Directories
¶
| Path | Synopsis |
|---|---|
|
cmd
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audio-catalog
command
Command audio-catalog exports the production inventory and draft recording briefs.
|
Command audio-catalog exports the production inventory and draft recording briefs. |
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audio-editor
command
Command audio-editor edits the production audio manifest with live terminal auditioning.
|
Command audio-editor edits the production audio manifest with live terminal auditioning. |
|
conversation-tool
command
Package main provides the semantic conversation extraction CLI.
|
Package main provides the semantic conversation extraction CLI. |
|
doom-data-extract
command
Command doom-data-extract emits semantic Doom and finale evidence as JSON.
|
Command doom-data-extract emits semantic Doom and finale evidence as JSON. |
|
font-export
command
Package main exports Ultima V bitmap fonts (RUNES.CH and IBM.CH) to PNG sprite sheets.
|
Package main exports Ultima V bitmap fonts (RUNES.CH and IBM.CH) to PNG sprite sheets. |
|
graphics-export
command
Command graphics-export decodes original Ultima V graphics into local PNG review files.
|
Command graphics-export decodes original Ultima V graphics into local PNG review files. |
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ref_dump
command
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save-convert
command
Command save-convert imports an original save into a canonical native save without starting the game or loading a user's configuration.
|
Command save-convert imports an original save into a canonical native save without starting the game or loading a user's configuration. |
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ultimav
command
Overlay System - Generalized debug overlay rendering for game visualization
|
Overlay System - Generalized debug overlay rendering for game visualization |
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data
|
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conversation-patches
Package conversationpatchdata exposes tracked conversation patches to the runtime.
|
Package conversationpatchdata exposes tracked conversation patches to the runtime. |
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internal
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ai
Package ai provides NPC artificial intelligence and pathfinding systems for Ultima 5 Redux.
|
Package ai provides NPC artificial intelligence and pathfinding systems for Ultima 5 Redux. |
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astar
Package astar implements the A* pathfinding algorithm for NPC movement in Ultima 5 Redux.
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Package astar implements the A* pathfinding algorithm for NPC movement in Ultima 5 Redux. |
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atlasterrain
Package atlasterrain composes a terrain-only chart from immutable loaded inputs.
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Package atlasterrain composes a terrain-only chart from immutable loaded inputs. |
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audio/editorui
Package editorui implements the standalone Bubble Tea audio-library editor.
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Package editorui implements the standalone Bubble Tea audio-library editor. |
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character_creation
Package character_creation implements renderer-independent new-character rules.
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Package character_creation implements renderer-independent new-character rules. |
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config
Package config loads and persists player preferences and original-data locations.
|
Package config loads and persists player preferences and original-data locations. |
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conversation/catalog
Package catalog loads immutable semantic conversation programs.
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Package catalog loads immutable semantic conversation programs. |
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conversation/extractor
Package extractor converts original Ultima V TLK data into semantic YAML.
|
Package extractor converts original Ultima V TLK data into semantic YAML. |
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conversation/patch
Package patch generates and strictly applies conversation unified diffs.
|
Package patch generates and strictly applies conversation unified diffs. |
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conversation/semantic
Package semantic defines the versioned, data-oriented conversation format.
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Package semantic defines the versioned, data-oriented conversation format. |
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conversation/workspace
Package workspace manages private original-conversation editing trees.
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Package workspace manages private original-conversation editing trees. |
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datetime
Package datetime owns the Britannian calendar and calendar-derived presentation phases.
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Package datetime owns the Britannian calendar and calendar-derived presentation phases. |
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debugging
Package debugging defines transport-neutral contracts for the external debug workbench.
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Package debugging defines transport-neutral contracts for the external debug workbench. |
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debugging/scenarios
Package scenarios defines and persists scripted debug scenarios without depending on game or presentation state.
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Package scenarios defines and persists scripted debug scenarios without depending on game or presentation state. |
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debugging/webui
Package webui provides the embedded production assets for the debug workbench.
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Package webui provides the embedded production assets for the debug workbench. |
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debugging/workbench
Package workbench serves the local browser debug workbench.
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Package workbench serves the local browser debug workbench. |
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deterministic_random
Package deterministic_random owns the implementation details of the centralized reproducible gameplay random stream.
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Package deterministic_random owns the implementation details of the centralized reproducible gameplay random stream. |
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doom_recovery
Package doom_recovery persists the single pre-Doom recovery checkpoint.
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Package doom_recovery persists the single pre-Doom recovery checkpoint. |
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game_state
Package game_state provides the central game state management for Ultima 5 Redux.
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Package game_state provides the central game state management for Ultima 5 Redux. |
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graphics/exporter
Package exporter writes decoded Ultima V graphics to local review files.
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Package exporter writes decoded Ultima V graphics to local review files. |
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graphics/legacy
Package legacy decodes graphics files shipped with the DOS version of Ultima V.
