MeshTypes

package
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Published: Feb 20, 2026 License: Apache-2.0 Imports: 2 Imported by: 0

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Constants

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Variables

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Functions

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Types

type Matrix

type Matrix struct {
	X00, X01, X02, X03 float64
	X10, X11, X12, X13 float64
	X20, X21, X22, X23 float64
	X30, X31, X32, X33 float64
}

func IdentityMatrix

func IdentityMatrix() Matrix

func (Matrix) Mul

func (a Matrix) Mul(b Matrix) Matrix

func (Matrix) MulDirection

func (a Matrix) MulDirection(b Vector) Vector

func (Matrix) MulPosition

func (a Matrix) MulPosition(b Vector) Vector

func (Matrix) MulScalar

func (a Matrix) MulScalar(b float64) Matrix

type Mesh

type Mesh struct {
	Triangles []Triangle
}

func (*Mesh) Add

func (obj *Mesh) Add(mesh ...*Mesh) *Mesh

func (*Mesh) AddTriangle

func (obj *Mesh) AddTriangle(triangle Triangle)

func (*Mesh) CalculateBoundingBox

func (obj *Mesh) CalculateBoundingBox() Vector

func (*Mesh) Copy

func (obj *Mesh) Copy() Mesh

func (*Mesh) RotateAndTranslate

func (obj *Mesh) RotateAndTranslate(translationMatrix Matrix)

func (*Mesh) Scale

func (obj *Mesh) Scale(scaling Vector) error

func (*Mesh) ScaleToDimensions

func (obj *Mesh) ScaleToDimensions(desiredSize *Vector) error

type Triangle

type Triangle struct {
	V0 Vertex
	V1 Vertex
	V2 Vertex
}

func (*Triangle) Copy

func (obj *Triangle) Copy() Triangle

func (*Triangle) Normal

func (t *Triangle) Normal() Vector

type Vector

type Vector struct {
	X float64
	Y float64
	Z float64
}

func (Vector) Add

func (a Vector) Add(b Vector) Vector

func (Vector) Cross

func (a Vector) Cross(b Vector) Vector

func (Vector) Div

func (a Vector) Div(b Vector) Vector

func (Vector) DivScalar

func (a Vector) DivScalar(b float64) Vector

func (Vector) Max

func (a Vector) Max(b Vector) Vector

func (Vector) Min

func (a Vector) Min(b Vector) Vector

func (Vector) Mult

func (a Vector) Mult(b Vector) Vector

func (Vector) Normalize

func (a Vector) Normalize() Vector

func (Vector) Sub

func (a Vector) Sub(b Vector) Vector

func (Vector) ToVertex

func (obj Vector) ToVertex(normal *Vector) Vertex

type Vertex

type Vertex struct {
	Position Vector
	Normal   *Vector
}

func (*Vertex) Copy

func (obj *Vertex) Copy() Vertex

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