Documentation
¶
Overview ¶
Code generated by world sdk generate. DO NOT EDIT.
Index ¶
- Variables
- type AssignShardCommand
- func (*AssignShardCommand) Descriptor() ([]byte, []int)deprecated
- func (x *AssignShardCommand) GetGameWorld() *ShardAddress
- func (x *AssignShardCommand) GetLobbyID() string
- func (x *AssignShardCommand) GetReason() string
- func (x *AssignShardCommand) GetRequestID() string
- func (*AssignShardCommand) ProtoMessage()
- func (x *AssignShardCommand) ProtoReflect() protoreflect.Message
- func (x *AssignShardCommand) Reset()
- func (x *AssignShardCommand) String() string
- type CreateLobbyCommand
- func (*CreateLobbyCommand) Descriptor() ([]byte, []int)deprecated
- func (x *CreateLobbyCommand) GetPlayerPassthroughData() []byte
- func (x *CreateLobbyCommand) GetPreset() string
- func (x *CreateLobbyCommand) GetRequestID() string
- func (x *CreateLobbyCommand) GetSessionPassthroughData() []byte
- func (*CreateLobbyCommand) ProtoMessage()
- func (x *CreateLobbyCommand) ProtoReflect() protoreflect.Message
- func (x *CreateLobbyCommand) Reset()
- func (x *CreateLobbyCommand) String() string
- type GenerateInviteCodeCommand
- func (*GenerateInviteCodeCommand) Descriptor() ([]byte, []int)deprecated
- func (x *GenerateInviteCodeCommand) GetRequestID() string
- func (*GenerateInviteCodeCommand) ProtoMessage()
- func (x *GenerateInviteCodeCommand) ProtoReflect() protoreflect.Message
- func (x *GenerateInviteCodeCommand) Reset()
- func (x *GenerateInviteCodeCommand) String() string
- type GetAllPlayersCommand
- func (*GetAllPlayersCommand) Descriptor() ([]byte, []int)deprecated
- func (x *GetAllPlayersCommand) GetRequestID() string
- func (*GetAllPlayersCommand) ProtoMessage()
- func (x *GetAllPlayersCommand) ProtoReflect() protoreflect.Message
- func (x *GetAllPlayersCommand) Reset()
- func (x *GetAllPlayersCommand) String() string
- type GetLobbyCommand
- type GetPlayerCommand
- func (*GetPlayerCommand) Descriptor() ([]byte, []int)deprecated
- func (x *GetPlayerCommand) GetPlayerID() string
- func (x *GetPlayerCommand) GetRequestID() string
- func (*GetPlayerCommand) ProtoMessage()
- func (x *GetPlayerCommand) ProtoReflect() protoreflect.Message
- func (x *GetPlayerCommand) Reset()
- func (x *GetPlayerCommand) String() string
- type HeartbeatCommand
- type JoinLobbyCommand
- func (*JoinLobbyCommand) Descriptor() ([]byte, []int)deprecated
- func (x *JoinLobbyCommand) GetInviteCode() string
- func (x *JoinLobbyCommand) GetPlayerPassthroughData() []byte
- func (x *JoinLobbyCommand) GetRequestID() string
- func (x *JoinLobbyCommand) GetTeamID() string
- func (*JoinLobbyCommand) ProtoMessage()
- func (x *JoinLobbyCommand) ProtoReflect() protoreflect.Message
- func (x *JoinLobbyCommand) Reset()
- func (x *JoinLobbyCommand) String() string
- type JoinTeamCommand
- func (*JoinTeamCommand) Descriptor() ([]byte, []int)deprecated
- func (x *JoinTeamCommand) GetRequestID() string
- func (x *JoinTeamCommand) GetTeamID() string
- func (*JoinTeamCommand) ProtoMessage()
- func (x *JoinTeamCommand) ProtoReflect() protoreflect.Message
- func (x *JoinTeamCommand) Reset()
- func (x *JoinTeamCommand) String() string
- type KickPlayerCommand
- func (*KickPlayerCommand) Descriptor() ([]byte, []int)deprecated
- func (x *KickPlayerCommand) GetRequestID() string
- func (x *KickPlayerCommand) GetTargetPlayerID() string
- func (*KickPlayerCommand) ProtoMessage()
- func (x *KickPlayerCommand) ProtoReflect() protoreflect.Message
- func (x *KickPlayerCommand) Reset()
