Documentation
¶
Index ¶
- Constants
- Variables
- func RegisterBotServiceServer(s grpc.ServiceRegistrar, srv BotServiceServer)
- func RegisterMatchServiceServer(s grpc.ServiceRegistrar, srv MatchServiceServer)
- func RegisterRuntimeServiceServer(s grpc.ServiceRegistrar, srv RuntimeServiceServer)
- func RegisterSimulationServiceServer(s grpc.ServiceRegistrar, srv SimulationServiceServer)
- type ArenaConfig
- func (*ArenaConfig) Descriptor() ([]byte, []int)deprecated
- func (x *ArenaConfig) GetHeight() float32
- func (x *ArenaConfig) GetId() string
- func (x *ArenaConfig) GetMatchDurationTicks() int64
- func (x *ArenaConfig) GetMaxBots() int32
- func (x *ArenaConfig) GetName() string
- func (x *ArenaConfig) GetObstacles() []*Obstacle
- func (x *ArenaConfig) GetWidth() float32
- func (x *ArenaConfig) GetZones() []*Zone
- func (*ArenaConfig) ProtoMessage()
- func (x *ArenaConfig) ProtoReflect() protoreflect.Message
- func (x *ArenaConfig) Reset()
- func (x *ArenaConfig) String() string
- type BotIntent
- func (*BotIntent) Descriptor() ([]byte, []int)deprecated
- func (x *BotIntent) GetFirePower() float32
- func (x *BotIntent) GetGunTurnDegrees() float32
- func (x *BotIntent) GetMoveDistance() float32
- func (x *BotIntent) GetRadarTurnDegrees() float32
- func (x *BotIntent) GetTurnDegrees() float32
- func (x *BotIntent) GetUsePower() PowerType
- func (*BotIntent) ProtoMessage()
- func (x *BotIntent) ProtoReflect() protoreflect.Message
- func (x *BotIntent) Reset()
- func (x *BotIntent) String() string
- type BotServiceClient
- type BotServiceServer
- type BotService_ConnectClient
- type BotService_ConnectServer
- type BotState
- func (*BotState) Descriptor() ([]byte, []int)deprecated
- func (x *BotState) GetClass() string
- func (x *BotState) GetCooldowns() map[string]int32
- func (x *BotState) GetEnergy() float32
- func (x *BotState) GetGunHeading() float32
- func (x *BotState) GetHeading() float32
- func (x *BotState) GetHeat() float32
- func (x *BotState) GetHull() float32
- func (x *BotState) GetId() string
- func (x *BotState) GetIsStealthed() bool
- func (x *BotState) GetName() string
- func (x *BotState) GetPosition() *Vector3
- func (x *BotState) GetRadarHeading() float32
- func (x *BotState) GetShieldHp() float32
- func (x *BotState) GetTeamId() string
- func (x *BotState) GetVelocity() float32
- func (*BotState) ProtoMessage()
- func (x *BotState) ProtoReflect() protoreflect.Message
- func (x *BotState) Reset()
- func (x *BotState) String() string
- type BulletHitTargetEvent
- func (*BulletHitTargetEvent) Descriptor() ([]byte, []int)deprecated
- func (x *BulletHitTargetEvent) GetBulletId() string
- func (x *BulletHitTargetEvent) GetTargetId() string
- func (*BulletHitTargetEvent) ProtoMessage()
- func (x *BulletHitTargetEvent) ProtoReflect() protoreflect.Message
- func (x *BulletHitTargetEvent) Reset()
- func (x *BulletHitTargetEvent) String() string
- type BulletState
- func (*BulletState) Descriptor() ([]byte, []int)deprecated
- func (x *BulletState) GetHeading() float32
- func (x *BulletState) GetId() string
- func (x *BulletState) GetOwnerId() string
- func (x *BulletState) GetPosition() *Vector3
- func (x *BulletState) GetPower() float32
- func (x *BulletState) GetVelocity() float32
- func (*BulletState) ProtoMessage()
- func (x *BulletState) ProtoReflect() protoreflect.Message
- func (x *BulletState) Reset()
- func (x *BulletState) String() string
- type DeathEvent
- type Empty
- type HighlightMoment
- func (*HighlightMoment) Descriptor() ([]byte, []int)deprecated
- func (x *HighlightMoment) GetDescription() string
- func (x *HighlightMoment) GetTick() int64
- func (x *HighlightMoment) GetType() string
- func (*HighlightMoment) ProtoMessage()
- func (x *HighlightMoment) ProtoReflect() protoreflect.Message
- func (x *HighlightMoment) Reset()
- func (x *HighlightMoment) String() string
- type HighlightsData
- func (*HighlightsData) Descriptor() ([]byte, []int)deprecated
- func (x *HighlightsData) GetMatchId() string
- func (x *HighlightsData) GetMoments() []*HighlightMoment
- func (*HighlightsData) ProtoMessage()
- func (x *HighlightsData) ProtoReflect() protoreflect.Message
- func (x *HighlightsData) Reset()
- func (x *HighlightsData) String() string
- type HitByBulletEvent
- func (*HitByBulletEvent) Descriptor() ([]byte, []int)deprecated
- func (x *HitByBulletEvent) GetBulletId() string
- func (x *HitByBulletEvent) GetDamage() float32
- func (x *HitByBulletEvent) GetVictimId() string
- func (*HitByBulletEvent) ProtoMessage()
- func (x *HitByBulletEvent) ProtoReflect() protoreflect.Message
- func (x *HitByBulletEvent) Reset()
- func (x *HitByBulletEvent) String() string
- type HitRobotEvent
- func (*HitRobotEvent) Descriptor() ([]byte, []int)deprecated
- func (x *HitRobotEvent) GetBotId() string
- func (x *HitRobotEvent) GetOtherId() string
- func (*HitRobotEvent) ProtoMessage()
- func (x *HitRobotEvent) ProtoReflect() protoreflect.Message
- func (x *HitRobotEvent) Reset()
- func (x *HitRobotEvent) String() string
- type HitWallEvent
- type MatchFinishedEvent
- func (*MatchFinishedEvent) Descriptor() ([]byte, []int)deprecated
- func (x *MatchFinishedEvent) GetWinnerId() string
- func (*MatchFinishedEvent) ProtoMessage()
- func (x *MatchFinishedEvent) ProtoReflect() protoreflect.Message
- func (x *MatchFinishedEvent) Reset()
- func (x *MatchFinishedEvent) String() string
- type MatchList
- type MatchRequest
- type MatchResponse
- func (*MatchResponse) Descriptor() ([]byte, []int)deprecated
- func (x *MatchResponse) GetMatchId() string
- func (x *MatchResponse) GetStatus() MatchStatus
- func (*MatchResponse) ProtoMessage()
- func (x *MatchResponse) ProtoReflect() protoreflect.Message
