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Index ¶
Constants ¶
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const ( BAD = ".bad" XML = ".xml" )
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const ( LevelClassic = "classic" // instance+type+mode+source LevelUPI = "upi" LevelSource = "source" LevelInstance = "instance" // OPS, SIM1, SIM2, TEST LevelType = "type" // images, sciences LevelMode = "mode" // realtime, playback LevelYear = "year" LevelDay = "doy" LevelHour = "hour" LevelMin = "minute" LevelVMUTime = "vmu" // vmu: year+doy+hour+min LevelACQTime = "acq" // acq: year+doy+hour+min )
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const TAR = ".tar"
Variables ¶
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Functions ¶
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Types ¶
type Control ¶
type Options ¶
type Options struct {
Scheme string `toml:"type"`
Location string `toml:"location"`
Format string `toml:"format"`
Compress bool `toml:"compress"`
KeepBad bool `toml:"keep-bad"`
Control `toml:"control"`
// rolling option
Interval int `toml:"interval"`
Timeout int `toml:"timeout"`
MaxSize int `toml:"maxsize"`
MaxCount int `toml:"maxcount"`
Epoch string `toml:"time"`
Levels []string `toml:"levels"`
Link string `toml:"link"`
}
type Storage ¶
func Multistore ¶
func NewArchiveStorage ¶
func NewHRDPStorage ¶
func NewLocalStorage ¶
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