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Overview ¶
Code generated by counterfeiter. DO NOT EDIT.
Code generated by counterfeiter. DO NOT EDIT.
Code generated by counterfeiter. DO NOT EDIT.
Index ¶
- type FakeBuilder
- func (fake *FakeBuilder) Build(arg1 string, arg2 int, arg3 manifest.Manifest, arg4 ui.Stage, ...) (state.State, error)
- func (fake *FakeBuilder) BuildArgsForCall(i int) (string, int, manifest.Manifest, ui.Stage, agentclient.AgentState)
- func (fake *FakeBuilder) BuildCallCount() int
- func (fake *FakeBuilder) BuildCalls(...)
- func (fake *FakeBuilder) BuildInitialState(arg1 string, arg2 int, arg3 manifest.Manifest) (state.State, error)
- func (fake *FakeBuilder) BuildInitialStateArgsForCall(i int) (string, int, manifest.Manifest)
- func (fake *FakeBuilder) BuildInitialStateCallCount() int
- func (fake *FakeBuilder) BuildInitialStateCalls(stub func(string, int, manifest.Manifest) (state.State, error))
- func (fake *FakeBuilder) BuildInitialStateReturns(result1 state.State, result2 error)
- func (fake *FakeBuilder) BuildInitialStateReturnsOnCall(i int, result1 state.State, result2 error)
- func (fake *FakeBuilder) BuildReturns(result1 state.State, result2 error)
- func (fake *FakeBuilder) BuildReturnsOnCall(i int, result1 state.State, result2 error)
- func (fake *FakeBuilder) Invocations() map[string][][]interface{}
- type FakeBuilderFactory
- func (fake *FakeBuilderFactory) Invocations() map[string][][]interface{}
- func (fake *FakeBuilderFactory) NewBuilder(arg1 blobstore.Blobstore, arg2 agentclient.AgentClient) state.Builder
- func (fake *FakeBuilderFactory) NewBuilderArgsForCall(i int) (blobstore.Blobstore, agentclient.AgentClient)
- func (fake *FakeBuilderFactory) NewBuilderCallCount() int
- func (fake *FakeBuilderFactory) NewBuilderCalls(stub func(blobstore.Blobstore, agentclient.AgentClient) state.Builder)
- func (fake *FakeBuilderFactory) NewBuilderReturns(result1 state.Builder)
- func (fake *FakeBuilderFactory) NewBuilderReturnsOnCall(i int, result1 state.Builder)
- type FakeState
- func (fake *FakeState) CompiledPackages() []state.PackageRef
- func (fake *FakeState) CompiledPackagesCallCount() int
- func (fake *FakeState) CompiledPackagesCalls(stub func() []state.PackageRef)
- func (fake *FakeState) CompiledPackagesReturns(result1 []state.PackageRef)
- func (fake *FakeState) CompiledPackagesReturnsOnCall(i int, result1 []state.PackageRef)
- func (fake *FakeState) Invocations() map[string][][]interface{}
- func (fake *FakeState) NetworkInterfaces() []state.NetworkRef
- func (fake *FakeState) NetworkInterfacesCallCount() int
- func (fake *FakeState) NetworkInterfacesCalls(stub func() []state.NetworkRef)
- func (fake *FakeState) NetworkInterfacesReturns(result1 []state.NetworkRef)
- func (fake *FakeState) NetworkInterfacesReturnsOnCall(i int, result1 []state.NetworkRef)
- func (fake *FakeState) RenderedJobListArchive() state.BlobRef
- func (fake *FakeState) RenderedJobListArchiveCallCount() int
- func (fake *FakeState) RenderedJobListArchiveCalls(stub func() state.BlobRef)
- func (fake *FakeState) RenderedJobListArchiveReturns(result1 state.BlobRef)
- func (fake *FakeState) RenderedJobListArchiveReturnsOnCall(i int, result1 state.BlobRef)
- func (fake *FakeState) RenderedJobs() []state.JobRef
- func (fake *FakeState) RenderedJobsCallCount() int
- func (fake *FakeState) RenderedJobsCalls(stub func() []state.JobRef)
- func (fake *FakeState) RenderedJobsReturns(result1 []state.JobRef)
- func (fake *FakeState) RenderedJobsReturnsOnCall(i int, result1 []state.JobRef)
- func (fake *FakeState) ToApplySpec() applyspec.ApplySpec
- func (fake *FakeState) ToApplySpecCallCount() int
- func (fake *FakeState) ToApplySpecCalls(stub func() applyspec.ApplySpec)
- func (fake *FakeState) ToApplySpecReturns(result1 applyspec.ApplySpec)
- func (fake *FakeState) ToApplySpecReturnsOnCall(i int, result1 applyspec.ApplySpec)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FakeBuilder ¶
type FakeBuilder struct {
BuildStub func(string, int, manifest.Manifest, ui.Stage, agentclient.AgentState) (state.State, error)
BuildInitialStateStub func(string, int, manifest.Manifest) (state.State, error)
// contains filtered or unexported fields
}
func (*FakeBuilder) Build ¶
func (fake *FakeBuilder) Build(arg1 string, arg2 int, arg3 manifest.Manifest, arg4 ui.Stage, arg5 agentclient.AgentState) (state.State, error)
func (*FakeBuilder) BuildArgsForCall ¶
