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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Address ¶
type Address struct {
// The index of the event
Index int
// The byte offset at which (after parsing) the match either appeared
// or disappeared
Offset int
}
Address refers to a point inside of a recording.
type ScreenReader ¶
type ScreenReader struct {
// contains filtered or unexported fields
}
An io.RuneReader that provides a sequence of runes corresponding to the cells on the screen of an emu.Terminal. Runes are read from top to bottom, left to right, starting at the ScreenReader's initial cell.
func NewScreenReader ¶
func (*ScreenReader) GetLocation ¶
func (s *ScreenReader) GetLocation(index int) geom.Vec2
func (*ScreenReader) NumRead ¶
func (s *ScreenReader) NumRead() int
func (*ScreenReader) Reset ¶
func (s *ScreenReader) Reset(next geom.Vec2)
Reset the position of the ScreenReader.
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