- func (x *KickPlayerCommand) String() string
- type LeaveLobbyCommand
- type NotifySessionEndCommand
- func (*NotifySessionEndCommand) Descriptor() ([]byte, []int)deprecated
- func (x *NotifySessionEndCommand) GetLobbyID() string
- func (*NotifySessionEndCommand) ProtoMessage()
- func (x *NotifySessionEndCommand) ProtoReflect() protoreflect.Message
- func (x *NotifySessionEndCommand) Reset()
- func (x *NotifySessionEndCommand) String() string
- type NotifySessionStartCommand
- func (*NotifySessionStartCommand) Descriptor() ([]byte, []int)deprecated
- func (x *NotifySessionStartCommand) GetLobbyID() string
- func (x *NotifySessionStartCommand) GetLobbyWorld() *ShardAddress
- func (*NotifySessionStartCommand) ProtoMessage()
- func (x *NotifySessionStartCommand) ProtoReflect() protoreflect.Message
- func (x *NotifySessionStartCommand) Reset()
- func (x *NotifySessionStartCommand) String() string
- type SetReadyCommand
- func (*SetReadyCommand) Descriptor() ([]byte, []int)deprecated
- func (x *SetReadyCommand) GetIsReady() bool
- func (x *SetReadyCommand) GetRequestID() string
- func (*SetReadyCommand) ProtoMessage()
- func (x *SetReadyCommand) ProtoReflect() protoreflect.Message
- func (x *SetReadyCommand) Reset()
- func (x *SetReadyCommand) String() string
- type ShardAddress
- func (*ShardAddress) Descriptor() ([]byte, []int)deprecated
- func (x *ShardAddress) GetOrganization() string
- func (x *ShardAddress) GetProject() string
- func (x *ShardAddress) GetRegion() string
- func (x *ShardAddress) GetShardID() string
- func (*ShardAddress) ProtoMessage()
- func (x *ShardAddress) ProtoReflect() protoreflect.Message
- func (x *ShardAddress) Reset()
- func (x *ShardAddress) String() string
- type StartSessionCommand
- func (*StartSessionCommand) Descriptor() ([]byte, []int)deprecated
- func (x *StartSessionCommand) GetRequestID() string
- func (*StartSessionCommand) ProtoMessage()
- func (x *StartSessionCommand) ProtoReflect() protoreflect.Message
- func (x *StartSessionCommand) Reset()
- func (x *StartSessionCommand) String() string
- type TransferLeaderCommand
- func (*TransferLeaderCommand) Descriptor() ([]byte, []int)deprecated
- func (x *TransferLeaderCommand) GetRequestID() string
- func (x *TransferLeaderCommand) GetTargetPlayerID() string
- func (*TransferLeaderCommand) ProtoMessage()
- func (x *TransferLeaderCommand) ProtoReflect() protoreflect.Message
- func (x *TransferLeaderCommand) Reset()
- func (x *TransferLeaderCommand) String() string
- type UpdatePlayerPassthroughCommand
- func (*UpdatePlayerPassthroughCommand) Descriptor() ([]byte, []int)deprecated
- func (x *UpdatePlayerPassthroughCommand) GetPassthroughData() []byte
- func (x *UpdatePlayerPassthroughCommand) GetRequestID() string
- func (*UpdatePlayerPassthroughCommand) ProtoMessage()
- func (x *UpdatePlayerPassthroughCommand) ProtoReflect() protoreflect.Message
- func (x *UpdatePlayerPassthroughCommand) Reset()
- func (x *UpdatePlayerPassthroughCommand) String() string
- type UpdateSessionPassthroughCommand
- func (*UpdateSessionPassthroughCommand) Descriptor() ([]byte, []int)deprecated
- func (x *UpdateSessionPassthroughCommand) GetPassthroughData() []byte
- func (x *UpdateSessionPassthroughCommand) GetRequestID() string
- func (*UpdateSessionPassthroughCommand) ProtoMessage()
- func (x *UpdateSessionPassthroughCommand) ProtoReflect() protoreflect.Message
- func (x *UpdateSessionPassthroughCommand) Reset()
- func (x *UpdateSessionPassthroughCommand) String() string
Constants ¶
This section is empty.
