biome

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Published: Jul 30, 2026 License: MIT Imports: 3 Imported by: 0

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Constants

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Variables

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Functions

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Types

type Badlands

type Badlands struct{}

func (Badlands) Depth

func (Badlands) Depth() float64

func (Badlands) EncodeBiome

func (Badlands) EncodeBiome() int

func (Badlands) Rainfall

func (Badlands) Rainfall() float64

func (Badlands) Scale

func (Badlands) Scale() float64

func (Badlands) String

func (Badlands) String() string

func (Badlands) Tags

func (Badlands) Tags() []string

func (Badlands) Temperature

func (Badlands) Temperature() float64

func (Badlands) WaterColour

func (Badlands) WaterColour() color.RGBA

type BadlandsPlateau

type BadlandsPlateau struct{}

func (BadlandsPlateau) Depth

func (BadlandsPlateau) Depth() float64

func (BadlandsPlateau) EncodeBiome

func (BadlandsPlateau) EncodeBiome() int

func (BadlandsPlateau) Rainfall

func (BadlandsPlateau) Rainfall() float64

func (BadlandsPlateau) Scale

func (BadlandsPlateau) Scale() float64

func (BadlandsPlateau) String

func (BadlandsPlateau) String() string

func (BadlandsPlateau) Tags

func (BadlandsPlateau) Tags() []string

func (BadlandsPlateau) Temperature

func (BadlandsPlateau) Temperature() float64

func (BadlandsPlateau) WaterColour

func (BadlandsPlateau) WaterColour() color.RGBA

type BambooJungle

type BambooJungle struct{}

func (BambooJungle) Depth

func (BambooJungle) Depth() float64

func (BambooJungle) EncodeBiome

func (BambooJungle) EncodeBiome() int

func (BambooJungle) Rainfall

func (BambooJungle) Rainfall() float64

func (BambooJungle) Scale

func (BambooJungle) Scale() float64

func (BambooJungle) String

func (BambooJungle) String() string

func (BambooJungle) Tags

func (BambooJungle) Tags() []string

func (BambooJungle) Temperature

func (BambooJungle) Temperature() float64

func (BambooJungle) WaterColour

func (BambooJungle) WaterColour() color.RGBA

type BambooJungleHills

type BambooJungleHills struct{}

func (BambooJungleHills) Depth

func (BambooJungleHills) Depth() float64

func (BambooJungleHills) EncodeBiome

func (BambooJungleHills) EncodeBiome() int

func (BambooJungleHills) Rainfall

func (BambooJungleHills) Rainfall() float64

func (BambooJungleHills) Scale

func (BambooJungleHills) Scale() float64

func (BambooJungleHills) String

func (BambooJungleHills) String() string

func (BambooJungleHills) Tags

func (BambooJungleHills) Tags() []string

func (BambooJungleHills) Temperature

func (BambooJungleHills) Temperature() float64

func (BambooJungleHills) WaterColour

func (BambooJungleHills) WaterColour() color.RGBA

type BasaltDeltas

type BasaltDeltas struct{}

func (BasaltDeltas) Depth

func (BasaltDeltas) Depth() float64

func (BasaltDeltas) EncodeBiome

func (BasaltDeltas) EncodeBiome() int

func (BasaltDeltas) Rainfall

func (BasaltDeltas) Rainfall() float64

func (BasaltDeltas) Scale

func (BasaltDeltas) Scale() float64

func (BasaltDeltas) String

func (BasaltDeltas) String() string

func (BasaltDeltas) Tags

func (BasaltDeltas) Tags() []string

func (BasaltDeltas) Temperature

func (BasaltDeltas) Temperature() float64

func (BasaltDeltas) WaterColour

func (BasaltDeltas) WaterColour() color.RGBA

type Beach

type Beach struct{}

func (Beach) Depth

func (Beach) Depth() float64

func (Beach) EncodeBiome

func (Beach) EncodeBiome() int

func (Beach) Rainfall

func (Beach) Rainfall() float64

func (Beach) Scale

func (Beach) Scale() float64

func (Beach) String

func (Beach) String() string

func (Beach) Tags

func (Beach) Tags() []string

func (Beach) Temperature

func (Beach) Temperature() float64

func (Beach) WaterColour

func (Beach) WaterColour() color.RGBA

type BirchForest

type BirchForest struct{}

func (BirchForest) Depth

func (BirchForest) Depth() float64

func (BirchForest) EncodeBiome

func (BirchForest) EncodeBiome() int

func (BirchForest) Rainfall

func (BirchForest) Rainfall() float64

func (BirchForest) Scale

func (BirchForest) Scale() float64

func (BirchForest) String

func (BirchForest) String() string

func (BirchForest) Tags

func (BirchForest) Tags() []string

func (BirchForest) Temperature

func (BirchForest) Temperature() float64

func (BirchForest) WaterColour

func (BirchForest) WaterColour() color.RGBA

type BirchForestHills

type BirchForestHills struct{}

func (BirchForestHills) Depth

func (BirchForestHills) Depth() float64

func (BirchForestHills) EncodeBiome

func (BirchForestHills) EncodeBiome() int

func (BirchForestHills) Rainfall

func (BirchForestHills) Rainfall() float64

func (BirchForestHills) Scale

func (BirchForestHills) Scale() float64

func (BirchForestHills) String

func (BirchForestHills) String() string

func (BirchForestHills) Tags

func (BirchForestHills) Tags() []string

func (BirchForestHills) Temperature

func (BirchForestHills) Temperature() float64

func (BirchForestHills) WaterColour

func (BirchForestHills) WaterColour() color.RGBA

type CherryGrove

type CherryGrove struct{}

func (CherryGrove) Depth

func (CherryGrove) Depth() float64

func (CherryGrove) EncodeBiome

func (CherryGrove) EncodeBiome() int

func (CherryGrove) Rainfall

func (CherryGrove) Rainfall() float64

func (CherryGrove) Scale

func (CherryGrove) Scale() float64

func (CherryGrove) String

func (CherryGrove) String() string

func (CherryGrove) Tags

func (CherryGrove) Tags() []string

func (CherryGrove) Temperature

func (CherryGrove) Temperature() float64

func (CherryGrove) WaterColour

func (CherryGrove) WaterColour() color.RGBA

type ColdOcean

type ColdOcean struct{}

func (ColdOcean) Depth

func (ColdOcean) Depth() float64

func (ColdOcean) EncodeBiome

func (ColdOcean) EncodeBiome() int

func (ColdOcean) Rainfall

func (ColdOcean) Rainfall() float64

func (ColdOcean) Scale

func (ColdOcean) Scale() float64

func (ColdOcean) String

func (ColdOcean) String() string

func (ColdOcean) Tags

func (ColdOcean) Tags() []string

func (ColdOcean) Temperature

func (ColdOcean) Temperature() float64

func (ColdOcean) WaterColour

func (ColdOcean) WaterColour() color.RGBA

type CrimsonForest

type CrimsonForest struct{}

func (CrimsonForest) Depth

func (CrimsonForest) Depth() float64

func (CrimsonForest) EncodeBiome

func (CrimsonForest) EncodeBiome() int

func (CrimsonForest) Rainfall

func (CrimsonForest) Rainfall() float64

func (CrimsonForest) Scale

func (CrimsonForest) Scale() float64

