Versions in this module Expand all Collapse all v7 v7.10.11 Sep 5, 2026 Changes in this version + type FakeBuilder struct + BuildInitialStateStub func(string, int, manifest.Manifest) (state.State, error) + BuildStub func(string, int, manifest.Manifest, ui.Stage, agentclient.AgentState) (state.State, error) + func (fake *FakeBuilder) Build(arg1 string, arg2 int, arg3 manifest.Manifest, arg4 ui.Stage, ...) (state.State, error) + func (fake *FakeBuilder) BuildArgsForCall(i int) (string, int, manifest.Manifest, ui.Stage, agentclient.AgentState) + func (fake *FakeBuilder) BuildCallCount() int + func (fake *FakeBuilder) BuildCalls(...) + func (fake *FakeBuilder) BuildInitialState(arg1 string, arg2 int, arg3 manifest.Manifest) (state.State, error) + func (fake *FakeBuilder) BuildInitialStateArgsForCall(i int) (string, int, manifest.Manifest) + func (fake *FakeBuilder) BuildInitialStateCallCount() int + func (fake *FakeBuilder) BuildInitialStateCalls(stub func(string, int, manifest.Manifest) (state.State, error)) + func (fake *FakeBuilder) BuildInitialStateReturns(result1 state.State, result2 error) + func (fake *FakeBuilder) BuildInitialStateReturnsOnCall(i int, result1 state.State, result2 error) + func (fake *FakeBuilder) BuildReturns(result1 state.State, result2 error) + func (fake *FakeBuilder) BuildReturnsOnCall(i int, result1 state.State, result2 error) + func (fake *FakeBuilder) Invocations() map[string][][]interface{} + type FakeBuilderFactory struct + NewBuilderStub func(blobstore.Blobstore, agentclient.AgentClient) state.Builder + func (fake *FakeBuilderFactory) Invocations() map[string][][]interface{} + func (fake *FakeBuilderFactory) NewBuilder(arg1 blobstore.Blobstore, arg2 agentclient.AgentClient) state.Builder + func (fake *FakeBuilderFactory) NewBuilderArgsForCall(i int) (blobstore.Blobstore, agentclient.AgentClient) + func (fake *FakeBuilderFactory) NewBuilderCallCount() int + func (fake *FakeBuilderFactory) NewBuilderCalls(stub func(blobstore.Blobstore, agentclient.AgentClient) state.Builder) + func (fake *FakeBuilderFactory) NewBuilderReturns(result1 state.Builder) + func (fake *FakeBuilderFactory) NewBuilderReturnsOnCall(i int, result1 state.Builder) + type FakeState struct + CompiledPackagesStub func() []state.PackageRef + NetworkInterfacesStub func() []state.NetworkRef + RenderedJobListArchiveStub func() state.BlobRef + RenderedJobsStub func() []state.JobRef + ToApplySpecStub func() applyspec.ApplySpec + func (fake *FakeState) CompiledPackages() []state.PackageRef + func (fake *FakeState) CompiledPackagesCallCount() int + func (fake *FakeState) CompiledPackagesCalls(stub func() []state.PackageRef) + func (fake *FakeState) CompiledPackagesReturns(result1 []state.PackageRef) + func (fake *FakeState) CompiledPackagesReturnsOnCall(i int, result1 []state.PackageRef) + func (fake *FakeState) Invocations() map[string][][]interface{} + func (fake *FakeState) NetworkInterfaces() []state.NetworkRef + func (fake *FakeState) NetworkInterfacesCallCount() int + func (fake *FakeState) NetworkInterfacesCalls(stub func() []state.NetworkRef) + func (fake *FakeState) NetworkInterfacesReturns(result1 []state.NetworkRef) + func (fake *FakeState) NetworkInterfacesReturnsOnCall(i int, result1 []state.NetworkRef) + func (fake *FakeState) RenderedJobListArchive() state.BlobRef + func (fake *FakeState) RenderedJobListArchiveCallCount() int + func (fake *FakeState) RenderedJobListArchiveCalls(stub func() state.BlobRef) + func (fake *FakeState) RenderedJobListArchiveReturns(result1 state.BlobRef) + func (fake *FakeState) RenderedJobListArchiveReturnsOnCall(i int, result1 state.BlobRef) + func (fake *FakeState) RenderedJobs() []state.JobRef + func (fake *FakeState) RenderedJobsCallCount() int + func (fake *FakeState) RenderedJobsCalls(stub func() []state.JobRef) + func (fake *FakeState) RenderedJobsReturns(result1 []state.JobRef) + func (fake *FakeState) RenderedJobsReturnsOnCall(i int, result1 []state.JobRef) + func (fake *FakeState) ToApplySpec() applyspec.ApplySpec + func (fake *FakeState) ToApplySpecCallCount() int + func (fake *FakeState) ToApplySpecCalls(stub func() applyspec.ApplySpec) + func (fake *FakeState) ToApplySpecReturns(result1 applyspec.ApplySpec) + func (fake *FakeState) ToApplySpecReturnsOnCall(i int, result1 applyspec.ApplySpec)