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Types ¶
type Store ¶
type Store interface {
GetLock(name string) lock.Locker
CreateJob(j *job.Job) error
ReplaceJob(j *job.Job) error
LoadJob(j *job.Job) error
DeleteJob(j *job.Job) (bool, error)
CreateJobInBucket(bucket string, j *job.Job, isTTR bool) error
GetReadyJobsInBucket(bucket string, num uint) ([]job.NameVersion, error)
CollectInFlightJobNumberBucket(bucket string) (uint64, error)
PushJobToQueue(queuePrefix, queueName string, j *job.Job) error
PopJobFromQueue(queue string) (job.NameVersion, error)
BPopJobFromQueue(queue string, blockTime time.Duration) (job.NameVersion, error)
CollectInFlightJobNumberQueue(queuePrefix string) (map[string]uint64, error)
}
Store is a common storage interface, which is for manage jobs pool, buckets, and queue. Right now it is based on redis implementation, it might be change to other storage like memory or mysql, etc...
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