func (CrimsonForest) String

func (CrimsonForest) String() string

func (CrimsonForest) Tags

func (CrimsonForest) Tags() []string

func (CrimsonForest) Temperature

func (CrimsonForest) Temperature() float64

func (CrimsonForest) WaterColour

func (CrimsonForest) WaterColour() color.RGBA

type DarkForest

type DarkForest struct{}

func (DarkForest) Depth

func (DarkForest) Depth() float64

func (DarkForest) EncodeBiome

func (DarkForest) EncodeBiome() int

func (DarkForest) Rainfall

func (DarkForest) Rainfall() float64

func (DarkForest) Scale

func (DarkForest) Scale() float64

func (DarkForest) String

func (DarkForest) String() string

func (DarkForest) Tags

func (DarkForest) Tags() []string

func (DarkForest) Temperature

func (DarkForest) Temperature() float64

func (DarkForest) WaterColour

func (DarkForest) WaterColour() color.RGBA

type DarkForestHills

type DarkForestHills struct{}

func (DarkForestHills) Depth

func (DarkForestHills) Depth() float64

func (DarkForestHills) EncodeBiome

func (DarkForestHills) EncodeBiome() int

func (DarkForestHills) Rainfall

func (DarkForestHills) Rainfall() float64

func (DarkForestHills) Scale

func (DarkForestHills) Scale() float64

func (DarkForestHills) String

func (DarkForestHills) String() string

func (DarkForestHills) Tags

func (DarkForestHills) Tags() []string

func (DarkForestHills) Temperature

func (DarkForestHills) Temperature() float64

func (DarkForestHills) WaterColour

func (DarkForestHills) WaterColour() color.RGBA

type DeepColdOcean

type DeepColdOcean struct{}

func (DeepColdOcean) Depth

func (DeepColdOcean) Depth() float64

func (DeepColdOcean) EncodeBiome

func (DeepColdOcean) EncodeBiome() int

func (DeepColdOcean) Rainfall

func (DeepColdOcean) Rainfall() float64

func (DeepColdOcean) Scale

func (DeepColdOcean) Scale() float64

func (DeepColdOcean) String

func (DeepColdOcean) String() string

func (DeepColdOcean) Tags

func (DeepColdOcean) Tags() []string

func (DeepColdOcean) Temperature

func (DeepColdOcean) Temperature() float64

func (DeepColdOcean) WaterColour

func (DeepColdOcean) WaterColour() color.RGBA

type DeepDark

type DeepDark struct{}

func (DeepDark) Depth

func (DeepDark) Depth() float64

func (DeepDark) EncodeBiome

func (DeepDark) EncodeBiome() int

func (DeepDark) Rainfall

func (DeepDark) Rainfall() float64

func (DeepDark) Scale

func (DeepDark) Scale() float64

func (DeepDark) String

func (DeepDark) String() string

func (DeepDark) Tags

func (DeepDark) Tags() []string

func (DeepDark) Temperature

func (DeepDark) Temperature() float64

func (DeepDark) WaterColour

func (DeepDark) WaterColour() color.RGBA

type DeepFrozenOcean

type DeepFrozenOcean struct{}

func (DeepFrozenOcean) Depth

func (DeepFrozenOcean) Depth() float64

func (DeepFrozenOcean) EncodeBiome

func (DeepFrozenOcean) EncodeBiome() int

func (DeepFrozenOcean) Rainfall

func (DeepFrozenOcean) Rainfall() float64

func (DeepFrozenOcean) Scale

func (DeepFrozenOcean) Scale() float64

func (DeepFrozenOcean) String

func (DeepFrozenOcean) String() string

func (DeepFrozenOcean) Tags

func (DeepFrozenOcean) Tags() []string

func (DeepFrozenOcean) Temperature

func (DeepFrozenOcean) Temperature() float64

func (DeepFrozenOcean) WaterColour

func (DeepFrozenOcean) WaterColour() color.RGBA

type DeepLukewarmOcean

type DeepLukewarmOcean struct{}

func (DeepLukewarmOcean) Depth

func (DeepLukewarmOcean) Depth() float64

func (DeepLukewarmOcean) EncodeBiome

func (DeepLukewarmOcean) EncodeBiome() int

func (DeepLukewarmOcean) Rainfall

func (DeepLukewarmOcean) Rainfall() float64

func (DeepLukewarmOcean) Scale

func (DeepLukewarmOcean) Scale() float64

func (DeepLukewarmOcean) String

func (DeepLukewarmOcean) String() string

func (DeepLukewarmOcean) Tags

func (DeepLukewarmOcean) Tags() []string

func (DeepLukewarmOcean) Temperature

func (DeepLukewarmOcean) Temperature() float64

func (DeepLukewarmOcean) WaterColour

func (DeepLukewarmOcean) WaterColour() color.RGBA

type DeepOcean

type DeepOcean struct{}

func (DeepOcean) Depth

func (DeepOcean) Depth() float64

func (DeepOcean) EncodeBiome

func (DeepOcean) EncodeBiome() int

func (DeepOcean) Rainfall

func (DeepOcean) Rainfall() float64

func (DeepOcean) Scale

func (DeepOcean) Scale() float64

func (DeepOcean) String

func (DeepOcean) String() string

func (DeepOcean) Tags

func (DeepOcean) Tags() []string

func (DeepOcean) Temperature

func (DeepOcean) Temperature() float64

func (DeepOcean) WaterColour

func (DeepOcean) WaterColour() color.RGBA

type DeepWarmOcean

type DeepWarmOcean struct{}

func (DeepWarmOcean) Depth

func (DeepWarmOcean) Depth() float64

func (DeepWarmOcean) EncodeBiome

func (DeepWarmOcean) EncodeBiome() int

func (DeepWarmOcean) Rainfall

func (DeepWarmOcean) Rainfall() float64

func (DeepWarmOcean) Scale

func (DeepWarmOcean) Scale() float64

func (DeepWarmOcean) String

func (DeepWarmOcean) String() string

func (DeepWarmOcean) Tags

func (DeepWarmOcean) Tags() []string

func (DeepWarmOcean) Temperature

func (DeepWarmOcean) Temperature() float64

func (DeepWarmOcean) WaterColour

func (DeepWarmOcean) WaterColour() color.RGBA

type Desert

type Desert struct{}

func (Desert) Depth

func (Desert) Depth() float64

func (Desert) EncodeBiome

func (Desert) EncodeBiome() int

func (Desert) Rainfall

func (Desert) Rainfall() float64

func (Desert) Scale

func (Desert) Scale() float64

func (Desert) String

func (Desert) String() string

func (Desert) Tags

func (Desert) Tags() []string

func (Desert) Temperature

func (Desert) Temperature() float64

func (Desert) WaterColour

func (Desert) WaterColour() color.RGBA

type DesertHills

type DesertHills struct{}

func (DesertHills) Depth

func (DesertHills) Depth() float64

func (DesertHills) EncodeBiome

func (DesertHills) EncodeBiome() int

func (DesertHills) Rainfall

func (DesertHills) Rainfall() float64

func (DesertHills) Scale

func (DesertHills) Scale() float64

func (DesertHills) String

func (DesertHills) String() string

func (DesertHills) Tags

func (DesertHills) Tags() []string

func (DesertHills) Temperature

func (DesertHills) Temperature() float64

func (DesertHills) WaterColour

func (DesertHills) WaterColour() color.RGBA

type DesertLakes

type DesertLakes struct{}

func (DesertLakes) Depth

func (DesertLakes) Depth() float64

func (DesertLakes) EncodeBiome

func (DesertLakes) EncodeBiome() int

func (DesertLakes) Rainfall

func (DesertLakes) Rainfall() float64

func (DesertLakes) Scale

func (DesertLakes) Scale() float64

func (DesertLakes) String

func (DesertLakes) String() string

func (DesertLakes) Tags