Variables ¶
var File_github_com_argus_labs_world_engine_pkg_plugin_lobby_gen_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type AssignShardCommand ¶
type AssignShardCommand struct {
LobbyID string `protobuf:"bytes,1,opt,name=LobbyID,proto3" json:"LobbyID,omitempty"`
RequestID string `protobuf:"bytes,2,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
GameWorld *ShardAddress `protobuf:"bytes,3,opt,name=GameWorld,proto3" json:"GameWorld,omitempty"`
Reason string `protobuf:"bytes,4,opt,name=Reason,proto3" json:"Reason,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_assign_shard"
func (*AssignShardCommand) Descriptor
deprecated
func (*AssignShardCommand) Descriptor() ([]byte, []int)
Deprecated: Use AssignShardCommand.ProtoReflect.Descriptor instead.
func (*AssignShardCommand) GetGameWorld ¶
func (x *AssignShardCommand) GetGameWorld() *ShardAddress
func (*AssignShardCommand) GetLobbyID ¶
func (x *AssignShardCommand) GetLobbyID() string
func (*AssignShardCommand) GetReason ¶
func (x *AssignShardCommand) GetReason() string
func (*AssignShardCommand) GetRequestID ¶
func (x *AssignShardCommand) GetRequestID() string
func (*AssignShardCommand) ProtoMessage ¶
func (*AssignShardCommand) ProtoMessage()
func (*AssignShardCommand) ProtoReflect ¶
func (x *AssignShardCommand) ProtoReflect() protoreflect.Message
func (*AssignShardCommand) Reset ¶
func (x *AssignShardCommand) Reset()
func (*AssignShardCommand) String ¶
func (x *AssignShardCommand) String() string
type CreateLobbyCommand ¶
type CreateLobbyCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
Preset string `protobuf:"bytes,2,opt,name=Preset,proto3" json:"Preset,omitempty"`
PlayerPassthroughData []byte `protobuf:"bytes,3,opt,name=PlayerPassthroughData,proto3" json:"PlayerPassthroughData,omitempty"`
SessionPassthroughData []byte `protobuf:"bytes,4,opt,name=SessionPassthroughData,proto3" json:"SessionPassthroughData,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_create"
func (*CreateLobbyCommand) Descriptor
deprecated
func (*CreateLobbyCommand) Descriptor() ([]byte, []int)
Deprecated: Use CreateLobbyCommand.ProtoReflect.Descriptor instead.
func (*CreateLobbyCommand) GetPlayerPassthroughData ¶
func (x *CreateLobbyCommand) GetPlayerPassthroughData() []byte
func (*CreateLobbyCommand) GetPreset ¶
func (x *CreateLobbyCommand) GetPreset() string
func (*CreateLobbyCommand) GetRequestID ¶
func (x *CreateLobbyCommand) GetRequestID() string
func (*CreateLobbyCommand) GetSessionPassthroughData ¶
func (x *CreateLobbyCommand) GetSessionPassthroughData() []byte
func (*CreateLobbyCommand) ProtoMessage ¶
func (*CreateLobbyCommand) ProtoMessage()
func (*CreateLobbyCommand) ProtoReflect ¶
func (x *CreateLobbyCommand) ProtoReflect() protoreflect.Message
func (*CreateLobbyCommand) Reset ¶
func (x *CreateLobbyCommand) Reset()
func (*CreateLobbyCommand) String ¶
func (x *CreateLobbyCommand) String() string
type GenerateInviteCodeCommand ¶
type GenerateInviteCodeCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_generate_invite"
func (*GenerateInviteCodeCommand) Descriptor
deprecated
func (*GenerateInviteCodeCommand) Descriptor() ([]byte, []int)
Deprecated: Use GenerateInviteCodeCommand.ProtoReflect.Descriptor instead.
