Documentation
¶
Index ¶
- type BattlePassLootResponse
- func (m *BattlePassLootResponse) MarshalBinary() ([]byte, error)
- func (m BattlePassLootResponse) MarshalJSON() ([]byte, error)
- func (m *BattlePassLootResponse) UnmarshalBinary(b []byte) error
- func (m *BattlePassLootResponse) UnmarshalJSON(data []byte) error
- func (m *BattlePassLootResponse) Validate(formats strfmt.Registry) error
- type BattlePassLootResponseData
- func (m *BattlePassLootResponseData) MarshalBinary() ([]byte, error)
- func (m BattlePassLootResponseData) MarshalJSON() ([]byte, error)
- func (m *BattlePassLootResponseData) UnmarshalBinary(b []byte) error
- func (m *BattlePassLootResponseData) UnmarshalJSON(data []byte) error
- func (m *BattlePassLootResponseData) Validate(formats strfmt.Registry) error
- type BattlePassLootResponseDataTiersAnon
- type CodPointsResponse
- func (m *CodPointsResponse) MarshalBinary() ([]byte, error)
- func (m CodPointsResponse) MarshalJSON() ([]byte, error)
- func (m *CodPointsResponse) UnmarshalBinary(b []byte) error
- func (m *CodPointsResponse) UnmarshalJSON(data []byte) error
- func (m *CodPointsResponse) Validate(formats strfmt.Registry) error
- type CodPointsResponseData
- func (m *CodPointsResponseData) MarshalBinary() ([]byte, error)
- func (m CodPointsResponseData) MarshalJSON() ([]byte, error)
- func (m *CodPointsResponseData) UnmarshalBinary(b []byte) error
- func (m *CodPointsResponseData) UnmarshalJSON(data []byte) error
- func (m *CodPointsResponseData) Validate(formats strfmt.Registry) error
- type FriendStatsResponse
- func (m *FriendStatsResponse) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponse) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponse) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponse) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponse) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0
- func (m *FriendStatsResponseDataItems0) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0Lifetime
- func (m *FriendStatsResponseDataItems0Lifetime) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0Lifetime) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0Lifetime) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAccoladeData
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAccoladeDataProperties
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAll
- func (m *FriendStatsResponseDataItems0LifetimeAll) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAll) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAll) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAllProperties
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAllProperties) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeItemDataAnon
- type FriendStatsResponseDataItems0LifetimeModeAnon
- type FriendStatsResponseDataItems0LifetimeScorestreakData
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0Weekly
- func (m *FriendStatsResponseDataItems0Weekly) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0Weekly) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0Weekly) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0Weekly) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0Weekly) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0WeeklyAll
- func (m *FriendStatsResponseDataItems0WeeklyAll) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0WeeklyAll) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0WeeklyAll) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponse
- func (m *FullMatchInfoResponse) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponse) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponse) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponse) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponse) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseData
- func (m *FullMatchInfoResponseData) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseData) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseData) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseData) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseData) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0Player
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0Player) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerStats
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) Validate(formats strfmt.Registry) error
- type GamerLootResponse
- func (m *GamerLootResponse) MarshalBinary() ([]byte, error)
- func (m GamerLootResponse) MarshalJSON() ([]byte, error)
- func (m *GamerLootResponse) UnmarshalBinary(b []byte) error
- func (m *GamerLootResponse) UnmarshalJSON(data []byte) error
- func (m *GamerLootResponse) Validate(formats strfmt.Registry) error
- type GamerLootResponseData
- func (m *GamerLootResponseData) MarshalBinary() ([]byte, error)
- func (m GamerLootResponseData) MarshalJSON() ([]byte, error)
- func (m *GamerLootResponseData) UnmarshalBinary(b []byte) error
- func (m *GamerLootResponseData) UnmarshalJSON(data []byte) error
- func (m *GamerLootResponseData) Validate(formats strfmt.Registry) error
- type GamerLootResponseDataStreamsAnon
- type GamerMatchDetailsResponse
- func (m *GamerMatchDetailsResponse) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponse) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponse) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponse) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponse) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseData
- func (m *GamerMatchDetailsResponseData) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseData) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseData) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseData) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseData) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataMatchesItems0
- func (m *GamerMatchDetailsResponseDataMatchesItems0) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseDataMatchesItems0) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataMatchesItems0Player
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseDataMatchesItems0Player) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataMatchesItems0PlayerStats
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataSummaryAnon
- type GamerMatchListResponse
- func (m *GamerMatchListResponse) MarshalBinary() ([]byte, error)
- func (m GamerMatchListResponse) MarshalJSON() ([]byte, error)
- func (m *GamerMatchListResponse) UnmarshalBinary(b []byte) error
- func (m *GamerMatchListResponse) UnmarshalJSON(data []byte) error
- func (m *GamerMatchListResponse) Validate(formats strfmt.Registry) error
- type GamerMatchListResponseDataItems0
- func (m *GamerMatchListResponseDataItems0) MarshalBinary() ([]byte, error)
- func (m GamerMatchListResponseDataItems0) MarshalJSON() ([]byte, error)
- func (m *GamerMatchListResponseDataItems0) UnmarshalBinary(b []byte) error
- func (m *GamerMatchListResponseDataItems0) UnmarshalJSON(data []byte) error
- func (m *GamerMatchListResponseDataItems0) Validate(formats strfmt.Registry) error
- type GamerStatsResponse
- func (m *GamerStatsResponse) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponse) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponse) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponse) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponse) Validate(formats strfmt.Registry) error
- type GamerStatsResponseData
- func (m *GamerStatsResponseData) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseData) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseData) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseData) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseData) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetime
- func (m *GamerStatsResponseDataLifetime) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetime) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetime) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetime) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetime) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAccoladeData
- func (m *GamerStatsResponseDataLifetimeAccoladeData) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAccoladeData) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeData) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAccoladeDataProperties
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAll
- func (m *GamerStatsResponseDataLifetimeAll) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAll) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAll) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAll) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAll) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAllProperties
- func (m *GamerStatsResponseDataLifetimeAllProperties) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAllProperties) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAllProperties) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeItemDataAnon
- type GamerStatsResponseDataLifetimeModeAnon
- type GamerStatsResponseDataLifetimeScorestreakData
- func (m *GamerStatsResponseDataLifetimeScorestreakData) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeScorestreakData) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakData) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataWeekly
- func (m *GamerStatsResponseDataWeekly) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataWeekly) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataWeekly) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataWeekly) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataWeekly) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataWeeklyAll
- func (m *GamerStatsResponseDataWeeklyAll) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataWeeklyAll) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataWeeklyAll) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataWeeklyAll) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataWeeklyAll) Validate(formats strfmt.Registry) error
- type LeaderBoardResponse
- func (m *LeaderBoardResponse) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponse) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponse) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponse) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponse) Validate(formats strfmt.Registry) error
- type LeaderBoardResponseData
- func (m *LeaderBoardResponseData) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponseData) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponseData) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponseData) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponseData) Validate(formats strfmt.Registry) error
- type LeaderBoardResponseDataEntriesItems0
- func (m *LeaderBoardResponseDataEntriesItems0) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponseDataEntriesItems0) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0) Validate(formats strfmt.Registry) error
- type LeaderBoardResponseDataEntriesItems0Values
- func (m *LeaderBoardResponseDataEntriesItems0Values) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponseDataEntriesItems0Values) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0Values) Validate(formats strfmt.Registry) error
- type LoadoutResponse
- type LoadoutResponseData
- func (m *LoadoutResponseData) MarshalBinary() ([]byte, error)
- func (m LoadoutResponseData) MarshalJSON() ([]byte, error)
- func (m *LoadoutResponseData) UnmarshalBinary(b []byte) error
- func (m *LoadoutResponseData) UnmarshalJSON(data []byte) error
- func (m *LoadoutResponseData) Validate(formats strfmt.Registry) error
- type LoadoutResponseDataAttachmentsAnon
- type LoadoutResponseDataBaseWeaponsAnon
- type LoadoutResponseDataEquipmentItems0
- type LoadoutResponseDataKillstreaksAnon
- type LoadoutResponseDataPerksAnon
- type LoadoutResponseDataWeaponLevelsAnon
- type LoadoutResponseDataWeaponsAnon
- type LoginRequest
- type LoginResponse
- type MapListResponse
- type MapListResponseData
- func (m *MapListResponseData) MarshalBinary() ([]byte, error)
- func (m MapListResponseData) MarshalJSON() ([]byte, error)
- func (m *MapListResponseData) UnmarshalBinary(b []byte) error
- func (m *MapListResponseData) UnmarshalJSON(data []byte) error
- func (m *MapListResponseData) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponse
- func (m *MatchAnalysisResponse) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponse) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponse) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponse) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponse) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0
- func (m *MatchAnalysisResponseDataItems0) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0PayLoad
- func (m *MatchAnalysisResponseDataItems0PayLoad) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0PayLoad) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0PayLoad) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0WsResponse
- func (m *MatchAnalysisResponseDataItems0WsResponse) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0WsResponse) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponse) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0WsResponseData
- func (m *MatchAnalysisResponseDataItems0WsResponseData) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0WsResponseData) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponseData) Validate(formats strfmt.Registry) error
- type PurchasableResponse
- func (m *PurchasableResponse) MarshalBinary() ([]byte, error)
- func (m PurchasableResponse) MarshalJSON() ([]byte, error)
- func (m *PurchasableResponse) UnmarshalBinary(b []byte) error
- func (m *PurchasableResponse) UnmarshalJSON(data []byte) error
- func (m *PurchasableResponse) Validate(formats strfmt.Registry) error
- type PurchasableResponseData
- func (m *PurchasableResponseData) MarshalBinary() ([]byte, error)
- func (m PurchasableResponseData) MarshalJSON() ([]byte, error)
- func (m *PurchasableResponseData) UnmarshalBinary(b []byte) error
- func (m *PurchasableResponseData) UnmarshalJSON(data []byte) error
- func (m *PurchasableResponseData) Validate(formats strfmt.Registry) error
- type PurchasableResponseDataLootStreamAnon
- type PurchasableResponseDataLootStreamAnonCosts
- func (m *PurchasableResponseDataLootStreamAnonCosts) MarshalBinary() ([]byte, error)
- func (m PurchasableResponseDataLootStreamAnonCosts) MarshalJSON() ([]byte, error)
- func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalBinary(b []byte) error
- func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalJSON(data []byte) error
- func (m *PurchasableResponseDataLootStreamAnonCosts) Validate(formats strfmt.Registry) error
- type RegisterDeviceRequest
- type RegisterDeviceResponse
- func (m *RegisterDeviceResponse) MarshalBinary() ([]byte, error)
- func (m RegisterDeviceResponse) MarshalJSON() ([]byte, error)
- func (m *RegisterDeviceResponse) UnmarshalBinary(b []byte) error
- func (m *RegisterDeviceResponse) UnmarshalJSON(data []byte) error
- func (m *RegisterDeviceResponse) Validate(formats strfmt.Registry) error
- type RegisterDeviceResponseData
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BattlePassLootResponse ¶
type BattlePassLootResponse struct {
// data
Data *BattlePassLootResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// battle pass loot response additional properties
BattlePassLootResponseAdditionalProperties map[string]interface{} `json:"-"`
}
BattlePassLootResponse battle pass loot response
swagger:model battlePassLootResponse
func (*BattlePassLootResponse) MarshalBinary ¶
func (m *BattlePassLootResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (BattlePassLootResponse) MarshalJSON ¶
func (m BattlePassLootResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*BattlePassLootResponse) UnmarshalBinary ¶
func (m *BattlePassLootResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*BattlePassLootResponse) UnmarshalJSON ¶
func (m *BattlePassLootResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type BattlePassLootResponseData ¶
type BattlePassLootResponseData struct {
// category name
CategoryName string `json:"categoryName,omitempty"`
// category title
CategoryTitle string `json:"categoryTitle,omitempty"`
// chase
Chase string `json:"chase,omitempty"`
// message
Message string `json:"message,omitempty"`
// tiers
Tiers map[string]BattlePassLootResponseDataTiersAnon `json:"tiers,omitempty"`
// type
Type string `json:"type,omitempty"`
// battle pass loot response data additional properties
BattlePassLootResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
BattlePassLootResponseData battle pass loot response data
swagger:model BattlePassLootResponseData
func (*BattlePassLootResponseData) MarshalBinary ¶
func (m *BattlePassLootResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (BattlePassLootResponseData) MarshalJSON ¶
func (m BattlePassLootResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*BattlePassLootResponseData) UnmarshalBinary ¶
func (m *BattlePassLootResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*BattlePassLootResponseData) UnmarshalJSON ¶
func (m *BattlePassLootResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type BattlePassLootResponseDataTiersAnon ¶
type BattlePassLootResponseDataTiersAnon struct {
// description body
DescriptionBody string `json:"descriptionBody,omitempty"`
// description title
DescriptionTitle string `json:"descriptionTitle,omitempty"`
// exclusive title
ExclusiveTitle string `json:"exclusiveTitle,omitempty"`
// free
Free string `json:"free,omitempty"`
// image
Image string `json:"image,omitempty"`
