Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Engine ¶
type Engine struct {
// contains filtered or unexported fields
}
Engine is the mathematical logic part of the calculator.
func (*Engine) GetNumOperands ¶
GetNumOperands returns the expected number of operands that the engine can process.
func (*Engine) GetValidOperators ¶
GetValidOperators returns a slice of the valid operations that the engine accepts.
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