systems

package
v0.0.0-...-8c867a2 Latest Latest
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Published: Aug 27, 2023 License: MIT Imports: 5 Imported by: 0

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Functions

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Types

type ButtonComponent

type ButtonComponent struct {
	OnClick func()
}

func (*ButtonComponent) GetButtonComponent

func (c *ButtonComponent) GetButtonComponent() *ButtonComponent

type ButtonFace

type ButtonFace interface {
	GetButtonComponent() *ButtonComponent
}

type ButtonSystem

type ButtonSystem struct {
	// contains filtered or unexported fields
}

func (*ButtonSystem) Add

func (s *ButtonSystem) Add(basic *ecs.BasicEntity, mouse *common.MouseComponent, button *ButtonComponent)

func (*ButtonSystem) AddByInterface

func (s *ButtonSystem) AddByInterface(i ecs.Identifier)

func (*ButtonSystem) Remove

func (s *ButtonSystem) Remove(basic ecs.BasicEntity)

func (*ButtonSystem) Update

func (s *ButtonSystem) Update(dt float32)

type Buttonable

type Buttonable interface {
	ecs.BasicFace

	common.MouseFace
	ButtonFace
}

type FlashyTextAble

type FlashyTextAble interface {
	common.BasicFace
	common.RenderFace
	FlashyTextFace
}

type FlashyTextComponent

type FlashyTextComponent struct {
	Times      []float32
	TextColors []color.NRGBA
	// contains filtered or unexported fields
}

func (*FlashyTextComponent) GetFlashyTextComponent

func (c *FlashyTextComponent) GetFlashyTextComponent() *FlashyTextComponent

type FlashyTextFace

type FlashyTextFace interface {
	GetFlashyTextComponent() *FlashyTextComponent
}

type FlashyTextSystem

type FlashyTextSystem struct {
	// contains filtered or unexported fields
}

func (*FlashyTextSystem) Add

func (s *FlashyTextSystem) Add(basic *ecs.BasicEntity, render *common.RenderComponent, flashy *FlashyTextComponent)

func (*FlashyTextSystem) AddByInterface

func (s *FlashyTextSystem) AddByInterface(i ecs.Identifier)

func (*FlashyTextSystem) Remove

func (s *FlashyTextSystem) Remove(basic ecs.BasicEntity)

func (*FlashyTextSystem) Update

func (s *FlashyTextSystem) Update(dt float32)

type NotButtonComponent

type NotButtonComponent struct{}

func (*NotButtonComponent) GetNotButtonComponent

func (n *NotButtonComponent) GetNotButtonComponent() *NotButtonComponent

type NotButtonFace

type NotButtonFace interface {
	GetNotButtonComponent() *NotButtonComponent
}

type NotButtonable

type NotButtonable interface {
	NotButtonFace
}

type TransitionSystem

type TransitionSystem struct {
	Next  string
	Delay float32
	// contains filtered or unexported fields
}

func (*TransitionSystem) Remove

func (s *TransitionSystem) Remove(basic ecs.BasicEntity)

func (*TransitionSystem) Update

func (s *TransitionSystem) Update(dt float32)

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