// image detail
ImageDetail string `json:"imageDetail,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// rarity
Rarity string `json:"rarity,omitempty"`
// tier
Tier string `json:"tier,omitempty"`
// type
Type string `json:"type,omitempty"`
}
BattlePassLootResponseDataTiersAnon battle pass loot response data tiers anon
swagger:model BattlePassLootResponseDataTiersAnon
func (*BattlePassLootResponseDataTiersAnon) MarshalBinary ¶
func (m *BattlePassLootResponseDataTiersAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BattlePassLootResponseDataTiersAnon) UnmarshalBinary ¶
func (m *BattlePassLootResponseDataTiersAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CodPointsResponse ¶
type CodPointsResponse struct {
// data
Data *CodPointsResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// cod points response additional properties
CodPointsResponseAdditionalProperties map[string]interface{} `json:"-"`
}
CodPointsResponse cod points response
swagger:model codPointsResponse
func (*CodPointsResponse) MarshalBinary ¶
func (m *CodPointsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (CodPointsResponse) MarshalJSON ¶
func (m CodPointsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*CodPointsResponse) UnmarshalBinary ¶
func (m *CodPointsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*CodPointsResponse) UnmarshalJSON ¶
func (m *CodPointsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type CodPointsResponseData ¶
type CodPointsResponseData struct {
// cod points
CodPoints int64 `json:"codPoints,omitempty"`
// message
Message string `json:"message,omitempty"`
// type
Type string `json:"type,omitempty"`
// cod points response data additional properties
CodPointsResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
CodPointsResponseData cod points response data
swagger:model CodPointsResponseData
func (*CodPointsResponseData) MarshalBinary ¶
func (m *CodPointsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (CodPointsResponseData) MarshalJSON ¶
func (m CodPointsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*CodPointsResponseData) UnmarshalBinary ¶
func (m *CodPointsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*CodPointsResponseData) UnmarshalJSON ¶
func (m *CodPointsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponse ¶
type FriendStatsResponse struct {
// data
Data []*FriendStatsResponseDataItems0 `json:"data"`
// status
Status string `json:"status,omitempty"`
// friend stats response additional properties
FriendStatsResponseAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponse friend stats response
swagger:model friendStatsResponse
func (*FriendStatsResponse) MarshalBinary ¶
func (m *FriendStatsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponse) MarshalJSON ¶
func (m FriendStatsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponse) UnmarshalBinary ¶
func (m *FriendStatsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponse) UnmarshalJSON ¶
func (m *FriendStatsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0 ¶
type FriendStatsResponseDataItems0 struct {
// engagement
Engagement string `json:"engagement,omitempty"`
// level
Level float64 `json:"level,omitempty"`
// level xp gained
LevelXpGained float64 `json:"levelXpGained,omitempty"`
// level xp remainder
LevelXpRemainder float64 `json:"levelXpRemainder,omitempty"`
// lifetime
Lifetime *FriendStatsResponseDataItems0Lifetime `json:"lifetime,omitempty"`
// max level
MaxLevel float64 `json:"maxLevel,omitempty"`
// max prestige
MaxPrestige float64 `json:"maxPrestige,omitempty"`
// p
P float64 `json:"p,omitempty"`
// paragon Id
ParagonID float64 `json:"paragonId,omitempty"`
// paragon rank
ParagonRank float64 `json:"paragonRank,omitempty"`
// platform
Platform string `json:"platform,omitempty"`
// prestige
Prestige float64 `json:"prestige,omitempty"`
// prestige Id
PrestigeID float64 `json:"prestigeId,omitempty"`
// s
S float64 `json:"s,omitempty"`
// title
Title string `json:"title,omitempty"`
// total xp
TotalXp float64 `json:"totalXp,omitempty"`
// type
Type string `json:"type,omitempty"`
// username
Username string `json:"username,omitempty"`
// weekly
Weekly *FriendStatsResponseDataItems0Weekly `json:"weekly,omitempty"`
// friend stats response data items0 additional properties
FriendStatsResponseDataItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0 friend stats response data items0
swagger:model FriendStatsResponseDataItems0
func (*FriendStatsResponseDataItems0) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0) MarshalJSON ¶
func (m FriendStatsResponseDataItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0Lifetime ¶
type FriendStatsResponseDataItems0Lifetime struct {
// accolade data
AccoladeData *FriendStatsResponseDataItems0LifetimeAccoladeData `json:"accoladeData,omitempty"`
// all
All *FriendStatsResponseDataItems0LifetimeAll `json:"all,omitempty"`
// item data
ItemData map[string]map[string]FriendStatsResponseDataItems0LifetimeItemDataAnon `json:"itemData,omitempty"`
// map
Map interface{} `json:"map,omitempty"`
// mode
Mode map[string]FriendStatsResponseDataItems0LifetimeModeAnon `json:"mode,omitempty"`
// scorestreak data
ScorestreakData *FriendStatsResponseDataItems0LifetimeScorestreakData `json:"scorestreakData,omitempty"`
// friend stats response data items0 lifetime additional properties
FriendStatsResponseDataItems0LifetimeAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0Lifetime friend stats response data items0 lifetime
swagger:model FriendStatsResponseDataItems0Lifetime
func (*FriendStatsResponseDataItems0Lifetime) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0Lifetime) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0Lifetime) MarshalJSON ¶
func (m FriendStatsResponseDataItems0Lifetime) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0Lifetime) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0Lifetime) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAccoladeData ¶
type FriendStatsResponseDataItems0LifetimeAccoladeData struct {
// properties
Properties *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties `json:"properties,omitempty"`
// friend stats response data items0 lifetime accolade data additional properties
FriendStatsResponseDataItems0LifetimeAccoladeDataAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0LifetimeAccoladeData friend stats response data items0 lifetime accolade data
swagger:model FriendStatsResponseDataItems0LifetimeAccoladeData
func (*FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAccoladeDataProperties ¶
type FriendStatsResponseDataItems0LifetimeAccoladeDataProperties struct {
// ads kills
AdsKills float64 `json:"adsKills,omitempty"`
// ammo box used
AmmoBoxUsed float64 `json:"ammoBoxUsed,omitempty"`
// ar deaths
ArDeaths float64 `json:"arDeaths,omitempty"`
// ar headshots
ArHeadshots float64 `json:"arHeadshots,omitempty"`
// ar kills
ArKills float64 `json:"arKills,omitempty"`
// assaults
Assaults float64 `json:"assaults,omitempty"`
// avenger kills
AvengerKills float64 `json:"avengerKills,omitempty"`
// bomb defused
BombDefused float64 `json:"bombDefused,omitempty"`
// bomb detonated
BombDetonated float64 `json:"bombDetonated,omitempty"`
// bomb planted
BombPlanted float64 `json:"bombPlanted,omitempty"`
// c4 kills
C4Kills float64 `json:"c4Kills,omitempty"`
// captures
Captures float64 `json:"captures,omitempty"`
// carepackages captured
CarepackagesCaptured float64 `json:"carepackagesCaptured,omitempty"`
// carrier kills
CarrierKills float64 `json:"carrierKills,omitempty"`
// class changes
ClassChanges float64 `json:"classChanges,omitempty"`
// claymore kills
ClaymoreKills float64 `json:"claymoreKills,omitempty"`
// clutch
Clutch float64 `json:"clutch,omitempty"`
// clutch revives
ClutchRevives float64 `json:"clutchRevives,omitempty"`
// comeback kills
ComebackKills float64 `json:"comebackKills,omitempty"`
// dead silence kills
DeadSilenceKills float64 `json:"deadSilenceKills,omitempty"`
// deaths from behind
DeathsFromBehind float64 `json:"deathsFromBehind,omitempty"`
// decoy hits
DecoyHits float64 `json:"decoyHits,omitempty"`
// defender kills
DefenderKills float64 `json:"defenderKills,omitempty"`
// defends
Defends float64 `json:"defends,omitempty"`
// deployable cover used
DeployableCoverUsed float64 `json:"deployableCoverUsed,omitempty"`
// destroyed killstreaks
DestroyedKillstreaks float64 `json:"destroyedKillstreaks,omitempty"`
// distance traveled in vehicle
DistanceTraveledInVehicle float64 `json:"distanceTraveledInVehicle,omitempty"`
// distance travelled
DistanceTravelled float64 `json:"distanceTravelled,omitempty"`
// emp drone hits
EmpDroneHits float64 `json:"empDroneHits,omitempty"`
// execution kills
ExecutionKills float64 `json:"executionKills,omitempty"`
// explosions survived
ExplosionsSurvived float64 `json:"explosionsSurvived,omitempty"`
// first infected
FirstInfected float64 `json:"firstInfected,omitempty"`
// flashbang hits
FlashbangHits float64 `json:"flashbangHits,omitempty"`
// frag kills
FragKills float64 `json:"fragKills,omitempty"`
// gas hits
GasHits float64 `json:"gasHits,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// higher ranked kills
HigherRankedKills float64 `json:"higherRankedKills,omitempty"`
// highest avg altitude
HighestAvgAltitude float64 `json:"highestAvgAltitude,omitempty"`
// highest multikill
HighestMultikill float64 `json:"highestMultikill,omitempty"`
// highest ranked kills
HighestRankedKills float64 `json:"highestRankedKills,omitempty"`
// hipfire kills
HipfireKills float64 `json:"hipfireKills,omitempty"`
// infected kills
InfectedKills float64 `json:"infectedKills,omitempty"`
// kill enemy team
KillEnemyTeam float64 `json:"killEnemyTeam,omitempty"`
// kills10 no deaths
Kills10NoDeaths float64 `json:"kills10NoDeaths,omitempty"`
// kills from behind
KillsFromBehind float64 `json:"killsFromBehind,omitempty"`
// killstreak a u a v assists
KillstreakAUAVAssists float64 `json:"killstreakAUAVAssists,omitempty"`
// killstreak air kills
KillstreakAirKills float64 `json:"killstreakAirKills,omitempty"`
// killstreak airstrike kills
KillstreakAirstrikeKills float64 `json:"killstreakAirstrikeKills,omitempty"`
// killstreak c u a v assists
KillstreakCUAVAssists float64 `json:"killstreakCUAVAssists,omitempty"`
// killstreak care package used
KillstreakCarePackageUsed float64 `json:"killstreakCarePackageUsed,omitempty"`
// killstreak chopper gunner kills
KillstreakChopperGunnerKills float64 `json:"killstreakChopperGunnerKills,omitempty"`
// killstreak chopper support kills
KillstreakChopperSupportKills float64 `json:"killstreakChopperSupportKills,omitempty"`
// killstreak cluser strike kills
KillstreakCluserStrikeKills float64 `json:"killstreakCluserStrikeKills,omitempty"`
// killstreak cruise missile kills
KillstreakCruiseMissileKills float64 `json:"killstreakCruiseMissileKills,omitempty"`
// killstreak emergency airdrop used
KillstreakEmergencyAirdropUsed float64 `json:"killstreakEmergencyAirdropUsed,omitempty"`
// killstreak ground kills
KillstreakGroundKills float64 `json:"killstreakGroundKills,omitempty"`
// killstreak gunship kills
KillstreakGunshipKills float64 `json:"killstreakGunshipKills,omitempty"`
// killstreak juggernaut kills
KillstreakJuggernautKills float64 `json:"killstreakJuggernautKills,omitempty"`
// killstreak kills
KillstreakKills float64 `json:"killstreakKills,omitempty"`
// killstreak personal u a v kills
KillstreakPersonalUAVKills float64 `json:"killstreakPersonalUAVKills,omitempty"`
// killstreak sentry gun kills
KillstreakSentryGunKills float64 `json:"killstreakSentryGunKills,omitempty"`
// killstreak shield turret kills
KillstreakShieldTurretKills float64 `json:"killstreakShieldTurretKills,omitempty"`
// killstreak tank kills
KillstreakTankKills float64 `json:"killstreakTankKills,omitempty"`
// killstreak u a v assists
KillstreakUAVAssists float64 `json:"killstreakUAVAssists,omitempty"`
// killstreak v t o l jet kills
KillstreakVTOLJetKills float64 `json:"killstreakVTOLJetKills,omitempty"`
// killstreak wheelson kills
KillstreakWheelsonKills float64 `json:"killstreakWheelsonKills,omitempty"`
// killstreak white phosphorous kills assists
KillstreakWhitePhosphorousKillsAssists float64 `json:"killstreakWhitePhosphorousKillsAssists,omitempty"`
// last survivor
LastSurvivor float64 `json:"lastSurvivor,omitempty"`
// launcher deaths
LauncherDeaths float64 `json:"launcherDeaths,omitempty"`
// launcher headshots
LauncherHeadshots float64 `json:"launcherHeadshots,omitempty"`
// launcher kills
LauncherKills float64 `json:"launcherKills,omitempty"`
// least assists
LeastAssists float64 `json:"leastAssists,omitempty"`
// least deaths
LeastDeaths float64 `json:"leastDeaths,omitempty"`
// least kills
LeastKills float64 `json:"leastKills,omitempty"`
// lmg deaths
LmgDeaths float64 `json:"lmgDeaths,omitempty"`
// lmg headshots
LmgHeadshots float64 `json:"lmgHeadshots,omitempty"`
// lmg kills
LmgKills float64 `json:"lmgKills,omitempty"`
// longest life
LongestLife float64 `json:"longestLife,omitempty"`
// longest streak
LongestStreak float64 `json:"longestStreak,omitempty"`
// longest time spent on weapon
LongestTimeSpentOnWeapon float64 `json:"longestTimeSpentOnWeapon,omitempty"`
// longshot kills
LongshotKills float64 `json:"longshotKills,omitempty"`
// lower ranked kills
LowerRankedKills float64 `json:"lowerRankedKills,omitempty"`
// lowest avg altitude
LowestAvgAltitude float64 `json:"lowestAvgAltitude,omitempty"`
// melee deaths
MeleeDeaths float64 `json:"meleeDeaths,omitempty"`
// melee kills
MeleeKills float64 `json:"meleeKills,omitempty"`
// molotov kills
MolotovKills float64 `json:"molotovKills,omitempty"`
// most assists
MostAssists float64 `json:"mostAssists,omitempty"`
// most deaths
MostDeaths float64 `json:"mostDeaths,omitempty"`
// most kills
MostKills float64 `json:"mostKills,omitempty"`
// most kills least deaths
MostKillsLeastDeaths float64 `json:"mostKillsLeastDeaths,omitempty"`
// most kills longest streak
MostKillsLongestStreak float64 `json:"mostKillsLongestStreak,omitempty"`
// most kills most headshots
MostKillsMostHeadshots float64 `json:"mostKillsMostHeadshots,omitempty"`
// most multikills
MostMultikills float64 `json:"mostMultikills,omitempty"`
// no deaths from behind
NoDeathsFromBehind float64 `json:"noDeathsFromBehind,omitempty"`
// no kill10 deaths
NoKill10Deaths float64 `json:"noKill10Deaths,omitempty"`
// no kill no death
NoKillNoDeath float64 `json:"noKillNoDeath,omitempty"`
// no kills with death
NoKillsWithDeath float64 `json:"noKillsWithDeath,omitempty"`
// one shot one kills
OneShotOneKills float64 `json:"oneShotOneKills,omitempty"`
// penetration kills
PenetrationKills float64 `json:"penetrationKills,omitempty"`
// pickups
Pickups float64 `json:"pickups,omitempty"`
// pistol headshots
PistolHeadshots float64 `json:"pistolHeadshots,omitempty"`
// pistol kills
PistolKills float64 `json:"pistolKills,omitempty"`
// pistol peaths
PistolPeaths float64 `json:"pistolPeaths,omitempty"`
// point blank kills
PointBlankKills float64 `json:"pointBlankKills,omitempty"`
// proximity mine kills
ProximityMineKills float64 `json:"proximityMineKills,omitempty"`
// recon drone marks
ReconDroneMarks float64 `json:"reconDroneMarks,omitempty"`
// reloads
Reloads float64 `json:"reloads,omitempty"`
// returns
Returns float64 `json:"returns,omitempty"`
// revenge kills
RevengeKills float64 `json:"revengeKills,omitempty"`
// riot shield damage absorbed
RiotShieldDamageAbsorbed float64 `json:"riotShieldDamageAbsorbed,omitempty"`
// semtex kills
SemtexKills float64 `json:"semtexKills,omitempty"`
// setbacks
Setbacks float64 `json:"setbacks,omitempty"`
// shortest life
ShortestLife float64 `json:"shortestLife,omitempty"`
// shotgun deaths
ShotgunDeaths float64 `json:"shotgunDeaths,omitempty"`
// shotgun headshots
ShotgunHeadshots float64 `json:"shotgunHeadshots,omitempty"`
// shotgun kills
ShotgunKills float64 `json:"shotgunKills,omitempty"`
// shots fired
ShotsFired float64 `json:"shotsFired,omitempty"`
// skipped killcams
SkippedKillcams float64 `json:"skippedKillcams,omitempty"`
// smg deaths
SmgDeaths float64 `json:"smgDeaths,omitempty"`
// smg headshots
SmgHeadshots float64 `json:"smgHeadshots,omitempty"`
// smg kills
SmgKills float64 `json:"smgKills,omitempty"`
// smokes used
SmokesUsed float64 `json:"smokesUsed,omitempty"`
// snapshot hits
SnapshotHits float64 `json:"snapshotHits,omitempty"`
// sniper deaths
SniperDeaths float64 `json:"sniperDeaths,omitempty"`
// sniper headshots
SniperHeadshots float64 `json:"sniperHeadshots,omitempty"`
// sniper kills
SniperKills float64 `json:"sniperKills,omitempty"`
// spawn select base
SpawnSelectBase float64 `json:"spawnSelectBase,omitempty"`
// spawn select flag
SpawnSelectFlag float64 `json:"spawnSelectFlag,omitempty"`
// spawn select squad
SpawnSelectSquad float64 `json:"spawnSelectSquad,omitempty"`
// spawn select vehicle
SpawnSelectVehicle float64 `json:"spawnSelectVehicle,omitempty"`
// stim damage healed
StimDamageHealed float64 `json:"stimDamageHealed,omitempty"`
// stopping power kills
StoppingPowerKills float64 `json:"stoppingPowerKills,omitempty"`
// stun hits
StunHits float64 `json:"stunHits,omitempty"`
// suicides
Suicides float64 `json:"suicides,omitempty"`
// survivor kills
SurvivorKills float64 `json:"survivorKills,omitempty"`
// tactical insertion spawns
TacticalInsertionSpawns float64 `json:"tacticalInsertionSpawns,omitempty"`
// tags captured
TagsCaptured float64 `json:"tagsCaptured,omitempty"`
// tags denied
TagsDenied float64 `json:"tagsDenied,omitempty"`
// tags largest bank
TagsLargestBank float64 `json:"tagsLargestBank,omitempty"`
// tags mega banked
TagsMegaBanked float64 `json:"tagsMegaBanked,omitempty"`
// thermite kills