- func (x *MatchResponse) Reset()
- func (x *MatchResponse) String() string
- type MatchServiceClient
- type MatchServiceServer
- type MatchService_WatchMatchClient
- type MatchService_WatchMatchServer
- type MatchStatus
- func (MatchStatus) Descriptor() protoreflect.EnumDescriptor
- func (x MatchStatus) Enum() *MatchStatus
- func (MatchStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x MatchStatus) Number() protoreflect.EnumNumber
- func (x MatchStatus) String() string
- func (MatchStatus) Type() protoreflect.EnumType
- type Obstacle
- func (*Obstacle) Descriptor() ([]byte, []int)deprecated
- func (x *Obstacle) GetId() string
- func (x *Obstacle) GetIndestructible() bool
- func (x *Obstacle) GetPosition() *Vector3
- func (x *Obstacle) GetRadius() float32
- func (*Obstacle) ProtoMessage()
- func (x *Obstacle) ProtoReflect() protoreflect.Message
- func (x *Obstacle) Reset()
- func (x *Obstacle) String() string
- type PowerType
- type RegisterBotRequest
- func (*RegisterBotRequest) Descriptor() ([]byte, []int)deprecated
- func (x *RegisterBotRequest) GetLanguage() string
- func (x *RegisterBotRequest) GetName() string
- func (x *RegisterBotRequest) GetSourceCode() string
- func (x *RegisterBotRequest) GetUserId() string
- func (x *RegisterBotRequest) GetVersion() string
- func (*RegisterBotRequest) ProtoMessage()
- func (x *RegisterBotRequest) ProtoReflect() protoreflect.Message
- func (x *RegisterBotRequest) Reset()
- func (x *RegisterBotRequest) String() string
- type RegisterBotResponse
- func (*RegisterBotResponse) Descriptor() ([]byte, []int)deprecated
- func (x *RegisterBotResponse) GetBotId() string
- func (x *RegisterBotResponse) GetMessage() string
- func (x *RegisterBotResponse) GetSuccess() bool
- func (x *RegisterBotResponse) GetVersionId() string
- func (*RegisterBotResponse) ProtoMessage()
- func (x *RegisterBotResponse) ProtoReflect() protoreflect.Message
- func (x *RegisterBotResponse) Reset()
- func (x *RegisterBotResponse) String() string
- type ReplayData
- func (*ReplayData) Descriptor() ([]byte, []int)deprecated
- func (x *ReplayData) GetEvents() []*SimulationEvent
- func (x *ReplayData) GetMatchId() string
- func (*ReplayData) ProtoMessage()
- func (x *ReplayData) ProtoReflect() protoreflect.Message
- func (x *ReplayData) Reset()
- func (x *ReplayData) String() string
- type ReplayRequest
- func (*ReplayRequest) Descriptor() ([]byte, []int)deprecated
- func (x *ReplayRequest) GetEndTick() int64
- func (x *ReplayRequest) GetMatchId() string
- func (x *ReplayRequest) GetStartTick() int64
- func (*ReplayRequest) ProtoMessage()
- func (x *ReplayRequest) ProtoReflect() protoreflect.Message
- func (x *ReplayRequest) Reset()
- func (x *ReplayRequest) String() string
- type RuntimeServiceClient
- type RuntimeServiceServer
- type RuntimeStats
- func (*RuntimeStats) Descriptor() ([]byte, []int)deprecated
- func (x *RuntimeStats) GetActiveContainers() int32
- func (x *RuntimeStats) GetCpuUsagePercent() float32
- func (x *RuntimeStats) GetMemoryUsageMb() int64
- func (*RuntimeStats) ProtoMessage()
- func (x *RuntimeStats) ProtoReflect() protoreflect.Message
- func (x *RuntimeStats) Reset()
- func (x *RuntimeStats) String() string
- type SimulationEvent
- func (*SimulationEvent) Descriptor() ([]byte, []int)deprecated
- func (x *SimulationEvent) GetBulletHitTarget() *BulletHitTargetEvent
- func (x *SimulationEvent) GetDeath() *DeathEvent
- func (x *SimulationEvent) GetEvent() isSimulationEvent_Event
- func (x *SimulationEvent) GetHitByBullet() *HitByBulletEvent
- func (x *SimulationEvent) GetHitRobot() *HitRobotEvent
- func (x *SimulationEvent) GetHitWall() *HitWallEvent
- func (x *SimulationEvent) GetMatchFinished() *MatchFinishedEvent
- func (x *SimulationEvent) GetTick() int64
- func (x *SimulationEvent) GetZoneEntered() *ZoneEnteredEvent
- func (*SimulationEvent) ProtoMessage()
- func (x *SimulationEvent) ProtoReflect() protoreflect.Message
- func (x *SimulationEvent) Reset()
- func (x *SimulationEvent) String() string
- type SimulationEvent_BulletHitTarget
- type SimulationEvent_Death
- type SimulationEvent_HitByBullet
- type SimulationEvent_HitRobot
- type SimulationEvent_HitWall
- type SimulationEvent_MatchFinished
- type SimulationEvent_ZoneEntered
- type SimulationResponse
- func (*SimulationResponse) Descriptor() ([]byte, []int)deprecated
- func (x *SimulationResponse) GetStatus() MatchStatus
- func (*SimulationResponse) ProtoMessage()
- func (x *SimulationResponse) ProtoReflect() protoreflect.Message
- func (x *SimulationResponse) Reset()
- func (x *SimulationResponse) String() string
- type SimulationServiceClient
- type SimulationServiceServer
- type StartBotRequest
- func (*StartBotRequest) Descriptor() ([]byte, []int)deprecated
- func (x *StartBotRequest) GetBotId() string
- func (x *StartBotRequest) GetEnvironmentVars() string
- func (x *StartBotRequest) GetGameServerUrl() string
- func (x *StartBotRequest) GetImage() string
- func (x *StartBotRequest) GetMatchId() string
- func (x *StartBotRequest) GetSourceCode() string
- func (*StartBotRequest) ProtoMessage()
- func (x *StartBotRequest) ProtoReflect() protoreflect.Message
- func (x *StartBotRequest) Reset()
- func (x *StartBotRequest) String() string
- type StartBotResponse
- func (*StartBotResponse) Descriptor() ([]byte, []int)deprecated
- func (x *StartBotResponse) GetContainerId() string
- func (x *StartBotResponse) GetErrorMessage() string
- func (x *StartBotResponse) GetQueuePosition() int32
- func (x *StartBotResponse) GetQueued() bool
- func (x *StartBotResponse) GetSuccess() bool
- func (*StartBotResponse) ProtoMessage()
