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Constants ¶
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Types ¶
type NodeInfo ¶
type NodeInfo struct {
NGIM *serverutil.NodeGpuInfoMap
NSM *serverutil.NodeStatusMap
}
NodeInfo knows the gpu info of each node. Help to decide which node is permitted or not.
func NewNodeInfo ¶
func NewNodeInfo(ngim *serverutil.NodeGpuInfoMap, nsm *serverutil.NodeStatusMap) *NodeInfo
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