ThermiteKills float64 `json:"thermiteKills,omitempty"`
// throwing knife kills
ThrowingKnifeKills float64 `json:"throwingKnifeKills,omitempty"`
// time crouched
TimeCrouched float64 `json:"timeCrouched,omitempty"`
// time on point
TimeOnPoint float64 `json:"timeOnPoint,omitempty"`
// time prone
TimeProne float64 `json:"timeProne,omitempty"`
// time spent as driver
TimeSpentAsDriver float64 `json:"timeSpentAsDriver,omitempty"`
// time spent as passenger
TimeSpentAsPassenger float64 `json:"timeSpentAsPassenger,omitempty"`
// time watching killcams
TimeWatchingKillcams float64 `json:"timeWatchingKillcams,omitempty"`
// times selected as squad leader
TimesSelectedAsSquadLeader float64 `json:"timesSelectedAsSquadLeader,omitempty"`
// trophy system hits
TrophySystemHits float64 `json:"trophySystemHits,omitempty"`
// weapon pickups
WeaponPickups float64 `json:"weaponPickups,omitempty"`
// friend stats response data items0 lifetime accolade data properties additional properties
FriendStatsResponseDataItems0LifetimeAccoladeDataPropertiesAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0LifetimeAccoladeDataProperties friend stats response data items0 lifetime accolade data properties
swagger:model FriendStatsResponseDataItems0LifetimeAccoladeDataProperties
func (*FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAll ¶
type FriendStatsResponseDataItems0LifetimeAll struct {
// properties
Properties *FriendStatsResponseDataItems0LifetimeAllProperties `json:"properties,omitempty"`
// friend stats response data items0 lifetime all additional properties
FriendStatsResponseDataItems0LifetimeAllAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0LifetimeAll friend stats response data items0 lifetime all
swagger:model FriendStatsResponseDataItems0LifetimeAll
func (*FriendStatsResponseDataItems0LifetimeAll) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAll) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAll) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAll) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAllProperties ¶
type FriendStatsResponseDataItems0LifetimeAllProperties struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// assists
Assists float64 `json:"assists,omitempty"`
// best assists
BestAssists float64 `json:"bestAssists,omitempty"`
// best captures
BestCaptures float64 `json:"bestCaptures,omitempty"`
// best confirmed
BestConfirmed float64 `json:"bestConfirmed,omitempty"`
// best damage
BestDamage float64 `json:"bestDamage,omitempty"`
// best deaths
BestDeaths float64 `json:"bestDeaths,omitempty"`
// best defends
BestDefends float64 `json:"bestDefends,omitempty"`
// best defuses
BestDefuses float64 `json:"bestDefuses,omitempty"`
// best denied
BestDenied float64 `json:"bestDenied,omitempty"`
// best destructions
BestDestructions float64 `json:"bestDestructions,omitempty"`
// best fieldgoals
BestFieldgoals float64 `json:"bestFieldgoals,omitempty"`
// best k d
BestKD float64 `json:"bestKD,omitempty"`
// best kill chains
BestKillChains float64 `json:"bestKillChains,omitempty"`
// best kill streak
BestKillStreak float64 `json:"bestKillStreak,omitempty"`
// best kills
BestKills float64 `json:"bestKills,omitempty"`
// best kills as infected
BestKillsAsInfected float64 `json:"bestKillsAsInfected,omitempty"`
// best kills as survivor
BestKillsAsSurvivor float64 `json:"bestKillsAsSurvivor,omitempty"`
// best match bonus xp
BestMatchBonusXp float64 `json:"bestMatchBonusXp,omitempty"`
// best match xp
BestMatchXp float64 `json:"bestMatchXp,omitempty"`
// best medal xp
BestMedalXp float64 `json:"bestMedalXp,omitempty"`
// best plants
BestPlants float64 `json:"bestPlants,omitempty"`
// best rescues
BestRescues float64 `json:"bestRescues,omitempty"`
// best returns
BestReturns float64 `json:"bestReturns,omitempty"`
// best s p m
BestSPM float64 `json:"bestSPM,omitempty"`
// best score
BestScore float64 `json:"bestScore,omitempty"`
// best score xp
BestScoreXp float64 `json:"bestScoreXp,omitempty"`
// best setbacks
BestSetbacks float64 `json:"bestSetbacks,omitempty"`
// best sguard wave
BestSguardWave float64 `json:"bestSguardWave,omitempty"`
// best sguard weapon level
BestSguardWeaponLevel float64 `json:"bestSguardWeaponLevel,omitempty"`
// best squard crates
BestSquardCrates float64 `json:"bestSquardCrates,omitempty"`
// best squard kills
BestSquardKills float64 `json:"bestSquardKills,omitempty"`
// best squard revives
BestSquardRevives float64 `json:"bestSquardRevives,omitempty"`
// best stabs
BestStabs float64 `json:"bestStabs,omitempty"`
// best touchdowns
BestTouchdowns float64 `json:"bestTouchdowns,omitempty"`
// current win streak
CurrentWinStreak float64 `json:"currentWinStreak,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// games played
GamesPlayed float64 `json:"gamesPlayed,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// hits
Hits float64 `json:"hits,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// losses
Losses float64 `json:"losses,omitempty"`
// misses
Misses float64 `json:"misses,omitempty"`
// record deaths in a match
RecordDeathsInAMatch float64 `json:"recordDeathsInAMatch,omitempty"`
// record kill streak
RecordKillStreak float64 `json:"recordKillStreak,omitempty"`
// record kills in a match
RecordKillsInAMatch float64 `json:"recordKillsInAMatch,omitempty"`
// record longest win streak
RecordLongestWinStreak float64 `json:"recordLongestWinStreak,omitempty"`
// record xp in a match
RecordXpInAMatch float64 `json:"recordXpInAMatch,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per game
ScorePerGame float64 `json:"scorePerGame,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// suicides
Suicides float64 `json:"suicides,omitempty"`
// ties
Ties float64 `json:"ties,omitempty"`
// time played total
TimePlayedTotal float64 `json:"timePlayedTotal,omitempty"`
// total games played
TotalGamesPlayed float64 `json:"totalGamesPlayed,omitempty"`
// total shots
TotalShots float64 `json:"totalShots,omitempty"`
// win loss ratio
WinLossRatio float64 `json:"winLossRatio,omitempty"`
// wins
Wins float64 `json:"wins,omitempty"`
// wl ratio
WlRatio float64 `json:"wlRatio,omitempty"`
// friend stats response data items0 lifetime all properties additional properties
FriendStatsResponseDataItems0LifetimeAllPropertiesAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0LifetimeAllProperties friend stats response data items0 lifetime all properties
swagger:model FriendStatsResponseDataItems0LifetimeAllProperties
func (*FriendStatsResponseDataItems0LifetimeAllProperties) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAllProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAllProperties) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAllProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeItemDataAnon ¶
type FriendStatsResponseDataItems0LifetimeItemDataAnon struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// hits
Hits float64 `json:"hits,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// shots
Shots float64 `json:"shots,omitempty"`
}
FriendStatsResponseDataItems0LifetimeItemDataAnon friend stats response data items0 lifetime item data anon
swagger:model FriendStatsResponseDataItems0LifetimeItemDataAnon
func (*FriendStatsResponseDataItems0LifetimeItemDataAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeItemDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeItemDataAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeItemDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type FriendStatsResponseDataItems0LifetimeModeAnon ¶
type FriendStatsResponseDataItems0LifetimeModeAnon struct {
// deaths
Deaths float64 `json:"deaths,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// set backs
SetBacks float64 `json:"setBacks,omitempty"`
// stabs
Stabs float64 `json:"stabs,omitempty"`
// time played
TimePlayed float64 `json:"timePlayed,omitempty"`
}
FriendStatsResponseDataItems0LifetimeModeAnon friend stats response data items0 lifetime mode anon
swagger:model FriendStatsResponseDataItems0LifetimeModeAnon
func (*FriendStatsResponseDataItems0LifetimeModeAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeModeAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeModeAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeModeAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type FriendStatsResponseDataItems0LifetimeScorestreakData ¶
type FriendStatsResponseDataItems0LifetimeScorestreakData struct {
// lethal scorestreak data
LethalScorestreakData map[string]FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon `json:"lethalScorestreakData,omitempty"`
// support scorestreak data
SupportScorestreakData map[string]FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon `json:"supportScorestreakData,omitempty"`
// friend stats response data items0 lifetime scorestreak data additional properties
FriendStatsResponseDataItems0LifetimeScorestreakDataAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0LifetimeScorestreakData friend stats response data items0 lifetime scorestreak data
swagger:model FriendStatsResponseDataItems0LifetimeScorestreakData
func (*FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon ¶
type FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon struct {
// awarded count
AwardedCount float64 `json:"awardedCount,omitempty"`
// extra stat1
ExtraStat1 float64 `json:"extraStat1,omitempty"`
// uses
Uses float64 `json:"uses,omitempty"`
// friend stats response data items0 lifetime scorestreak data lethal scorestreak data anon additional properties
FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon friend stats response data items0 lifetime scorestreak data lethal scorestreak data anon
swagger:model FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) Validate ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this friend stats response data items0 lifetime scorestreak data lethal scorestreak data anon
type FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon ¶
type FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon struct {
// awarded count
AwardedCount float64 `json:"awardedCount,omitempty"`
// extra stat1
ExtraStat1 float64 `json:"extraStat1,omitempty"`
// uses
Uses float64 `json:"uses,omitempty"`
// friend stats response data items0 lifetime scorestreak data support scorestreak data anon additional properties
FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon friend stats response data items0 lifetime scorestreak data support scorestreak data anon
swagger:model FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) Validate ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this friend stats response data items0 lifetime scorestreak data support scorestreak data anon
type FriendStatsResponseDataItems0Weekly ¶
type FriendStatsResponseDataItems0Weekly struct {
// all
All *FriendStatsResponseDataItems0WeeklyAll `json:"all,omitempty"`
// map
Map interface{} `json:"map,omitempty"`
// mode
Mode interface{} `json:"mode,omitempty"`
// friend stats response data items0 weekly additional properties
FriendStatsResponseDataItems0WeeklyAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0Weekly friend stats response data items0 weekly
swagger:model FriendStatsResponseDataItems0Weekly
func (*FriendStatsResponseDataItems0Weekly) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0Weekly) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0Weekly) MarshalJSON ¶
func (m FriendStatsResponseDataItems0Weekly) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0Weekly) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0Weekly) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0Weekly) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0Weekly) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0WeeklyAll ¶
type FriendStatsResponseDataItems0WeeklyAll struct {
// properties
Properties string `json:"properties,omitempty"`
// friend stats response data items0 weekly all additional properties
FriendStatsResponseDataItems0WeeklyAllAdditionalProperties map[string]interface{} `json:"-"`
}
FriendStatsResponseDataItems0WeeklyAll friend stats response data items0 weekly all
swagger:model FriendStatsResponseDataItems0WeeklyAll
func (*FriendStatsResponseDataItems0WeeklyAll) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0WeeklyAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0WeeklyAll) MarshalJSON ¶
func (m FriendStatsResponseDataItems0WeeklyAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0WeeklyAll) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0WeeklyAll) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponse ¶
type FullMatchInfoResponse struct {
// data
Data *FullMatchInfoResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// full match info response additional properties
FullMatchInfoResponseAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponse full match info response
swagger:model fullMatchInfoResponse
func (*FullMatchInfoResponse) MarshalBinary ¶
func (m *FullMatchInfoResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponse) MarshalJSON ¶
func (m FullMatchInfoResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponse) UnmarshalBinary ¶
func (m *FullMatchInfoResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponse) UnmarshalJSON ¶
func (m *FullMatchInfoResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseData ¶
type FullMatchInfoResponseData struct {
// all players
AllPlayers []*FullMatchInfoResponseDataAllPlayersItems0 `json:"allPlayers"`
// message
Message string `json:"message,omitempty"`
// type
Type string `json:"type,omitempty"`
// full match info response data additional properties
FullMatchInfoResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseData full match info response data
swagger:model FullMatchInfoResponseData
func (*FullMatchInfoResponseData) MarshalBinary ¶
func (m *FullMatchInfoResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseData) MarshalJSON ¶
func (m FullMatchInfoResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseData) UnmarshalBinary ¶
func (m *FullMatchInfoResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseData) UnmarshalJSON ¶
func (m *FullMatchInfoResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0 struct {
// draw
Draw bool `json:"draw,omitempty"`
// duration
Duration int64 `json:"duration,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// map
Map string `json:"map,omitempty"`
// match ID
MatchID string `json:"matchID,omitempty"`
// mode
Mode string `json:"mode,omitempty"`
// player
Player *FullMatchInfoResponseDataAllPlayersItems0Player `json:"player,omitempty"`
// player count
PlayerCount int64 `json:"playerCount,omitempty"`
// player stats
PlayerStats *FullMatchInfoResponseDataAllPlayersItems0PlayerStats `json:"playerStats,omitempty"`
// playlist name
PlaylistName string `json:"playlistName,omitempty"`
// private match
PrivateMatch bool `json:"privateMatch,omitempty"`
// ranked teams
RankedTeams string `json:"rankedTeams,omitempty"`
// team count
TeamCount int64 `json:"teamCount,omitempty"`
// utc end seconds
UtcEndSeconds int64 `json:"utcEndSeconds,omitempty"`
// utc start seconds
UtcStartSeconds int64 `json:"utcStartSeconds,omitempty"`
// version
Version int64 `json:"version,omitempty"`
// full match info response data all players items0 additional properties
FullMatchInfoResponseDataAllPlayersItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0 full match info response data all players items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0
func (*FullMatchInfoResponseDataAllPlayersItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0Player ¶
type FullMatchInfoResponseDataAllPlayersItems0Player struct {
// awards
Awards interface{} `json:"awards,omitempty"`
// br mission stats
BrMissionStats *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats `json:"brMissionStats,omitempty"`
// clantag
Clantag string `json:"clantag,omitempty"`
// loadout
Loadout []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 `json:"loadout"`
// rank
Rank float64 `json:"rank,omitempty"`
// team
Team string `json:"team,omitempty"`
// uno
Uno string `json:"uno,omitempty"`
// username
Username string `json:"username,omitempty"`
// full match info response data all players items0 player additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0Player full match info response data all players items0 player
swagger:model FullMatchInfoResponseDataAllPlayersItems0Player
func (*FullMatchInfoResponseDataAllPlayersItems0Player) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0Player) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0Player) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0Player) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats struct {
// mission stats by type
MissionStatsByType interface{} `json:"missionStatsByType,omitempty"`
// missions complete
MissionsComplete int64 `json:"missionsComplete,omitempty"`
// total mission weapon xp earned
TotalMissionWeaponXpEarned float64 `json:"totalMissionWeaponXpEarned,omitempty"`
// total mission xp earned
TotalMissionXpEarned float64 `json:"totalMissionXpEarned,omitempty"`
// full match info response data all players items0 player br mission stats additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStatsAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats full match info response data all players items0 player br mission stats
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 struct {
// extra perks
ExtraPerks []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 `json:"extraPerks"`
// killstreaks
Killstreaks []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 `json:"killstreaks"`
// lethal
Lethal *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal `json:"lethal,omitempty"`
// perks
