Documentation
¶
Index ¶
- type VaxisBackend
- func (b *VaxisBackend) Events() bool
- func (b *VaxisBackend) Exit()
- func (b *VaxisBackend) MousePosition() mathi.Vec2
- func (b *VaxisBackend) MousePressed(key timui.Key) bool
- func (b *VaxisBackend) Render()
- func (b *VaxisBackend) Set(pos mathi.Vec2, char rune, fg, bg uint32)
- func (b *VaxisBackend) Size() mathi.Vec2
- func (b *VaxisBackend) TakeInput() timui.Input
- func (b *VaxisBackend) WriteClipboard(text string)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type VaxisBackend ¶
type VaxisBackend struct {
// contains filtered or unexported fields
}
func NewBackend ¶
func NewBackend() (*VaxisBackend, error)
func (*VaxisBackend) Events ¶
func (b *VaxisBackend) Events() bool
func (*VaxisBackend) Exit ¶
func (b *VaxisBackend) Exit()
func (*VaxisBackend) MousePosition ¶
func (b *VaxisBackend) MousePosition() mathi.Vec2
func (*VaxisBackend) MousePressed ¶
func (b *VaxisBackend) MousePressed(key timui.Key) bool
func (*VaxisBackend) Render ¶
func (b *VaxisBackend) Render()
func (*VaxisBackend) Size ¶
func (b *VaxisBackend) Size() mathi.Vec2
func (*VaxisBackend) TakeInput ¶
func (b *VaxisBackend) TakeInput() timui.Input
func (*VaxisBackend) WriteClipboard ¶ added in v0.0.4
func (b *VaxisBackend) WriteClipboard(text string)
Click to show internal directories.
Click to hide internal directories.