func (DesertLakes) Tags() []string

func (DesertLakes) Temperature

func (DesertLakes) Temperature() float64

func (DesertLakes) WaterColour

func (DesertLakes) WaterColour() color.RGBA

type DripstoneCaves

type DripstoneCaves struct{}

func (DripstoneCaves) Depth

func (DripstoneCaves) Depth() float64

func (DripstoneCaves) EncodeBiome

func (DripstoneCaves) EncodeBiome() int

func (DripstoneCaves) Rainfall

func (DripstoneCaves) Rainfall() float64

func (DripstoneCaves) Scale

func (DripstoneCaves) Scale() float64

func (DripstoneCaves) String

func (DripstoneCaves) String() string

func (DripstoneCaves) Tags

func (DripstoneCaves) Tags() []string

func (DripstoneCaves) Temperature

func (DripstoneCaves) Temperature() float64

func (DripstoneCaves) WaterColour

func (DripstoneCaves) WaterColour() color.RGBA

type End

type End struct{}

func (End) Depth

func (End) Depth() float64

func (End) EncodeBiome

func (End) EncodeBiome() int

func (End) Rainfall

func (End) Rainfall() float64

func (End) Scale

func (End) Scale() float64

func (End) String

func (End) String() string

func (End) Tags

func (End) Tags() []string

func (End) Temperature

func (End) Temperature() float64

func (End) WaterColour

func (End) WaterColour() color.RGBA

type ErodedBadlands

type ErodedBadlands struct{}

func (ErodedBadlands) Depth

func (ErodedBadlands) Depth() float64

func (ErodedBadlands) EncodeBiome

func (ErodedBadlands) EncodeBiome() int

func (ErodedBadlands) Rainfall

func (ErodedBadlands) Rainfall() float64

func (ErodedBadlands) Scale

func (ErodedBadlands) Scale() float64

func (ErodedBadlands) String

func (ErodedBadlands) String() string

func (ErodedBadlands) Tags

func (ErodedBadlands) Tags() []string

func (ErodedBadlands) Temperature

func (ErodedBadlands) Temperature() float64

func (ErodedBadlands) WaterColour

func (ErodedBadlands) WaterColour() color.RGBA

type FlowerForest

type FlowerForest struct{}

func (FlowerForest) Depth

func (FlowerForest) Depth() float64

func (FlowerForest) EncodeBiome

func (FlowerForest) EncodeBiome() int

func (FlowerForest) Rainfall

func (FlowerForest) Rainfall() float64

func (FlowerForest) Scale

func (FlowerForest) Scale() float64

func (FlowerForest) String

func (FlowerForest) String() string

func (FlowerForest) Tags

func (FlowerForest) Tags() []string

func (FlowerForest) Temperature

func (FlowerForest) Temperature() float64

func (FlowerForest) WaterColour

func (FlowerForest) WaterColour() color.RGBA

type Forest

type Forest struct{}

func (Forest) Depth

func (Forest) Depth() float64

func (Forest) EncodeBiome

func (Forest) EncodeBiome() int

func (Forest) Rainfall

func (Forest) Rainfall() float64

func (Forest) Scale

func (Forest) Scale() float64

func (Forest) String

func (Forest) String() string

func (Forest) Tags

func (Forest) Tags() []string

func (Forest) Temperature

func (Forest) Temperature() float64

func (Forest) WaterColour

func (Forest) WaterColour() color.RGBA

type FrozenOcean

type FrozenOcean struct{}

func (FrozenOcean) Depth

func (FrozenOcean) Depth() float64

func (FrozenOcean) EncodeBiome

func (FrozenOcean) EncodeBiome() int

func (FrozenOcean) Rainfall

func (FrozenOcean) Rainfall() float64

func (FrozenOcean) Scale

func (FrozenOcean) Scale() float64

func (FrozenOcean) String

func (FrozenOcean) String() string

func (FrozenOcean) Tags

func (FrozenOcean) Tags() []string

func (FrozenOcean) Temperature

func (FrozenOcean) Temperature() float64

func (FrozenOcean) WaterColour

func (FrozenOcean) WaterColour() color.RGBA

type FrozenPeaks

type FrozenPeaks struct{}

func (FrozenPeaks) Depth

func (FrozenPeaks) Depth() float64

func (FrozenPeaks) EncodeBiome

func (FrozenPeaks) EncodeBiome() int

func (FrozenPeaks) Rainfall

func (FrozenPeaks) Rainfall() float64

func (FrozenPeaks) Scale

func (FrozenPeaks) Scale() float64

func (FrozenPeaks) String

func (FrozenPeaks) String() string

func (FrozenPeaks) Tags

func (FrozenPeaks) Tags() []string

func (FrozenPeaks) Temperature

func (FrozenPeaks) Temperature() float64

func (FrozenPeaks) WaterColour

func (FrozenPeaks) WaterColour() color.RGBA

type FrozenRiver

type FrozenRiver struct{}

func (FrozenRiver) Depth

func (FrozenRiver) Depth() float64

func (FrozenRiver) EncodeBiome

func (FrozenRiver) EncodeBiome() int

func (FrozenRiver) Rainfall

func (FrozenRiver) Rainfall() float64

func (FrozenRiver) Scale

func (FrozenRiver) Scale() float64

func (FrozenRiver) String

func (FrozenRiver) String() string

func (FrozenRiver) Tags

func (FrozenRiver) Tags() []string

func (FrozenRiver) Temperature

func (FrozenRiver) Temperature() float64

func (FrozenRiver) WaterColour

func (FrozenRiver) WaterColour() color.RGBA

type GiantSpruceTaigaHills

type GiantSpruceTaigaHills struct{}

func (GiantSpruceTaigaHills) Depth

func (GiantSpruceTaigaHills) EncodeBiome

func (GiantSpruceTaigaHills) EncodeBiome() int

func (GiantSpruceTaigaHills) Rainfall

func (GiantSpruceTaigaHills) Rainfall() float64

func (GiantSpruceTaigaHills) Scale

func (GiantSpruceTaigaHills) String

func (GiantSpruceTaigaHills) String() string

func (GiantSpruceTaigaHills) Tags

func (GiantSpruceTaigaHills) Tags() []string

func (GiantSpruceTaigaHills) Temperature

func (GiantSpruceTaigaHills) Temperature() float64

func (GiantSpruceTaigaHills) WaterColour

func (GiantSpruceTaigaHills) WaterColour() color.RGBA

type GiantTreeTaigaHills

type GiantTreeTaigaHills struct{}

func (GiantTreeTaigaHills) Depth

func (GiantTreeTaigaHills) Depth() float64

func (GiantTreeTaigaHills) EncodeBiome

func (GiantTreeTaigaHills) EncodeBiome() int

func (GiantTreeTaigaHills) Rainfall

func (GiantTreeTaigaHills) Rainfall() float64

func (GiantTreeTaigaHills) Scale

func (GiantTreeTaigaHills) Scale() float64

func (GiantTreeTaigaHills) String

func (GiantTreeTaigaHills) String() string

func (GiantTreeTaigaHills) Tags

func (GiantTreeTaigaHills) Tags() []string

func (GiantTreeTaigaHills) Temperature

func (GiantTreeTaigaHills) Temperature() float64

func (GiantTreeTaigaHills) WaterColour

func (GiantTreeTaigaHills) WaterColour() color.RGBA

type GravellyMountainsPlus

type GravellyMountainsPlus struct{}

func (GravellyMountainsPlus) Depth

func (GravellyMountainsPlus) EncodeBiome

func (GravellyMountainsPlus) EncodeBiome() int

func (GravellyMountainsPlus) Rainfall

func (GravellyMountainsPlus) Rainfall() float64

func (GravellyMountainsPlus) Scale

func (GravellyMountainsPlus) String

func (GravellyMountainsPlus) String() string

func (GravellyMountainsPlus) Tags

func (GravellyMountainsPlus) Tags() []string