Perks []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 `json:"perks"`
// primary weapon
PrimaryWeapon *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon `json:"primaryWeapon,omitempty"`
// secondary weapon
SecondaryWeapon *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon `json:"secondaryWeapon,omitempty"`
// tactical
Tactical *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical `json:"tactical,omitempty"`
// full match info response data all players items0 player loadout items0 additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 full match info response data all players items0 player loadout items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 struct {
// image
Image string `json:"image,omitempty"`
// image main Ui
ImageMainUI string `json:"imageMainUi,omitempty"`
// image progression
ImageProgression string `json:"imageProgression,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// full match info response data all players items0 player loadout items0 extra perks items0 additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 full match info response data all players items0 player loadout items0 extra perks items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 extra perks items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 struct {
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// full match info response data all players items0 player loadout items0 killstreaks items0 additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 full match info response data all players items0 player loadout items0 killstreaks items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 killstreaks items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal struct {
// image
Image string `json:"image,omitempty"`
// image large
ImageLarge string `json:"imageLarge,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// progression image
ProgressionImage string `json:"progressionImage,omitempty"`
// full match info response data all players items0 player loadout items0 lethal additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0LethalAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal full match info response data all players items0 player loadout items0 lethal
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 lethal
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 struct {
// image
Image string `json:"image,omitempty"`
// image main Ui
ImageMainUI string `json:"imageMainUi,omitempty"`
// image progression
ImageProgression string `json:"imageProgression,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// full match info response data all players items0 player loadout items0 perks items0 additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 full match info response data all players items0 player loadout items0 perks items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 perks items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon struct {
// attachments
Attachments []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 `json:"attachments"`
// image icon
ImageIcon string `json:"imageIcon,omitempty"`
// image loot
ImageLoot string `json:"imageLoot,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// variant
Variant string `json:"variant,omitempty"`
// full match info response data all players items0 player loadout items0 primary weapon additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon full match info response data all players items0 player loadout items0 primary weapon
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 primary weapon
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 struct {
// category
Category string `json:"category,omitempty"`
// image
Image string `json:"image,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// full match info response data all players items0 player loadout items0 primary weapon attachments items0 additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 full match info response data all players items0 player loadout items0 primary weapon attachments items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 primary weapon attachments items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon struct {
// attachments
Attachments []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 `json:"attachments"`
// image icon
ImageIcon string `json:"imageIcon,omitempty"`
// image loot
ImageLoot string `json:"imageLoot,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// variant
Variant string `json:"variant,omitempty"`
// full match info response data all players items0 player loadout items0 secondary weapon additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon full match info response data all players items0 player loadout items0 secondary weapon
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 secondary weapon
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 struct {
// category
Category string `json:"category,omitempty"`
// image
Image string `json:"image,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// full match info response data all players items0 player loadout items0 secondary weapon attachments items0 additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0AdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 full match info response data all players items0 player loadout items0 secondary weapon attachments items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 secondary weapon attachments items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical struct {
// image
Image string `json:"image,omitempty"`
// image large
ImageLarge string `json:"imageLarge,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// progression image
ProgressionImage string `json:"progressionImage,omitempty"`
// full match info response data all players items0 player loadout items0 tactical additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0TacticalAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical full match info response data all players items0 player loadout items0 tactical
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 tactical
type FullMatchInfoResponseDataAllPlayersItems0PlayerStats ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerStats struct {
// assists
Assists float64 `json:"assists,omitempty"`
// bonus xp
BonusXp float64 `json:"bonusXp,omitempty"`
// challenge xp
ChallengeXp float64 `json:"challengeXp,omitempty"`
// damage done
DamageDone float64 `json:"damageDone,omitempty"`
// damage taken
DamageTaken float64 `json:"damageTaken,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// distance traveled
DistanceTraveled float64 `json:"distanceTraveled,omitempty"`
// executions
Executions float64 `json:"executions,omitempty"`
// gulag deaths
GulagDeaths float64 `json:"gulagDeaths,omitempty"`
// gulag kills
GulagKills float64 `json:"gulagKills,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// longest streak
LongestStreak float64 `json:"longestStreak,omitempty"`
// match xp
MatchXp float64 `json:"matchXp,omitempty"`
// medal xp
MedalXp float64 `json:"medalXp,omitempty"`
// misc xp
MiscXp float64 `json:"miscXp,omitempty"`
// nearmisses
Nearmisses float64 `json:"nearmisses,omitempty"`
// objective br cache open
ObjectiveBrCacheOpen float64 `json:"objectiveBrCacheOpen,omitempty"`
// objective br down enemy circle1
ObjectiveBrDownEnemyCircle1 float64 `json:"objectiveBrDownEnemyCircle1,omitempty"`
// objective br kiosk buy
ObjectiveBrKioskBuy float64 `json:"objectiveBrKioskBuy,omitempty"`
// objective br mission pickup tablet
ObjectiveBrMissionPickupTablet float64 `json:"objectiveBrMissionPickupTablet,omitempty"`
// objective last stand kill
ObjectiveLastStandKill float64 `json:"objectiveLastStandKill,omitempty"`
// percent time moving
PercentTimeMoving float64 `json:"percentTimeMoving,omitempty"`
// rank
Rank float64 `json:"rank,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// score xp
ScoreXp float64 `json:"scoreXp,omitempty"`
// team placement
TeamPlacement float64 `json:"teamPlacement,omitempty"`
// team survival time
TeamSurvivalTime float64 `json:"teamSurvivalTime,omitempty"`
// time played
TimePlayed float64 `json:"timePlayed,omitempty"`
// total xp
TotalXp float64 `json:"totalXp,omitempty"`
// wall bangs
WallBangs float64 `json:"wallBangs,omitempty"`
// full match info response data all players items0 player stats additional properties
FullMatchInfoResponseDataAllPlayersItems0PlayerStatsAdditionalProperties map[string]interface{} `json:"-"`
}
FullMatchInfoResponseDataAllPlayersItems0PlayerStats full match info response data all players items0 player stats
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerStats
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerLootResponse ¶
type GamerLootResponse struct {
// data
Data *GamerLootResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// gamer loot response additional properties
GamerLootResponseAdditionalProperties map[string]interface{} `json:"-"`
}
GamerLootResponse gamer loot response
swagger:model gamerLootResponse
func (*GamerLootResponse) MarshalBinary ¶
func (m *GamerLootResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerLootResponse) MarshalJSON ¶
func (m GamerLootResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerLootResponse) UnmarshalBinary ¶
func (m *GamerLootResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerLootResponse) UnmarshalJSON ¶
func (m *GamerLootResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerLootResponseData ¶
type GamerLootResponseData struct {
// message
Message string `json:"message,omitempty"`
// streams
Streams map[string]GamerLootResponseDataStreamsAnon `json:"streams,omitempty"`
// type
Type string `json:"type,omitempty"`
// gamer loot response data additional properties
GamerLootResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
GamerLootResponseData gamer loot response data
swagger:model GamerLootResponseData
func (*GamerLootResponseData) MarshalBinary ¶
func (m *GamerLootResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerLootResponseData) MarshalJSON ¶
func (m GamerLootResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerLootResponseData) UnmarshalBinary ¶
func (m *GamerLootResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerLootResponseData) UnmarshalJSON ¶
func (m *GamerLootResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerLootResponseDataStreamsAnon ¶
type GamerLootResponseDataStreamsAnon struct {
// category name label
CategoryNameLabel string `json:"categoryNameLabel,omitempty"`
// category title label
CategoryTitleLabel string `json:"categoryTitleLabel,omitempty"`
// items obtained
ItemsObtained string `json:"itemsObtained,omitempty"`
// loot type
LootType string `json:"lootType,omitempty"`
// name
Name string `json:"name,omitempty"`
// premium
Premium bool `json:"premium,omitempty"`
// premium token owned not redeemed
PremiumTokenOwnedNotRedeemed bool `json:"premiumTokenOwnedNotRedeemed,omitempty"`
// rarity
Rarity string `json:"rarity,omitempty"`
// season info Url key
SeasonInfoURLKey string `json:"seasonInfoUrlKey,omitempty"`
// stream type
StreamType string `json:"streamType,omitempty"`
// tier
Tier int64 `json:"tier,omitempty"`
// tier skip tokens unredeemed
TierSkipTokensUnredeemed string `json:"tierSkipTokensUnredeemed,omitempty"`
}
GamerLootResponseDataStreamsAnon gamer loot response data streams anon
swagger:model GamerLootResponseDataStreamsAnon
func (*GamerLootResponseDataStreamsAnon) MarshalBinary ¶
func (m *GamerLootResponseDataStreamsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerLootResponseDataStreamsAnon) UnmarshalBinary ¶
func (m *GamerLootResponseDataStreamsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerMatchDetailsResponse ¶
type GamerMatchDetailsResponse struct {
// data
Data *GamerMatchDetailsResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// gamer match details response additional properties
GamerMatchDetailsResponseAdditionalProperties map[string]interface{} `json:"-"`
}
GamerMatchDetailsResponse gamer match details response
swagger:model gamerMatchDetailsResponse
func (*GamerMatchDetailsResponse) MarshalBinary ¶
func (m *GamerMatchDetailsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponse) MarshalJSON ¶
func (m GamerMatchDetailsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponse) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponse) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseData ¶
type GamerMatchDetailsResponseData struct {
// matches
Matches []*GamerMatchDetailsResponseDataMatchesItems0 `json:"matches"`
// message
Message string `json:"message,omitempty"`
// summary
Summary map[string]GamerMatchDetailsResponseDataSummaryAnon `json:"summary,omitempty"`
// type
Type string `json:"type,omitempty"`
// gamer match details response data additional properties
GamerMatchDetailsResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
GamerMatchDetailsResponseData gamer match details response data
swagger:model GamerMatchDetailsResponseData
func (*GamerMatchDetailsResponseData) MarshalBinary ¶
func (m *GamerMatchDetailsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseData) MarshalJSON ¶
func (m GamerMatchDetailsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseData) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseData) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataMatchesItems0 ¶
type GamerMatchDetailsResponseDataMatchesItems0 struct {
// all players
AllPlayers string `json:"allPlayers,omitempty"`
// arena
Arena bool `json:"arena,omitempty"`
// duration
Duration int64 `json:"duration,omitempty"`
// game battle
GameBattle bool `json:"gameBattle,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// is present at end
IsPresentAtEnd bool `json:"isPresentAtEnd,omitempty"`
// map
Map string `json:"map,omitempty"`
// match ID
MatchID string `json:"matchID,omitempty"`
// mode
Mode string `json:"mode,omitempty"`
// player
Player *GamerMatchDetailsResponseDataMatchesItems0Player `json:"player,omitempty"`
// player stats
PlayerStats *GamerMatchDetailsResponseDataMatchesItems0PlayerStats `json:"playerStats,omitempty"`
// playlist name
PlaylistName string `json:"playlistName,omitempty"`
// private match
PrivateMatch bool `json:"privateMatch,omitempty"`
// result
Result string `json:"result,omitempty"`
// team1 score
Team1Score int64 `json:"team1Score,omitempty"`
// team2 score
Team2Score int64 `json:"team2Score,omitempty"`
// utc end seconds
UtcEndSeconds int64 `json:"utcEndSeconds,omitempty"`
// utc start seconds
UtcStartSeconds int64 `json:"utcStartSeconds,omitempty"`
// version
Version int64 `json:"version,omitempty"`
// weapon stats
WeaponStats interface{} `json:"weaponStats,omitempty"`
// winning team
WinningTeam string `json:"winningTeam,omitempty"`
// gamer match details response data matches items0 additional properties
GamerMatchDetailsResponseDataMatchesItems0AdditionalProperties map[string]interface{} `json:"-"`
}
GamerMatchDetailsResponseDataMatchesItems0 gamer match details response data matches items0
swagger:model GamerMatchDetailsResponseDataMatchesItems0
func (*GamerMatchDetailsResponseDataMatchesItems0) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseDataMatchesItems0) MarshalJSON ¶
func (m GamerMatchDetailsResponseDataMatchesItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseDataMatchesItems0) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataMatchesItems0) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataMatchesItems0Player ¶
type GamerMatchDetailsResponseDataMatchesItems0Player struct {
// awards
Awards interface{} `json:"awards,omitempty"`
// loadout
Loadout []interface{} `json:"loadout"`
// most killed
MostKilled string `json:"mostKilled,omitempty"`
// nemesis
Nemesis string `json:"nemesis,omitempty"`
// platform
Platform string `json:"platform,omitempty"`
// team
Team string `json:"team,omitempty"`
// gamer match details response data matches items0 player additional properties
GamerMatchDetailsResponseDataMatchesItems0PlayerAdditionalProperties map[string]interface{} `json:"-"`
}
GamerMatchDetailsResponseDataMatchesItems0Player gamer match details response data matches items0 player
swagger:model GamerMatchDetailsResponseDataMatchesItems0Player
func (*GamerMatchDetailsResponseDataMatchesItems0Player) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0Player) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseDataMatchesItems0Player) MarshalJSON ¶
func (m GamerMatchDetailsResponseDataMatchesItems0Player) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataMatchesItems0PlayerStats ¶
type GamerMatchDetailsResponseDataMatchesItems0PlayerStats struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// assists
Assists float64 `json:"assists,omitempty"`
// damage dealt
DamageDealt float64 `json:"damageDealt,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// ekia
Ekia float64 `json:"ekia,omitempty"`
// ekiad ratio
EkiadRatio float64 `json:"ekiadRatio,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// highest multikill
HighestMultikill float64 `json:"highestMultikill,omitempty"`
// highest streak
HighestStreak float64 `json:"highestStreak,omitempty"`
// hits
Hits float64 `json:"hits,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// multikills
Multikills float64 `json:"multikills,omitempty"`
// objectives
Objectives float64 `json:"objectives,omitempty"`
// rank at end
RankAtEnd float64 `json:"rankAtEnd,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// shots
Shots float64 `json:"shots,omitempty"`
// shots fired
ShotsFired float64 `json:"shotsFired,omitempty"`
// shots landed
ShotsLanded float64 `json:"shotsLanded,omitempty"`
// shots missed
ShotsMissed float64 `json:"shotsMissed,omitempty"`
// suicides