func (*GenerateInviteCodeCommand) GetRequestID ¶
func (x *GenerateInviteCodeCommand) GetRequestID() string
func (*GenerateInviteCodeCommand) ProtoMessage ¶
func (*GenerateInviteCodeCommand) ProtoMessage()
func (*GenerateInviteCodeCommand) ProtoReflect ¶
func (x *GenerateInviteCodeCommand) ProtoReflect() protoreflect.Message
func (*GenerateInviteCodeCommand) Reset ¶
func (x *GenerateInviteCodeCommand) Reset()
func (*GenerateInviteCodeCommand) String ¶
func (x *GenerateInviteCodeCommand) String() string
type GetAllPlayersCommand ¶
type GetAllPlayersCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_get_all_players"
func (*GetAllPlayersCommand) Descriptor
deprecated
func (*GetAllPlayersCommand) Descriptor() ([]byte, []int)
Deprecated: Use GetAllPlayersCommand.ProtoReflect.Descriptor instead.
func (*GetAllPlayersCommand) GetRequestID ¶
func (x *GetAllPlayersCommand) GetRequestID() string
func (*GetAllPlayersCommand) ProtoMessage ¶
func (*GetAllPlayersCommand) ProtoMessage()
func (*GetAllPlayersCommand) ProtoReflect ¶
func (x *GetAllPlayersCommand) ProtoReflect() protoreflect.Message
func (*GetAllPlayersCommand) Reset ¶
func (x *GetAllPlayersCommand) Reset()
func (*GetAllPlayersCommand) String ¶
func (x *GetAllPlayersCommand) String() string
type GetLobbyCommand ¶
type GetLobbyCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_get_lobby"
func (*GetLobbyCommand) Descriptor
deprecated
func (*GetLobbyCommand) Descriptor() ([]byte, []int)
Deprecated: Use GetLobbyCommand.ProtoReflect.Descriptor instead.
func (*GetLobbyCommand) GetRequestID ¶
func (x *GetLobbyCommand) GetRequestID() string
func (*GetLobbyCommand) ProtoMessage ¶
func (*GetLobbyCommand) ProtoMessage()
func (*GetLobbyCommand) ProtoReflect ¶
func (x *GetLobbyCommand) ProtoReflect() protoreflect.Message
func (*GetLobbyCommand) Reset ¶
func (x *GetLobbyCommand) Reset()
func (*GetLobbyCommand) String ¶
func (x *GetLobbyCommand) String() string
type GetPlayerCommand ¶
type GetPlayerCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
PlayerID string `protobuf:"bytes,2,opt,name=PlayerID,proto3" json:"PlayerID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_get_player"
func (*GetPlayerCommand) Descriptor
deprecated
func (*GetPlayerCommand) Descriptor() ([]byte, []int)
Deprecated: Use GetPlayerCommand.ProtoReflect.Descriptor instead.