- func (x *StartBotResponse) ProtoReflect() protoreflect.Message
- func (x *StartBotResponse) Reset()
- func (x *StartBotResponse) String() string
- type StopBotRequest
- func (*StopBotRequest) Descriptor() ([]byte, []int)deprecated
- func (x *StopBotRequest) GetBotId() string
- func (x *StopBotRequest) GetContainerId() string
- func (*StopBotRequest) ProtoMessage()
- func (x *StopBotRequest) ProtoReflect() protoreflect.Message
- func (x *StopBotRequest) Reset()
- func (x *StopBotRequest) String() string
- type StopBotResponse
- type StopSimulationRequest
- func (*StopSimulationRequest) Descriptor() ([]byte, []int)deprecated
- func (x *StopSimulationRequest) GetMatchId() string
- func (*StopSimulationRequest) ProtoMessage()
- func (x *StopSimulationRequest) ProtoReflect() protoreflect.Message
- func (x *StopSimulationRequest) Reset()
- func (x *StopSimulationRequest) String() string
- type UnimplementedBotServiceServer
- type UnimplementedMatchServiceServer
- func (UnimplementedMatchServiceServer) CreateMatch(context.Context, *ArenaConfig) (*MatchResponse, error)
- func (UnimplementedMatchServiceServer) GetMatchHighlights(context.Context, *ReplayRequest) (*HighlightsData, error)
- func (UnimplementedMatchServiceServer) GetMatchReplay(context.Context, *ReplayRequest) (*ReplayData, error)
- func (UnimplementedMatchServiceServer) ListActiveMatches(context.Context, *Empty) (*MatchList, error)
- func (UnimplementedMatchServiceServer) ListMatches(context.Context, *Empty) (*MatchList, error)
- func (UnimplementedMatchServiceServer) RegisterBot(context.Context, *RegisterBotRequest) (*RegisterBotResponse, error)
- func (UnimplementedMatchServiceServer) WatchMatch(*MatchRequest, grpc.ServerStreamingServer[WorldState]) error
- type UnimplementedRuntimeServiceServer
- func (UnimplementedRuntimeServiceServer) GetRuntimeStats(context.Context, *Empty) (*RuntimeStats, error)
- func (UnimplementedRuntimeServiceServer) StartBot(context.Context, *StartBotRequest) (*StartBotResponse, error)
- func (UnimplementedRuntimeServiceServer) StopBot(context.Context, *StopBotRequest) (*StopBotResponse, error)
- type UnimplementedSimulationServiceServer
- type UnsafeBotServiceServer
- type UnsafeMatchServiceServer
- type UnsafeRuntimeServiceServer
- type UnsafeSimulationServiceServer
- type Vector3
- type WorldState
- func (*WorldState) Descriptor() ([]byte, []int)deprecated
- func (x *WorldState) GetBots() []*BotState
- func (x *WorldState) GetBullets() []*BulletState
- func (x *WorldState) GetEvents() []*SimulationEvent
- func (x *WorldState) GetStatus() MatchStatus
- func (x *WorldState) GetTick() int64
- func (x *WorldState) GetZone() *ZoneState
- func (*WorldState) ProtoMessage()
- func (x *WorldState) ProtoReflect() protoreflect.Message
- func (x *WorldState) Reset()
- func (x *WorldState) String() string
- type Zone
- func (*Zone) Descriptor() ([]byte, []int)deprecated
- func (x *Zone) GetId() string
- func (x *Zone) GetIntensity() float32
- func (x *Zone) GetPosition() *Vector3
- func (x *Zone) GetRadius() float32
- func (x *Zone) GetType() string
- func (*Zone) ProtoMessage()
- func (x *Zone) ProtoReflect() protoreflect.Message
- func (x *Zone) Reset()
- func (x *Zone) String() string
- type ZoneEnteredEvent
- func (*ZoneEnteredEvent) Descriptor() ([]byte, []int)deprecated
- func (x *ZoneEnteredEvent) GetBotId() string
- func (x *ZoneEnteredEvent) GetType() string
- func (x *ZoneEnteredEvent) GetZoneId() string
- func (*ZoneEnteredEvent) ProtoMessage()
- func (x *ZoneEnteredEvent) ProtoReflect() protoreflect.Message
- func (x *ZoneEnteredEvent) Reset()
- func (x *ZoneEnteredEvent) String() string
- type ZoneState
- func (*ZoneState) Descriptor() ([]byte, []int)deprecated
- func (x *ZoneState) GetRadius() float32
- func (x *ZoneState) GetX() float32
- func (x *ZoneState) GetY() float32
- func (*ZoneState) ProtoMessage()
- func (x *ZoneState) ProtoReflect() protoreflect.Message
- func (x *ZoneState) Reset()
- func (x *ZoneState) String() string
Constants ¶
const ( MatchService_CreateMatch_FullMethodName = "/codearena.v1.MatchService/CreateMatch" MatchService_ListActiveMatches_FullMethodName = "/codearena.v1.MatchService/ListActiveMatches" MatchService_ListMatches_FullMethodName = "/codearena.v1.MatchService/ListMatches" MatchService_WatchMatch_FullMethodName = "/codearena.v1.MatchService/WatchMatch" MatchService_RegisterBot_FullMethodName = "/codearena.v1.MatchService/RegisterBot" MatchService_GetMatchReplay_FullMethodName = "/codearena.v1.MatchService/GetMatchReplay" MatchService_GetMatchHighlights_FullMethodName = "/codearena.v1.MatchService/GetMatchHighlights" )
const ( SimulationService_StartSimulation_FullMethodName = "/codearena.v1.SimulationService/StartSimulation" SimulationService_StopSimulation_FullMethodName = "/codearena.v1.SimulationService/StopSimulation" )
const ( RuntimeService_StartBot_FullMethodName = "/codearena.v1.RuntimeService/StartBot" RuntimeService_StopBot_FullMethodName = "/codearena.v1.RuntimeService/StopBot" RuntimeService_GetRuntimeStats_FullMethodName = "/codearena.v1.RuntimeService/GetRuntimeStats" )
const (
BotService_Connect_FullMethodName = "/codearena.v1.BotService/Connect"
)
Variables ¶
var ( MatchStatus_name = map[int32]string{ 0: "MATCH_STATUS_UNSPECIFIED", 1: "WAITING", 2: "RUNNING", 3: "FINISHED", } MatchStatus_value = map[string]int32{ "MATCH_STATUS_UNSPECIFIED": 0, "WAITING": 1, "RUNNING": 2, "FINISHED": 3, } )
Enum value maps for MatchStatus.
var ( PowerType_name = map[int32]string{ 0: "POWER_NONE", 1: "SHIELD", 2: "OVERCLOCK", 3: "STEALTH", } PowerType_value = map[string]int32{ "POWER_NONE": 0, "SHIELD": 1, "OVERCLOCK": 2, "STEALTH": 3, } )
Enum value maps for PowerType.
