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Constants ¶
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Variables ¶
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Functions ¶
Types ¶
type DynamicUIModule ¶
type DynamicUIModule struct {
ThrowException bool // 是否抛出异常
ShowWarning bool // 是否显示警告信息
Debug bool // 是否开启调试模式(打印脚本堆栈信息)
}
DynamicUIModule dynamicui 模块
func (*DynamicUIModule) Inject ¶
func (m *DynamicUIModule) Inject(state *lua.LState)
Inject 将 dynamicui 模块注入到 Lua 状态中
func (*DynamicUIModule) IsAvailable ¶
func (m *DynamicUIModule) IsAvailable() bool
IsAvailable 检查模块是否可用
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