func (GravellyMountainsPlus) Temperature

func (GravellyMountainsPlus) Temperature() float64

func (GravellyMountainsPlus) WaterColour

func (GravellyMountainsPlus) WaterColour() color.RGBA

type Grove

type Grove struct{}

func (Grove) Depth

func (Grove) Depth() float64

func (Grove) EncodeBiome

func (Grove) EncodeBiome() int

func (Grove) Rainfall

func (Grove) Rainfall() float64

func (Grove) Scale

func (Grove) Scale() float64

func (Grove) String

func (Grove) String() string

func (Grove) Tags

func (Grove) Tags() []string

func (Grove) Temperature

func (Grove) Temperature() float64

func (Grove) WaterColour

func (Grove) WaterColour() color.RGBA

type IceSpikes

type IceSpikes struct{}

func (IceSpikes) Depth

func (IceSpikes) Depth() float64

func (IceSpikes) EncodeBiome

func (IceSpikes) EncodeBiome() int

func (IceSpikes) Rainfall

func (IceSpikes) Rainfall() float64

func (IceSpikes) Scale

func (IceSpikes) Scale() float64

func (IceSpikes) String

func (IceSpikes) String() string

func (IceSpikes) Tags

func (IceSpikes) Tags() []string

func (IceSpikes) Temperature

func (IceSpikes) Temperature() float64

func (IceSpikes) WaterColour

func (IceSpikes) WaterColour() color.RGBA

type JaggedPeaks

type JaggedPeaks struct{}

func (JaggedPeaks) Depth

func (JaggedPeaks) Depth() float64

func (JaggedPeaks) EncodeBiome

func (JaggedPeaks) EncodeBiome() int

func (JaggedPeaks) Rainfall

func (JaggedPeaks) Rainfall() float64

func (JaggedPeaks) Scale

func (JaggedPeaks) Scale() float64

func (JaggedPeaks) String

func (JaggedPeaks) String() string

func (JaggedPeaks) Tags

func (JaggedPeaks) Tags() []string

func (JaggedPeaks) Temperature

func (JaggedPeaks) Temperature() float64

func (JaggedPeaks) WaterColour

func (JaggedPeaks) WaterColour() color.RGBA

type Jungle

type Jungle struct{}

func (Jungle) Depth

func (Jungle) Depth() float64

func (Jungle) EncodeBiome

func (Jungle) EncodeBiome() int

func (Jungle) Rainfall

func (Jungle) Rainfall() float64

func (Jungle) Scale

func (Jungle) Scale() float64

func (Jungle) String

func (Jungle) String() string

func (Jungle) Tags

func (Jungle) Tags() []string

func (Jungle) Temperature

func (Jungle) Temperature() float64

func (Jungle) WaterColour

func (Jungle) WaterColour() color.RGBA

type JungleEdge

type JungleEdge struct{}

func (JungleEdge) Depth

func (JungleEdge) Depth() float64

func (JungleEdge) EncodeBiome

func (JungleEdge) EncodeBiome() int

func (JungleEdge) Rainfall

func (JungleEdge) Rainfall() float64

func (JungleEdge) Scale

func (JungleEdge) Scale() float64

func (JungleEdge) String

func (JungleEdge) String() string

func (JungleEdge) Tags

func (JungleEdge) Tags() []string

func (JungleEdge) Temperature

func (JungleEdge) Temperature() float64

func (JungleEdge) WaterColour

func (JungleEdge) WaterColour() color.RGBA

type JungleHills

type JungleHills struct{}

func (JungleHills) Depth

func (JungleHills) Depth() float64

func (JungleHills) EncodeBiome

func (JungleHills) EncodeBiome() int

func (JungleHills) Rainfall

func (JungleHills) Rainfall() float64

func (JungleHills) Scale

func (JungleHills) Scale() float64

func (JungleHills) String

func (JungleHills) String() string

func (JungleHills) Tags

func (JungleHills) Tags() []string

func (JungleHills) Temperature

func (JungleHills) Temperature() float64

func (JungleHills) WaterColour

func (JungleHills) WaterColour() color.RGBA

type LegacyFrozenOcean

type LegacyFrozenOcean struct{}

func (LegacyFrozenOcean) Depth

func (LegacyFrozenOcean) Depth() float64

func (LegacyFrozenOcean) EncodeBiome

func (LegacyFrozenOcean) EncodeBiome() int

func (LegacyFrozenOcean) Rainfall

func (LegacyFrozenOcean) Rainfall() float64

func (LegacyFrozenOcean) Scale

func (LegacyFrozenOcean) Scale() float64

func (LegacyFrozenOcean) String

func (LegacyFrozenOcean) String() string

func (LegacyFrozenOcean) Tags

func (LegacyFrozenOcean) Tags() []string

func (LegacyFrozenOcean) Temperature

func (LegacyFrozenOcean) Temperature() float64

func (LegacyFrozenOcean) WaterColour

func (LegacyFrozenOcean) WaterColour() color.RGBA

type LukewarmOcean

type LukewarmOcean struct{}

func (LukewarmOcean) Depth

func (LukewarmOcean) Depth() float64

func (LukewarmOcean) EncodeBiome

func (LukewarmOcean) EncodeBiome() int

func (LukewarmOcean) Rainfall

func (LukewarmOcean) Rainfall() float64

func (LukewarmOcean) Scale

func (LukewarmOcean) Scale() float64

func (LukewarmOcean) String

func (LukewarmOcean) String() string

func (LukewarmOcean) Tags

func (LukewarmOcean) Tags() []string

func (LukewarmOcean) Temperature

func (LukewarmOcean) Temperature() float64

func (LukewarmOcean) WaterColour

func (LukewarmOcean) WaterColour() color.RGBA

type LushCaves

type LushCaves struct{}

func (LushCaves) Depth

func (LushCaves) Depth() float64

func (LushCaves) EncodeBiome

func (LushCaves) EncodeBiome() int

func (LushCaves) Rainfall

func (LushCaves) Rainfall() float64

func (LushCaves) Scale

func (LushCaves) Scale() float64

func (LushCaves) String

func (LushCaves) String() string

func (LushCaves) Tags

func (LushCaves) Tags() []string

func (LushCaves) Temperature

func (LushCaves) Temperature() float64

func (LushCaves) WaterColour

func (LushCaves) WaterColour() color.RGBA

type MangroveSwamp

type MangroveSwamp struct{}

func (MangroveSwamp) Depth

func (MangroveSwamp) Depth() float64

func (MangroveSwamp) EncodeBiome

func (MangroveSwamp) EncodeBiome() int

func (MangroveSwamp) Rainfall

func (MangroveSwamp) Rainfall() float64

func (MangroveSwamp) Scale

func (MangroveSwamp) Scale() float64

func (MangroveSwamp) String

func (MangroveSwamp) String() string

func (MangroveSwamp) Tags

func (MangroveSwamp) Tags() []string

func (MangroveSwamp) Temperature

func (MangroveSwamp) Temperature() float64

func (MangroveSwamp) WaterColour

func (MangroveSwamp) WaterColour() color.RGBA

type Meadow

type Meadow struct{}

func (Meadow) Depth

func (Meadow) Depth() float64

func (Meadow) EncodeBiome

func (Meadow) EncodeBiome() int

func (Meadow) Rainfall

func (Meadow) Rainfall() float64

func (Meadow) Scale

func (Meadow) Scale() float64

func (Meadow) String

func (Meadow) String() string

func (Meadow) Tags

func (Meadow) Tags() []string

func (Meadow) Temperature

func (Meadow) Temperature() float64

func (Meadow) WaterColour

func (Meadow) WaterColour() color.RGBA

type ModifiedBadlandsPlateau

type ModifiedBadlandsPlateau struct{}

func (ModifiedBadlandsPlateau) Depth

func (ModifiedBadlandsPlateau) EncodeBiome

func (ModifiedBadlandsPlateau) EncodeBiome() int

func (ModifiedBadlandsPlateau) Rainfall