var BotService_ServiceDesc = grpc.ServiceDesc{ ServiceName: "codearena.v1.BotService", HandlerType: (*BotServiceServer)(nil), Methods: []grpc.MethodDesc{}, Streams: []grpc.StreamDesc{ { StreamName: "Connect", Handler: _BotService_Connect_Handler, ServerStreams: true, ClientStreams: true, }, }, Metadata: "bot_api.proto", }
BotService_ServiceDesc is the grpc.ServiceDesc for BotService service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)
var File_arena_proto protoreflect.FileDescriptor
var File_bot_api_proto protoreflect.FileDescriptor
var File_runtime_proto protoreflect.FileDescriptor
var MatchService_ServiceDesc = grpc.ServiceDesc{ ServiceName: "codearena.v1.MatchService", HandlerType: (*MatchServiceServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "CreateMatch", Handler: _MatchService_CreateMatch_Handler, }, { MethodName: "ListActiveMatches", Handler: _MatchService_ListActiveMatches_Handler, }, { MethodName: "ListMatches", Handler: _MatchService_ListMatches_Handler, }, { MethodName: "RegisterBot", Handler: _MatchService_RegisterBot_Handler, }, { MethodName: "GetMatchReplay", Handler: _MatchService_GetMatchReplay_Handler, }, { MethodName: "GetMatchHighlights", Handler: _MatchService_GetMatchHighlights_Handler, }, }, Streams: []grpc.StreamDesc{ { StreamName: "WatchMatch", Handler: _MatchService_WatchMatch_Handler, ServerStreams: true, }, }, Metadata: "arena.proto", }
MatchService_ServiceDesc is the grpc.ServiceDesc for MatchService service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)
var RuntimeService_ServiceDesc = grpc.ServiceDesc{ ServiceName: "codearena.v1.RuntimeService", HandlerType: (*RuntimeServiceServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "StartBot", Handler: _RuntimeService_StartBot_Handler, }, { MethodName: "StopBot", Handler: _RuntimeService_StopBot_Handler, }, { MethodName: "GetRuntimeStats", Handler: _RuntimeService_GetRuntimeStats_Handler, }, }, Streams: []grpc.StreamDesc{}, Metadata: "runtime.proto", }
RuntimeService_ServiceDesc is the grpc.ServiceDesc for RuntimeService service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)
var SimulationService_ServiceDesc = grpc.ServiceDesc{ ServiceName: "codearena.v1.SimulationService", HandlerType: (*SimulationServiceServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "StartSimulation", Handler: _SimulationService_StartSimulation_Handler, }, { MethodName: "StopSimulation", Handler: _SimulationService_StopSimulation_Handler, }, }, Streams: []grpc.StreamDesc{}, Metadata: "arena.proto", }
SimulationService_ServiceDesc is the grpc.ServiceDesc for SimulationService service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)
Functions ¶
func RegisterBotServiceServer ¶
func RegisterBotServiceServer(s grpc.ServiceRegistrar, srv BotServiceServer)
func RegisterMatchServiceServer ¶
func RegisterMatchServiceServer(s grpc.ServiceRegistrar, srv MatchServiceServer)
func RegisterRuntimeServiceServer ¶
func RegisterRuntimeServiceServer(s grpc.ServiceRegistrar, srv RuntimeServiceServer)
func RegisterSimulationServiceServer ¶
func RegisterSimulationServiceServer(s grpc.ServiceRegistrar, srv SimulationServiceServer)
Types ¶
type ArenaConfig ¶
type ArenaConfig struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
Width float32 `protobuf:"fixed32,3,opt,name=width,proto3" json:"width,omitempty"`
Height float32 `protobuf:"fixed32,4,opt,name=height,proto3" json:"height,omitempty"`
Obstacles []*Obstacle `protobuf:"bytes,5,rep,name=obstacles,proto3" json:"obstacles,omitempty"`
Zones []*Zone `protobuf:"bytes,6,rep,name=zones,proto3" json:"zones,omitempty"`
MaxBots int32 `protobuf:"varint,7,opt,name=max_bots,json=maxBots,proto3" json:"max_bots,omitempty"`
MatchDurationTicks int64 `protobuf:"varint,8,opt,name=match_duration_ticks,json=matchDurationTicks,proto3" json:"match_duration_ticks,omitempty"`
// contains filtered or unexported fields
}
func (*ArenaConfig) Descriptor
deprecated
func (*ArenaConfig) Descriptor() ([]byte, []int)
Deprecated: Use ArenaConfig.ProtoReflect.Descriptor instead.
func (*ArenaConfig) GetHeight ¶
func (x *ArenaConfig) GetHeight() float32
func (*ArenaConfig) GetId ¶
func (x *ArenaConfig) GetId() string
func (*ArenaConfig) GetMatchDurationTicks ¶
func (x *ArenaConfig) GetMatchDurationTicks() int64
func (*ArenaConfig) GetMaxBots ¶
func (x *ArenaConfig) GetMaxBots() int32
func (*ArenaConfig) GetName ¶
func (x *ArenaConfig) GetName() string
func (*ArenaConfig) GetObstacles ¶
func (x *ArenaConfig) GetObstacles() []*Obstacle
func (*ArenaConfig) GetWidth ¶
func (x *ArenaConfig) GetWidth() float32
func (*ArenaConfig) GetZones ¶
func (x *ArenaConfig) GetZones() []*Zone
func (*ArenaConfig) ProtoMessage ¶
func (*ArenaConfig) ProtoMessage()
func (*ArenaConfig) ProtoReflect ¶
func (x *ArenaConfig) ProtoReflect() protoreflect.Message
func (*ArenaConfig) Reset ¶
func (x *ArenaConfig) Reset()
func (*ArenaConfig) String ¶
func (x *ArenaConfig) String() string
type BotIntent ¶
type BotIntent struct {
MoveDistance float32 `protobuf:"fixed32,1,opt,name=move_distance,json=moveDistance,proto3" json:"move_distance,omitempty"` // + forward, - backward
TurnDegrees float32 `protobuf:"fixed32,2,opt,name=turn_degrees,json=turnDegrees,proto3" json:"turn_degrees,omitempty"` // rotation
GunTurnDegrees float32 `protobuf:"fixed32,3,opt,name=gun_turn_degrees,json=gunTurnDegrees,proto3" json:"gun_turn_degrees,omitempty"`
RadarTurnDegrees float32 `protobuf:"fixed32,4,opt,name=radar_turn_degrees,json=radarTurnDegrees,proto3" json:"radar_turn_degrees,omitempty"`
FirePower float32 `protobuf:"fixed32,5,opt,name=fire_power,json=firePower,proto3" json:"fire_power,omitempty"` // 0.1 to 3.0
UsePower PowerType `protobuf:"varint,6,opt,name=use_power,json=usePower,proto3,enum=codearena.v1.PowerType" json:"use_power,omitempty"`
// contains filtered or unexported fields
}
Command intent from a bot for the next tick
func (*BotIntent) Descriptor
deprecated
func (*BotIntent) GetFirePower ¶
func (*BotIntent) GetGunTurnDegrees ¶
func (*BotIntent) GetMoveDistance ¶
func (*BotIntent) GetRadarTurnDegrees ¶
func (*BotIntent) GetTurnDegrees ¶
func (*BotIntent) GetUsePower ¶
func (*BotIntent) ProtoMessage ¶
func (*BotIntent) ProtoMessage()
func (*BotIntent) ProtoReflect ¶
func (x *BotIntent) ProtoReflect() protoreflect.Message
type BotServiceClient ¶
type BotServiceClient interface {
// Real-time stream of state updates
Connect(ctx context.Context, opts ...grpc.CallOption) (grpc.BidiStreamingClient[BotIntent, WorldState], error)
}
BotServiceClient is the client API for BotService service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
func NewBotServiceClient ¶
func NewBotServiceClient(cc grpc.ClientConnInterface) BotServiceClient
type BotServiceServer ¶
type BotServiceServer interface {
// Real-time stream of state updates
Connect(grpc.BidiStreamingServer[BotIntent, WorldState]) error
// contains filtered or unexported methods
}
BotServiceServer is the server API for BotService service. All implementations must embed UnimplementedBotServiceServer for forward compatibility.