func (fake *FakeBuilder) BuildArgsForCall(i int) (string, int, manifest.Manifest, ui.Stage, agentclient.AgentState)
func (*FakeBuilder) BuildCallCount ¶
func (fake *FakeBuilder) BuildCallCount() int
func (*FakeBuilder) BuildCalls ¶
func (fake *FakeBuilder) BuildCalls(stub func(string, int, manifest.Manifest, ui.Stage, agentclient.AgentState) (state.State, error))
func (*FakeBuilder) BuildInitialState ¶
func (*FakeBuilder) BuildInitialStateArgsForCall ¶
func (*FakeBuilder) BuildInitialStateCallCount ¶
func (fake *FakeBuilder) BuildInitialStateCallCount() int
func (*FakeBuilder) BuildInitialStateCalls ¶
func (*FakeBuilder) BuildInitialStateReturns ¶
func (fake *FakeBuilder) BuildInitialStateReturns(result1 state.State, result2 error)
func (*FakeBuilder) BuildInitialStateReturnsOnCall ¶
func (fake *FakeBuilder) BuildInitialStateReturnsOnCall(i int, result1 state.State, result2 error)
func (*FakeBuilder) BuildReturns ¶
func (fake *FakeBuilder) BuildReturns(result1 state.State, result2 error)
func (*FakeBuilder) BuildReturnsOnCall ¶
func (fake *FakeBuilder) BuildReturnsOnCall(i int, result1 state.State, result2 error)
func (*FakeBuilder) Invocations ¶
func (fake *FakeBuilder) Invocations() map[string][][]interface{}
type FakeBuilderFactory ¶
type FakeBuilderFactory struct {
NewBuilderStub func(blobstore.Blobstore, agentclient.AgentClient) state.Builder
// contains filtered or unexported fields
}
func (*FakeBuilderFactory) Invocations ¶
func (fake *FakeBuilderFactory) Invocations() map[string][][]interface{}
func (*FakeBuilderFactory) NewBuilder ¶
func (fake *FakeBuilderFactory) NewBuilder(arg1 blobstore.Blobstore, arg2 agentclient.AgentClient) state.Builder
func (*FakeBuilderFactory) NewBuilderArgsForCall ¶
func (fake *FakeBuilderFactory) NewBuilderArgsForCall(i int) (blobstore.Blobstore, agentclient.AgentClient)
func (*FakeBuilderFactory) NewBuilderCallCount ¶
func (fake *FakeBuilderFactory) NewBuilderCallCount() int
func (*FakeBuilderFactory) NewBuilderCalls ¶
func (fake *FakeBuilderFactory) NewBuilderCalls(stub func(blobstore.Blobstore, agentclient.AgentClient) state.Builder)
func (*FakeBuilderFactory) NewBuilderReturns ¶
func (fake *FakeBuilderFactory) NewBuilderReturns(result1 state.Builder)
func (*FakeBuilderFactory) NewBuilderReturnsOnCall ¶
func (fake *FakeBuilderFactory) NewBuilderReturnsOnCall(i int, result1 state.Builder)
type FakeState ¶
type FakeState struct {
CompiledPackagesStub func() []state.PackageRef
NetworkInterfacesStub func() []state.NetworkRef
RenderedJobListArchiveStub func() state.BlobRef
RenderedJobsStub func() []state.JobRef
ToApplySpecStub func() applyspec.ApplySpec
// contains filtered or unexported fields
}
func (*FakeState) CompiledPackages ¶
func (fake *FakeState) CompiledPackages() []state.PackageRef
func (*FakeState) CompiledPackagesCallCount ¶
func (*FakeState) CompiledPackagesCalls ¶
func (fake *FakeState) CompiledPackagesCalls(stub func() []state.PackageRef)
func (*FakeState) CompiledPackagesReturns ¶
func (fake *FakeState) CompiledPackagesReturns(result1 []state.PackageRef)
func (*FakeState) CompiledPackagesReturnsOnCall ¶
func (fake *FakeState) CompiledPackagesReturnsOnCall(i int, result1 []state.PackageRef)
func (*FakeState) Invocations ¶
func (*FakeState) NetworkInterfaces ¶
func (fake *FakeState) NetworkInterfaces() []state.NetworkRef
func (*FakeState) NetworkInterfacesCallCount ¶
func (*FakeState) NetworkInterfacesCalls ¶
func (fake *FakeState) NetworkInterfacesCalls(stub func() []state.NetworkRef)
func (*FakeState) NetworkInterfacesReturns ¶
func (fake *FakeState) NetworkInterfacesReturns(result1 []state.NetworkRef)
func (*FakeState) NetworkInterfacesReturnsOnCall ¶
func (fake *FakeState) NetworkInterfacesReturnsOnCall(i int, result1 []state.NetworkRef)
func (*FakeState) RenderedJobListArchive ¶
func (*FakeState) RenderedJobListArchiveCallCount ¶
func (*FakeState) RenderedJobListArchiveCalls ¶
func (*FakeState) RenderedJobListArchiveReturns ¶
func (*FakeState) RenderedJobListArchiveReturnsOnCall ¶
func (*FakeState) RenderedJobs ¶
func (*FakeState) RenderedJobsCallCount ¶
func (*FakeState) RenderedJobsCalls ¶
func (*FakeState) RenderedJobsReturns ¶
func (*FakeState) RenderedJobsReturnsOnCall ¶
func (*FakeState) ToApplySpec ¶
func (*FakeState) ToApplySpecCallCount ¶
func (*FakeState) ToApplySpecCalls ¶
func (*FakeState) ToApplySpecReturns ¶
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