func (ModifiedBadlandsPlateau) Rainfall() float64

func (ModifiedBadlandsPlateau) Scale

func (ModifiedBadlandsPlateau) String

func (ModifiedBadlandsPlateau) Tags

func (ModifiedBadlandsPlateau) Temperature

func (ModifiedBadlandsPlateau) Temperature() float64

func (ModifiedBadlandsPlateau) WaterColour

func (ModifiedBadlandsPlateau) WaterColour() color.RGBA

type ModifiedJungle

type ModifiedJungle struct{}

func (ModifiedJungle) Depth

func (ModifiedJungle) Depth() float64

func (ModifiedJungle) EncodeBiome

func (ModifiedJungle) EncodeBiome() int

func (ModifiedJungle) Rainfall

func (ModifiedJungle) Rainfall() float64

func (ModifiedJungle) Scale

func (ModifiedJungle) Scale() float64

func (ModifiedJungle) String

func (ModifiedJungle) String() string

func (ModifiedJungle) Tags

func (ModifiedJungle) Tags() []string

func (ModifiedJungle) Temperature

func (ModifiedJungle) Temperature() float64

func (ModifiedJungle) WaterColour

func (ModifiedJungle) WaterColour() color.RGBA

type ModifiedJungleEdge

type ModifiedJungleEdge struct{}

func (ModifiedJungleEdge) Depth

func (ModifiedJungleEdge) Depth() float64

func (ModifiedJungleEdge) EncodeBiome

func (ModifiedJungleEdge) EncodeBiome() int

func (ModifiedJungleEdge) Rainfall

func (ModifiedJungleEdge) Rainfall() float64

func (ModifiedJungleEdge) Scale

func (ModifiedJungleEdge) Scale() float64

func (ModifiedJungleEdge) String

func (ModifiedJungleEdge) String() string

func (ModifiedJungleEdge) Tags

func (ModifiedJungleEdge) Tags() []string

func (ModifiedJungleEdge) Temperature

func (ModifiedJungleEdge) Temperature() float64

func (ModifiedJungleEdge) WaterColour

func (ModifiedJungleEdge) WaterColour() color.RGBA

type ModifiedWoodedBadlandsPlateau

type ModifiedWoodedBadlandsPlateau struct{}

func (ModifiedWoodedBadlandsPlateau) Depth

func (ModifiedWoodedBadlandsPlateau) EncodeBiome

func (ModifiedWoodedBadlandsPlateau) EncodeBiome() int

func (ModifiedWoodedBadlandsPlateau) Rainfall

func (ModifiedWoodedBadlandsPlateau) Scale

func (ModifiedWoodedBadlandsPlateau) String

func (ModifiedWoodedBadlandsPlateau) Tags

func (ModifiedWoodedBadlandsPlateau) Temperature

func (ModifiedWoodedBadlandsPlateau) Temperature() float64

func (ModifiedWoodedBadlandsPlateau) WaterColour

type MountainEdge

type MountainEdge struct{}

func (MountainEdge) Depth

func (MountainEdge) Depth() float64

func (MountainEdge) EncodeBiome

func (MountainEdge) EncodeBiome() int

func (MountainEdge) Rainfall

func (MountainEdge) Rainfall() float64

func (MountainEdge) Scale

func (MountainEdge) Scale() float64

func (MountainEdge) String

func (MountainEdge) String() string

func (MountainEdge) Tags

func (MountainEdge) Tags() []string

func (MountainEdge) Temperature

func (MountainEdge) Temperature() float64

func (MountainEdge) WaterColour

func (MountainEdge) WaterColour() color.RGBA

type MushroomFieldShore

type MushroomFieldShore struct{}

func (MushroomFieldShore) Depth

func (MushroomFieldShore) Depth() float64

func (MushroomFieldShore) EncodeBiome

func (MushroomFieldShore) EncodeBiome() int

func (MushroomFieldShore) Rainfall

func (MushroomFieldShore) Rainfall() float64

func (MushroomFieldShore) Scale

func (MushroomFieldShore) Scale() float64

func (MushroomFieldShore) String

func (MushroomFieldShore) String() string

func (MushroomFieldShore) Tags

func (MushroomFieldShore) Tags() []string

func (MushroomFieldShore) Temperature

func (MushroomFieldShore) Temperature() float64

func (MushroomFieldShore) WaterColour

func (MushroomFieldShore) WaterColour() color.RGBA

type MushroomFields

type MushroomFields struct{}

func (MushroomFields) Depth

func (MushroomFields) Depth() float64

func (MushroomFields) EncodeBiome

func (MushroomFields) EncodeBiome() int

func (MushroomFields) Rainfall

func (MushroomFields) Rainfall() float64

func (MushroomFields) Scale

func (MushroomFields) Scale() float64

func (MushroomFields) String

func (MushroomFields) String() string

func (MushroomFields) Tags

func (MushroomFields) Tags() []string

func (MushroomFields) Temperature

func (MushroomFields) Temperature() float64

func (MushroomFields) WaterColour

func (MushroomFields) WaterColour() color.RGBA

type NetherWastes

type NetherWastes struct{}

func (NetherWastes) Depth

func (NetherWastes) Depth() float64

func (NetherWastes) EncodeBiome

func (NetherWastes) EncodeBiome() int

func (NetherWastes) Rainfall

func (NetherWastes) Rainfall() float64

func (NetherWastes) Scale

func (NetherWastes) Scale() float64

func (NetherWastes) String

func (NetherWastes) String() string

func (NetherWastes) Tags

func (NetherWastes) Tags() []string

func (NetherWastes) Temperature

func (NetherWastes) Temperature() float64

func (NetherWastes) WaterColour

func (NetherWastes) WaterColour() color.RGBA

type Ocean

type Ocean struct{}

func (Ocean) Depth

func (Ocean) Depth() float64

func (Ocean) EncodeBiome

func (Ocean) EncodeBiome() int

func (Ocean) Rainfall

func (Ocean) Rainfall() float64

func (Ocean) Scale

func (Ocean) Scale() float64

func (Ocean) String

func (Ocean) String() string

func (Ocean) Tags

func (Ocean) Tags() []string

func (Ocean) Temperature

func (Ocean) Temperature() float64

func (Ocean) WaterColour

func (Ocean) WaterColour() color.RGBA

type OldGrowthBirchForest

type OldGrowthBirchForest struct{}

func (OldGrowthBirchForest) Depth

func (OldGrowthBirchForest) Depth() float64

func (OldGrowthBirchForest) EncodeBiome

func (OldGrowthBirchForest) EncodeBiome() int

func (OldGrowthBirchForest) Rainfall

func (OldGrowthBirchForest) Rainfall() float64

func (OldGrowthBirchForest) Scale

func (OldGrowthBirchForest) Scale() float64

func (OldGrowthBirchForest) String

func (OldGrowthBirchForest) String() string

func (OldGrowthBirchForest) Tags

func (OldGrowthBirchForest) Tags() []string

func (OldGrowthBirchForest) Temperature

func (OldGrowthBirchForest) Temperature() float64

func (OldGrowthBirchForest) WaterColour

func (OldGrowthBirchForest) WaterColour() color.RGBA

type OldGrowthPineTaiga

type OldGrowthPineTaiga struct{}

func (OldGrowthPineTaiga) Depth

func (OldGrowthPineTaiga) Depth() float64

func (OldGrowthPineTaiga) EncodeBiome

func (OldGrowthPineTaiga) EncodeBiome() int

func (OldGrowthPineTaiga) Rainfall

func (OldGrowthPineTaiga) Rainfall() float64

func (OldGrowthPineTaiga) Scale

func (OldGrowthPineTaiga) Scale() float64

func (OldGrowthPineTaiga) String

func (OldGrowthPineTaiga) String() string

func (OldGrowthPineTaiga) Tags

func (OldGrowthPineTaiga) Tags() []string

func (OldGrowthPineTaiga) Temperature

func (OldGrowthPineTaiga) Temperature() float64