type BotService_ConnectClient ¶
type BotService_ConnectClient = grpc.BidiStreamingClient[BotIntent, WorldState]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type BotService_ConnectServer ¶
type BotService_ConnectServer = grpc.BidiStreamingServer[BotIntent, WorldState]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type BotState ¶
type BotState struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
Position *Vector3 `protobuf:"bytes,3,opt,name=position,proto3" json:"position,omitempty"`
Heading float32 `protobuf:"fixed32,4,opt,name=heading,proto3" json:"heading,omitempty"`
GunHeading float32 `protobuf:"fixed32,5,opt,name=gun_heading,json=gunHeading,proto3" json:"gun_heading,omitempty"`
RadarHeading float32 `protobuf:"fixed32,6,opt,name=radar_heading,json=radarHeading,proto3" json:"radar_heading,omitempty"`
Velocity float32 `protobuf:"fixed32,7,opt,name=velocity,proto3" json:"velocity,omitempty"`
Energy float32 `protobuf:"fixed32,8,opt,name=energy,proto3" json:"energy,omitempty"`
Hull float32 `protobuf:"fixed32,9,opt,name=hull,proto3" json:"hull,omitempty"`
Heat float32 `protobuf:"fixed32,10,opt,name=heat,proto3" json:"heat,omitempty"`
ShieldHp float32 `protobuf:"fixed32,11,opt,name=shield_hp,json=shieldHp,proto3" json:"shield_hp,omitempty"` // Remaining Shield points
IsStealthed bool `protobuf:"varint,12,opt,name=is_stealthed,json=isStealthed,proto3" json:"is_stealthed,omitempty"` // If active stealth module
Cooldowns map[string]int32 `` // Power-id to remaining ticks
/* 147-byte string literal not displayed */
Class string `protobuf:"bytes,14,opt,name=class,proto3" json:"class,omitempty"` // Tank, Scout, Sniper
TeamId string `protobuf:"bytes,15,opt,name=team_id,json=teamId,proto3" json:"team_id,omitempty"`
// contains filtered or unexported fields
}
Information about a bot in the arena
func (*BotState) Descriptor
deprecated
func (*BotState) GetCooldowns ¶
func (*BotState) GetGunHeading ¶
func (*BotState) GetHeading ¶
func (*BotState) GetIsStealthed ¶
func (*BotState) GetPosition ¶
func (*BotState) GetRadarHeading ¶
func (*BotState) GetShieldHp ¶
func (*BotState) GetVelocity ¶
func (*BotState) ProtoMessage ¶
func (*BotState) ProtoMessage()
func (*BotState) ProtoReflect ¶
func (x *BotState) ProtoReflect() protoreflect.Message
type BulletHitTargetEvent ¶
type BulletHitTargetEvent struct {
BulletId string `protobuf:"bytes,1,opt,name=bullet_id,json=bulletId,proto3" json:"bullet_id,omitempty"`
TargetId string `protobuf:"bytes,2,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"`
// contains filtered or unexported fields
}
func (*BulletHitTargetEvent) Descriptor
deprecated
func (*BulletHitTargetEvent) Descriptor() ([]byte, []int)
Deprecated: Use BulletHitTargetEvent.ProtoReflect.Descriptor instead.
func (*BulletHitTargetEvent) GetBulletId ¶
func (x *BulletHitTargetEvent) GetBulletId() string
func (*BulletHitTargetEvent) GetTargetId ¶
func (x *BulletHitTargetEvent) GetTargetId() string
func (*BulletHitTargetEvent) ProtoMessage ¶
func (*BulletHitTargetEvent) ProtoMessage()
func (*BulletHitTargetEvent) ProtoReflect ¶
func (x *BulletHitTargetEvent) ProtoReflect() protoreflect.Message
func (*BulletHitTargetEvent) Reset ¶
func (x *BulletHitTargetEvent) Reset()
func (*BulletHitTargetEvent) String ¶
func (x *BulletHitTargetEvent) String() string
type BulletState ¶
type BulletState struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
OwnerId string `protobuf:"bytes,2,opt,name=owner_id,json=ownerId,proto3" json:"owner_id,omitempty"`
Position *Vector3 `protobuf:"bytes,3,opt,name=position,proto3" json:"position,omitempty"`
Heading float32 `protobuf:"fixed32,4,opt,name=heading,proto3" json:"heading,omitempty"`
Velocity float32 `protobuf:"fixed32,5,opt,name=velocity,proto3" json:"velocity,omitempty"`
Power float32 `protobuf:"fixed32,6,opt,name=power,proto3" json:"power,omitempty"`
// contains filtered or unexported fields
}
func (*BulletState) Descriptor
deprecated
func (*BulletState) Descriptor() ([]byte, []int)
Deprecated: Use BulletState.ProtoReflect.Descriptor instead.
