Documentation
¶
Index ¶
- Constants
- func CharacterRevisionTypes() []uint8
- func PersonRevisionTypes() []uint8
- func SubjectTypeString(s uint8) string
- type Character
- type CharacterIDType
- type CharacterRevision
- type CharacterRevisionData
- type CharacterRevisionDataItem
- type Collection
- type Count
- type EpTypeType
- type Episode
- type EpisodeIDType
- type Extra
- type GroupID
- type Index
- type IndexIDType
- type Person
- type PersonCharacterRelation
- type PersonIDType
- type PersonRevision
- type PersonRevisionData
- type PersonRevisionDataItem
- type Platform
- type Profession
- type Rating
- type RevisionCommon
- type RevisionTypeType
- type Subject
- type SubjectCharacterRelation
- type SubjectIDType
- type SubjectInternalRelation
- type SubjectPersonRelation
- type SubjectRevision
- type SubjectRevisionData
- type SubjectType
- type UIDType
- type User
Constants ¶
View Source
const ( RevisionTypeSubject = 1 // 条目 RevisionTypeSubjectCharacterRelation = 5 // 条目->角色关联 RevisionTypeSubjectCastRelation = 6 // 条目->声优关联 RevisionTypeSubjectPersonRelation = 10 // 条目->人物关联 RevisionTypeSubjectMerge = 11 // 条目管理 RevisionTypeSubjectErase = 12 RevisionTypeSubjectRelation = 17 // 条目关联 RevisionTypeSubjectLock = 103 RevisionTypeSubjectUnlock = 104 RevisionTypeCharacter = 2 // 角色 RevisionTypeCharacterSubjectRelation = 4 // 角色->条目关联 RevisionTypeCharacterCastRelation = 7 // 角色->声优关联 RevisionTypeCharacterMerge = 13 // 角色管理 RevisionTypeCharacterErase = 14 RevisionTypePerson = 3 // 人物 RevisionTypePersonCastRelation = 8 // 人物->声优关联 RevisionTypePersonSubjectRelation = 9 // 人物->条目关联 RevisionTypePersonMerge = 15 // 人物管理 RevisionTypePersonErase = 16 RevisionTypeEp = 18 // 章节 RevisionTypeEpMerge = 181 // 章节管理 RevisionTypeEpMove = 182 RevisionTypeEpLock = 183 RevisionTypeEpUnlock = 184 RevisionTypeEpErase = 185 )
View Source
const ( // CollectPrivacyNone 默认公开收藏。 CollectPrivacyNone = 0 // CollectPrivacySelf 私有收藏,正常计入评分。 CollectPrivacySelf = 1 // CollectPrivacyBan Shadow Ban, 显示为私有收藏,不计入评分。 CollectPrivacyBan = 2 )
Variables ¶
This section is empty.
Functions ¶
func CharacterRevisionTypes ¶
func CharacterRevisionTypes() []uint8
func PersonRevisionTypes ¶
func PersonRevisionTypes() []uint8
func SubjectTypeString ¶
Types ¶
type Character ¶
type Character struct {
Name string
Image string
Infobox string
Summary string
ID CharacterIDType
Redirect uint32
CollectCount uint32
CommentCount uint32
FieldBirthYear uint16
Producer bool
Type uint8
Artist bool
Seiyu bool
Writer bool
Illustrator bool
Actor bool
FieldBloodType uint8
FieldGender uint8
FieldBirthMon uint8
Locked bool
FieldBirthDay uint8
NSFW bool
}
type CharacterIDType ¶
type CharacterIDType = uint32
type CharacterRevision ¶
type CharacterRevision struct {
Data CharacterRevisionData
RevisionCommon
}
CharacterRevision concrete revision data type.
type CharacterRevisionData ¶
type CharacterRevisionData map[string]CharacterRevisionDataItem
type CharacterRevisionDataItem ¶ added in v0.16.9
type Collection ¶
type EpTypeType ¶
type EpTypeType = int16
type Episode ¶
type Episode struct {
Airdate string
Name string
NameCN string
Duration string
Description string
Ep float32
SubjectID SubjectIDType
Sort float32
Comment uint32
ID EpisodeIDType
Type EpTypeType
Disc uint8
}
type EpisodeIDType ¶
type EpisodeIDType = uint32
type IndexIDType ¶ added in v0.16.10
type IndexIDType = uint32
type Person ¶
type Person struct {
Name string
Image string
Infobox string
Summary string
ID PersonIDType
Redirect PersonIDType
CollectCount uint32
CommentCount uint32
FieldBirthYear uint16
Producer bool
Mangaka bool
Type uint8
Artist bool
Seiyu bool
Writer bool
Illustrator bool
Actor bool
FieldBloodType uint8
FieldGender uint8
FieldBirthMon uint8
Locked bool
FieldBirthDay uint8
}
type PersonCharacterRelation ¶
type PersonIDType ¶
type PersonIDType = uint32
type PersonRevision ¶ added in v0.16.9
type PersonRevision struct {
Data PersonRevisionData
RevisionCommon
}
type PersonRevisionData ¶ added in v0.16.9
type PersonRevisionData map[string]PersonRevisionDataItem
type PersonRevisionDataItem ¶
type PersonRevisionDataItem struct {
Name string `json:"name" mapstructure:"prsn_name"`
InfoBox string `json:"infobox" mapstructure:"prsn_infobox"`
Summary string `json:"summary" mapstructure:"prsn_summary"`
Profession Profession `json:"profession"`
Extra Extra `json:"extra"`
}
type Platform ¶
type Profession ¶
type Profession struct {
Writer string `json:"writer,omitempty"`
Producer string `json:"producer,omitempty"`
Mangaka string `json:"mangaka,omitempty"`
Artist string `json:"artist,omitempty"`
Seiyu string `json:"seiyu,omitempty"`
Illustrator string `json:"illustrator,omitempty"`
Actor string `json:"actor,omitempty"`
}
type RevisionCommon ¶
type RevisionCommon struct {
CreatedAt time.Time
Summary string
ID uint32
CreatorID uint32
Type uint8
}
RevisionCommon common parts in revision.
type RevisionTypeType ¶
type RevisionTypeType = uint8
type Subject ¶
type Subject struct {
Image string
Summary string
Name string
Date string // first release date
NameCN string
Infobox string
CompatRawTags []byte // compat field for old tags
OnHold uint32
Dropped uint32
Volumes uint32
Eps uint32
Wish uint32
Collect uint32
Doing uint32
ID uint32
PlatformID uint16
TypeID SubjectType
Ban uint8
Airtime uint8 // air weekday, start from
NSFW bool
Rating Rating
Redirect uint32
}
type SubjectIDType ¶
type SubjectIDType = uint32 // in case we need future change, but I guess not...
type SubjectInternalRelation ¶
type SubjectPersonRelation ¶
type SubjectRevision ¶ added in v0.16.9
type SubjectRevision struct {
Data *SubjectRevisionData
RevisionCommon
}
type SubjectRevisionData ¶
type SubjectType ¶
type SubjectType = uint8
const ( SubjectBook SubjectType = iota + 1 SubjectAnime SubjectMusic SubjectGame SubjectReal )
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