Documentation
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Index ¶
- func CamelToSnake(s string) string
- func CharLength(str string) int
- func HasText(str string) bool
- func IsCamelCase(s string) bool
- func IsSnakeCase(s string) bool
- func LowFirstChar(value string) string
- func SnakeToCamel(s string) string
- func Substring(str string, start int, end ...int) string
- func UpFirstChar(value string) string
- type Builder
- func (b *Builder) ToString() string
- func (b *Builder) WriteBool(bool bool) *Builder
- func (b *Builder) WriteByte(byte byte) *Builder
- func (b *Builder) WriteBytes(bytes []byte) *Builder
- func (b *Builder) WriteFlot32(f32 float32) *Builder
- func (b *Builder) WriteFlot64(f64 float64) *Builder
- func (b *Builder) WriteInt(i int) *Builder
- func (b *Builder) WriteInt16(i16 int16) *Builder
- func (b *Builder) WriteInt32(i32 int32) *Builder
- func (b *Builder) WriteInt64(i64 int64) *Builder
- func (b *Builder) WriteInt8(i8 int8) *Builder
- func (b *Builder) WriteRune(r rune) *Builder
- func (b *Builder) WriteString(str string) *Builder
- func (b *Builder) WriteUint(u uint) *Builder
- func (b *Builder) WriteUint16(u16 uint16) *Builder
- func (b *Builder) WriteUint32(u32 uint32) *Builder
- func (b *Builder) WriteUint64(u64 uint64) *Builder
- func (b *Builder) WriteUint8(u8 uint8) *Builder
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Builder ¶
type Builder struct {
// contains filtered or unexported fields
}
func (*Builder) WriteBytes ¶
func (*Builder) WriteFlot32 ¶ added in v0.0.53
func (*Builder) WriteFlot64 ¶ added in v0.0.53
func (*Builder) WriteInt16 ¶ added in v0.0.53
func (*Builder) WriteInt32 ¶ added in v0.0.53
func (*Builder) WriteInt64 ¶ added in v0.0.53
func (*Builder) WriteString ¶
func (*Builder) WriteUint16 ¶ added in v0.0.53
func (*Builder) WriteUint32 ¶ added in v0.0.53
func (*Builder) WriteUint64 ¶ added in v0.0.53
func (*Builder) WriteUint8 ¶ added in v0.0.53
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