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var (
DEBUG = false // set to true for debug mode
)
Functions ¶
func EditConfigField ¶
Types ¶
type Config ¶
type Config struct {
RetroPath string `json:"retro_path"` // path to retro
PathYTDL string `json:"path_ytldpl"` // path to yt-dlp
PathFFmpeg string `json:"path_ffmpeg"` // path to ffmpeg
PathFFprobe string `json:"path_ffprobe"` // path to ffprobe
SearchTimeout time.Duration `json:"search_timeout"` // search timeout
Theme string `json:"theme"` // UI theme
DBPath string `json:"db_path"` // path to the database
DiscordRPC bool `json:"discord_rpc"` // Discord Rich Presence
LogFile string `json:"log_file"` // path to the log file
ServerPort string `json:"server_port"` // port to run the server on
}
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