Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AuthenticatedCredential ¶
type AuthenticatedCredential = credentials.AuthenticatedCredential
type CredentialEvent ¶
type CredentialEvent struct {
NodeID NodeID
Timestamp int64
Type CredentialEventType
OperatorType credentials.OperatorType
}
type CredentialEventType ¶
type CredentialEventType int
const ( CredentialIssued CredentialEventType = iota CredentialRevoked )
type NodeRegistry ¶
NodeRegistry contains the currently known Rocket Pool nodes. It is periodically updated by UpdateNodesTask.
func NewNodeRegistry ¶
func NewNodeRegistry() *NodeRegistry
func (*NodeRegistry) Add ¶
func (c *NodeRegistry) Add(ids []NodeID)
func (*NodeRegistry) Has ¶
func (c *NodeRegistry) Has(id NodeID) bool
func (*NodeRegistry) Reset ¶
func (c *NodeRegistry) Reset()
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