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Constants ¶
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const ( EnvDesktopDir = "XDG_DESKTOP_DIR" EnvDownloadDir = "XDG_DOWNLOAD_DIR" EnvDocumentsDir = "XDG_DOCUMENTS_DIR" EnvMusicDir = "XDG_MUSIC_DIR" EnvPicturesDir = "XDG_PICTURES_DIR" EnvVideosDir = "XDG_VIDEOS_DIR" EnvTemplatesDir = "XDG_TEMPLATES_DIR" )
XDG user directories environment variables.
Variables ¶
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Functions ¶
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Types ¶
type Directories ¶
type Directories struct {
// Desktop defines the location of the user's desktop directory.
Desktop string
// Download defines a suitable location for user downloaded files.
Download string
// Documents defines a suitable location for user document files.
Documents string
// Music defines a suitable location for user audio files.
Music string
// Pictures defines a suitable location for user image files.
Pictures string
// VideosDir defines a suitable location for user video files.
Videos string
// Templates defines a suitable location for user template files.
Templates string
PublicShare string
}
Directories defines the locations of well known user directories.
func ParseConfig ¶
func ParseConfig(r io.Reader) (*Directories, error)
ParseConfig parses the user directories config file contained in the provided reader.
func ParseConfigFile ¶
func ParseConfigFile(name string) (*Directories, error)
ParseConfigFile parses the user directories config file at the specified location.
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