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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type PVP ¶
type PVP struct {
// contains filtered or unexported fields
}
func New ¶
func New(db *dbr.Connection, logger dbr.EventReceiver) *PVP
func (*PVP) ListPlayers ¶
type Player ¶
type Player struct {
ID string `db:"id" json:"id"`
Username string `db:"username" json:"username"`
Server string `db:"server" json:"server,omitempty"`
Servers []string `json:"servers,omitempty"`
IGN string `db:"ign" json:"ign"`
FriendCode string `db:"friendcode" json:"friendcode"`
EggUltra bool `db:"egg_for_ultra" json:"egg_for_ultra"`
}
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