func (*GetPlayerCommand) GetPlayerID ¶
func (x *GetPlayerCommand) GetPlayerID() string
func (*GetPlayerCommand) GetRequestID ¶
func (x *GetPlayerCommand) GetRequestID() string
func (*GetPlayerCommand) ProtoMessage ¶
func (*GetPlayerCommand) ProtoMessage()
func (*GetPlayerCommand) ProtoReflect ¶
func (x *GetPlayerCommand) ProtoReflect() protoreflect.Message
func (*GetPlayerCommand) Reset ¶
func (x *GetPlayerCommand) Reset()
func (*GetPlayerCommand) String ¶
func (x *GetPlayerCommand) String() string
type HeartbeatCommand ¶
type HeartbeatCommand struct {
// contains filtered or unexported fields
}
wire name: "lobby_heartbeat"
func (*HeartbeatCommand) Descriptor
deprecated
func (*HeartbeatCommand) Descriptor() ([]byte, []int)
Deprecated: Use HeartbeatCommand.ProtoReflect.Descriptor instead.
func (*HeartbeatCommand) ProtoMessage ¶
func (*HeartbeatCommand) ProtoMessage()
func (*HeartbeatCommand) ProtoReflect ¶
func (x *HeartbeatCommand) ProtoReflect() protoreflect.Message
func (*HeartbeatCommand) Reset ¶
func (x *HeartbeatCommand) Reset()
func (*HeartbeatCommand) String ¶
func (x *HeartbeatCommand) String() string
type JoinLobbyCommand ¶
type JoinLobbyCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
InviteCode string `protobuf:"bytes,2,opt,name=InviteCode,proto3" json:"InviteCode,omitempty"`
TeamID string `protobuf:"bytes,3,opt,name=TeamID,proto3" json:"TeamID,omitempty"`
PlayerPassthroughData []byte `protobuf:"bytes,4,opt,name=PlayerPassthroughData,proto3" json:"PlayerPassthroughData,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_join"
func (*JoinLobbyCommand) Descriptor
deprecated
func (*JoinLobbyCommand) Descriptor() ([]byte, []int)
Deprecated: Use JoinLobbyCommand.ProtoReflect.Descriptor instead.
func (*JoinLobbyCommand) GetInviteCode ¶
func (x *JoinLobbyCommand) GetInviteCode() string
func (*JoinLobbyCommand) GetPlayerPassthroughData ¶
func (x *JoinLobbyCommand) GetPlayerPassthroughData() []byte
func (*JoinLobbyCommand) GetRequestID ¶
func (x *JoinLobbyCommand) GetRequestID() string
func (*JoinLobbyCommand) GetTeamID ¶
func (x *JoinLobbyCommand) GetTeamID() string
func (*JoinLobbyCommand) ProtoMessage ¶
func (*JoinLobbyCommand) ProtoMessage()
func (*JoinLobbyCommand) ProtoReflect ¶
func (x *JoinLobbyCommand) ProtoReflect() protoreflect.Message
func (*JoinLobbyCommand) Reset ¶
func (x *JoinLobbyCommand) Reset()
func (*JoinLobbyCommand) String ¶
func (x *JoinLobbyCommand) String() string
type JoinTeamCommand ¶
type JoinTeamCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
TeamID string `protobuf:"bytes,2,opt,name=TeamID,proto3" json:"TeamID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_join_team"
func (*JoinTeamCommand) Descriptor
deprecated
func (*JoinTeamCommand) Descriptor() ([]byte, []int)
Deprecated: Use JoinTeamCommand.ProtoReflect.Descriptor instead.
func (*JoinTeamCommand) GetRequestID ¶
func (x *JoinTeamCommand) GetRequestID() string
func (*JoinTeamCommand) GetTeamID ¶
func (x *JoinTeamCommand) GetTeamID() string
func (*JoinTeamCommand) ProtoMessage ¶
func (*JoinTeamCommand) ProtoMessage()
func (*JoinTeamCommand) ProtoReflect ¶
func (x *JoinTeamCommand) ProtoReflect() protoreflect.Message
func (*JoinTeamCommand) Reset ¶
func (x *JoinTeamCommand) Reset()
func (*JoinTeamCommand) String ¶
func (x *JoinTeamCommand) String() string
type KickPlayerCommand ¶
type KickPlayerCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
TargetPlayerID string `protobuf:"bytes,2,opt,name=TargetPlayerID,proto3" json:"TargetPlayerID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_kick"
func (*KickPlayerCommand) Descriptor
deprecated
func (*KickPlayerCommand) Descriptor() ([]byte, []int)
Deprecated: Use KickPlayerCommand.ProtoReflect.Descriptor instead.
