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Constants ¶
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const SuccessStatusCode = build.SuccessStatusCode
SuccessStatusCode is the status code returned for success.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Build ¶
type Build struct {
build.Build
// Buildpack represents the metadata associated with a buildpack.
Buildpack buildpack.Buildpack
// Layers represents the launch layers contributed by a buildpack.
Layers layers.Layers
// Logger is used to write debug and info to the console.
Logger logger.Logger
// Services represents the services bound to the application.
Services services.Services
}
Build is an extension to libbuildpack.Build that allows additional functionality to be added.
func DefaultBuild ¶
DefaultBuild creates a new instance of Build using default values. During initialization, all platform environment // variables are set in the current process environment.
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