Documentation
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Index ¶
- type Config
- type Zookeeper
- func (e *Zookeeper) Close() error
- func (e *Zookeeper) Create(ctx context.Context, key string, value []byte, flags int32) error
- func (e *Zookeeper) Delete(ctx context.Context, key string) error
- func (e *Zookeeper) Exists(ctx context.Context, key string) (bool, error)
- func (e *Zookeeper) Get(ctx context.Context, key string) ([]byte, error)
- func (e *Zookeeper) ID() string
- func (e *Zookeeper) IsReady(ctx context.Context) bool
- func (e *Zookeeper) Leader() string
- func (e *Zookeeper) LeaderChange() <-chan bool
- func (e *Zookeeper) List(ctx context.Context, prefix string) ([]engine.Entry, error)
- func (e *Zookeeper) Set(ctx context.Context, key string, value []byte) error
- func (e *Zookeeper) SetleaderID(newLeaderID string)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Zookeeper ¶
type Zookeeper struct {
// contains filtered or unexported fields
}
func (*Zookeeper) LeaderChange ¶
func (*Zookeeper) Set ¶
Set sets the value for the key. If the key exists, it will be set; if not, it will be created.
func (*Zookeeper) SetleaderID ¶
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