Suicides float64 `json:"suicides,omitempty"`
// time played
TimePlayed float64 `json:"timePlayed,omitempty"`
// time played alive
TimePlayedAlive float64 `json:"timePlayedAlive,omitempty"`
// xp at end
XpAtEnd float64 `json:"xpAtEnd,omitempty"`
// gamer match details response data matches items0 player stats additional properties
GamerMatchDetailsResponseDataMatchesItems0PlayerStatsAdditionalProperties map[string]interface{} `json:"-"`
}
GamerMatchDetailsResponseDataMatchesItems0PlayerStats gamer match details response data matches items0 player stats
swagger:model GamerMatchDetailsResponseDataMatchesItems0PlayerStats
func (*GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalJSON ¶
func (m GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataSummaryAnon ¶
type GamerMatchDetailsResponseDataSummaryAnon struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// assists
Assists float64 `json:"assists,omitempty"`
// avg life time
AvgLifeTime float64 `json:"avgLifeTime,omitempty"`
// damage dealt
DamageDealt float64 `json:"damageDealt,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// draws
Draws float64 `json:"draws,omitempty"`
// ekia
Ekia float64 `json:"ekia,omitempty"`
// ekia per game
EkiaPerGame float64 `json:"ekiaPerGame,omitempty"`
// ekiad ratio
EkiadRatio float64 `json:"ekiadRatio,omitempty"`
// headshot percentage
HeadshotPercentage float64 `json:"headshotPercentage,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// highest multikill
HighestMultikill float64 `json:"highestMultikill,omitempty"`
// highest streak
HighestStreak float64 `json:"highestStreak,omitempty"`
// hits
Hits float64 `json:"hits,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// losses
Losses float64 `json:"losses,omitempty"`
// matches played
MatchesPlayed float64 `json:"matchesPlayed,omitempty"`
// multikills
Multikills float64 `json:"multikills,omitempty"`
// objectives
Objectives float64 `json:"objectives,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per game
ScorePerGame float64 `json:"scorePerGame,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// shots
Shots float64 `json:"shots,omitempty"`
// shots fired
ShotsFired float64 `json:"shotsFired,omitempty"`
// shots landed
ShotsLanded float64 `json:"shotsLanded,omitempty"`
// shots missed
ShotsMissed float64 `json:"shotsMissed,omitempty"`
// suicides
Suicides float64 `json:"suicides,omitempty"`
// time played
TimePlayed float64 `json:"timePlayed,omitempty"`
// time played alive
TimePlayedAlive float64 `json:"timePlayedAlive,omitempty"`
// wins
Wins float64 `json:"wins,omitempty"`
// wl ratio
WlRatio float64 `json:"wlRatio,omitempty"`
}
GamerMatchDetailsResponseDataSummaryAnon gamer match details response data summary anon
swagger:model GamerMatchDetailsResponseDataSummaryAnon
func (*GamerMatchDetailsResponseDataSummaryAnon) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataSummaryAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataSummaryAnon) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataSummaryAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerMatchListResponse ¶
type GamerMatchListResponse struct {
// data
Data []*GamerMatchListResponseDataItems0 `json:"data"`
// status
Status string `json:"status,omitempty"`
// gamer match list response additional properties
GamerMatchListResponseAdditionalProperties map[string]interface{} `json:"-"`
}
GamerMatchListResponse gamer match list response
swagger:model gamerMatchListResponse
func (*GamerMatchListResponse) MarshalBinary ¶
func (m *GamerMatchListResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchListResponse) MarshalJSON ¶
func (m GamerMatchListResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchListResponse) UnmarshalBinary ¶
func (m *GamerMatchListResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchListResponse) UnmarshalJSON ¶
func (m *GamerMatchListResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchListResponseDataItems0 ¶
type GamerMatchListResponseDataItems0 struct {
// map
Map string `json:"map,omitempty"`
// match Id
MatchID string `json:"matchId,omitempty"`
// platform
Platform string `json:"platform,omitempty"`
// timestamp
Timestamp int64 `json:"timestamp,omitempty"`
// title
Title string `json:"title,omitempty"`
// type
Type string `json:"type,omitempty"`
// gamer match list response data items0 additional properties
GamerMatchListResponseDataItems0AdditionalProperties map[string]interface{} `json:"-"`
}
GamerMatchListResponseDataItems0 gamer match list response data items0
swagger:model GamerMatchListResponseDataItems0
func (*GamerMatchListResponseDataItems0) MarshalBinary ¶
func (m *GamerMatchListResponseDataItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchListResponseDataItems0) MarshalJSON ¶
func (m GamerMatchListResponseDataItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchListResponseDataItems0) UnmarshalBinary ¶
func (m *GamerMatchListResponseDataItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchListResponseDataItems0) UnmarshalJSON ¶
func (m *GamerMatchListResponseDataItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponse ¶
type GamerStatsResponse struct {
// data
Data *GamerStatsResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// gamer stats response additional properties
GamerStatsResponseAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponse gamer stats response
swagger:model gamerStatsResponse
func (*GamerStatsResponse) MarshalBinary ¶
func (m *GamerStatsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponse) MarshalJSON ¶
func (m GamerStatsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponse) UnmarshalBinary ¶
func (m *GamerStatsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponse) UnmarshalJSON ¶
func (m *GamerStatsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseData ¶
type GamerStatsResponseData struct {
// engagement
Engagement interface{} `json:"engagement,omitempty"`
// level
Level float64 `json:"level,omitempty"`
// level xp gained
LevelXpGained float64 `json:"levelXpGained,omitempty"`
// level xp remainder
LevelXpRemainder float64 `json:"levelXpRemainder,omitempty"`
// lifetime
Lifetime *GamerStatsResponseDataLifetime `json:"lifetime,omitempty"`
// max level
MaxLevel float64 `json:"maxLevel,omitempty"`
// max prestige
MaxPrestige float64 `json:"maxPrestige,omitempty"`
// message
Message string `json:"message,omitempty"`
// p
P float64 `json:"p,omitempty"`
// paragon Id
ParagonID float64 `json:"paragonId,omitempty"`
// paragon rank
ParagonRank float64 `json:"paragonRank,omitempty"`
// platform
Platform string `json:"platform,omitempty"`
// prestige
Prestige float64 `json:"prestige,omitempty"`
// prestige Id
PrestigeID float64 `json:"prestigeId,omitempty"`
// s
S float64 `json:"s,omitempty"`
// title
Title string `json:"title,omitempty"`
// total xp
TotalXp float64 `json:"totalXp,omitempty"`
// type
Type string `json:"type,omitempty"`
// username
Username string `json:"username,omitempty"`
// weekly
Weekly *GamerStatsResponseDataWeekly `json:"weekly,omitempty"`
// gamer stats response data additional properties
GamerStatsResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseData gamer stats response data
swagger:model GamerStatsResponseData
func (*GamerStatsResponseData) MarshalBinary ¶
func (m *GamerStatsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseData) MarshalJSON ¶
func (m GamerStatsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseData) UnmarshalBinary ¶
func (m *GamerStatsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseData) UnmarshalJSON ¶
func (m *GamerStatsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetime ¶
type GamerStatsResponseDataLifetime struct {
// accolade data
AccoladeData *GamerStatsResponseDataLifetimeAccoladeData `json:"accoladeData,omitempty"`
// all
All *GamerStatsResponseDataLifetimeAll `json:"all,omitempty"`
// item data
ItemData map[string]map[string]GamerStatsResponseDataLifetimeItemDataAnon `json:"itemData,omitempty"`
// map
Map interface{} `json:"map,omitempty"`
// mode
Mode map[string]GamerStatsResponseDataLifetimeModeAnon `json:"mode,omitempty"`
// scorestreak data
ScorestreakData *GamerStatsResponseDataLifetimeScorestreakData `json:"scorestreakData,omitempty"`
// gamer stats response data lifetime additional properties
GamerStatsResponseDataLifetimeAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetime gamer stats response data lifetime
swagger:model GamerStatsResponseDataLifetime
func (*GamerStatsResponseDataLifetime) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetime) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetime) MarshalJSON ¶
func (m GamerStatsResponseDataLifetime) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetime) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetime) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetime) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetime) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAccoladeData ¶
type GamerStatsResponseDataLifetimeAccoladeData struct {
// properties
Properties *GamerStatsResponseDataLifetimeAccoladeDataProperties `json:"properties,omitempty"`
// gamer stats response data lifetime accolade data additional properties
GamerStatsResponseDataLifetimeAccoladeDataAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetimeAccoladeData gamer stats response data lifetime accolade data
swagger:model GamerStatsResponseDataLifetimeAccoladeData
func (*GamerStatsResponseDataLifetimeAccoladeData) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAccoladeData) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAccoladeData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAccoladeData) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAccoladeData) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAccoladeDataProperties ¶
type GamerStatsResponseDataLifetimeAccoladeDataProperties struct {
// ads kills
AdsKills float64 `json:"adsKills,omitempty"`
// ammo box used
AmmoBoxUsed float64 `json:"ammoBoxUsed,omitempty"`
// ar deaths
ArDeaths float64 `json:"arDeaths,omitempty"`
// ar headshots
ArHeadshots float64 `json:"arHeadshots,omitempty"`
// ar kills
ArKills float64 `json:"arKills,omitempty"`
// assaults
Assaults float64 `json:"assaults,omitempty"`
// avenger kills
AvengerKills float64 `json:"avengerKills,omitempty"`
// bomb defused
BombDefused float64 `json:"bombDefused,omitempty"`
// bomb detonated
BombDetonated float64 `json:"bombDetonated,omitempty"`
// bomb planted
BombPlanted float64 `json:"bombPlanted,omitempty"`
// c4 kills
C4Kills float64 `json:"c4Kills,omitempty"`
// captures
Captures float64 `json:"captures,omitempty"`
// carepackages captured
CarepackagesCaptured float64 `json:"carepackagesCaptured,omitempty"`
// carrier kills
CarrierKills float64 `json:"carrierKills,omitempty"`
// class changes
ClassChanges float64 `json:"classChanges,omitempty"`
// claymore kills
ClaymoreKills float64 `json:"claymoreKills,omitempty"`
// clutch
Clutch float64 `json:"clutch,omitempty"`
// clutch revives
ClutchRevives float64 `json:"clutchRevives,omitempty"`
// comeback kills
ComebackKills float64 `json:"comebackKills,omitempty"`
// dead silence kills
DeadSilenceKills float64 `json:"deadSilenceKills,omitempty"`
// deaths from behind
DeathsFromBehind float64 `json:"deathsFromBehind,omitempty"`
// decoy hits
DecoyHits float64 `json:"decoyHits,omitempty"`
// defender kills
DefenderKills float64 `json:"defenderKills,omitempty"`
// defends
Defends float64 `json:"defends,omitempty"`
// deployable cover used
DeployableCoverUsed float64 `json:"deployableCoverUsed,omitempty"`
// destroyed killstreaks
DestroyedKillstreaks float64 `json:"destroyedKillstreaks,omitempty"`
// distance traveled in vehicle
DistanceTraveledInVehicle float64 `json:"distanceTraveledInVehicle,omitempty"`
// distance travelled
DistanceTravelled float64 `json:"distanceTravelled,omitempty"`
// emp drone hits
EmpDroneHits float64 `json:"empDroneHits,omitempty"`
// execution kills
ExecutionKills float64 `json:"executionKills,omitempty"`
// explosions survived
ExplosionsSurvived float64 `json:"explosionsSurvived,omitempty"`
// first infected
FirstInfected float64 `json:"firstInfected,omitempty"`
// flashbang hits
FlashbangHits float64 `json:"flashbangHits,omitempty"`
// frag kills
FragKills float64 `json:"fragKills,omitempty"`
// gas hits
GasHits float64 `json:"gasHits,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// higher ranked kills
HigherRankedKills float64 `json:"higherRankedKills,omitempty"`
// highest avg altitude
HighestAvgAltitude float64 `json:"highestAvgAltitude,omitempty"`
// highest multikill
HighestMultikill float64 `json:"highestMultikill,omitempty"`
// highest ranked kills
HighestRankedKills float64 `json:"highestRankedKills,omitempty"`
// hipfire kills
HipfireKills float64 `json:"hipfireKills,omitempty"`
// infected kills
InfectedKills float64 `json:"infectedKills,omitempty"`
// kill enemy team
KillEnemyTeam float64 `json:"killEnemyTeam,omitempty"`
// kills10 no deaths
Kills10NoDeaths float64 `json:"kills10NoDeaths,omitempty"`
// kills from behind
KillsFromBehind float64 `json:"killsFromBehind,omitempty"`
// killstreak a u a v assists
KillstreakAUAVAssists float64 `json:"killstreakAUAVAssists,omitempty"`
// killstreak air kills
KillstreakAirKills float64 `json:"killstreakAirKills,omitempty"`
// killstreak airstrike kills
KillstreakAirstrikeKills float64 `json:"killstreakAirstrikeKills,omitempty"`
// killstreak c u a v assists
KillstreakCUAVAssists float64 `json:"killstreakCUAVAssists,omitempty"`
// killstreak care package used
KillstreakCarePackageUsed float64 `json:"killstreakCarePackageUsed,omitempty"`
// killstreak chopper gunner kills
KillstreakChopperGunnerKills float64 `json:"killstreakChopperGunnerKills,omitempty"`
// killstreak chopper support kills
KillstreakChopperSupportKills float64 `json:"killstreakChopperSupportKills,omitempty"`
// killstreak cluser strike kills
KillstreakCluserStrikeKills float64 `json:"killstreakCluserStrikeKills,omitempty"`
// killstreak cruise missile kills
KillstreakCruiseMissileKills float64 `json:"killstreakCruiseMissileKills,omitempty"`
// killstreak emergency airdrop used
KillstreakEmergencyAirdropUsed float64 `json:"killstreakEmergencyAirdropUsed,omitempty"`
// killstreak ground kills
KillstreakGroundKills float64 `json:"killstreakGroundKills,omitempty"`
// killstreak gunship kills
KillstreakGunshipKills float64 `json:"killstreakGunshipKills,omitempty"`
// killstreak juggernaut kills
KillstreakJuggernautKills float64 `json:"killstreakJuggernautKills,omitempty"`
// killstreak kills
KillstreakKills float64 `json:"killstreakKills,omitempty"`
// killstreak personal u a v kills
KillstreakPersonalUAVKills float64 `json:"killstreakPersonalUAVKills,omitempty"`
// killstreak sentry gun kills
KillstreakSentryGunKills float64 `json:"killstreakSentryGunKills,omitempty"`
// killstreak shield turret kills
KillstreakShieldTurretKills float64 `json:"killstreakShieldTurretKills,omitempty"`
// killstreak tank kills
KillstreakTankKills float64 `json:"killstreakTankKills,omitempty"`
// killstreak u a v assists
KillstreakUAVAssists float64 `json:"killstreakUAVAssists,omitempty"`
// killstreak v t o l jet kills
KillstreakVTOLJetKills float64 `json:"killstreakVTOLJetKills,omitempty"`
// killstreak wheelson kills
KillstreakWheelsonKills float64 `json:"killstreakWheelsonKills,omitempty"`
// killstreak white phosphorous kills assists
KillstreakWhitePhosphorousKillsAssists float64 `json:"killstreakWhitePhosphorousKillsAssists,omitempty"`
// last survivor
LastSurvivor float64 `json:"lastSurvivor,omitempty"`
// launcher deaths
LauncherDeaths float64 `json:"launcherDeaths,omitempty"`
// launcher headshots
LauncherHeadshots float64 `json:"launcherHeadshots,omitempty"`
// launcher kills
LauncherKills float64 `json:"launcherKills,omitempty"`
// least assists
LeastAssists float64 `json:"leastAssists,omitempty"`
// least deaths
LeastDeaths float64 `json:"leastDeaths,omitempty"`
// least kills
LeastKills float64 `json:"leastKills,omitempty"`
// lmg deaths
LmgDeaths float64 `json:"lmgDeaths,omitempty"`
// lmg headshots
LmgHeadshots float64 `json:"lmgHeadshots,omitempty"`
// lmg kills
LmgKills float64 `json:"lmgKills,omitempty"`
// longest life
LongestLife float64 `json:"longestLife,omitempty"`
// longest streak
LongestStreak float64 `json:"longestStreak,omitempty"`
// longest time spent on weapon
LongestTimeSpentOnWeapon float64 `json:"longestTimeSpentOnWeapon,omitempty"`
// longshot kills
LongshotKills float64 `json:"longshotKills,omitempty"`
// lower ranked kills
LowerRankedKills float64 `json:"lowerRankedKills,omitempty"`
// lowest avg altitude
LowestAvgAltitude float64 `json:"lowestAvgAltitude,omitempty"`
// melee deaths
MeleeDeaths float64 `json:"meleeDeaths,omitempty"`
// melee kills
MeleeKills float64 `json:"meleeKills,omitempty"`
// molotov kills
MolotovKills float64 `json:"molotovKills,omitempty"`
// most assists
MostAssists float64 `json:"mostAssists,omitempty"`
// most deaths
MostDeaths float64 `json:"mostDeaths,omitempty"`
// most kills
MostKills float64 `json:"mostKills,omitempty"`
// most kills least deaths
MostKillsLeastDeaths float64 `json:"mostKillsLeastDeaths,omitempty"`
// most kills longest streak
MostKillsLongestStreak float64 `json:"mostKillsLongestStreak,omitempty"`
// most kills most headshots
MostKillsMostHeadshots float64 `json:"mostKillsMostHeadshots,omitempty"`
// most multikills
MostMultikills float64 `json:"mostMultikills,omitempty"`
// no deaths from behind
NoDeathsFromBehind float64 `json:"noDeathsFromBehind,omitempty"`
// no kill10 deaths
NoKill10Deaths float64 `json:"noKill10Deaths,omitempty"`
// no kill no death
NoKillNoDeath float64 `json:"noKillNoDeath,omitempty"`
// no kills with death
