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Types ¶
type AssetPathInfo ¶
func NewAssetPathInfo ¶ added in v0.1.2
func NewAssetPathInfo(assetPath string, isDir bool) *AssetPathInfo
type Options ¶
type Options struct { ProjectPath string `short:"p" long:"project" description:"Path to unity project" default:"."` Output string `short:"o" long:"output" description:"Output file"` RaiseError bool `short:"e" long:"raise-error" description:"Exit as error if even one is listed"` TemplatePath string `short:"t" long:"template" description:"Path to template file used to rendering reports"` }
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