Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GenIsoImage ¶
GenIsoImage generates an ISO 9660 filesystem image containing files from srcDir. It uses specified volumeID as the volume id.
func GetFsStatsForPath ¶
GetFsStatsForPath returns the info about inode usage and space usage (in bytes) for the filesystem that contains the provided path.
Types ¶
type DelimitedReader ¶
type DelimitedReader interface {
// ReadString returns next part of data up to (and including it)
// the delimeter byte.
ReadString(delim byte) (string, error)
// Close closes the reader.
Close() error
}
DelimitedReader is an interface for reading a delimeter-separated data from files. It can be used for reading /sys and /proc information, for example.
type FileSystem ¶
type FileSystem interface {
// Mount mounts the specified source under the target path.
// For bind mounts, bind must be true. The bind mounts will
// happen in the host mount namespace (that of PID 1).
Mount(source string, target string, fstype string, bind bool) error
// Unmount unmounts the specified target directory. If detach
// is true, MNT_DETACH option is used (disconnect the
// filesystem for the new accesses even if it's busy).
Unmount(target string, detach bool) error
// IsPathAnNs verifies if the path is a mountpoint with nsfs filesystem type.
IsPathAnNs(string) bool
// ChownForEmulator makes a file or directory owned by the emulator user.
ChownForEmulator(filePath string, recursive bool) error
// GetDelimitedReader returns a DelimitedReader for the specified path.
GetDelimitedReader(path string) (DelimitedReader, error)
// WriteFile creates a new file with the specified path or truncates
// the existing one, setting the specified permissions and writing
// the data to it. Returns an error if any occured
// during the operation.
WriteFile(path string, data []byte, perm os.FileMode) error
}
FileSystem defines a filesystem interface interface
var NullFileSystem FileSystem = nullFileSystem{}
NullFileSystem is a fs that's used for testing and does nothing instead of mounting/unmounting.
var RealFileSystem FileSystem = &realFileSystem{}
RealFileSystem provides access to the real filesystem.
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