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Package legacy decodes graphics files shipped with the DOS version of Ultima V. |
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journal
Package journal holds bounded, renderer-independent journal presentation data.
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Package journal holds bounded, renderer-independent journal presentation data. |
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legacy_save
Package legacy_save decodes original Ultima V SAVED.GAM and SAVED.OOL bundles without depending on Ebitengine or live Redux state.
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Package legacy_save decodes original Ultima V SAVED.GAM and SAVED.OOL bundles without depending on Ebitengine or live Redux state. |
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map_state
Package map_state provides light source tinting for visual atmosphere.
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Package map_state provides light source tinting for visual atmosphere. |
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new_game
Package new_game prepares detached native state for new-game workflows.
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Package new_game prepares detached native state for new-game workflows. |
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originaldata
Package originaldata discovers and validates locally installed original Ultima V data.
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Package originaldata discovers and validates locally installed original Ultima V data. |
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originaldata/doom
Package doom extracts deterministic semantic evidence for Doom and the finale from original Ultima V data files.
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Package doom extracts deterministic semantic evidence for Doom and the finale from original Ultima V data files. |
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originaldata/dungeonarchive
Package dungeonarchive validates original first-person dungeon graphics without allocating Ebitengine resources.
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Package dungeonarchive validates original first-person dungeon graphics without allocating Ebitengine resources. |
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originaldata/graphicsarchive
Package graphicsarchive performs bounded, cancellable CPU-only loading of original graphics archives.
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Package graphicsarchive performs bounded, cancellable CPU-only loading of original graphics archives. |
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originaldata/introarchive
Package introarchive validates original title archives without allocating Ebitengine resources.
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Package introarchive validates original title archives without allocating Ebitengine resources. |
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platform/texteditor
Package texteditor requests the host text editor without invoking a shell.
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Package texteditor requests the host text editor without invoking a shell. |
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player_save
Package player_save persists the fixed set of player-facing native save slots.
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Package player_save persists the fixed set of player-facing native save slots. |
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profiling
Package profiling supplies opt-in presentation diagnostics.
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Package profiling supplies opt-in presentation diagnostics. |
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references
Package references provides game data constants, structures, and loading for Ultima 5 Redux.
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Package references provides game data constants, structures, and loading for Ultima 5 Redux. |
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repositoryfs
Package repositoryfs provides shared persistence safety primitives for filesystem-backed repositories.
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Package repositoryfs provides shared persistence safety primitives for filesystem-backed repositories. |
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save_snapshot
Package save_snapshot defines the renderer-independent native save snapshot format and its filesystem persistence primitives.
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Package save_snapshot defines the renderer-independent native save snapshot format and its filesystem persistence primitives. |
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sprites
Package sprites provides the LRU cache for dynamic visual effects.
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Package sprites provides the LRU cache for dynamic visual effects. |
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sprites/indexes
Package indexes defines pure sprite identities and shared atlas membership.
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Package indexes defines pure sprite identities and shared atlas membership. |
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text
Package text provides text rendering utilities including bitmap fonts for sign display.
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Package text provides text rendering utilities including bitmap fonts for sign display. |
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ui/mainscreen
Package mainscreen provides UI components for the main game screen display.
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Package mainscreen provides UI components for the main game screen display. |
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ui/widgets
Package widgets provides reusable UI components for the game interface.
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Package widgets provides reusable UI components for the game interface. |
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pkg
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semantic_input
Package semantic_input defines framework-independent input values used by core contracts.
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Package semantic_input defines framework-independent input values used by core contracts. |
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scripts
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check-core-dependencies
command
Command check-core-dependencies checks the actual production and test import closures of the gameplay roots.
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Command check-core-dependencies checks the actual production and test import closures of the gameplay roots. |
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check-documentation
command
Command check-documentation validates retained Markdown links, ownership, and authority rules.
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Command check-documentation validates retained Markdown links, ownership, and authority rules. |
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check-lint-config
command
Command check-lint-config verifies the repository config and exercises errcheck.
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Command check-lint-config verifies the repository config and exercises errcheck. |
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check-player-pointer-input
command
Command check-player-pointer-input rejects Ebitengine pointer APIs in player-game source.
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Command check-player-pointer-input rejects Ebitengine pointer APIs in player-game source. |
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test-gate
command
Command test-gate inventories every repository package and runs the selected required logic/render scope uncached.
|
Command test-gate inventories every repository package and runs the selected required logic/render scope uncached. |
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vm-settings-proof
command
Command vm-settings-proof drives the opt-in application fixture through real Ebitengine keyboard input.
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Command vm-settings-proof drives the opt-in application fixture through real Ebitengine keyboard input. |
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test
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originaldata
Package originaldata locates optional copyrighted game data for integration tests.
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Package originaldata locates optional copyrighted game data for integration tests. |
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