NoKillsWithDeath float64 `json:"noKillsWithDeath,omitempty"`
// one shot one kills
OneShotOneKills float64 `json:"oneShotOneKills,omitempty"`
// penetration kills
PenetrationKills float64 `json:"penetrationKills,omitempty"`
// pickups
Pickups float64 `json:"pickups,omitempty"`
// pistol headshots
PistolHeadshots float64 `json:"pistolHeadshots,omitempty"`
// pistol kills
PistolKills float64 `json:"pistolKills,omitempty"`
// pistol peaths
PistolPeaths float64 `json:"pistolPeaths,omitempty"`
// point blank kills
PointBlankKills float64 `json:"pointBlankKills,omitempty"`
// proximity mine kills
ProximityMineKills float64 `json:"proximityMineKills,omitempty"`
// recon drone marks
ReconDroneMarks float64 `json:"reconDroneMarks,omitempty"`
// reloads
Reloads float64 `json:"reloads,omitempty"`
// returns
Returns float64 `json:"returns,omitempty"`
// revenge kills
RevengeKills float64 `json:"revengeKills,omitempty"`
// riot shield damage absorbed
RiotShieldDamageAbsorbed float64 `json:"riotShieldDamageAbsorbed,omitempty"`
// semtex kills
SemtexKills float64 `json:"semtexKills,omitempty"`
// setbacks
Setbacks float64 `json:"setbacks,omitempty"`
// shortest life
ShortestLife float64 `json:"shortestLife,omitempty"`
// shotgun deaths
ShotgunDeaths float64 `json:"shotgunDeaths,omitempty"`
// shotgun headshots
ShotgunHeadshots float64 `json:"shotgunHeadshots,omitempty"`
// shotgun kills
ShotgunKills float64 `json:"shotgunKills,omitempty"`
// shots fired
ShotsFired float64 `json:"shotsFired,omitempty"`
// skipped killcams
SkippedKillcams float64 `json:"skippedKillcams,omitempty"`
// smg deaths
SmgDeaths float64 `json:"smgDeaths,omitempty"`
// smg headshots
SmgHeadshots float64 `json:"smgHeadshots,omitempty"`
// smg kills
SmgKills float64 `json:"smgKills,omitempty"`
// smokes used
SmokesUsed float64 `json:"smokesUsed,omitempty"`
// snapshot hits
SnapshotHits float64 `json:"snapshotHits,omitempty"`
// sniper deaths
SniperDeaths float64 `json:"sniperDeaths,omitempty"`
// sniper headshots
SniperHeadshots float64 `json:"sniperHeadshots,omitempty"`
// sniper kills
SniperKills float64 `json:"sniperKills,omitempty"`
// spawn select base
SpawnSelectBase float64 `json:"spawnSelectBase,omitempty"`
// spawn select flag
SpawnSelectFlag float64 `json:"spawnSelectFlag,omitempty"`
// spawn select squad
SpawnSelectSquad float64 `json:"spawnSelectSquad,omitempty"`
// spawn select vehicle
SpawnSelectVehicle float64 `json:"spawnSelectVehicle,omitempty"`
// stim damage healed
StimDamageHealed float64 `json:"stimDamageHealed,omitempty"`
// stopping power kills
StoppingPowerKills float64 `json:"stoppingPowerKills,omitempty"`
// stun hits
StunHits float64 `json:"stunHits,omitempty"`
// suicides
Suicides float64 `json:"suicides,omitempty"`
// survivor kills
SurvivorKills float64 `json:"survivorKills,omitempty"`
// tactical insertion spawns
TacticalInsertionSpawns float64 `json:"tacticalInsertionSpawns,omitempty"`
// tags captured
TagsCaptured float64 `json:"tagsCaptured,omitempty"`
// tags denied
TagsDenied float64 `json:"tagsDenied,omitempty"`
// tags largest bank
TagsLargestBank float64 `json:"tagsLargestBank,omitempty"`
// tags mega banked
TagsMegaBanked float64 `json:"tagsMegaBanked,omitempty"`
// thermite kills
ThermiteKills float64 `json:"thermiteKills,omitempty"`
// throwing knife kills
ThrowingKnifeKills float64 `json:"throwingKnifeKills,omitempty"`
// time crouched
TimeCrouched float64 `json:"timeCrouched,omitempty"`
// time on point
TimeOnPoint float64 `json:"timeOnPoint,omitempty"`
// time prone
TimeProne float64 `json:"timeProne,omitempty"`
// time spent as driver
TimeSpentAsDriver float64 `json:"timeSpentAsDriver,omitempty"`
// time spent as passenger
TimeSpentAsPassenger float64 `json:"timeSpentAsPassenger,omitempty"`
// time watching killcams
TimeWatchingKillcams float64 `json:"timeWatchingKillcams,omitempty"`
// times selected as squad leader
TimesSelectedAsSquadLeader float64 `json:"timesSelectedAsSquadLeader,omitempty"`
// trophy system hits
TrophySystemHits float64 `json:"trophySystemHits,omitempty"`
// weapon pickups
WeaponPickups float64 `json:"weaponPickups,omitempty"`
// gamer stats response data lifetime accolade data properties additional properties
GamerStatsResponseDataLifetimeAccoladeDataPropertiesAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetimeAccoladeDataProperties gamer stats response data lifetime accolade data properties
swagger:model GamerStatsResponseDataLifetimeAccoladeDataProperties
func (*GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAll ¶
type GamerStatsResponseDataLifetimeAll struct {
// properties
Properties *GamerStatsResponseDataLifetimeAllProperties `json:"properties,omitempty"`
// gamer stats response data lifetime all additional properties
GamerStatsResponseDataLifetimeAllAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetimeAll gamer stats response data lifetime all
swagger:model GamerStatsResponseDataLifetimeAll
func (*GamerStatsResponseDataLifetimeAll) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAll) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAll) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAll) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAllProperties ¶
type GamerStatsResponseDataLifetimeAllProperties struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// assists
Assists float64 `json:"assists,omitempty"`
// best assists
BestAssists float64 `json:"bestAssists,omitempty"`
// best captures
BestCaptures float64 `json:"bestCaptures,omitempty"`
// best confirmed
BestConfirmed float64 `json:"bestConfirmed,omitempty"`
// best damage
BestDamage float64 `json:"bestDamage,omitempty"`
// best deaths
BestDeaths float64 `json:"bestDeaths,omitempty"`
// best defends
BestDefends float64 `json:"bestDefends,omitempty"`
// best defuses
BestDefuses float64 `json:"bestDefuses,omitempty"`
// best denied
BestDenied float64 `json:"bestDenied,omitempty"`
// best destructions
BestDestructions float64 `json:"bestDestructions,omitempty"`
// best fieldgoals
BestFieldgoals float64 `json:"bestFieldgoals,omitempty"`
// best k d
BestKD float64 `json:"bestKD,omitempty"`
// best kill chains
BestKillChains float64 `json:"bestKillChains,omitempty"`
// best kill streak
BestKillStreak float64 `json:"bestKillStreak,omitempty"`
// best kills
BestKills float64 `json:"bestKills,omitempty"`
// best kills as infected
BestKillsAsInfected float64 `json:"bestKillsAsInfected,omitempty"`
// best kills as survivor
BestKillsAsSurvivor float64 `json:"bestKillsAsSurvivor,omitempty"`
// best match bonus xp
BestMatchBonusXp float64 `json:"bestMatchBonusXp,omitempty"`
// best match xp
BestMatchXp float64 `json:"bestMatchXp,omitempty"`
// best medal xp
BestMedalXp float64 `json:"bestMedalXp,omitempty"`
// best plants
BestPlants float64 `json:"bestPlants,omitempty"`
// best rescues
BestRescues float64 `json:"bestRescues,omitempty"`
// best returns
BestReturns float64 `json:"bestReturns,omitempty"`
// best s p m
BestSPM float64 `json:"bestSPM,omitempty"`
// best score
BestScore float64 `json:"bestScore,omitempty"`
// best score xp
BestScoreXp float64 `json:"bestScoreXp,omitempty"`
// best setbacks
BestSetbacks float64 `json:"bestSetbacks,omitempty"`
// best sguard wave
BestSguardWave float64 `json:"bestSguardWave,omitempty"`
// best sguard weapon level
BestSguardWeaponLevel float64 `json:"bestSguardWeaponLevel,omitempty"`
// best squard crates
BestSquardCrates float64 `json:"bestSquardCrates,omitempty"`
// best squard kills
BestSquardKills float64 `json:"bestSquardKills,omitempty"`
// best squard revives
BestSquardRevives float64 `json:"bestSquardRevives,omitempty"`
// best stabs
BestStabs float64 `json:"bestStabs,omitempty"`
// best touchdowns
BestTouchdowns float64 `json:"bestTouchdowns,omitempty"`
// current win streak
CurrentWinStreak float64 `json:"currentWinStreak,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// games played
GamesPlayed float64 `json:"gamesPlayed,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// hits
Hits float64 `json:"hits,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// losses
Losses float64 `json:"losses,omitempty"`
// misses
Misses float64 `json:"misses,omitempty"`
// record deaths in a match
RecordDeathsInAMatch float64 `json:"recordDeathsInAMatch,omitempty"`
// record kill streak
RecordKillStreak float64 `json:"recordKillStreak,omitempty"`
// record kills in a match
RecordKillsInAMatch float64 `json:"recordKillsInAMatch,omitempty"`
// record longest win streak
RecordLongestWinStreak float64 `json:"recordLongestWinStreak,omitempty"`
// record xp in a match
RecordXpInAMatch float64 `json:"recordXpInAMatch,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per game
ScorePerGame float64 `json:"scorePerGame,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// suicides
Suicides float64 `json:"suicides,omitempty"`
// ties
Ties float64 `json:"ties,omitempty"`
// time played total
TimePlayedTotal float64 `json:"timePlayedTotal,omitempty"`
// total games played
TotalGamesPlayed float64 `json:"totalGamesPlayed,omitempty"`
// total shots
TotalShots float64 `json:"totalShots,omitempty"`
// win loss ratio
WinLossRatio float64 `json:"winLossRatio,omitempty"`
// wins
Wins float64 `json:"wins,omitempty"`
// wl ratio
WlRatio float64 `json:"wlRatio,omitempty"`
// gamer stats response data lifetime all properties additional properties
GamerStatsResponseDataLifetimeAllPropertiesAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetimeAllProperties gamer stats response data lifetime all properties
swagger:model GamerStatsResponseDataLifetimeAllProperties
func (*GamerStatsResponseDataLifetimeAllProperties) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAllProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAllProperties) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAllProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAllProperties) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAllProperties) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeItemDataAnon ¶
type GamerStatsResponseDataLifetimeItemDataAnon struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// hits
Hits float64 `json:"hits,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// shots
Shots float64 `json:"shots,omitempty"`
}
GamerStatsResponseDataLifetimeItemDataAnon gamer stats response data lifetime item data anon
swagger:model GamerStatsResponseDataLifetimeItemDataAnon
func (*GamerStatsResponseDataLifetimeItemDataAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeItemDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeItemDataAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeItemDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerStatsResponseDataLifetimeModeAnon ¶
type GamerStatsResponseDataLifetimeModeAnon struct {
// deaths
Deaths float64 `json:"deaths,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// set backs
SetBacks float64 `json:"setBacks,omitempty"`
// stabs
Stabs float64 `json:"stabs,omitempty"`
// time played
TimePlayed float64 `json:"timePlayed,omitempty"`
}
GamerStatsResponseDataLifetimeModeAnon gamer stats response data lifetime mode anon
swagger:model GamerStatsResponseDataLifetimeModeAnon
func (*GamerStatsResponseDataLifetimeModeAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeModeAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeModeAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeModeAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerStatsResponseDataLifetimeScorestreakData ¶
type GamerStatsResponseDataLifetimeScorestreakData struct {
// lethal scorestreak data
LethalScorestreakData map[string]GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon `json:"lethalScorestreakData,omitempty"`
// support scorestreak data
SupportScorestreakData map[string]GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon `json:"supportScorestreakData,omitempty"`
// gamer stats response data lifetime scorestreak data additional properties
GamerStatsResponseDataLifetimeScorestreakDataAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetimeScorestreakData gamer stats response data lifetime scorestreak data
swagger:model GamerStatsResponseDataLifetimeScorestreakData
func (*GamerStatsResponseDataLifetimeScorestreakData) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeScorestreakData) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeScorestreakData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeScorestreakData) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeScorestreakData) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon ¶
type GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon struct {
// awarded count
AwardedCount float64 `json:"awardedCount,omitempty"`
// extra stat1
ExtraStat1 float64 `json:"extraStat1,omitempty"`
// uses
Uses float64 `json:"uses,omitempty"`
// gamer stats response data lifetime scorestreak data lethal scorestreak data anon additional properties
GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon gamer stats response data lifetime scorestreak data lethal scorestreak data anon
swagger:model GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) Validate ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this gamer stats response data lifetime scorestreak data lethal scorestreak data anon
type GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon ¶
type GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon struct {
// awarded count
AwardedCount float64 `json:"awardedCount,omitempty"`
// extra stat1
ExtraStat1 float64 `json:"extraStat1,omitempty"`
// uses
Uses float64 `json:"uses,omitempty"`
// gamer stats response data lifetime scorestreak data support scorestreak data anon additional properties
GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon gamer stats response data lifetime scorestreak data support scorestreak data anon
swagger:model GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) Validate ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this gamer stats response data lifetime scorestreak data support scorestreak data anon
type GamerStatsResponseDataWeekly ¶
type GamerStatsResponseDataWeekly struct {
// all
All *GamerStatsResponseDataWeeklyAll `json:"all,omitempty"`
// map
Map interface{} `json:"map,omitempty"`
// mode
Mode interface{} `json:"mode,omitempty"`
// gamer stats response data weekly additional properties
GamerStatsResponseDataWeeklyAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataWeekly gamer stats response data weekly
swagger:model GamerStatsResponseDataWeekly
func (*GamerStatsResponseDataWeekly) MarshalBinary ¶
func (m *GamerStatsResponseDataWeekly) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataWeekly) MarshalJSON ¶
func (m GamerStatsResponseDataWeekly) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataWeekly) UnmarshalBinary ¶
func (m *GamerStatsResponseDataWeekly) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataWeekly) UnmarshalJSON ¶
func (m *GamerStatsResponseDataWeekly) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataWeeklyAll ¶
type GamerStatsResponseDataWeeklyAll struct {
// properties
Properties interface{} `json:"properties,omitempty"`
// gamer stats response data weekly all additional properties
GamerStatsResponseDataWeeklyAllAdditionalProperties map[string]interface{} `json:"-"`
}
GamerStatsResponseDataWeeklyAll gamer stats response data weekly all
swagger:model GamerStatsResponseDataWeeklyAll
func (*GamerStatsResponseDataWeeklyAll) MarshalBinary ¶
func (m *GamerStatsResponseDataWeeklyAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataWeeklyAll) MarshalJSON ¶
func (m GamerStatsResponseDataWeeklyAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataWeeklyAll) UnmarshalBinary ¶
func (m *GamerStatsResponseDataWeeklyAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataWeeklyAll) UnmarshalJSON ¶
func (m *GamerStatsResponseDataWeeklyAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponse ¶
type LeaderBoardResponse struct {
// data
Data *LeaderBoardResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// leader board response additional properties
LeaderBoardResponseAdditionalProperties map[string]interface{} `json:"-"`
}
LeaderBoardResponse leader board response
swagger:model leaderBoardResponse
func (*LeaderBoardResponse) MarshalBinary ¶
func (m *LeaderBoardResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponse) MarshalJSON ¶
func (m LeaderBoardResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponse) UnmarshalBinary ¶
func (m *LeaderBoardResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponse) UnmarshalJSON ¶
func (m *LeaderBoardResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponseData ¶
type LeaderBoardResponseData struct {
// columns
Columns []string `json:"columns"`
// entries
Entries []*LeaderBoardResponseDataEntriesItems0 `json:"entries"`
// game mode
GameMode string `json:"gameMode,omitempty"`
// leaderboard type
LeaderboardType string `json:"leaderboardType,omitempty"`
// message
Message string `json:"message,omitempty"`
// page
Page int64 `json:"page,omitempty"`
// platform
Platform string `json:"platform,omitempty"`
// results requested
ResultsRequested int64 `json:"resultsRequested,omitempty"`
// sort
Sort string `json:"sort,omitempty"`
// title
Title string `json:"title,omitempty"`
// total pages
TotalPages int64 `json:"totalPages,omitempty"`
// type
Type string `json:"type,omitempty"`
// leader board response data additional properties
LeaderBoardResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
LeaderBoardResponseData leader board response data
swagger:model LeaderBoardResponseData
func (*LeaderBoardResponseData) MarshalBinary ¶
func (m *LeaderBoardResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponseData) MarshalJSON ¶
