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Constants ¶
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Variables ¶
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var Filters *exec.FilterSet
Functions ¶
Types ¶
type Renderer ¶
type Renderer struct {
// contains filtered or unexported fields
}
func NewRenderer ¶
func NewRendererWithYesterday ¶ added in v0.5.3
func (*Renderer) CloneForAsset ¶ added in v0.11.209
type RendererInterface ¶ added in v0.11.209
type RendererInterface interface {
Render(query string) (string, error)
CloneForAsset(ctx context.Context, pipeline *pipeline.Pipeline, asset *pipeline.Asset) (RendererInterface, error)
}
this ugly interface is needed to avoid circular dependencies and the ability to create different renderer instances per asset.
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