Documentation
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Overview ¶
Code generated by tl2gen; DO NOT EDIT.
Index ¶
- func BuiltinVectorIntCalculateLayout(sizes []int, optimizeEmpty bool, vec *[]int32) ([]int, int)
- func BuiltinVectorIntFillRandom(rg *basictl.RandGenerator, vec *[]int32)
- func BuiltinVectorIntInternalReadTL2(r []byte, vec *[]int32) (_ []byte, err error)
- func BuiltinVectorIntInternalWriteTL2(w []byte, sizes []int, optimizeEmpty bool, vec *[]int32) ([]byte, []int, int)
- func BuiltinVectorIntReadJSONGeneral(jctx *basictl.JSONReadContext, in *basictl.JsonLexer, vec *[]int32) error
- func BuiltinVectorIntReadTL1(w []byte, vec *[]int32) (_ []byte, err error)
- func BuiltinVectorIntWriteJSON(w []byte, vec []int32) []byte
- func BuiltinVectorIntWriteJSONOpt(jctx *basictl.JSONWriteContext, w []byte, vec []int32) []byte
- func BuiltinVectorIntWriteTL1(w []byte, vec []int32) []byte
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BuiltinVectorIntFillRandom ¶
func BuiltinVectorIntFillRandom(rg *basictl.RandGenerator, vec *[]int32)
func BuiltinVectorIntReadTL1 ¶
func BuiltinVectorIntWriteJSONOpt ¶
func BuiltinVectorIntWriteJSONOpt(jctx *basictl.JSONWriteContext, w []byte, vec []int32) []byte
Types ¶
This section is empty.
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