func (m LeaderBoardResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponseData) UnmarshalBinary ¶
func (m *LeaderBoardResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponseData) UnmarshalJSON ¶
func (m *LeaderBoardResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponseDataEntriesItems0 ¶
type LeaderBoardResponseDataEntriesItems0 struct {
// rank
Rank float64 `json:"rank,omitempty"`
// rating
Rating float64 `json:"rating,omitempty"`
// update time
UpdateTime float64 `json:"updateTime,omitempty"`
// username
Username string `json:"username,omitempty"`
// values
Values *LeaderBoardResponseDataEntriesItems0Values `json:"values,omitempty"`
// leader board response data entries items0 additional properties
LeaderBoardResponseDataEntriesItems0AdditionalProperties map[string]interface{} `json:"-"`
}
LeaderBoardResponseDataEntriesItems0 leader board response data entries items0
swagger:model LeaderBoardResponseDataEntriesItems0
func (*LeaderBoardResponseDataEntriesItems0) MarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponseDataEntriesItems0) MarshalJSON ¶
func (m LeaderBoardResponseDataEntriesItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponseDataEntriesItems0) UnmarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponseDataEntriesItems0) UnmarshalJSON ¶
func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponseDataEntriesItems0Values ¶
type LeaderBoardResponseDataEntriesItems0Values struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// assists
Assists float64 `json:"assists,omitempty"`
// average time
AverageTime float64 `json:"averageTime,omitempty"`
// deaths
Deaths float64 `json:"deaths,omitempty"`
// games played
GamesPlayed float64 `json:"gamesPlayed,omitempty"`
// headshots
Headshots float64 `json:"headshots,omitempty"`
// hits
Hits float64 `json:"hits,omitempty"`
// kd ratio
KdRatio float64 `json:"kdRatio,omitempty"`
// kills
Kills float64 `json:"kills,omitempty"`
// killstreak
Killstreak float64 `json:"killstreak,omitempty"`
// level
Level float64 `json:"level,omitempty"`
// losses
Losses float64 `json:"losses,omitempty"`
// misses
Misses float64 `json:"misses,omitempty"`
// prestige
Prestige float64 `json:"prestige,omitempty"`
// score
Score float64 `json:"score,omitempty"`
// score per minute
ScorePerMinute float64 `json:"scorePerMinute,omitempty"`
// shots
Shots float64 `json:"shots,omitempty"`
// time played
TimePlayed float64 `json:"timePlayed,omitempty"`
// wins
Wins float64 `json:"wins,omitempty"`
// xp
Xp float64 `json:"xp,omitempty"`
// leader board response data entries items0 values additional properties
LeaderBoardResponseDataEntriesItems0ValuesAdditionalProperties map[string]interface{} `json:"-"`
}
LeaderBoardResponseDataEntriesItems0Values leader board response data entries items0 values
swagger:model LeaderBoardResponseDataEntriesItems0Values
func (*LeaderBoardResponseDataEntriesItems0Values) MarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0Values) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponseDataEntriesItems0Values) MarshalJSON ¶
func (m LeaderBoardResponseDataEntriesItems0Values) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponseDataEntriesItems0Values) UnmarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponseDataEntriesItems0Values) UnmarshalJSON ¶
func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LoadoutResponse ¶
type LoadoutResponse struct {
// data
Data *LoadoutResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// loadout response additional properties
LoadoutResponseAdditionalProperties map[string]interface{} `json:"-"`
}
LoadoutResponse loadout response
swagger:model loadoutResponse
func (*LoadoutResponse) MarshalBinary ¶
func (m *LoadoutResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LoadoutResponse) MarshalJSON ¶
func (m LoadoutResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LoadoutResponse) UnmarshalBinary ¶
func (m *LoadoutResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LoadoutResponse) UnmarshalJSON ¶
func (m *LoadoutResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LoadoutResponseData ¶
type LoadoutResponseData struct {
// attachments
Attachments map[string]LoadoutResponseDataAttachmentsAnon `json:"attachments,omitempty"`
// attachments by base ref
AttachmentsByBaseRef map[string][]string `json:"attachmentsByBaseRef,omitempty"`
// attachments by category
AttachmentsByCategory map[string][]string `json:"attachmentsByCategory,omitempty"`
// base weapons
BaseWeapons map[string]LoadoutResponseDataBaseWeaponsAnon `json:"baseWeapons,omitempty"`
// base weapons by category
BaseWeaponsByCategory map[string][]string `json:"baseWeaponsByCategory,omitempty"`
// equipment
Equipment map[string][]LoadoutResponseDataEquipmentItems0 `json:"equipment,omitempty"`
// killstreaks
Killstreaks map[string]LoadoutResponseDataKillstreaksAnon `json:"killstreaks,omitempty"`
// message
Message string `json:"message,omitempty"`
// perks
Perks map[string]map[string]LoadoutResponseDataPerksAnon `json:"perks,omitempty"`
// type
Type string `json:"type,omitempty"`
// weapon categories by slot
WeaponCategoriesBySlot map[string][]string `json:"weaponCategoriesBySlot,omitempty"`
// weapon levels
WeaponLevels map[string]map[string]LoadoutResponseDataWeaponLevelsAnon `json:"weaponLevels,omitempty"`
// weapons
Weapons map[string]LoadoutResponseDataWeaponsAnon `json:"weapons,omitempty"`
// weapons by base weapon
WeaponsByBaseWeapon map[string][]string `json:"weaponsByBaseWeapon,omitempty"`
// weapons by category
WeaponsByCategory map[string][]string `json:"weaponsByCategory,omitempty"`
// loadout response data additional properties
LoadoutResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
LoadoutResponseData loadout response data
swagger:model LoadoutResponseData
func (*LoadoutResponseData) MarshalBinary ¶
func (m *LoadoutResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LoadoutResponseData) MarshalJSON ¶
func (m LoadoutResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LoadoutResponseData) UnmarshalBinary ¶
func (m *LoadoutResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LoadoutResponseData) UnmarshalJSON ¶
func (m *LoadoutResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LoadoutResponseDataAttachmentsAnon ¶
type LoadoutResponseDataAttachmentsAnon struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// base ref
BaseRef string `json:"baseRef,omitempty"`
// blocks category
BlocksCategory string `json:"blocksCategory,omitempty"`
// category
Category string `json:"category,omitempty"`
// control
Control float64 `json:"control,omitempty"`
// damage
Damage float64 `json:"damage,omitempty"`
// description key
DescriptionKey string `json:"descriptionKey,omitempty"`
// description label
DescriptionLabel string `json:"descriptionLabel,omitempty"`
// firerate
Firerate float64 `json:"firerate,omitempty"`
// image
Image string `json:"image,omitempty"`
// label
Label string `json:"label,omitempty"`
// label key
LabelKey string `json:"labelKey,omitempty"`
// mobility
Mobility float64 `json:"mobility,omitempty"`
// mod1
Mod1 string `json:"mod1,omitempty"`
// mod2
Mod2 string `json:"mod2,omitempty"`
// mod3
Mod3 string `json:"mod3,omitempty"`
// mod4
Mod4 string `json:"mod4,omitempty"`
// mod5
Mod5 string `json:"mod5,omitempty"`
// mod6
Mod6 string `json:"mod6,omitempty"`
// mod7
Mod7 string `json:"mod7,omitempty"`
// mod8
Mod8 string `json:"mod8,omitempty"`
// name
Name string `json:"name,omitempty"`
// perk
Perk string `json:"perk,omitempty"`
// range
Range float64 `json:"range,omitempty"`
}
LoadoutResponseDataAttachmentsAnon loadout response data attachments anon
swagger:model LoadoutResponseDataAttachmentsAnon
func (*LoadoutResponseDataAttachmentsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataAttachmentsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataAttachmentsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataAttachmentsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataBaseWeaponsAnon ¶
type LoadoutResponseDataBaseWeaponsAnon struct {
// accuracy
Accuracy float64 `json:"accuracy,omitempty"`
// attachment categories
AttachmentCategories string `json:"attachmentCategories,omitempty"`
// category
Category string `json:"category,omitempty"`
// control
Control float64 `json:"control,omitempty"`
// customization disabled
CustomizationDisabled int64 `json:"customizationDisabled,omitempty"`
// damage
Damage float64 `json:"damage,omitempty"`
// decal slots
DecalSlots int64 `json:"decalSlots,omitempty"`
// description key
DescriptionKey string `json:"descriptionKey,omitempty"`
// description label
DescriptionLabel string `json:"descriptionLabel,omitempty"`
// firerate
Firerate float64 `json:"firerate,omitempty"`
// gunsmith disabled
GunsmithDisabled int64 `json:"gunsmithDisabled,omitempty"`
// mobility
Mobility float64 `json:"mobility,omitempty"`
// name
Name string `json:"name,omitempty"`
// progression image
ProgressionImage string `json:"progressionImage,omitempty"`
// range
Range float64 `json:"range,omitempty"`
// rank unlocked
RankUnlocked int64 `json:"rankUnlocked,omitempty"`
// ui display order
UIDisplayOrder int64 `json:"uiDisplayOrder,omitempty"`
// weapon slot
WeaponSlot string `json:"weaponSlot,omitempty"`
}
LoadoutResponseDataBaseWeaponsAnon loadout response data base weapons anon
swagger:model LoadoutResponseDataBaseWeaponsAnon
func (*LoadoutResponseDataBaseWeaponsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataBaseWeaponsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataBaseWeaponsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataBaseWeaponsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataEquipmentItems0 ¶
type LoadoutResponseDataEquipmentItems0 struct {
// description
Description string `json:"description,omitempty"`
// description label
DescriptionLabel string `json:"descriptionLabel,omitempty"`
// image
Image string `json:"image,omitempty"`
// image large
ImageLarge string `json:"imageLarge,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// progression image
ProgressionImage string `json:"progressionImage,omitempty"`
// rank unlocked
RankUnlocked int64 `json:"rankUnlocked,omitempty"`
// type
Type string `json:"type,omitempty"`
// ui order
UIOrder int64 `json:"uiOrder,omitempty"`
}
LoadoutResponseDataEquipmentItems0 loadout response data equipment items0
swagger:model LoadoutResponseDataEquipmentItems0
func (*LoadoutResponseDataEquipmentItems0) MarshalBinary ¶
func (m *LoadoutResponseDataEquipmentItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataEquipmentItems0) UnmarshalBinary ¶
func (m *LoadoutResponseDataEquipmentItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataKillstreaksAnon ¶
type LoadoutResponseDataKillstreaksAnon struct {
// description
Description string `json:"description,omitempty"`
// description label
DescriptionLabel string `json:"descriptionLabel,omitempty"`
// dpad icon
DpadIcon string `json:"dpadIcon,omitempty"`
// dwid
Dwid string `json:"dwid,omitempty"`
// full image
FullImage string `json:"fullImage,omitempty"`
// icon
Icon string `json:"icon,omitempty"`
// kills
Kills int64 `json:"kills,omitempty"`
// label
Label string `json:"label,omitempty"`
// label key
LabelKey string `json:"labelKey,omitempty"`
// name
Name string `json:"name,omitempty"`
// overhead icon
OverheadIcon string `json:"overheadIcon,omitempty"`
// progression image
ProgressionImage string `json:"progressionImage,omitempty"`
// score cost
ScoreCost int64 `json:"scoreCost,omitempty"`
// small image
SmallImage string `json:"smallImage,omitempty"`
// streak type
StreakType string `json:"streakType,omitempty"`
// support cost
SupportCost int64 `json:"supportCost,omitempty"`
// unearned icon
UnearnedIcon string `json:"unearnedIcon,omitempty"`
}
LoadoutResponseDataKillstreaksAnon loadout response data killstreaks anon
swagger:model LoadoutResponseDataKillstreaksAnon
func (*LoadoutResponseDataKillstreaksAnon) MarshalBinary ¶
func (m *LoadoutResponseDataKillstreaksAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataKillstreaksAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataKillstreaksAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataPerksAnon ¶
type LoadoutResponseDataPerksAnon struct {
// br description key
BrDescriptionKey string `json:"brDescriptionKey,omitempty"`
// br description label
BrDescriptionLabel string `json:"brDescriptionLabel,omitempty"`
// cost
Cost int64 `json:"cost,omitempty"`
// description key
DescriptionKey string `json:"descriptionKey,omitempty"`
// description label
DescriptionLabel string `json:"descriptionLabel,omitempty"`
// extra info key
ExtraInfoKey string `json:"extraInfoKey,omitempty"`
// extra info label
ExtraInfoLabel string `json:"extraInfoLabel,omitempty"`
// image main Ui
ImageMainUI string `json:"imageMainUi,omitempty"`
// image progression
ImageProgression string `json:"imageProgression,omitempty"`
// index Id
IndexID int64 `json:"indexId,omitempty"`
// label
Label string `json:"label,omitempty"`
// label key
LabelKey string `json:"labelKey,omitempty"`
// name
Name string `json:"name,omitempty"`
// patch notes
PatchNotes string `json:"patchNotes,omitempty"`
// patch notes key
PatchNotesKey string `json:"patchNotesKey,omitempty"`
// rank unlocked
RankUnlocked int64 `json:"rankUnlocked,omitempty"`
// slot
Slot int64 `json:"slot,omitempty"`
}
LoadoutResponseDataPerksAnon loadout response data perks anon
swagger:model LoadoutResponseDataPerksAnon
func (*LoadoutResponseDataPerksAnon) MarshalBinary ¶
func (m *LoadoutResponseDataPerksAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataPerksAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataPerksAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataWeaponLevelsAnon ¶
type LoadoutResponseDataWeaponLevelsAnon struct {
// rank
Rank int64 `json:"rank,omitempty"`
// unlock category
UnlockCategory string `json:"unlockCategory,omitempty"`
// unlock name
UnlockName string `json:"unlockName,omitempty"`
// unlock override name
UnlockOverrideName string `json:"unlockOverrideName,omitempty"`
}
LoadoutResponseDataWeaponLevelsAnon loadout response data weapon levels anon
swagger:model LoadoutResponseDataWeaponLevelsAnon
func (*LoadoutResponseDataWeaponLevelsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataWeaponLevelsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataWeaponLevelsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataWeaponLevelsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataWeaponsAnon ¶
type LoadoutResponseDataWeaponsAnon struct {
// attachments
Attachments string `json:"attachments,omitempty"`
// attachments equipped
AttachmentsEquipped string `json:"attachmentsEquipped,omitempty"`
// category
Category string `json:"category,omitempty"`
// dwid
Dwid string `json:"dwid,omitempty"`
// image icon
ImageIcon string `json:"imageIcon,omitempty"`
// image loot
ImageLoot string `json:"imageLoot,omitempty"`
// label
Label string `json:"label,omitempty"`
// name
Name string `json:"name,omitempty"`
// perk
Perk string `json:"perk,omitempty"`
// rarity
Rarity string `json:"rarity,omitempty"`
// root name
RootName string `json:"rootName,omitempty"`
// string key
StringKey string `json:"stringKey,omitempty"`
// variant Id
VariantID int64 `json:"variantId,omitempty"`
}
LoadoutResponseDataWeaponsAnon loadout response data weapons anon
swagger:model LoadoutResponseDataWeaponsAnon
func (*LoadoutResponseDataWeaponsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataWeaponsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataWeaponsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataWeaponsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoginRequest ¶
type LoginRequest struct {
// email
// Required: true
Email *string `json:"email"`
// password
// Required: true
Password *string `json:"password"`
}
LoginRequest login request
swagger:model loginRequest
func (*LoginRequest) MarshalBinary ¶
func (m *LoginRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoginRequest) UnmarshalBinary ¶
func (m *LoginRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoginResponse ¶
type LoginResponse struct {
// a c t a u t h t o k e n
ACTAUTHTOKEN string `json:"ACT_AUTH_TOKEN,omitempty"`
// a c t s s o c o o k i e
ACTSSOCOOKIE string `json:"ACT_SSO_COOKIE,omitempty"`
// a c t s s o c o o k i e e x p i r y
ACTSSOCOOKIEEXPIRY int64 `json:"ACT_SSO_COOKIE_EXPIRY,omitempty"`
// atkn
Atkn string `json:"atkn,omitempty"`
// game account linked
GameAccountLinked bool `json:"gameAccountLinked,omitempty"`
// message
Message string `json:"message,omitempty"`
// rtkn
Rtkn string `json:"rtkn,omitempty"`
// s a c t s s o c o o k i e
SACTSSOCOOKIE string `json:"s_ACT_SSO_COOKIE,omitempty"`
// status
Status int64 `json:"status,omitempty"`
// success
Success bool `json:"success,omitempty"`
// login response additional properties
LoginResponseAdditionalProperties map[string]interface{} `json:"-"`
}
LoginResponse login response
swagger:model loginResponse
func (*LoginResponse) MarshalBinary ¶
func (m *LoginResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LoginResponse) MarshalJSON ¶
func (m LoginResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LoginResponse) UnmarshalBinary ¶
func (m *LoginResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LoginResponse) UnmarshalJSON ¶
func (m *LoginResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MapListResponse ¶
type MapListResponse struct {
// data
Data *MapListResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// map list response additional properties
MapListResponseAdditionalProperties map[string]interface{} `json:"-"`
}
MapListResponse map list response
swagger:model mapListResponse
func (*MapListResponse) MarshalBinary ¶
