statefakes

package
v7.10.11 Latest Latest
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Published: Sep 5, 2026 License: Apache-2.0 Imports: 7 Imported by: 0

Documentation

Overview

Code generated by counterfeiter. DO NOT EDIT.

Code generated by counterfeiter. DO NOT EDIT.

Code generated by counterfeiter. DO NOT EDIT.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type FakeBuilder

type FakeBuilder struct {
	BuildStub func(string, int, manifest.Manifest, ui.Stage, agentclient.AgentState) (state.State, error)

	BuildInitialStateStub func(string, int, manifest.Manifest) (state.State, error)
	// contains filtered or unexported fields
}

func (*FakeBuilder) Build

func (fake *FakeBuilder) Build(arg1 string, arg2 int, arg3 manifest.Manifest, arg4 ui.Stage, arg5 agentclient.AgentState) (state.State, error)

func (*FakeBuilder) BuildArgsForCall

func (fake *FakeBuilder) BuildArgsForCall(i int) (string, int, manifest.Manifest, ui.Stage, agentclient.AgentState)

func (*FakeBuilder) BuildCallCount

func (fake *FakeBuilder) BuildCallCount() int

func (*FakeBuilder) BuildCalls

func (fake *FakeBuilder) BuildCalls(stub func(string, int, manifest.Manifest, ui.Stage, agentclient.AgentState) (state.State, error))

func (*FakeBuilder) BuildInitialState

func (fake *FakeBuilder) BuildInitialState(arg1 string, arg2 int, arg3 manifest.Manifest) (state.State, error)

func (*FakeBuilder) BuildInitialStateArgsForCall

func (fake *FakeBuilder) BuildInitialStateArgsForCall(i int) (string, int, manifest.Manifest)

func (*FakeBuilder) BuildInitialStateCallCount

func (fake *FakeBuilder) BuildInitialStateCallCount() int

func (*FakeBuilder) BuildInitialStateCalls

func (fake *FakeBuilder) BuildInitialStateCalls(stub func(string, int, manifest.Manifest) (state.State, error))

func (*FakeBuilder) BuildInitialStateReturns

func (fake *FakeBuilder) BuildInitialStateReturns(result1 state.State, result2 error)

func (*FakeBuilder) BuildInitialStateReturnsOnCall

func (fake *FakeBuilder) BuildInitialStateReturnsOnCall(i int, result1 state.State, result2 error)

func (*FakeBuilder) BuildReturns

func (fake *FakeBuilder) BuildReturns(result1 state.State, result2 error)

func (*FakeBuilder) BuildReturnsOnCall

func (fake *FakeBuilder) BuildReturnsOnCall(i int, result1 state.State, result2 error)

func (*FakeBuilder) Invocations

func (fake *FakeBuilder) Invocations() map[string][][]interface{}

type FakeBuilderFactory

type FakeBuilderFactory struct {
	NewBuilderStub func(blobstore.Blobstore, agentclient.AgentClient) state.Builder
	// contains filtered or unexported fields
}

func (*FakeBuilderFactory) Invocations

func (fake *FakeBuilderFactory) Invocations() map[string][][]interface{}

func (*FakeBuilderFactory) NewBuilder

func (*FakeBuilderFactory) NewBuilderArgsForCall

func (fake *FakeBuilderFactory) NewBuilderArgsForCall(i int) (blobstore.Blobstore, agentclient.AgentClient)

func (*FakeBuilderFactory) NewBuilderCallCount

func (fake *FakeBuilderFactory) NewBuilderCallCount() int

func (*FakeBuilderFactory) NewBuilderCalls

func (fake *FakeBuilderFactory) NewBuilderCalls(stub func(blobstore.Blobstore, agentclient.AgentClient) state.Builder)

func (*FakeBuilderFactory) NewBuilderReturns

func (fake *FakeBuilderFactory) NewBuilderReturns(result1 state.Builder)

func (*FakeBuilderFactory) NewBuilderReturnsOnCall

func (fake *FakeBuilderFactory) NewBuilderReturnsOnCall(i int, result1 state.Builder)

