evaluator

package
v0.0.0-...-cb1b3b6 Latest Latest
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Published: Apr 27, 2025 License: MIT Imports: 29 Imported by: 0

Documentation

Overview

Code generated for package evaluator by go-bindata DO NOT EDIT. (@generated) sources: stdlib/cli/index.abs stdlib/runtime/index.abs stdlib/util/index.abs

Index

Constants

View Source
const ABS_SOURCE_DEPTH = "10"

source("file.abs")

Variables

View Source
var (
	NULL  = object.NULL
	EOF   = object.EOF
	TRUE  = object.TRUE
	FALSE = object.FALSE
	Fns   map[string]*object.Builtin
)

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func BeginEval

func BeginEval(program ast.Node, env *object.Environment, lexer *lexer.Lexer) object.Object

BeginEval (program, env, lexer) object.Object REPL and testing modules call this function to init the global lexer pointer for error location NB. Eval(node, env) is recursive

func CanCallMethod

func CanCallMethod(f *object.Builtin, o object.Object) bool

func Eval

func Eval(node ast.Node, env *object.Environment) object.Object

func GetFns

func GetFns() map[string]*object.Builtin

Here be the hairy map to all the Builtin Functions ... ARRRGH, matey

TODO these should just be module vars

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

This section is empty.

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