func (OldGrowthPineTaiga) WaterColour

func (OldGrowthPineTaiga) WaterColour() color.RGBA

type OldGrowthSpruceTaiga

type OldGrowthSpruceTaiga struct{}

func (OldGrowthSpruceTaiga) Depth

func (OldGrowthSpruceTaiga) Depth() float64

func (OldGrowthSpruceTaiga) EncodeBiome

func (OldGrowthSpruceTaiga) EncodeBiome() int

func (OldGrowthSpruceTaiga) Rainfall

func (OldGrowthSpruceTaiga) Rainfall() float64

func (OldGrowthSpruceTaiga) Scale

func (OldGrowthSpruceTaiga) Scale() float64

func (OldGrowthSpruceTaiga) String

func (OldGrowthSpruceTaiga) String() string

func (OldGrowthSpruceTaiga) Tags

func (OldGrowthSpruceTaiga) Tags() []string

func (OldGrowthSpruceTaiga) Temperature

func (OldGrowthSpruceTaiga) Temperature() float64

func (OldGrowthSpruceTaiga) WaterColour

func (OldGrowthSpruceTaiga) WaterColour() color.RGBA

type PaleGarden

type PaleGarden struct{}

func (PaleGarden) Depth

func (PaleGarden) Depth() float64

func (PaleGarden) EncodeBiome

func (PaleGarden) EncodeBiome() int

func (PaleGarden) Rainfall

func (PaleGarden) Rainfall() float64

func (PaleGarden) Scale

func (PaleGarden) Scale() float64

func (PaleGarden) String

func (PaleGarden) String() string

func (PaleGarden) Tags

func (PaleGarden) Tags() []string

func (PaleGarden) Temperature

func (PaleGarden) Temperature() float64

func (PaleGarden) WaterColour

func (PaleGarden) WaterColour() color.RGBA

type Plains

type Plains struct{}

func (Plains) Depth

func (Plains) Depth() float64

func (Plains) EncodeBiome

func (Plains) EncodeBiome() int

func (Plains) Rainfall

func (Plains) Rainfall() float64

func (Plains) Scale

func (Plains) Scale() float64

func (Plains) String

func (Plains) String() string

func (Plains) Tags

func (Plains) Tags() []string

func (Plains) Temperature

func (Plains) Temperature() float64

func (Plains) WaterColour

func (Plains) WaterColour() color.RGBA

type River

type River struct{}

func (River) Depth

func (River) Depth() float64

func (River) EncodeBiome

func (River) EncodeBiome() int

func (River) Rainfall

func (River) Rainfall() float64

func (River) Scale

func (River) Scale() float64

func (River) String

func (River) String() string

func (River) Tags

func (River) Tags() []string

func (River) Temperature

func (River) Temperature() float64

func (River) WaterColour

func (River) WaterColour() color.RGBA

type Savanna

type Savanna struct{}

func (Savanna) Depth

func (Savanna) Depth() float64

func (Savanna) EncodeBiome

func (Savanna) EncodeBiome() int

func (Savanna) Rainfall

func (Savanna) Rainfall() float64

func (Savanna) Scale

func (Savanna) Scale() float64

func (Savanna) String

func (Savanna) String() string

func (Savanna) Tags

func (Savanna) Tags() []string

func (Savanna) Temperature

func (Savanna) Temperature() float64

func (Savanna) WaterColour

func (Savanna) WaterColour() color.RGBA

type SavannaPlateau

type SavannaPlateau struct{}

func (SavannaPlateau) Depth

func (SavannaPlateau) Depth() float64

func (SavannaPlateau) EncodeBiome

func (SavannaPlateau) EncodeBiome() int

func (SavannaPlateau) Rainfall

func (SavannaPlateau) Rainfall() float64

func (SavannaPlateau) Scale

func (SavannaPlateau) Scale() float64

func (SavannaPlateau) String

func (SavannaPlateau) String() string

func (SavannaPlateau) Tags

func (SavannaPlateau) Tags() []string

func (SavannaPlateau) Temperature

func (SavannaPlateau) Temperature() float64

func (SavannaPlateau) WaterColour

func (SavannaPlateau) WaterColour() color.RGBA

type ShatteredSavannaPlateau

type ShatteredSavannaPlateau struct{}

func (ShatteredSavannaPlateau) Depth

func (ShatteredSavannaPlateau) EncodeBiome

func (ShatteredSavannaPlateau) EncodeBiome() int

func (ShatteredSavannaPlateau) Rainfall

func (ShatteredSavannaPlateau) Rainfall() float64

func (ShatteredSavannaPlateau) Scale

func (ShatteredSavannaPlateau) String

func (ShatteredSavannaPlateau) Tags

func (ShatteredSavannaPlateau) Temperature

func (ShatteredSavannaPlateau) Temperature() float64

func (ShatteredSavannaPlateau) WaterColour

func (ShatteredSavannaPlateau) WaterColour() color.RGBA

type SnowyBeach

type SnowyBeach struct{}

func (SnowyBeach) Depth

func (SnowyBeach) Depth() float64

func (SnowyBeach) EncodeBiome

func (SnowyBeach) EncodeBiome() int

func (SnowyBeach) Rainfall

func (SnowyBeach) Rainfall() float64

func (SnowyBeach) Scale

func (SnowyBeach) Scale() float64

func (SnowyBeach) String

func (SnowyBeach) String() string

func (SnowyBeach) Tags

func (SnowyBeach) Tags() []string

func (SnowyBeach) Temperature

func (SnowyBeach) Temperature() float64

func (SnowyBeach) WaterColour

func (SnowyBeach) WaterColour() color.RGBA

type SnowyMountains

type SnowyMountains struct{}

func (SnowyMountains) Depth

func (SnowyMountains) Depth() float64

func (SnowyMountains) EncodeBiome

func (SnowyMountains) EncodeBiome() int

func (SnowyMountains) Rainfall

func (SnowyMountains) Rainfall() float64

func (SnowyMountains) Scale

func (SnowyMountains) Scale() float64

func (SnowyMountains) String

func (SnowyMountains) String() string

func (SnowyMountains) Tags

func (SnowyMountains) Tags() []string

func (SnowyMountains) Temperature

func (SnowyMountains) Temperature() float64

func (SnowyMountains) WaterColour

func (SnowyMountains) WaterColour() color.RGBA

type SnowyPlains

type SnowyPlains struct{}

func (SnowyPlains) Depth

func (SnowyPlains) Depth() float64

func (SnowyPlains) EncodeBiome

func (SnowyPlains) EncodeBiome() int

func (SnowyPlains) Rainfall

func (SnowyPlains) Rainfall() float64

func (SnowyPlains) Scale

func (SnowyPlains) Scale() float64

func (SnowyPlains) String

func (SnowyPlains) String() string

func (SnowyPlains) Tags

func (SnowyPlains) Tags() []string

func (SnowyPlains) Temperature

func (SnowyPlains) Temperature() float64

func (SnowyPlains) WaterColour

func (SnowyPlains) WaterColour() color.RGBA

type SnowySlopes

type SnowySlopes struct{}

func (SnowySlopes) Depth

func (SnowySlopes) Depth() float64

func (SnowySlopes) EncodeBiome

func (SnowySlopes) EncodeBiome() int

func (SnowySlopes) Rainfall

func (SnowySlopes) Rainfall() float64

func (SnowySlopes) Scale

func (SnowySlopes) Scale() float64

func (SnowySlopes) String

func (SnowySlopes) String() string

func (SnowySlopes) Tags

func (SnowySlopes) Tags() []string

func (SnowySlopes) Temperature

func (SnowySlopes) Temperature() float64

func (SnowySlopes) WaterColour

func (SnowySlopes) WaterColour() color.RGBA

type SnowyTaiga

type SnowyTaiga struct{}

func (SnowyTaiga) Depth

func (SnowyTaiga) Depth() float64

func (SnowyTaiga) EncodeBiome

