Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Array ¶ added in v1.12.0
type Array struct {
Typ *zed.TypeArray //XXX type array or set
Lengths []int32
Values Any
// contains filtered or unexported fields
}
func (*Array) NewBuilder ¶ added in v1.12.0
type Bool ¶ added in v1.12.0
type Bool struct {
Typ zed.Type
Values []bool //XXX bit vector
Nulls Nullmask
// contains filtered or unexported fields
}
func (*Bool) NewBuilder ¶ added in v1.12.0
type Const ¶ added in v1.12.0
type Const struct {
// contains filtered or unexported fields
}
func (*Const) NewBuilder ¶ added in v1.12.0
type Int ¶ added in v1.12.0
type Int struct {
Typ zed.Type
Values []int64
Nulls Nullmask
// contains filtered or unexported fields
}
func (*Int) NewBuilder ¶ added in v1.12.0
type Map ¶ added in v1.12.0
func (*Map) NewBuilder ¶ added in v1.12.0
type Materializer ¶
type Materializer struct {
// contains filtered or unexported fields
}
TODO It's much more efficient to make Materializer a Puller rather than Reader.
type Nullmask ¶ added in v1.12.0
type Nullmask []byte //XXX change to uint64
func NewNullmask ¶ added in v1.12.0
type Reader ¶ added in v1.12.0
type Record ¶ added in v1.12.0
type Record struct {
Typ *zed.TypeRecord
Fields []Any
// contains filtered or unexported fields
}
func NewRecord ¶ added in v1.12.0
func NewRecord(typ *zed.TypeRecord) *Record
func NewRecordWithFields ¶ added in v1.12.0
func NewRecordWithFields(typ *zed.TypeRecord, fields []Any) *Record
func (*Record) NewBuilder ¶ added in v1.12.0
type String ¶ added in v1.12.0
type String struct {
Typ zed.Type
Values []string
Nulls Nullmask
// contains filtered or unexported fields
}
func (*String) NewBuilder ¶ added in v1.12.0
type Uint ¶ added in v1.12.0
type Uint struct {
Typ zed.Type
Values []uint64
Nulls Nullmask
// contains filtered or unexported fields
}
func (*Uint) NewBuilder ¶ added in v1.12.0
type Union ¶ added in v1.12.0
func (*Union) NewBuilder ¶ added in v1.12.0
Click to show internal directories.
Click to hide internal directories.