Documentation
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Overview ¶
Command scenedemo draws a world through the ECS and nothing else.
It spawns a field of sprites, moves a few of them, and lets the camera pan and zoom. Nothing here names a buffer, a pipeline or a bind group: the game side of an Aqwabor renderer is components and a scene.
Usage:
go run ./examples/scenedemo go run ./examples/scenedemo -frames 600 # exit after 600 frames
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