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godot

package
v0.2.3 Latest Latest
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Published: Oct 3, 2026 License: Apache-2.0 Imports: 16 Imported by: 0

Documentation

Overview

Package godot extracts semantic graph symbols from Godot source formats other than GDScript.

Index

Constants

This section is empty.

Variables

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Functions

This section is empty.

Types

type Parser

type Parser struct{}

Parser handles Godot text scenes/resources, configuration, UID sidecars, and shaders.

func New

func New() *Parser

func (*Parser) Language

func (*Parser) Language() string

func (*Parser) Parse

func (*Parser) Parse(ctx context.Context, input parserapi.Input) (graph.ParseResult, error)

func (*Parser) Supports

func (*Parser) Supports(path string) bool

func (*Parser) WorkspaceSemanticEvidenceKey

func (*Parser) WorkspaceSemanticEvidenceKey(context.Context, parserapi.Input) (string, error)

func (*Parser) WorkspaceSemanticKey

func (*Parser) WorkspaceSemanticKey(_ context.Context, input parserapi.Input) (string, error)

WorkspaceSemanticKey fingerprints the repository-wide Godot facts that change how an otherwise untouched Godot file extracts: where every project.godot lives, which decides what a res:// reference resolves to, and which resource declares each uid:// alias, which decides whether a reference's UID and path agree. It is computed once per indexing run, and the scan it performs is the same one the extractors then read from cache.

Directories

Path Synopsis
Package godotid is the single source of truth for Godot resource identity and for the project-level declarations that several Godot producers share.
Package godotid is the single source of truth for Godot resource identity and for the project-level declarations that several Godot producers share.

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