func (SnowyTaiga) EncodeBiome() int

func (SnowyTaiga) Rainfall

func (SnowyTaiga) Rainfall() float64

func (SnowyTaiga) Scale

func (SnowyTaiga) Scale() float64

func (SnowyTaiga) String

func (SnowyTaiga) String() string

func (SnowyTaiga) Tags

func (SnowyTaiga) Tags() []string

func (SnowyTaiga) Temperature

func (SnowyTaiga) Temperature() float64

func (SnowyTaiga) WaterColour

func (SnowyTaiga) WaterColour() color.RGBA

type SnowyTaigaHills

type SnowyTaigaHills struct{}

func (SnowyTaigaHills) Depth

func (SnowyTaigaHills) Depth() float64

func (SnowyTaigaHills) EncodeBiome

func (SnowyTaigaHills) EncodeBiome() int

func (SnowyTaigaHills) Rainfall

func (SnowyTaigaHills) Rainfall() float64

func (SnowyTaigaHills) Scale

func (SnowyTaigaHills) Scale() float64

func (SnowyTaigaHills) String

func (SnowyTaigaHills) String() string

func (SnowyTaigaHills) Tags

func (SnowyTaigaHills) Tags() []string

func (SnowyTaigaHills) Temperature

func (SnowyTaigaHills) Temperature() float64

func (SnowyTaigaHills) WaterColour

func (SnowyTaigaHills) WaterColour() color.RGBA

type SnowyTaigaMountains

type SnowyTaigaMountains struct{}

func (SnowyTaigaMountains) Depth

func (SnowyTaigaMountains) Depth() float64

func (SnowyTaigaMountains) EncodeBiome

func (SnowyTaigaMountains) EncodeBiome() int

func (SnowyTaigaMountains) Rainfall

func (SnowyTaigaMountains) Rainfall() float64

func (SnowyTaigaMountains) Scale

func (SnowyTaigaMountains) Scale() float64

func (SnowyTaigaMountains) String

func (SnowyTaigaMountains) String() string

func (SnowyTaigaMountains) Tags

func (SnowyTaigaMountains) Tags() []string

func (SnowyTaigaMountains) Temperature

func (SnowyTaigaMountains) Temperature() float64

func (SnowyTaigaMountains) WaterColour

func (SnowyTaigaMountains) WaterColour() color.RGBA

type SoulSandValley

type SoulSandValley struct{}

func (SoulSandValley) Depth

func (SoulSandValley) Depth() float64

func (SoulSandValley) EncodeBiome

func (SoulSandValley) EncodeBiome() int

func (SoulSandValley) Rainfall

func (SoulSandValley) Rainfall() float64

func (SoulSandValley) Scale

func (SoulSandValley) Scale() float64

func (SoulSandValley) String

func (SoulSandValley) String() string

func (SoulSandValley) Tags

func (SoulSandValley) Tags() []string

func (SoulSandValley) Temperature

func (SoulSandValley) Temperature() float64

func (SoulSandValley) WaterColour

func (SoulSandValley) WaterColour() color.RGBA

type StonyPeaks

type StonyPeaks struct{}

func (StonyPeaks) Depth

func (StonyPeaks) Depth() float64

func (StonyPeaks) EncodeBiome

func (StonyPeaks) EncodeBiome() int

func (StonyPeaks) Rainfall

func (StonyPeaks) Rainfall() float64

func (StonyPeaks) Scale

func (StonyPeaks) Scale() float64

func (StonyPeaks) String

func (StonyPeaks) String() string

func (StonyPeaks) Tags

func (StonyPeaks) Tags() []string

func (StonyPeaks) Temperature

func (StonyPeaks) Temperature() float64

func (StonyPeaks) WaterColour

func (StonyPeaks) WaterColour() color.RGBA

type StonyShore

type StonyShore struct{}

func (StonyShore) Depth

func (StonyShore) Depth() float64

func (StonyShore) EncodeBiome

func (StonyShore) EncodeBiome() int

func (StonyShore) Rainfall

func (StonyShore) Rainfall() float64

func (StonyShore) Scale

func (StonyShore) Scale() float64

func (StonyShore) String

func (StonyShore) String() string

func (StonyShore) Tags

func (StonyShore) Tags() []string

func (StonyShore) Temperature

func (StonyShore) Temperature() float64

func (StonyShore) WaterColour

func (StonyShore) WaterColour() color.RGBA

type SulfurCaves

type SulfurCaves struct{}

func (SulfurCaves) Depth

func (SulfurCaves) Depth() float64

func (SulfurCaves) EncodeBiome

func (SulfurCaves) EncodeBiome() int

func (SulfurCaves) Rainfall

func (SulfurCaves) Rainfall() float64

func (SulfurCaves) Scale

func (SulfurCaves) Scale() float64

func (SulfurCaves) String

func (SulfurCaves) String() string

func (SulfurCaves) Tags

func (SulfurCaves) Tags() []string

func (SulfurCaves) Temperature

func (SulfurCaves) Temperature() float64

func (SulfurCaves) WaterColour

func (SulfurCaves) WaterColour() color.RGBA

type SunflowerPlains

type SunflowerPlains struct{}

func (SunflowerPlains) Depth

func (SunflowerPlains) Depth() float64

func (SunflowerPlains) EncodeBiome

func (SunflowerPlains) EncodeBiome() int

func (SunflowerPlains) Rainfall

func (SunflowerPlains) Rainfall() float64

func (SunflowerPlains) Scale

func (SunflowerPlains) Scale() float64

func (SunflowerPlains) String

func (SunflowerPlains) String() string

func (SunflowerPlains) Tags

func (SunflowerPlains) Tags() []string

func (SunflowerPlains) Temperature

func (SunflowerPlains) Temperature() float64

func (SunflowerPlains) WaterColour

func (SunflowerPlains) WaterColour() color.RGBA

type Swamp

type Swamp struct{}

func (Swamp) Depth

func (Swamp) Depth() float64

func (Swamp) EncodeBiome

func (Swamp) EncodeBiome() int

func (Swamp) Rainfall

func (Swamp) Rainfall() float64

func (Swamp) Scale

func (Swamp) Scale() float64

func (Swamp) String

func (Swamp) String() string

func (Swamp) Tags

func (Swamp) Tags() []string

func (Swamp) Temperature

func (Swamp) Temperature() float64

func (Swamp) WaterColour

func (Swamp) WaterColour() color.RGBA

type SwampHills

type SwampHills struct{}

func (SwampHills) Depth

func (SwampHills) Depth() float64

func (SwampHills) EncodeBiome

func (SwampHills) EncodeBiome() int

func (SwampHills) Rainfall

func (SwampHills) Rainfall() float64

func (SwampHills) Scale

func (SwampHills) Scale() float64

func (SwampHills) String

func (SwampHills) String() string

func (SwampHills) Tags

func (SwampHills) Tags() []string

func (SwampHills) Temperature

func (SwampHills) Temperature() float64

func (SwampHills) WaterColour

func (SwampHills) WaterColour() color.RGBA

type Taiga

type Taiga struct{}

func (Taiga) Depth

func (Taiga) Depth() float64

func (Taiga) EncodeBiome

func (Taiga) EncodeBiome() int

func (Taiga) Rainfall

func (Taiga) Rainfall() float64

func (Taiga) Scale

func (Taiga) Scale() float64

func (Taiga) String

func (Taiga) String() string

func (Taiga) Tags

func (Taiga) Tags() []string

func (Taiga) Temperature

func (Taiga) Temperature() float64

func (Taiga) WaterColour

func (Taiga) WaterColour() color.RGBA

type TaigaHills

type TaigaHills struct{}

func (TaigaHills) Depth

func (TaigaHills) Depth() float64

func (TaigaHills) EncodeBiome

func (TaigaHills) EncodeBiome() int

func (TaigaHills) Rainfall

func (TaigaHills) Rainfall() float64

func (TaigaHills) Scale

func (TaigaHills) Scale() float64

