Documentation
¶
Index ¶
- Variables
- type Database
- func (db *Database) Begin() error
- func (db *Database) Close() error
- func (db *Database) Commit() error
- func (db *Database) HostAdd(h *model.Host) error
- func (db *Database) HostGetAll() ([]model.Host, error)
- func (db *Database) HostGetByID(id int64) (*model.Host, error)
- func (db *Database) HostGetByName(name string) (*model.Host, error)
- func (db *Database) HostUpdateLastSeen(h *model.Host, timestamp time.Time) error
- func (db *Database) PerformMaintenance() error
- func (db *Database) RecordAdd(r *model.Record) error
- func (db *Database) RecordCheckExist(cksum string) (bool, error)
- func (db *Database) RecordGetByHost(h *model.Host, max int64) ([]model.Record, error)
- func (db *Database) RecordGetByPeriod(begin, end time.Time) ([]model.Record, error)
- func (db *Database) RecordGetMostRecent(hostID int64) (time.Time, error)
- func (db *Database) RecordGetRecent(max int64) ([]model.Record, error)
- func (db *Database) RecordGetSources() (map[string]int64, error)
- func (db *Database) RecordSearch(search *model.SearchQuery, q chan<- model.Record)
- func (db *Database) Rollback() error
- func (db *Database) SavepointCreate(name string) error
- func (db *Database) SavepointRelease(name string) error
- func (db *Database) SavepointRollback(name string) error
- func (db *Database) SearchAdd(search *model.Search) error
- func (db *Database) SearchDelete(id int64) error
- func (db *Database) SearchGetAllID() ([][2]int64, error)
- func (db *Database) SearchGetByID(id int64) (*model.Search, error)
- func (db *Database) SearchGetResultCount(id int64) (int64, error)
- func (db *Database) SearchGetResults(id, offset, cnt int64) ([]model.Record, error)
- type Pool
Constants ¶
This section is empty.
Variables ¶
var ErrEmptyUpdate = errors.New("Update operation does not change any values")
ErrEmptyUpdate indicates that an update operation would not change any values.
var ErrInvalidSavepoint = errors.New("that save point does not exist")
ErrInvalidSavepoint is returned when a user of the Database uses an unkown (or expired) savepoint name.
var ErrInvalidValue = errors.New("Invalid value for parameter")
ErrInvalidValue indicates that one or more parameters passed to a method had values that are invalid for that operation.
var ErrNoTxInProgress = errors.New("There is no transaction in progress")
ErrNoTxInProgress indicates that an attempt was made to finish a transaction when none was active.
var ErrObjectNotFound = errors.New("object was not found in database")
ErrObjectNotFound indicates that an Object was not found in the database.
var ErrTxInProgress = errors.New("A Transaction is already in progress")
ErrTxInProgress indicates that an attempt to initiate a transaction failed because there is already one in progress.
Functions ¶
This section is empty.
Types ¶
type Database ¶
type Database struct {
// contains filtered or unexported fields
}
Database wraps a database connection and associated state.
func Open ¶
Open opens a Database. If the database specified by the path does not exist, yet, it is created and initialized.
func (*Database) Begin ¶
Begin begins an explicit database transaction. Only one transaction can be in progress at once, attempting to start one, while another transaction is already in progress will yield ErrTxInProgress.
func (*Database) Close ¶
Close closes the database. If there is a pending transaction, it is rolled back.
func (*Database) Commit ¶
Commit ends the active transaction, making any changes made during that transaction permanent and visible to other connections. If no transaction is active, it returns ErrNoTxInProgress
func (*Database) HostGetAll ¶
HostGetAll fetches all Hosts
func (*Database) HostGetByID ¶
HostGetByID fetches a Host by its ID.
func (*Database) HostGetByName ¶
HostGetByName fetches a Host by its name.
func (*Database) HostUpdateLastSeen ¶
HostUpdateLastSeen updates the timestamp a Host was last seen by the Server.
