Documentation
¶
Overview ¶
Code generated for package tpl by go-bindata DO NOT EDIT. (@generated) sources: templates/index.gomd templates/info.gomd templates/operation.gomd templates/partials/content.gomd templates/partials/headers.gomd templates/partials/parameters.gomd templates/partials/request_body.gomd templates/partials/responses.gomd templates/partials/schema.gomd templates/partials/security.gomd templates/responses.gomd templates/schemas.gomd templates/tag.gomd
Index ¶
- Variables
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func Dict(values ...interface{}) (map[string]interface{}, error)
- func FuncMap(refUrl string) template.FuncMap
- func GetSchemaLink(ref string) string
- func InStringSlice(list []string, elem string) bool
- func Join(list []string, sep string) string
- func MustAsset(name string) []byte
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func Slugify(s string) string
- func Sum(int1, int2 int) int
- func ToHTMLNewLines(str string) string
Constants ¶
This section is empty.
Variables ¶
var NonSluggableRe = regexp.MustCompile(`(?mi)\W+`)
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/
foo.txt
img/
a.png
b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func GetSchemaLink ¶
func InStringSlice ¶
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
func ToHTMLNewLines ¶
Types ¶
This section is empty.