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Index ¶
- type Validate
- func (v *Validate) ColumnsMap(table_name string) (out map[string]model.Field)
- func (v *Validate) GetAllTableMapsModels() map[string]map[string]model.Field
- func (v *Validate) GetAllTableModels() (tables []*model.Object)
- func (v *Validate) GetFieldLegendByName(table_name string, field_name string) (out_legend string)
- func (v *Validate) GetFieldsTable(table_name string) []model.Field
- func (v *Validate) GetMapModel(table_name string) (out map[string]model.Field)
- func (v *Validate) TableModelByName(table_name string) *model.Object
- func (v *Validate) ValidateAll(validate_all_fields bool, table_name string, all_data ...map[string]string) (string, bool)
- func (v *Validate) ValidateThis(table_name string, data map[string]string, validate_all_fields bool) (message string, ok bool)
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Validate ¶
type Validate struct {
// contains filtered or unexported fields
}
func AddSchemeTableModel ¶ added in v0.0.4
func (*Validate) ColumnsMap ¶
func (*Validate) GetAllTableMapsModels ¶
func (*Validate) GetAllTableModels ¶
func (*Validate) GetFieldLegendByName ¶
ej: in name out Nombre
func (*Validate) GetFieldsTable ¶
func (*Validate) GetMapModel ¶
func (*Validate) TableModelByName ¶ added in v1.0.0
func (*Validate) ValidateAll ¶
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