func (*BulletState) GetHeading ¶
func (x *BulletState) GetHeading() float32
func (*BulletState) GetId ¶
func (x *BulletState) GetId() string
func (*BulletState) GetOwnerId ¶
func (x *BulletState) GetOwnerId() string
func (*BulletState) GetPosition ¶
func (x *BulletState) GetPosition() *Vector3
func (*BulletState) GetPower ¶
func (x *BulletState) GetPower() float32
func (*BulletState) GetVelocity ¶
func (x *BulletState) GetVelocity() float32
func (*BulletState) ProtoMessage ¶
func (*BulletState) ProtoMessage()
func (*BulletState) ProtoReflect ¶
func (x *BulletState) ProtoReflect() protoreflect.Message
func (*BulletState) Reset ¶
func (x *BulletState) Reset()
func (*BulletState) String ¶
func (x *BulletState) String() string
type DeathEvent ¶
type DeathEvent struct {
BotId string `protobuf:"bytes,1,opt,name=bot_id,json=botId,proto3" json:"bot_id,omitempty"`
KillerId string `protobuf:"bytes,2,opt,name=killer_id,json=killerId,proto3" json:"killer_id,omitempty"`
// contains filtered or unexported fields
}
func (*DeathEvent) Descriptor
deprecated
func (*DeathEvent) Descriptor() ([]byte, []int)
Deprecated: Use DeathEvent.ProtoReflect.Descriptor instead.
func (*DeathEvent) GetBotId ¶
func (x *DeathEvent) GetBotId() string
func (*DeathEvent) GetKillerId ¶
func (x *DeathEvent) GetKillerId() string
func (*DeathEvent) ProtoMessage ¶
func (*DeathEvent) ProtoMessage()
func (*DeathEvent) ProtoReflect ¶
func (x *DeathEvent) ProtoReflect() protoreflect.Message
func (*DeathEvent) Reset ¶
func (x *DeathEvent) Reset()
func (*DeathEvent) String ¶
func (x *DeathEvent) String() string
type Empty ¶
type Empty struct {
// contains filtered or unexported fields
}
func (*Empty) Descriptor
deprecated
func (*Empty) ProtoMessage ¶
func (*Empty) ProtoMessage()
func (*Empty) ProtoReflect ¶
func (x *Empty) ProtoReflect() protoreflect.Message
type HighlightMoment ¶
type HighlightMoment struct {
Tick int64 `protobuf:"varint,1,opt,name=tick,proto3" json:"tick,omitempty"`
Type string `protobuf:"bytes,2,opt,name=type,proto3" json:"type,omitempty"` // DEATH, KILL, DAMAGE
Description string `protobuf:"bytes,3,opt,name=description,proto3" json:"description,omitempty"`
// contains filtered or unexported fields
}
func (*HighlightMoment) Descriptor
deprecated
func (*HighlightMoment) Descriptor() ([]byte, []int)
Deprecated: Use HighlightMoment.ProtoReflect.Descriptor instead.
func (*HighlightMoment) GetDescription ¶
func (x *HighlightMoment) GetDescription() string
func (*HighlightMoment) GetTick ¶
func (x *HighlightMoment) GetTick() int64
func (*HighlightMoment) GetType ¶
func (x *HighlightMoment) GetType() string
func (*HighlightMoment) ProtoMessage ¶
func (*HighlightMoment) ProtoMessage()
func (*HighlightMoment) ProtoReflect ¶
func (x *HighlightMoment) ProtoReflect() protoreflect.Message
func (*HighlightMoment) Reset ¶
func (x *HighlightMoment) Reset()
func (*HighlightMoment) String ¶
func (x *HighlightMoment) String() string
type HighlightsData ¶
type HighlightsData struct {
MatchId string `protobuf:"bytes,1,opt,name=match_id,json=matchId,proto3" json:"match_id,omitempty"`
Moments []*HighlightMoment `protobuf:"bytes,2,rep,name=moments,proto3" json:"moments,omitempty"`
// contains filtered or unexported fields
}
func (*HighlightsData) Descriptor
deprecated
func (*HighlightsData) Descriptor() ([]byte, []int)
Deprecated: Use HighlightsData.ProtoReflect.Descriptor instead.
func (*HighlightsData) GetMatchId ¶
func (x *HighlightsData) GetMatchId() string
func (*HighlightsData) GetMoments ¶
func (x *HighlightsData) GetMoments() []*HighlightMoment
func (*HighlightsData) ProtoMessage ¶
func (*HighlightsData) ProtoMessage()
func (*HighlightsData) ProtoReflect ¶
func (x *HighlightsData) ProtoReflect() protoreflect.Message
func (*HighlightsData) Reset ¶
func (x *HighlightsData) Reset()
func (*HighlightsData) String ¶
func (x *HighlightsData) String() string
type HitByBulletEvent ¶
type HitByBulletEvent struct {
VictimId string `protobuf:"bytes,1,opt,name=victim_id,json=victimId,proto3" json:"victim_id,omitempty"`
BulletId string `protobuf:"bytes,2,opt,name=bullet_id,json=bulletId,proto3" json:"bullet_id,omitempty"`
Damage float32 `protobuf:"fixed32,3,opt,name=damage,proto3" json:"damage,omitempty"`
// contains filtered or unexported fields
}
func (*HitByBulletEvent) Descriptor
deprecated
func (*HitByBulletEvent) Descriptor() ([]byte, []int)
Deprecated: Use HitByBulletEvent.ProtoReflect.Descriptor instead.
func (*HitByBulletEvent) GetBulletId ¶
func (x *HitByBulletEvent) GetBulletId() string
func (*HitByBulletEvent) GetDamage ¶
func (x *HitByBulletEvent) GetDamage() float32
func (*HitByBulletEvent) GetVictimId ¶
func (x *HitByBulletEvent) GetVictimId() string
func (*HitByBulletEvent) ProtoMessage ¶
func (*HitByBulletEvent) ProtoMessage()
func (*HitByBulletEvent) ProtoReflect ¶
func (x *HitByBulletEvent) ProtoReflect() protoreflect.Message
func (*HitByBulletEvent) Reset ¶
func (x *HitByBulletEvent) Reset()
func (*HitByBulletEvent) String ¶
func (x *HitByBulletEvent) String() string
type HitRobotEvent ¶
type HitRobotEvent struct {
BotId string `protobuf:"bytes,1,opt,name=bot_id,json=botId,proto3" json:"bot_id,omitempty"`
OtherId string `protobuf:"bytes,2,opt,name=other_id,json=otherId,proto3" json:"other_id,omitempty"`
// contains filtered or unexported fields
}
func (*HitRobotEvent) Descriptor
deprecated
func (*HitRobotEvent) Descriptor() ([]byte, []int)
Deprecated: Use HitRobotEvent.ProtoReflect.Descriptor instead.
func (*HitRobotEvent) GetBotId ¶
func (x *HitRobotEvent) GetBotId() string
func (*HitRobotEvent) GetOtherId ¶
func (x *HitRobotEvent) GetOtherId() string
func (*HitRobotEvent) ProtoMessage ¶
func (*HitRobotEvent) ProtoMessage()
func (*HitRobotEvent) ProtoReflect ¶
func (x *HitRobotEvent) ProtoReflect() protoreflect.Message
func (*HitRobotEvent) Reset ¶
func (x *HitRobotEvent) Reset()
func (*HitRobotEvent) String ¶
func (x *HitRobotEvent) String() string
type HitWallEvent ¶
type HitWallEvent struct {
BotId string `protobuf:"bytes,1,opt,name=bot_id,json=botId,proto3" json:"bot_id,omitempty"`
// contains filtered or unexported fields
}
func (*HitWallEvent) Descriptor
deprecated
func (*HitWallEvent) Descriptor() ([]byte, []int)
Deprecated: Use HitWallEvent.ProtoReflect.Descriptor instead.
