Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CountConnectionsMAX ¶
func CountConnectionsMAX() int
Types ¶
type CreateRoomRequest ¶
type CreateRoomRequest struct {
}
type Room ¶
type Room struct {
GameID uuid.UUID
RoomID uuid.UUID
ServerID []uuid.UUID
Users []*User
UpdatedAt time.Time
// contains filtered or unexported fields
}
func (*Room) RemoveServerID ¶
func (*Room) RemoveUser ¶
func (*Room) SetServerID ¶
func (*Room) SetUpdatedAt ¶
func (r *Room) SetUpdatedAt()
type Settings ¶
type Settings struct {
ServerType string `json:"serverType"`
ServerPort string `json:"serverPort"`
ConnectionPort string `json:"connectionPort"`
ServerAddress string `json:"serverAddress"`
MaxConnections int `json:"maxConnections"`
MaxRequestPerSecond int `json:"maxRequestPerSecond"`
}
func NewSettings ¶
func NewSettings() (settings Settings)
type User ¶
type User struct {
ID uuid.UUID
Connection connection.DataSender
}
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