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Index ¶
- type Executable
- func (e *Executable) Clone() *Executable
- func (e *Executable) HasExited() bool
- func (e *Executable) Kill() error
- func (e *Executable) Run(args ...string) (ExecutableResult, error)
- func (e *Executable) RunWithStdin(stdin []byte, args ...string) (ExecutableResult, error)
- func (e *Executable) Start(args ...string) error
- func (e *Executable) Wait() (ExecutableResult, error)
- type ExecutableResult
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Executable ¶
type Executable struct {
Path string
TimeoutInMilliseconds int
// WorkingDir can be set before calling Start or Run to customize the working directory of the executable.
WorkingDir string
Process *os.Process
StdinPipe io.WriteCloser
// contains filtered or unexported fields
}
Executable represents a program that can be executed
func NewExecutable ¶
func NewExecutable(path string) *Executable
NewExecutable returns an Executable
func NewVerboseExecutable ¶
func NewVerboseExecutable(path string, loggerFunc func(string)) *Executable
NewVerboseExecutable returns an Executable struct with a logger configured
func (*Executable) Clone ¶
func (e *Executable) Clone() *Executable
func (*Executable) HasExited ¶
func (e *Executable) HasExited() bool
func (*Executable) Run ¶
func (e *Executable) Run(args ...string) (ExecutableResult, error)
Run starts the specified command, waits for it to complete and returns the result.
func (*Executable) RunWithStdin ¶
func (e *Executable) RunWithStdin(stdin []byte, args ...string) (ExecutableResult, error)
RunWithStdin starts the specified command, sends input, waits for it to complete and returns the result.
func (*Executable) Start ¶
func (e *Executable) Start(args ...string) error
Start starts the specified command but does not wait for it to complete.
func (*Executable) Wait ¶
func (e *Executable) Wait() (ExecutableResult, error)
Wait waits for the program to finish and results the result
type ExecutableResult ¶
ExecutableResult holds the result of an executable run
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