type FakeState

type FakeState struct {
	CompiledPackagesStub func() []state.PackageRef

	NetworkInterfacesStub func() []state.NetworkRef

	RenderedJobListArchiveStub func() state.BlobRef

	RenderedJobsStub func() []state.JobRef

	ToApplySpecStub func() applyspec.ApplySpec
	// contains filtered or unexported fields
}

func (*FakeState) CompiledPackages

func (fake *FakeState) CompiledPackages() []state.PackageRef

func (*FakeState) CompiledPackagesCallCount

func (fake *FakeState) CompiledPackagesCallCount() int

func (*FakeState) CompiledPackagesCalls

func (fake *FakeState) CompiledPackagesCalls(stub func() []state.PackageRef)

func (*FakeState) CompiledPackagesReturns

func (fake *FakeState) CompiledPackagesReturns(result1 []state.PackageRef)

func (*FakeState) CompiledPackagesReturnsOnCall

func (fake *FakeState) CompiledPackagesReturnsOnCall(i int, result1 []state.PackageRef)

func (*FakeState) Invocations

func (fake *FakeState) Invocations() map[string][][]interface{}

func (*FakeState) NetworkInterfaces

func (fake *FakeState) NetworkInterfaces() []state.NetworkRef

func (*FakeState) NetworkInterfacesCallCount

func (fake *FakeState) NetworkInterfacesCallCount() int

func (*FakeState) NetworkInterfacesCalls

func (fake *FakeState) NetworkInterfacesCalls(stub func() []state.NetworkRef)

func (*FakeState) NetworkInterfacesReturns

func (fake *FakeState) NetworkInterfacesReturns(result1 []state.NetworkRef)

func (*FakeState) NetworkInterfacesReturnsOnCall

func (fake *FakeState) NetworkInterfacesReturnsOnCall(i int, result1 []state.NetworkRef)

func (*FakeState) RenderedJobListArchive

func (fake *FakeState) RenderedJobListArchive() state.BlobRef

func (*FakeState) RenderedJobListArchiveCallCount

func (fake *FakeState) RenderedJobListArchiveCallCount() int

func (*FakeState) RenderedJobListArchiveCalls

func (fake *FakeState) RenderedJobListArchiveCalls(stub func() state.BlobRef)

func (*FakeState) RenderedJobListArchiveReturns

func (fake *FakeState) RenderedJobListArchiveReturns(result1 state.BlobRef)

func (*FakeState) RenderedJobListArchiveReturnsOnCall

func (fake *FakeState) RenderedJobListArchiveReturnsOnCall(i int, result1 state.BlobRef)

func (*FakeState) RenderedJobs

func (fake *FakeState) RenderedJobs() []state.JobRef

func (*FakeState) RenderedJobsCallCount

func (fake *FakeState) RenderedJobsCallCount() int

func (*FakeState) RenderedJobsCalls

func (fake *FakeState) RenderedJobsCalls(stub func() []state.JobRef)

func (*FakeState) RenderedJobsReturns

func (fake *FakeState) RenderedJobsReturns(result1 []state.JobRef)

func (*FakeState) RenderedJobsReturnsOnCall

func (fake *FakeState) RenderedJobsReturnsOnCall(i int, result1 []state.JobRef)

func (*FakeState) ToApplySpec

func (fake *FakeState) ToApplySpec() applyspec.ApplySpec

func (*FakeState) ToApplySpecCallCount

func (fake *FakeState) ToApplySpecCallCount() int

func (*FakeState) ToApplySpecCalls

func (fake *FakeState) ToApplySpecCalls(stub func() applyspec.ApplySpec)

func (*FakeState) ToApplySpecReturns

func (fake *FakeState) ToApplySpecReturns(result1 applyspec.ApplySpec)

func (*FakeState) ToApplySpecReturnsOnCall

func (fake *FakeState) ToApplySpecReturnsOnCall(i int, result1 applyspec.ApplySpec)

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