func (*HitWallEvent) GetBotId ¶
func (x *HitWallEvent) GetBotId() string
func (*HitWallEvent) ProtoMessage ¶
func (*HitWallEvent) ProtoMessage()
func (*HitWallEvent) ProtoReflect ¶
func (x *HitWallEvent) ProtoReflect() protoreflect.Message
func (*HitWallEvent) Reset ¶
func (x *HitWallEvent) Reset()
func (*HitWallEvent) String ¶
func (x *HitWallEvent) String() string
type MatchFinishedEvent ¶
type MatchFinishedEvent struct {
WinnerId string `protobuf:"bytes,1,opt,name=winner_id,json=winnerId,proto3" json:"winner_id,omitempty"`
// contains filtered or unexported fields
}
func (*MatchFinishedEvent) Descriptor
deprecated
func (*MatchFinishedEvent) Descriptor() ([]byte, []int)
Deprecated: Use MatchFinishedEvent.ProtoReflect.Descriptor instead.
func (*MatchFinishedEvent) GetWinnerId ¶
func (x *MatchFinishedEvent) GetWinnerId() string
func (*MatchFinishedEvent) ProtoMessage ¶
func (*MatchFinishedEvent) ProtoMessage()
func (*MatchFinishedEvent) ProtoReflect ¶
func (x *MatchFinishedEvent) ProtoReflect() protoreflect.Message
func (*MatchFinishedEvent) Reset ¶
func (x *MatchFinishedEvent) Reset()
func (*MatchFinishedEvent) String ¶
func (x *MatchFinishedEvent) String() string
type MatchList ¶
type MatchList struct {
Matches []*MatchResponse `protobuf:"bytes,1,rep,name=matches,proto3" json:"matches,omitempty"`
// contains filtered or unexported fields
}
func (*MatchList) Descriptor
deprecated
func (*MatchList) GetMatches ¶
func (x *MatchList) GetMatches() []*MatchResponse
func (*MatchList) ProtoMessage ¶
func (*MatchList) ProtoMessage()
func (*MatchList) ProtoReflect ¶
func (x *MatchList) ProtoReflect() protoreflect.Message
type MatchRequest ¶
type MatchRequest struct {
MatchId string `protobuf:"bytes,1,opt,name=match_id,json=matchId,proto3" json:"match_id,omitempty"`
// contains filtered or unexported fields
}
func (*MatchRequest) Descriptor
deprecated
func (*MatchRequest) Descriptor() ([]byte, []int)
Deprecated: Use MatchRequest.ProtoReflect.Descriptor instead.
func (*MatchRequest) GetMatchId ¶
func (x *MatchRequest) GetMatchId() string
func (*MatchRequest) ProtoMessage ¶
func (*MatchRequest) ProtoMessage()
func (*MatchRequest) ProtoReflect ¶
func (x *MatchRequest) ProtoReflect() protoreflect.Message
func (*MatchRequest) Reset ¶
func (x *MatchRequest) Reset()
func (*MatchRequest) String ¶
func (x *MatchRequest) String() string
type MatchResponse ¶
type MatchResponse struct {
MatchId string `protobuf:"bytes,2,opt,name=match_id,json=matchId,proto3" json:"match_id,omitempty"`
Status MatchStatus `protobuf:"varint,3,opt,name=status,proto3,enum=codearena.v1.MatchStatus" json:"status,omitempty"`
// contains filtered or unexported fields
}
func (*MatchResponse) Descriptor
deprecated
func (*MatchResponse) Descriptor() ([]byte, []int)
Deprecated: Use MatchResponse.ProtoReflect.Descriptor instead.
func (*MatchResponse) GetMatchId ¶
func (x *MatchResponse) GetMatchId() string
func (*MatchResponse) GetStatus ¶
func (x *MatchResponse) GetStatus() MatchStatus
func (*MatchResponse) ProtoMessage ¶
func (*MatchResponse) ProtoMessage()
func (*MatchResponse) ProtoReflect ¶
func (x *MatchResponse) ProtoReflect() protoreflect.Message
func (*MatchResponse) Reset ¶
func (x *MatchResponse) Reset()
func (*MatchResponse) String ¶
func (x *MatchResponse) String() string
type MatchServiceClient ¶
type MatchServiceClient interface {
CreateMatch(ctx context.Context, in *ArenaConfig, opts ...grpc.CallOption) (*MatchResponse, error)
ListActiveMatches(ctx context.Context, in *Empty, opts ...grpc.CallOption) (*MatchList, error)
ListMatches(ctx context.Context, in *Empty, opts ...grpc.CallOption) (*MatchList, error)
WatchMatch(ctx context.Context, in *MatchRequest, opts ...grpc.CallOption) (grpc.ServerStreamingClient[WorldState], error)
RegisterBot(ctx context.Context, in *RegisterBotRequest, opts ...grpc.CallOption) (*RegisterBotResponse, error)
GetMatchReplay(ctx context.Context, in *ReplayRequest, opts ...grpc.CallOption) (*ReplayData, error)
GetMatchHighlights(ctx context.Context, in *ReplayRequest, opts ...grpc.CallOption) (*HighlightsData, error)
}
MatchServiceClient is the client API for MatchService service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
func NewMatchServiceClient ¶
func NewMatchServiceClient(cc grpc.ClientConnInterface) MatchServiceClient
type MatchServiceServer ¶
type MatchServiceServer interface {
CreateMatch(context.Context, *ArenaConfig) (*MatchResponse, error)
ListActiveMatches(context.Context, *Empty) (*MatchList, error)
ListMatches(context.Context, *Empty) (*MatchList, error)
WatchMatch(*MatchRequest, grpc.ServerStreamingServer[WorldState]) error
RegisterBot(context.Context, *RegisterBotRequest) (*RegisterBotResponse, error)
GetMatchReplay(context.Context, *ReplayRequest) (*ReplayData, error)
GetMatchHighlights(context.Context, *ReplayRequest) (*HighlightsData, error)
// contains filtered or unexported methods
}
MatchServiceServer is the server API for MatchService service. All implementations must embed UnimplementedMatchServiceServer for forward compatibility.
