Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( ErrMissingGZDoom = errors.New("gzdoom/zdoom not found") ErrBadIwad = errors.New("the iwad is incorrect or does not exist") )
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var (
GZDir string
)
Functions ¶
func ExistsGZInPath ¶
func ExistsGZInPath() bool
Types ¶
type Pars ¶
type Pars struct {
Error error `json:"-"`
ErrOut string `json:"-"`
IWad string
Skill struct {
Enabled bool
Level int
}
Warp struct {
Enabled bool
Level string
}
Mods struct {
Enabled bool
List []string
}
CustomArgs struct {
Enabled bool
Args []string
}
Multiplayer struct {
Enabled bool
NetMode uint // 0: Peer to peer | 1: Packet server
Host int
Port int // Default:5029
Deathmatch bool
IP string
}
FastMonsters bool
NoMonsters bool
RespawnMonsters bool
NoSFX bool
NoMusic bool
NoSound bool
NoStartup bool
}
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