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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
func SaveConfig ¶
Types ¶
type AppConfig ¶
type AppConfig struct {
WindowName string
WindowClass string
LoopTime time.Duration
TesseractPath string
DiscordAppId string
Resolution Resolution
Debug bool
StartWithWindows bool
PreprocessThreshold int
GUICoordsConfig *GUICoordsConfig
PlayerUID string
DisplayNickname bool
DisplayLevel bool
PlayerName string
}
func LoadConfig ¶
type GUICoordsConfig ¶
type GUICoordsConfig struct {
EscCoord utils.Rect
MenusCoord utils.Rect
SubMenuCoord utils.Rect
CombatCoord utils.Rect
LocationCoord utils.Rect
BossCoord utils.Rect
CharactersCoords []utils.Rect
CharactersBoxCoords []utils.Rect
}
func GetGUICoords ¶ added in v1.2.0
func GetGUICoords(gameResolution Resolution, xAdjustment, yAdjustment int) *GUICoordsConfig
type Resolution ¶ added in v1.2.0
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