Documentation
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Index ¶
Constants ¶
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const ( AssaultRifle uint8 = 0 AssaultGrenade uint8 = 1 Carbine uint8 = 2 LightMachineGun uint8 = 3 SniperRifle uint8 = 4 Pistol uint8 = 5 AntiTankAntiAir uint8 = 6 SubMachineGun uint8 = 7 Shotgun uint8 = 8 Knife uint8 = 9 Defibrillator uint8 = 10 C4 uint8 = 11 HandGrenade uint8 = 12 Claymore uint8 = 13 AntiTankMine uint8 = 14 GrapplingHook uint8 = 15 Zipline uint8 = 16 Tactical uint8 = 17 )
Variables ¶
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var ( IDs = []uint8{ AssaultRifle, AssaultGrenade, Carbine, LightMachineGun, SniperRifle, Pistol, AntiTankAntiAir, SubMachineGun, Shotgun, Knife, Defibrillator, C4, HandGrenade, Claymore, AntiTankMine, GrapplingHook, Zipline, Tactical, } )
Functions ¶
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Types ¶
type RecordRepository ¶
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