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Index ¶
Constants ¶
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const ( StorageEphemeral = "ephemeral" StorageAttributePersistent = "persistent" StorageAttributeClass = "class" StorageAttributeMount = "mount" StorageAttributeReadOnly = "readOnly" // we might not need it at this point of time StorageClassDefault = "default" )
Variables ¶
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var (
ErrResourceGPUEmptyVendors = errors.New("sdl: invalid GPU attributes. at least one vendor must be set")
)
Functions ¶
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Types ¶
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