func (*KickPlayerCommand) GetRequestID ¶
func (x *KickPlayerCommand) GetRequestID() string
func (*KickPlayerCommand) GetTargetPlayerID ¶
func (x *KickPlayerCommand) GetTargetPlayerID() string
func (*KickPlayerCommand) ProtoMessage ¶
func (*KickPlayerCommand) ProtoMessage()
func (*KickPlayerCommand) ProtoReflect ¶
func (x *KickPlayerCommand) ProtoReflect() protoreflect.Message
func (*KickPlayerCommand) Reset ¶
func (x *KickPlayerCommand) Reset()
func (*KickPlayerCommand) String ¶
func (x *KickPlayerCommand) String() string
type LeaveLobbyCommand ¶
type LeaveLobbyCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_leave"
func (*LeaveLobbyCommand) Descriptor
deprecated
func (*LeaveLobbyCommand) Descriptor() ([]byte, []int)
Deprecated: Use LeaveLobbyCommand.ProtoReflect.Descriptor instead.
func (*LeaveLobbyCommand) GetRequestID ¶
func (x *LeaveLobbyCommand) GetRequestID() string
func (*LeaveLobbyCommand) ProtoMessage ¶
func (*LeaveLobbyCommand) ProtoMessage()
func (*LeaveLobbyCommand) ProtoReflect ¶
func (x *LeaveLobbyCommand) ProtoReflect() protoreflect.Message
func (*LeaveLobbyCommand) Reset ¶
func (x *LeaveLobbyCommand) Reset()
func (*LeaveLobbyCommand) String ¶
func (x *LeaveLobbyCommand) String() string
type NotifySessionEndCommand ¶
type NotifySessionEndCommand struct {
LobbyID string `protobuf:"bytes,1,opt,name=LobbyID,proto3" json:"LobbyID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_notify_session_end"
func (*NotifySessionEndCommand) Descriptor
deprecated
func (*NotifySessionEndCommand) Descriptor() ([]byte, []int)
Deprecated: Use NotifySessionEndCommand.ProtoReflect.Descriptor instead.
func (*NotifySessionEndCommand) GetLobbyID ¶
func (x *NotifySessionEndCommand) GetLobbyID() string
func (*NotifySessionEndCommand) ProtoMessage ¶
func (*NotifySessionEndCommand) ProtoMessage()
func (*NotifySessionEndCommand) ProtoReflect ¶
func (x *NotifySessionEndCommand) ProtoReflect() protoreflect.Message
func (*NotifySessionEndCommand) Reset ¶
func (x *NotifySessionEndCommand) Reset()
func (*NotifySessionEndCommand) String ¶
func (x *NotifySessionEndCommand) String() string
type NotifySessionStartCommand ¶
type NotifySessionStartCommand struct {
LobbyID string `protobuf:"bytes,1,opt,name=LobbyID,proto3" json:"LobbyID,omitempty"`
LobbyWorld *ShardAddress `protobuf:"bytes,2,opt,name=LobbyWorld,proto3" json:"LobbyWorld,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_notify_session_start"
func (*NotifySessionStartCommand) Descriptor
deprecated
func (*NotifySessionStartCommand) Descriptor() ([]byte, []int)
Deprecated: Use NotifySessionStartCommand.ProtoReflect.Descriptor instead.
