mister

package
v2.8.0 Latest Latest
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Published: Jan 1, 2026 License: GPL-3.0 Imports: 51 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func CreateLaunchers added in v2.7.0

func CreateLaunchers(pl platforms.Platform) []platforms.Launcher

CreateLaunchers creates all standard MiSTer launchers for the given platform. This is exported for use by MiSTeX and other MiSTer variants.

func LoadCsvMappings

func LoadCsvMappings() (uidMappings, textMappings map[string]string, err error)

func StartCsvMappingsWatcher

func StartCsvMappingsWatcher(
	getLoadTime func() time.Time,
	setMappings func(map[string]string, map[string]string),
) (func() error, error)

Types

type CsvMappingEntry

type CsvMappingEntry struct {
	MatchUID  string `csv:"match_uid"`
	MatchText string `csv:"match_text"`
	Text      string `csv:"text"`
}

type MiSTerConsoleManager added in v2.7.0

type MiSTerConsoleManager struct {
	// contains filtered or unexported fields
}

MiSTerConsoleManager manages console/TTY switching for MiSTer platform.

func (*MiSTerConsoleManager) Clean added in v2.7.0

func (*MiSTerConsoleManager) Clean(vt string) error

Clean prepares a console for use (clears screen, hides cursor). This is public to allow launchers to clean specific TTYs.

func (*MiSTerConsoleManager) Close added in v2.7.0

func (m *MiSTerConsoleManager) Close() error

Close exits console mode and returns to normal display.

func (*MiSTerConsoleManager) Open added in v2.7.0

func (m *MiSTerConsoleManager) Open(ctx context.Context, vt string) error

Open switches to console mode on the specified VT. The provided context can be used to cancel the operation if the launcher is superseded.

func (*MiSTerConsoleManager) Restore added in v2.7.0

func (*MiSTerConsoleManager) Restore(vt string) error

Restore restores console cursor state. This is public to allow launchers to restore specific TTYs.

type Platform

type Platform struct {
	shared.LinuxInput
	// contains filtered or unexported fields
}

func NewPlatform

func NewPlatform() *Platform

func (*Platform) CheckAndClearArcadeCardLaunch added in v2.7.0

func (p *Platform) CheckAndClearArcadeCardLaunch(setname string) bool

CheckAndClearArcadeCardLaunch checks if the setname was recently launched via card. Returns true if there's a match within the last 15 seconds, false otherwise. Clears the cache after checking to prevent stale suppressions.

func (*Platform) ConsoleManager added in v2.7.0

func (p *Platform) ConsoleManager() platforms.ConsoleManager

func (*Platform) ForwardCmd

func (p *Platform) ForwardCmd(env *platforms.CmdEnv) (platforms.CmdResult, error)

func (*Platform) GetDBLoadTime

func (p *Platform) GetDBLoadTime() time.Time

func (*Platform) ID

func (*Platform) ID() string

func (*Platform) LaunchMedia

func (p *Platform) LaunchMedia(
	cfg *config.Instance, path string, launcher *platforms.Launcher, db *database.Database,
	opts *platforms.LaunchOptions,
) error

func (*Platform) LaunchSystem

func (p *Platform) LaunchSystem(cfg *config.Instance, id string) error

func (*Platform) Launchers

func (p *Platform) Launchers(cfg *config.Instance) []platforms.Launcher

func (*Platform) LookupMapping

func (p *Platform) LookupMapping(t *tokens.Token) (string, bool)

func (*Platform) ReturnToMenu added in v2.7.0

func (p *Platform) ReturnToMenu() error

func (*Platform) RootDirs

func (*Platform) RootDirs(cfg *config.Instance) []string

func (*Platform) ScanHook

func (p *Platform) ScanHook(token *tokens.Token) error

func (*Platform) SetArcadeCardLaunch added in v2.7.0

func (p *Platform) SetArcadeCardLaunch(setname string)

SetArcadeCardLaunch caches the arcade setname when launching via card.

func (*Platform) SetDB

func (p *Platform) SetDB(uidMap, textMap map[string]string)

func (*Platform) SetTrackedProcess added in v2.6.1

func (p *Platform) SetTrackedProcess(proc *os.Process)

func (*Platform) Settings

func (*Platform) Settings() platforms.Settings

func (*Platform) ShowLoader

func (p *Platform) ShowLoader(
	cfg *config.Instance,
	args widgetmodels.NoticeArgs,
) (func() error, error)

func (*Platform) ShowNotice

func (p *Platform) ShowNotice(
	cfg *config.Instance,
	args widgetmodels.NoticeArgs,
) (func() error, time.Duration, error)

func (*Platform) ShowPicker

func (p *Platform) ShowPicker(
	cfg *config.Instance,
	args widgetmodels.PickerArgs,
) error

func (*Platform) StartPost

func (p *Platform) StartPost(
	cfg *config.Instance,
	launcherManager platforms.LauncherContextManager,
	activeMedia func() *models.ActiveMedia,
	setActiveMedia func(*models.ActiveMedia),
	db *database.Database,
) error

func (*Platform) StartPre

func (p *Platform) StartPre(cfg *config.Instance) error

func (*Platform) Stop

func (p *Platform) Stop() error

func (*Platform) StopActiveLauncher

func (p *Platform) StopActiveLauncher(intent platforms.StopIntent) error

func (*Platform) SupportedReaders

func (p *Platform) SupportedReaders(cfg *config.Instance) []readers.Reader

type Romset

type Romset struct {
	Name    string `xml:"name,attr"`
	AltName string `xml:"altname,attr"`
}

type Romsets

type Romsets struct {
	XMLName xml.Name `xml:"romsets"`
	Romsets []Romset `xml:"romset"`
}

type ScummVMGame added in v2.7.0

type ScummVMGame struct {
	TargetID    string // Section name, used to launch the game
	Description string // Human-readable game title
}

ScummVMGame represents a game configured in scummvm.ini

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