Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var DefaultGameserverNet = []string{
"34.218.42.114",
"50.112.234.180",
"52.32.149.152",
"52.34.200.191",
"35.160.179.201",
"52.27.21.224",
"52.41.162.90",
"54.70.187.83",
"52.39.64.186",
"52.11.161.60",
"54.213.53.13",
"44.234.73.29",
"35.162.195.251",
"44.250.19.242",
"44.253.9.16",
"44.230.175.95",
"52.12.219.11",
}
DefaultGameserverNet contains the default list of game server IPs.
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var DefaultGameserverPort = []string{"11020", "11021", "11022", "11023", "11024", "11025"}
DefaultGameserverPort contains the default list of game server ports.
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var PCAP_GAMESERVER_FILTER = ""
This variable is no longer used to build the filter dynamically, but can be kept for reference or removed. The dynamic building now happens in main.go.
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var SERVER_START_AT = time.Now().Unix()
Functions ¶
This section is empty.
Types ¶
This section is empty.
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