func (*Database) PerformMaintenance ¶
PerformMaintenance performs some maintenance operations on the database. It cannot be called while a transaction is in progress and will block pretty much all access to the database while it is running.
func (*Database) RecordCheckExist ¶
RecordCheckExist returns true if a record with the given checksum exists in the database
func (*Database) RecordGetByHost ¶
RecordGetByHost fetches the <max> most recent records for a given Host.
func (*Database) RecordGetByPeriod ¶
RecordGetByPeriod fetches all records for the given period, ordered by their timestamps.
func (*Database) RecordGetMostRecent ¶
RecordGetMostRecent returns the timestamp of the youngest record for a given host.
func (*Database) RecordGetRecent ¶
RecordGetRecent fetches the <max> most recent Records from the database. A negative number returns ALL records, which should probably be avoided.
func (*Database) RecordGetSources ¶
RecordGetSources returns a map of all the distinct sources occurring in the database and their respective frequencies.
func (*Database) RecordSearch ¶
func (db *Database) RecordSearch(search *model.SearchQuery, q chan<- model.Record)
RecordSearch searches ALL Records in the database according to the query.
func (*Database) Rollback ¶
Rollback terminates a pending transaction, undoing any changes to the database made during that transaction. If no transaction is active, it returns ErrNoTxInProgress
func (*Database) SavepointCreate ¶
SavepointCreate creates a savepoint with the given name.
Savepoints only make sense within a running transaction, and just like with explicit transactions, managing them is the responsibility of the user of the Database.
Creating a savepoint without a surrounding transaction is not allowed, even though SQLite allows it.
For details on how Savepoints work, check the excellent SQLite documentation, but here's a quick guide:
Savepoints are kind-of-like transactions within a transaction: One can create a savepoint, make some changes to the database, and roll back to that savepoint, discarding all changes made between creating the savepoint and rolling back to it. Savepoints can be quite useful, but there are a few things to keep in mind:
Savepoints exist within a transaction. When the surrounding transaction is finished, all savepoints created within that transaction cease to exist, no matter if the transaction is commited or rolled back.
When the database is recovered after being interrupted during a transaction, e.g. by a power outage, the entire transaction is rolled back, including all savepoints that might exist.
When a savepoint is released, nothing changes in the state of the surrounding transaction. That means rolling back the surrounding transaction rolls back the entire transaction, regardless of any savepoints within.
Savepoints do not nest. Releasing a savepoint releases it and *all* existing savepoints that have been created before it. Rolling back to a savepoint removes that savepoint and all savepoints created after it.
func (*Database) SavepointRelease ¶
SavepointRelease releases the Savepoint with the given name, and all Savepoints created before the one being release.
func (*Database) SavepointRollback ¶
SavepointRollback rolls back the running transaction to the given savepoint.
func (*Database) SearchAdd ¶
SearchAdd adds a Search to the database, including both the query and the results.
func (*Database) SearchDelete ¶
SearchDelete removes a Search from the database.
func (*Database) SearchGetAllID ¶
SearchGetAllID fetches the IDs and the number of results of all searches in the database.
func (*Database) SearchGetByID ¶
SearchGetByID fetches a Search by its ID
func (*Database) SearchGetResultCount ¶
SearchGetResultCount returns the number of Records returned by the given Search.
type Pool ¶
type Pool struct {
// contains filtered or unexported fields
}
Pool is a pool of database connections
func NewPool ¶
NewPool creates a Pool of database connections. The number of connections to use is given by the parameter cnt.
func (*Pool) Close ¶
Close closes all open database connections currently in the pool and empties the pool. Any connections retrieved from the pool that are in use at the time Close is called are unaffected.
func (*Pool) Get ¶
Get returns a DB connection from the pool. If the pool is empty, it waits for a connection to be returned.
func (*Pool) GetNoWait ¶
GetNoWait returns a DB connection from the pool. If the pool is empty, it creates a new one.