func (*NotifySessionStartCommand) GetLobbyID ¶
func (x *NotifySessionStartCommand) GetLobbyID() string
func (*NotifySessionStartCommand) GetLobbyWorld ¶
func (x *NotifySessionStartCommand) GetLobbyWorld() *ShardAddress
func (*NotifySessionStartCommand) ProtoMessage ¶
func (*NotifySessionStartCommand) ProtoMessage()
func (*NotifySessionStartCommand) ProtoReflect ¶
func (x *NotifySessionStartCommand) ProtoReflect() protoreflect.Message
func (*NotifySessionStartCommand) Reset ¶
func (x *NotifySessionStartCommand) Reset()
func (*NotifySessionStartCommand) String ¶
func (x *NotifySessionStartCommand) String() string
type SetReadyCommand ¶
type SetReadyCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
IsReady bool `protobuf:"varint,2,opt,name=IsReady,proto3" json:"IsReady,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_set_ready"
func (*SetReadyCommand) Descriptor
deprecated
func (*SetReadyCommand) Descriptor() ([]byte, []int)
Deprecated: Use SetReadyCommand.ProtoReflect.Descriptor instead.
func (*SetReadyCommand) GetIsReady ¶
func (x *SetReadyCommand) GetIsReady() bool
func (*SetReadyCommand) GetRequestID ¶
func (x *SetReadyCommand) GetRequestID() string
func (*SetReadyCommand) ProtoMessage ¶
func (*SetReadyCommand) ProtoMessage()
func (*SetReadyCommand) ProtoReflect ¶
func (x *SetReadyCommand) ProtoReflect() protoreflect.Message
func (*SetReadyCommand) Reset ¶
func (x *SetReadyCommand) Reset()
func (*SetReadyCommand) String ¶
func (x *SetReadyCommand) String() string
type ShardAddress ¶
type ShardAddress struct {
Region string `protobuf:"bytes,1,opt,name=Region,proto3" json:"Region,omitempty"`
Organization string `protobuf:"bytes,2,opt,name=Organization,proto3" json:"Organization,omitempty"`
Project string `protobuf:"bytes,3,opt,name=Project,proto3" json:"Project,omitempty"`
ShardID string `protobuf:"bytes,4,opt,name=ShardID,proto3" json:"ShardID,omitempty"`
// contains filtered or unexported fields
}
func (*ShardAddress) Descriptor
deprecated
func (*ShardAddress) Descriptor() ([]byte, []int)
Deprecated: Use ShardAddress.ProtoReflect.Descriptor instead.
func (*ShardAddress) GetOrganization ¶
func (x *ShardAddress) GetOrganization() string
func (*ShardAddress) GetProject ¶
func (x *ShardAddress) GetProject() string
func (*ShardAddress) GetRegion ¶
func (x *ShardAddress) GetRegion() string
func (*ShardAddress) GetShardID ¶
func (x *ShardAddress) GetShardID() string
func (*ShardAddress) ProtoMessage ¶
func (*ShardAddress) ProtoMessage()
func (*ShardAddress) ProtoReflect ¶
func (x *ShardAddress) ProtoReflect() protoreflect.Message
func (*ShardAddress) Reset ¶
func (x *ShardAddress) Reset()
func (*ShardAddress) String ¶
func (x *ShardAddress) String() string
type StartSessionCommand ¶
type StartSessionCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_start_session"
func (*StartSessionCommand) Descriptor
deprecated
func (*StartSessionCommand) Descriptor() ([]byte, []int)
Deprecated: Use StartSessionCommand.ProtoReflect.Descriptor instead.
func (*StartSessionCommand) GetRequestID ¶
func (x *StartSessionCommand) GetRequestID() string
func (*StartSessionCommand) ProtoMessage ¶
func (*StartSessionCommand) ProtoMessage()
func (*StartSessionCommand) ProtoReflect ¶
func (x *StartSessionCommand) ProtoReflect() protoreflect.Message
func (*StartSessionCommand) Reset ¶
func (x *StartSessionCommand) Reset()
func (*StartSessionCommand) String ¶
func (x *StartSessionCommand) String() string
type TransferLeaderCommand ¶
type TransferLeaderCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
TargetPlayerID string `protobuf:"bytes,2,opt,name=TargetPlayerID,proto3" json:"TargetPlayerID,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_transfer_leader"
func (*TransferLeaderCommand) Descriptor
deprecated
func (*TransferLeaderCommand) Descriptor() ([]byte, []int)
Deprecated: Use TransferLeaderCommand.ProtoReflect.Descriptor instead.
