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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
func (*Server) CreateHandler ¶
func (*Server) GetStatistics ¶
func (*Server) ResetStatistics ¶
func (s *Server) ResetStatistics()
type Stats ¶
type Stats struct {
ErrorsCount int `slog:"errors"`
UploadCount int `slog:"uploads"`
ExistsYesCount int `slog:"exists_yes"`
ExistsNoCount int `slog:"exists_no"`
DownloadCount int `slog:"downloads"`
DownloadNotFoundCount int `slog:"downloads_not_found"`
UploadedBytes int64 `slog:"ul_bytes"`
DownloadedBytes int64 `slog:"dl_bytes"`
}
Stats holds statistics for server operation. Can be requested with Server.GetStatistics().
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