func (m *MapListResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MapListResponse) MarshalJSON ¶
func (m MapListResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MapListResponse) UnmarshalBinary ¶
func (m *MapListResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MapListResponse) UnmarshalJSON ¶
func (m *MapListResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MapListResponseData ¶
type MapListResponseData struct {
// message
Message string `json:"message,omitempty"`
// mp aniyah
MpAniyah []string `json:"mp_aniyah"`
// mp aniyah tac
MpAniyahTac []string `json:"mp_aniyah_tac"`
// mp backlot2
MpBacklot2 []string `json:"mp_backlot2"`
// mp boneyard gw
MpBoneyardGw []string `json:"mp_boneyard_gw"`
// mp broadcast2
MpBroadcast2 []string `json:"mp_broadcast2"`
// mp cave
MpCave []string `json:"mp_cave"`
// mp cave am
MpCaveAm []string `json:"mp_cave_am"`
// mp crash2
MpCrash2 []string `json:"mp_crash2"`
// mp deadzone
MpDeadzone []string `json:"mp_deadzone"`
// mp downtown gw
MpDowntownGw []string `json:"mp_downtown_gw"`
// mp emporium
MpEmporium []string `json:"mp_emporium"`
// mp euphrates
MpEuphrates []string `json:"mp_euphrates"`
// mp farms2 gw
MpFarms2Gw []string `json:"mp_farms2_gw"`
// mp garden
MpGarden []string `json:"mp_garden"`
// mp hackney am
MpHackneyAm []string `json:"mp_hackney_am"`
// mp hackney yard
MpHackneyYard []string `json:"mp_hackney_yard"`
// mp harbor
MpHarbor []string `json:"mp_harbor"`
// mp hardhat
MpHardhat []string `json:"mp_hardhat"`
// mp hideout
MpHideout []string `json:"mp_hideout"`
// mp layover gw
MpLayoverGw []string `json:"mp_layover_gw"`
// mp m cage
MpmCage []string `json:"mp_m_cage"`
// mp m cargo
MpmCargo []string `json:"mp_m_cargo"`
// mp m cornfield
MpmCornfield []string `json:"mp_m_cornfield"`
// mp m fork
MpmFork []string `json:"mp_m_fork"`
// mp m hill
MpmHill []string `json:"mp_m_hill"`
// mp m king
MpmKing []string `json:"mp_m_king"`
// mp m overunder
MpmOverunder []string `json:"mp_m_overunder"`
// mp m overwinter
MpmOverwinter []string `json:"mp_m_overwinter"`
// mp m pine
MpmPine []string `json:"mp_m_pine"`
// mp m showers
MpmShowers []string `json:"mp_m_showers"`
// mp m speed
MpmSpeed []string `json:"mp_m_speed"`
// mp m speedball
MpmSpeedball []string `json:"mp_m_speedball"`
// mp m stack
MpmStack []string `json:"mp_m_stack"`
// mp m stadium
MpmStadium []string `json:"mp_m_stadium"`
// mp m train
MpmTrain []string `json:"mp_m_train"`
// mp m trench
MpmTrench []string `json:"mp_m_trench"`
// mp m wallco2
MpmWallco2 []string `json:"mp_m_wallco2"`
// mp malyshev
MpMalyshev []string `json:"mp_malyshev"`
// mp oilrig
MpOilrig []string `json:"mp_oilrig"`
// mp petrograd
MpPetrograd []string `json:"mp_petrograd"`
// mp piccadilly
MpPiccadilly []string `json:"mp_piccadilly"`
// mp port2 gw
MpPort2Gw []string `json:"mp_port2_gw"`
// mp promenade gw
MpPromenadeGw []string `json:"mp_promenade_gw"`
// mp quarry2
MpQuarry2 []string `json:"mp_quarry2"`
// mp raid
MpRaid []string `json:"mp_raid"`
// mp riverside gw
MpRiversideGw []string `json:"mp_riverside_gw"`
// mp runner
MpRunner []string `json:"mp_runner"`
// mp runner pm
MpRunnerPm []string `json:"mp_runner_pm"`
// mp rust
MpRust []string `json:"mp_rust"`
// mp scrapyard
MpScrapyard []string `json:"mp_scrapyard"`
// mp shipment
MpShipment []string `json:"mp_shipment"`
// mp spear
MpSpear []string `json:"mp_spear"`
// mp spear pm
MpSpearPm []string `json:"mp_spear_pm"`
// mp vacant
MpVacant []string `json:"mp_vacant"`
// mp village2
MpVillage2 []string `json:"mp_village2"`
// type
Type string `json:"type,omitempty"`
// map list response data additional properties
MapListResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
MapListResponseData map list response data
swagger:model MapListResponseData
func (*MapListResponseData) MarshalBinary ¶
func (m *MapListResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MapListResponseData) MarshalJSON ¶
func (m MapListResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MapListResponseData) UnmarshalBinary ¶
func (m *MapListResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MapListResponseData) UnmarshalJSON ¶
func (m *MapListResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponse ¶
type MatchAnalysisResponse struct {
// data
Data []*MatchAnalysisResponseDataItems0 `json:"data"`
// status
Status string `json:"status,omitempty"`
// match analysis response additional properties
MatchAnalysisResponseAdditionalProperties map[string]interface{} `json:"-"`
}
MatchAnalysisResponse match analysis response
swagger:model matchAnalysisResponse
func (*MatchAnalysisResponse) MarshalBinary ¶
func (m *MatchAnalysisResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponse) MarshalJSON ¶
func (m MatchAnalysisResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponse) UnmarshalBinary ¶
func (m *MatchAnalysisResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponse) UnmarshalJSON ¶
func (m *MatchAnalysisResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0 ¶
type MatchAnalysisResponseDataItems0 struct {
// pay load
PayLoad *MatchAnalysisResponseDataItems0PayLoad `json:"payLoad,omitempty"`
// ws response
WsResponse *MatchAnalysisResponseDataItems0WsResponse `json:"wsResponse,omitempty"`
// match analysis response data items0 additional properties
MatchAnalysisResponseDataItems0AdditionalProperties map[string]interface{} `json:"-"`
}
MatchAnalysisResponseDataItems0 match analysis response data items0
swagger:model MatchAnalysisResponseDataItems0
func (*MatchAnalysisResponseDataItems0) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0PayLoad ¶
type MatchAnalysisResponseDataItems0PayLoad struct {
// accuracy
Accuracy string `json:"accuracy,omitempty"`
// all players
AllPlayers string `json:"allPlayers,omitempty"`
// arena
Arena string `json:"arena,omitempty"`
// assists
Assists string `json:"assists,omitempty"`
// average speed during match
AverageSpeedDuringMatch string `json:"averageSpeedDuringMatch,omitempty"`
// damage done
DamageDone string `json:"damageDone,omitempty"`
// damage taken
DamageTaken string `json:"damageTaken,omitempty"`
// deaths
Deaths string `json:"deaths,omitempty"`
// distance traveled
DistanceTraveled string `json:"distanceTraveled,omitempty"`
// duration
Duration string `json:"duration,omitempty"`
// executions
Executions string `json:"executions,omitempty"`
// game battle
GameBattle string `json:"gameBattle,omitempty"`
// game type
GameType string `json:"gameType,omitempty"`
// game type long
GameTypeLong string `json:"game_type,omitempty"`
// game name
GameName string `json:"game_name,omitempty"`
// headshots
Headshots string `json:"headshots,omitempty"`
// is present at end
IsPresentAtEnd string `json:"isPresentAtEnd,omitempty"`
// kd ratio
KdRatio string `json:"kdRatio,omitempty"`
// kills
Kills string `json:"kills,omitempty"`
// longest streak
LongestStreak string `json:"longestStreak,omitempty"`
// map
Map string `json:"map,omitempty"`
// map name
MapName string `json:"map_name,omitempty"`
// match ID
MatchID string `json:"matchID,omitempty"`
// match xp
MatchXp string `json:"matchXp,omitempty"`
// medal xp
MedalXp string `json:"medalXp,omitempty"`
// misc xp
MiscXp string `json:"miscXp,omitempty"`
// mode
Mode string `json:"mode,omitempty"`
// mode name
ModeName string `json:"mode_name,omitempty"`
// nearmisses
Nearmisses string `json:"nearmisses,omitempty"`
// objective destroyed equipment
ObjectiveDestroyedEquipment string `json:"objectiveDestroyedEquipment,omitempty"`
// percent time moving
PercentTimeMoving string `json:"percentTimeMoving,omitempty"`
// place
Place string `json:"place,omitempty"`
// player
Player string `json:"player,omitempty"`
// playlist name
PlaylistName string `json:"playlistName,omitempty"`
// private match
PrivateMatch string `json:"privateMatch,omitempty"`
// rank
Rank string `json:"rank,omitempty"`
// result
Result string `json:"result,omitempty"`
// score
Score string `json:"score,omitempty"`
// score per minute
ScorePerMinute string `json:"scorePerMinute,omitempty"`
// score xp
ScoreXp string `json:"scoreXp,omitempty"`
// season rank
SeasonRank string `json:"seasonRank,omitempty"`
// shots fired
ShotsFired string `json:"shotsFired,omitempty"`
// shots landed
ShotsLanded string `json:"shotsLanded,omitempty"`
// shots missed
ShotsMissed string `json:"shotsMissed,omitempty"`
// suicides
Suicides string `json:"suicides,omitempty"`
// team1 score
Team1Score string `json:"team1Score,omitempty"`
// team2 score
Team2Score string `json:"team2Score,omitempty"`
// time played
TimePlayed string `json:"timePlayed,omitempty"`
// total xp
TotalXp string `json:"totalXp,omitempty"`
// utc end seconds
UtcEndSeconds string `json:"utcEndSeconds,omitempty"`
// utc start seconds
UtcStartSeconds string `json:"utcStartSeconds,omitempty"`
// version
Version string `json:"version,omitempty"`
// wall bangs
WallBangs string `json:"wallBangs,omitempty"`
// weapon stats
WeaponStats string `json:"weaponStats,omitempty"`
// winning team
WinningTeam string `json:"winningTeam,omitempty"`
// match analysis response data items0 pay load additional properties
MatchAnalysisResponseDataItems0PayLoadAdditionalProperties map[string]interface{} `json:"-"`
}
MatchAnalysisResponseDataItems0PayLoad match analysis response data items0 pay load
swagger:model MatchAnalysisResponseDataItems0PayLoad
func (*MatchAnalysisResponseDataItems0PayLoad) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0PayLoad) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0PayLoad) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0PayLoad) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0PayLoad) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0PayLoad) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0WsResponse ¶
type MatchAnalysisResponseDataItems0WsResponse struct {
// data
Data *MatchAnalysisResponseDataItems0WsResponseData `json:"data,omitempty"`
// match analysis response data items0 ws response additional properties
MatchAnalysisResponseDataItems0WsResponseAdditionalProperties map[string]interface{} `json:"-"`
}
MatchAnalysisResponseDataItems0WsResponse match analysis response data items0 ws response
swagger:model MatchAnalysisResponseDataItems0WsResponse
func (*MatchAnalysisResponseDataItems0WsResponse) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0WsResponse) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0WsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0WsResponse) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0WsResponse) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0WsResponseData ¶
type MatchAnalysisResponseDataItems0WsResponseData struct {
// content
Content string `json:"content,omitempty"`
// errors
Errors string `json:"errors,omitempty"`
// match analysis response data items0 ws response data additional properties
MatchAnalysisResponseDataItems0WsResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
MatchAnalysisResponseDataItems0WsResponseData match analysis response data items0 ws response data
swagger:model MatchAnalysisResponseDataItems0WsResponseData
func (*MatchAnalysisResponseDataItems0WsResponseData) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0WsResponseData) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0WsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0WsResponseData) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0WsResponseData) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type PurchasableResponse ¶
type PurchasableResponse struct {
// data
Data *PurchasableResponseData `json:"data,omitempty"`
// status
Status string `json:"status,omitempty"`
// purchasable response additional properties
PurchasableResponseAdditionalProperties map[string]interface{} `json:"-"`
}
PurchasableResponse purchasable response
swagger:model purchasableResponse
func (*PurchasableResponse) MarshalBinary ¶
func (m *PurchasableResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (PurchasableResponse) MarshalJSON ¶
func (m PurchasableResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*PurchasableResponse) UnmarshalBinary ¶
func (m *PurchasableResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*PurchasableResponse) UnmarshalJSON ¶
func (m *PurchasableResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type PurchasableResponseData ¶
type PurchasableResponseData struct {
// loot stream
LootStream map[string]map[string]PurchasableResponseDataLootStreamAnon `json:"lootStream,omitempty"`
// message
Message string `json:"message,omitempty"`
// store
Store interface{} `json:"store,omitempty"`
// type
Type string `json:"type,omitempty"`
// purchasable response data additional properties
PurchasableResponseDataAdditionalProperties map[string]interface{} `json:"-"`
}
PurchasableResponseData purchasable response data
swagger:model PurchasableResponseData
func (*PurchasableResponseData) MarshalBinary ¶
func (m *PurchasableResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (PurchasableResponseData) MarshalJSON ¶
func (m PurchasableResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*PurchasableResponseData) UnmarshalBinary ¶
func (m *PurchasableResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*PurchasableResponseData) UnmarshalJSON ¶
func (m *PurchasableResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type PurchasableResponseDataLootStreamAnon ¶
type PurchasableResponseDataLootStreamAnon struct {
// background image
BackgroundImage string `json:"backgroundImage,omitempty"`
// costs
Costs *PurchasableResponseDataLootStreamAnonCosts `json:"costs,omitempty"`
// description
Description string `json:"description,omitempty"`
// items
Items string `json:"items,omitempty"`
// label
Label string `json:"label,omitempty"`
// logo image
LogoImage string `json:"logoImage,omitempty"`
// name
Name string `json:"name,omitempty"`
}
PurchasableResponseDataLootStreamAnon purchasable response data loot stream anon
swagger:model PurchasableResponseDataLootStreamAnon
func (*PurchasableResponseDataLootStreamAnon) MarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PurchasableResponseDataLootStreamAnon) UnmarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PurchasableResponseDataLootStreamAnonCosts ¶
type PurchasableResponseDataLootStreamAnonCosts struct {
// c o d points
CODPoints int64 `json:"CODPoints,omitempty"`
// purchasable response data loot stream anon costs additional properties
PurchasableResponseDataLootStreamAnonCostsAdditionalProperties map[string]interface{} `json:"-"`
}
PurchasableResponseDataLootStreamAnonCosts purchasable response data loot stream anon costs
swagger:model PurchasableResponseDataLootStreamAnonCosts
func (*PurchasableResponseDataLootStreamAnonCosts) MarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnonCosts) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (PurchasableResponseDataLootStreamAnonCosts) MarshalJSON ¶
func (m PurchasableResponseDataLootStreamAnonCosts) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*PurchasableResponseDataLootStreamAnonCosts) UnmarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*PurchasableResponseDataLootStreamAnonCosts) UnmarshalJSON ¶
func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type RegisterDeviceRequest ¶
type RegisterDeviceRequest struct {
// Unique Device ID
// Required: true
DeviceID *string `json:"deviceId"`
}
RegisterDeviceRequest register device request
swagger:model registerDeviceRequest
func (*RegisterDeviceRequest) MarshalBinary ¶
func (m *RegisterDeviceRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RegisterDeviceRequest) UnmarshalBinary ¶
func (m *RegisterDeviceRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RegisterDeviceResponse ¶
type RegisterDeviceResponse struct {
// data
Data *RegisterDeviceResponseData `json:"data,omitempty"`
// errors
Errors interface{} `json:"errors,omitempty"`
// exception message code
ExceptionMessageCode string `json:"exceptionMessageCode,omitempty"`
// exception message list
ExceptionMessageList []string `json:"exceptionMessageList"`
// status
Status string `json:"status,omitempty"`
// register device response additional properties
RegisterDeviceResponseAdditionalProperties map[string]interface{} `json:"-"`
}
RegisterDeviceResponse register device response
swagger:model registerDeviceResponse
func (*RegisterDeviceResponse) MarshalBinary ¶
func (m *RegisterDeviceResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (RegisterDeviceResponse) MarshalJSON ¶
func (m RegisterDeviceResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*RegisterDeviceResponse) UnmarshalBinary ¶
func (m *RegisterDeviceResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*RegisterDeviceResponse) UnmarshalJSON ¶
func (m *RegisterDeviceResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type RegisterDeviceResponseData ¶
type RegisterDeviceResponseData struct {
// auth header
// Required: true
AuthHeader *string `json:"authHeader"`
}
RegisterDeviceResponseData register device response data
swagger:model RegisterDeviceResponseData
func (*RegisterDeviceResponseData) MarshalBinary ¶
func (m *RegisterDeviceResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RegisterDeviceResponseData) UnmarshalBinary ¶
func (m *RegisterDeviceResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
Source Files
¶
- battle_pass_loot_response.go
- cod_points_response.go
- friend_stats_response.go
- full_match_info_response.go
- gamer_loot_response.go
- gamer_match_details_response.go
- gamer_match_list_response.go
- gamer_stats_response.go
- leader_board_response.go
- loadout_response.go
- login_request.go
- login_response.go
- map_list_response.go
- match_analysis_response.go
- purchasable_response.go
- register_device_request.go
- register_device_response.go