func (*TransferLeaderCommand) GetRequestID ¶
func (x *TransferLeaderCommand) GetRequestID() string
func (*TransferLeaderCommand) GetTargetPlayerID ¶
func (x *TransferLeaderCommand) GetTargetPlayerID() string
func (*TransferLeaderCommand) ProtoMessage ¶
func (*TransferLeaderCommand) ProtoMessage()
func (*TransferLeaderCommand) ProtoReflect ¶
func (x *TransferLeaderCommand) ProtoReflect() protoreflect.Message
func (*TransferLeaderCommand) Reset ¶
func (x *TransferLeaderCommand) Reset()
func (*TransferLeaderCommand) String ¶
func (x *TransferLeaderCommand) String() string
type UpdatePlayerPassthroughCommand ¶
type UpdatePlayerPassthroughCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
PassthroughData []byte `protobuf:"bytes,2,opt,name=PassthroughData,proto3" json:"PassthroughData,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_update_player_passthrough"
func (*UpdatePlayerPassthroughCommand) Descriptor
deprecated
func (*UpdatePlayerPassthroughCommand) Descriptor() ([]byte, []int)
Deprecated: Use UpdatePlayerPassthroughCommand.ProtoReflect.Descriptor instead.
func (*UpdatePlayerPassthroughCommand) GetPassthroughData ¶
func (x *UpdatePlayerPassthroughCommand) GetPassthroughData() []byte
func (*UpdatePlayerPassthroughCommand) GetRequestID ¶
func (x *UpdatePlayerPassthroughCommand) GetRequestID() string
func (*UpdatePlayerPassthroughCommand) ProtoMessage ¶
func (*UpdatePlayerPassthroughCommand) ProtoMessage()
func (*UpdatePlayerPassthroughCommand) ProtoReflect ¶
func (x *UpdatePlayerPassthroughCommand) ProtoReflect() protoreflect.Message
func (*UpdatePlayerPassthroughCommand) Reset ¶
func (x *UpdatePlayerPassthroughCommand) Reset()
func (*UpdatePlayerPassthroughCommand) String ¶
func (x *UpdatePlayerPassthroughCommand) String() string
type UpdateSessionPassthroughCommand ¶
type UpdateSessionPassthroughCommand struct {
RequestID string `protobuf:"bytes,1,opt,name=RequestID,proto3" json:"RequestID,omitempty"`
PassthroughData []byte `protobuf:"bytes,2,opt,name=PassthroughData,proto3" json:"PassthroughData,omitempty"`
// contains filtered or unexported fields
}
wire name: "lobby_update_session_passthrough"
func (*UpdateSessionPassthroughCommand) Descriptor
deprecated
func (*UpdateSessionPassthroughCommand) Descriptor() ([]byte, []int)
Deprecated: Use UpdateSessionPassthroughCommand.ProtoReflect.Descriptor instead.
func (*UpdateSessionPassthroughCommand) GetPassthroughData ¶
func (x *UpdateSessionPassthroughCommand) GetPassthroughData() []byte
func (*UpdateSessionPassthroughCommand) GetRequestID ¶
func (x *UpdateSessionPassthroughCommand) GetRequestID() string
func (*UpdateSessionPassthroughCommand) ProtoMessage ¶
func (*UpdateSessionPassthroughCommand) ProtoMessage()
func (*UpdateSessionPassthroughCommand) ProtoReflect ¶
func (x *UpdateSessionPassthroughCommand) ProtoReflect() protoreflect.Message
func (*UpdateSessionPassthroughCommand) Reset ¶
func (x *UpdateSessionPassthroughCommand) Reset()
func (*UpdateSessionPassthroughCommand) String ¶
func (x *UpdateSessionPassthroughCommand) String() string