 Documentation
      ¶
      Documentation
      ¶
    
    
  
    
      Index ¶
- Variables
- func FillLeft(s string, w int) string
- func FillRight(s string, w int) string
- func IsAmbiguousWidth(r rune) bool
- func IsEastAsian() bool
- func IsNeutralWidth(r rune) bool
- func RuneWidth(r rune) int
- func StringWidth(s string) (width int)
- func Truncate(s string, w int, tail string) string
- func Wrap(s string, w int) string
- type Condition
- func (c *Condition) FillLeft(s string, w int) string
- func (c *Condition) FillRight(s string, w int) string
- func (c *Condition) RuneWidth(r rune) int
- func (c *Condition) StringWidth(s string) (width int)
- func (c *Condition) Truncate(s string, w int, tail string) string
- func (c *Condition) Wrap(s string, w int) string
 
Constants ¶
This section is empty.
Variables ¶
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    var DefaultCondition = &Condition{EastAsianWidth}
    
      View Source
      
  
var EastAsianWidth = IsEastAsian()
    Functions ¶
func IsAmbiguousWidth ¶
IsAmbiguousWidth returns whether is ambiguous width or not.
func IsEastAsian ¶
func IsEastAsian() bool
func IsNeutralWidth ¶
IsAmbiguousWidth returns whether is ambiguous width or not.
func RuneWidth ¶
RuneWidth returns the number of cells in r. See http://www.unicode.org/reports/tr11/
func StringWidth ¶
Types ¶
type Condition ¶
type Condition struct {
	EastAsianWidth bool
}
    func NewCondition ¶
func NewCondition() *Condition
func (*Condition) RuneWidth ¶
RuneWidth returns the number of cells in r. See http://www.unicode.org/reports/tr11/
func (*Condition) StringWidth ¶
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