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Constants ¶
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const ( // BuilderEventType is the event type that the builder generates BuilderEventType = "builder" // ContainerEventType is the event type that containers generate ContainerEventType = "container" // DaemonEventType is the event type that daemon generate DaemonEventType = "daemon" // ImageEventType is the event type that images generate ImageEventType = "image" // NetworkEventType is the event type that networks generate NetworkEventType = "network" // PluginEventType is the event type that plugins generate PluginEventType = "plugin" // VolumeEventType is the event type that volumes generate VolumeEventType = "volume" // ServiceEventType is the event type that services generate ServiceEventType = "service" // NodeEventType is the event type that nodes generate NodeEventType = "node" // SecretEventType is the event type that secrets generate SecretEventType = "secret" // ConfigEventType is the event type that configs generate ConfigEventType = "config" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Actor ¶
Actor describes something that generates events, like a container, or a network, or a volume. It has a defined name and a set or attributes. The container attributes are its labels, other actors can generate these attributes from other properties.
type Message ¶
type Message struct {
	// Deprecated information from JSONMessage.
	// With data only in container events.
	Status string `json:"status,omitempty"`
	ID     string `json:"id,omitempty"`
	From   string `json:"from,omitempty"`
	Type   string
	Action string
	Actor  Actor
	// Engine events are local scope. Cluster events are swarm scope.
	Scope string `json:"scope,omitempty"`
	Time     int64 `json:"time,omitempty"`
	TimeNano int64 `json:"timeNano,omitempty"`
}
    Message represents the information an event contains
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