func (TaigaHills) String

func (TaigaHills) String() string

func (TaigaHills) Tags

func (TaigaHills) Tags() []string

func (TaigaHills) Temperature

func (TaigaHills) Temperature() float64

func (TaigaHills) WaterColour

func (TaigaHills) WaterColour() color.RGBA

type TaigaMountains

type TaigaMountains struct{}

func (TaigaMountains) Depth

func (TaigaMountains) Depth() float64

func (TaigaMountains) EncodeBiome

func (TaigaMountains) EncodeBiome() int

func (TaigaMountains) Rainfall

func (TaigaMountains) Rainfall() float64

func (TaigaMountains) Scale

func (TaigaMountains) Scale() float64

func (TaigaMountains) String

func (TaigaMountains) String() string

func (TaigaMountains) Tags

func (TaigaMountains) Tags() []string

func (TaigaMountains) Temperature

func (TaigaMountains) Temperature() float64

func (TaigaMountains) WaterColour

func (TaigaMountains) WaterColour() color.RGBA

type TallBirchHills

type TallBirchHills struct{}

func (TallBirchHills) Depth

func (TallBirchHills) Depth() float64

func (TallBirchHills) EncodeBiome

func (TallBirchHills) EncodeBiome() int

func (TallBirchHills) Rainfall

func (TallBirchHills) Rainfall() float64

func (TallBirchHills) Scale

func (TallBirchHills) Scale() float64

func (TallBirchHills) String

func (TallBirchHills) String() string

func (TallBirchHills) Tags

func (TallBirchHills) Tags() []string

func (TallBirchHills) Temperature

func (TallBirchHills) Temperature() float64

func (TallBirchHills) WaterColour

func (TallBirchHills) WaterColour() color.RGBA

type WarmOcean

type WarmOcean struct{}

func (WarmOcean) Depth

func (WarmOcean) Depth() float64

func (WarmOcean) EncodeBiome

func (WarmOcean) EncodeBiome() int

func (WarmOcean) Rainfall

func (WarmOcean) Rainfall() float64

func (WarmOcean) Scale

func (WarmOcean) Scale() float64

func (WarmOcean) String

func (WarmOcean) String() string

func (WarmOcean) Tags

func (WarmOcean) Tags() []string

func (WarmOcean) Temperature

func (WarmOcean) Temperature() float64

func (WarmOcean) WaterColour

func (WarmOcean) WaterColour() color.RGBA

type WarpedForest

type WarpedForest struct{}

func (WarpedForest) Depth

func (WarpedForest) Depth() float64

func (WarpedForest) EncodeBiome

func (WarpedForest) EncodeBiome() int

func (WarpedForest) Rainfall

func (WarpedForest) Rainfall() float64

func (WarpedForest) Scale

func (WarpedForest) Scale() float64

func (WarpedForest) String

func (WarpedForest) String() string

func (WarpedForest) Tags

func (WarpedForest) Tags() []string

func (WarpedForest) Temperature

func (WarpedForest) Temperature() float64

func (WarpedForest) WaterColour

func (WarpedForest) WaterColour() color.RGBA

type WindsweptForest

type WindsweptForest struct{}

func (WindsweptForest) Depth

func (WindsweptForest) Depth() float64

func (WindsweptForest) EncodeBiome

func (WindsweptForest) EncodeBiome() int

func (WindsweptForest) Rainfall

func (WindsweptForest) Rainfall() float64

func (WindsweptForest) Scale

func (WindsweptForest) Scale() float64

func (WindsweptForest) String

func (WindsweptForest) String() string

func (WindsweptForest) Tags

func (WindsweptForest) Tags() []string

func (WindsweptForest) Temperature

func (WindsweptForest) Temperature() float64

func (WindsweptForest) WaterColour

func (WindsweptForest) WaterColour() color.RGBA

type WindsweptGravellyHills

type WindsweptGravellyHills struct{}

func (WindsweptGravellyHills) Depth

func (WindsweptGravellyHills) EncodeBiome

func (WindsweptGravellyHills) EncodeBiome() int

func (WindsweptGravellyHills) Rainfall

func (WindsweptGravellyHills) Rainfall() float64

func (WindsweptGravellyHills) Scale

func (WindsweptGravellyHills) String

func (WindsweptGravellyHills) String() string

func (WindsweptGravellyHills) Tags

func (WindsweptGravellyHills) Tags() []string

func (WindsweptGravellyHills) Temperature

func (WindsweptGravellyHills) Temperature() float64

func (WindsweptGravellyHills) WaterColour

func (WindsweptGravellyHills) WaterColour() color.RGBA

type WindsweptHills

type WindsweptHills struct{}

func (WindsweptHills) Depth

func (WindsweptHills) Depth() float64

func (WindsweptHills) EncodeBiome

func (WindsweptHills) EncodeBiome() int

func (WindsweptHills) Rainfall

func (WindsweptHills) Rainfall() float64

func (WindsweptHills) Scale

func (WindsweptHills) Scale() float64

func (WindsweptHills) String

func (WindsweptHills) String() string

func (WindsweptHills) Tags

func (WindsweptHills) Tags() []string

func (WindsweptHills) Temperature

func (WindsweptHills) Temperature() float64

func (WindsweptHills) WaterColour

func (WindsweptHills) WaterColour() color.RGBA

type WindsweptSavanna

type WindsweptSavanna struct{}

func (WindsweptSavanna) Depth

func (WindsweptSavanna) Depth() float64

func (WindsweptSavanna) EncodeBiome

func (WindsweptSavanna) EncodeBiome() int

func (WindsweptSavanna) Rainfall

func (WindsweptSavanna) Rainfall() float64

func (WindsweptSavanna) Scale

func (WindsweptSavanna) Scale() float64

func (WindsweptSavanna) String

func (WindsweptSavanna) String() string

func (WindsweptSavanna) Tags

func (WindsweptSavanna) Tags() []string

func (WindsweptSavanna) Temperature

func (WindsweptSavanna) Temperature() float64

func (WindsweptSavanna) WaterColour

func (WindsweptSavanna) WaterColour() color.RGBA

type WoodedBadlandsPlateau

type WoodedBadlandsPlateau struct{}

func (WoodedBadlandsPlateau) Depth

func (WoodedBadlandsPlateau) EncodeBiome

func (WoodedBadlandsPlateau) EncodeBiome() int

func (WoodedBadlandsPlateau) Rainfall

func (WoodedBadlandsPlateau) Rainfall() float64

func (WoodedBadlandsPlateau) Scale

func (WoodedBadlandsPlateau) String

func (WoodedBadlandsPlateau) String() string

func (WoodedBadlandsPlateau) Tags

func (WoodedBadlandsPlateau) Tags() []string

func (WoodedBadlandsPlateau) Temperature

func (WoodedBadlandsPlateau) Temperature() float64

func (WoodedBadlandsPlateau) WaterColour

func (WoodedBadlandsPlateau) WaterColour() color.RGBA

type WoodedHills

type WoodedHills struct{}

func (WoodedHills) Depth

func (WoodedHills) Depth() float64

func (WoodedHills) EncodeBiome

func (WoodedHills) EncodeBiome() int

func (WoodedHills) Rainfall

func (WoodedHills) Rainfall() float64

func (WoodedHills) Scale

func (WoodedHills) Scale() float64

func (WoodedHills) String

func (WoodedHills) String() string

func (WoodedHills) Tags

func (WoodedHills) Tags() []string

func (WoodedHills) Temperature

func (WoodedHills) Temperature() float64

func (WoodedHills) WaterColour

func (WoodedHills) WaterColour() color.RGBA

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