type MatchService_WatchMatchClient ¶
type MatchService_WatchMatchClient = grpc.ServerStreamingClient[WorldState]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type MatchService_WatchMatchServer ¶
type MatchService_WatchMatchServer = grpc.ServerStreamingServer[WorldState]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type MatchStatus ¶
type MatchStatus int32
Global match status
const ( MatchStatus_MATCH_STATUS_UNSPECIFIED MatchStatus = 0 MatchStatus_WAITING MatchStatus = 1 MatchStatus_RUNNING MatchStatus = 2 MatchStatus_FINISHED MatchStatus = 3 )
func (MatchStatus) Descriptor ¶
func (MatchStatus) Descriptor() protoreflect.EnumDescriptor
func (MatchStatus) Enum ¶
func (x MatchStatus) Enum() *MatchStatus
func (MatchStatus) EnumDescriptor
deprecated
func (MatchStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use MatchStatus.Descriptor instead.
func (MatchStatus) Number ¶
func (x MatchStatus) Number() protoreflect.EnumNumber
func (MatchStatus) String ¶
func (x MatchStatus) String() string
func (MatchStatus) Type ¶
func (MatchStatus) Type() protoreflect.EnumType
type Obstacle ¶
type Obstacle struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
Position *Vector3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
Radius float32 `protobuf:"fixed32,3,opt,name=radius,proto3" json:"radius,omitempty"` // All obstacles are circular in v1
Indestructible bool `protobuf:"varint,4,opt,name=indestructible,proto3" json:"indestructible,omitempty"`
// contains filtered or unexported fields
}
func (*Obstacle) Descriptor
deprecated
func (*Obstacle) GetIndestructible ¶
func (*Obstacle) GetPosition ¶
func (*Obstacle) ProtoMessage ¶
func (*Obstacle) ProtoMessage()
func (*Obstacle) ProtoReflect ¶
func (x *Obstacle) ProtoReflect() protoreflect.Message
type PowerType ¶
type PowerType int32
func (PowerType) Descriptor ¶
func (PowerType) Descriptor() protoreflect.EnumDescriptor
func (PowerType) EnumDescriptor
deprecated
func (PowerType) Number ¶
func (x PowerType) Number() protoreflect.EnumNumber
func (PowerType) Type ¶
func (PowerType) Type() protoreflect.EnumType
type RegisterBotRequest ¶
type RegisterBotRequest struct {
UserId string `protobuf:"bytes,1,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
Version string `protobuf:"bytes,3,opt,name=version,proto3" json:"version,omitempty"`
SourceCode string `protobuf:"bytes,4,opt,name=source_code,json=sourceCode,proto3" json:"source_code,omitempty"` // Base64 encoded or raw string for v1
Language string `protobuf:"bytes,5,opt,name=language,proto3" json:"language,omitempty"`
// contains filtered or unexported fields
}
func (*RegisterBotRequest) Descriptor
deprecated
func (*RegisterBotRequest) Descriptor() ([]byte, []int)
Deprecated: Use RegisterBotRequest.ProtoReflect.Descriptor instead.
func (*RegisterBotRequest) GetLanguage ¶
func (x *RegisterBotRequest) GetLanguage() string
func (*RegisterBotRequest) GetName ¶
func (x *RegisterBotRequest) GetName() string
func (*RegisterBotRequest) GetSourceCode ¶
func (x *RegisterBotRequest) GetSourceCode() string
func (*RegisterBotRequest) GetUserId ¶
func (x *RegisterBotRequest) GetUserId() string
func (*RegisterBotRequest) GetVersion ¶
func (x *RegisterBotRequest) GetVersion() string
func (*RegisterBotRequest) ProtoMessage ¶
func (*RegisterBotRequest) ProtoMessage()
func (*RegisterBotRequest) ProtoReflect ¶
func (x *RegisterBotRequest) ProtoReflect() protoreflect.Message
func (*RegisterBotRequest) Reset ¶
func (x *RegisterBotRequest) Reset()
func (*RegisterBotRequest) String ¶
func (x *RegisterBotRequest) String() string
type RegisterBotResponse ¶
type RegisterBotResponse struct {
BotId string `protobuf:"bytes,1,opt,name=bot_id,json=botId,proto3" json:"bot_id,omitempty"`
VersionId string `protobuf:"bytes,2,opt,name=version_id,json=versionId,proto3" json:"version_id,omitempty"`
Success bool `protobuf:"varint,3,opt,name=success,proto3" json:"success,omitempty"`
Message string `protobuf:"bytes,4,opt,name=message,proto3" json:"message,omitempty"`
// contains filtered or unexported fields
}
func (*RegisterBotResponse) Descriptor
deprecated
func (*RegisterBotResponse) Descriptor() ([]byte, []int)
Deprecated: Use RegisterBotResponse.ProtoReflect.Descriptor instead.
func (*RegisterBotResponse) GetBotId ¶
func (x *RegisterBotResponse) GetBotId() string
func (*RegisterBotResponse) GetMessage ¶
func (x *RegisterBotResponse) GetMessage() string
func (*RegisterBotResponse) GetSuccess ¶
func (x *RegisterBotResponse) GetSuccess() bool
func (*RegisterBotResponse) GetVersionId ¶
func (x *RegisterBotResponse) GetVersionId() string
func (*RegisterBotResponse) ProtoMessage ¶
func (*RegisterBotResponse) ProtoMessage()
func (*RegisterBotResponse) ProtoReflect ¶
func (x *RegisterBotResponse) ProtoReflect() protoreflect.Message
func (*RegisterBotResponse) Reset ¶
func (x *RegisterBotResponse) Reset()
func (*RegisterBotResponse) String ¶
func (x *RegisterBotResponse) String() string
type ReplayData ¶
type ReplayData struct {
MatchId string `protobuf:"bytes,1,opt,name=match_id,json=matchId,proto3" json:"match_id,omitempty"`
Events []*SimulationEvent `protobuf:"bytes,2,rep,name=events,proto3" json:"events,omitempty"`
// contains filtered or unexported fields
}
func (*ReplayData) Descriptor
deprecated
func (*ReplayData) Descriptor() ([]byte, []int)
Deprecated: Use ReplayData.ProtoReflect.Descriptor instead.
func (*ReplayData) GetEvents ¶
func (x *ReplayData) GetEvents() []*SimulationEvent
func (*ReplayData) GetMatchId ¶
func (x *ReplayData) GetMatchId() string
func (*ReplayData) ProtoMessage ¶
func (*ReplayData) ProtoMessage()
func (*ReplayData) ProtoReflect ¶
func (x *ReplayData) ProtoReflect() protoreflect.Message
func (*ReplayData) Reset ¶
func (x *ReplayData) Reset()
func (*ReplayData) String ¶
func (x *ReplayData) String() string
type ReplayRequest ¶
type ReplayRequest struct {
MatchId string `protobuf:"bytes,1,opt,name=match_id,json=matchId,proto3" json:"match_id,omitempty"`
StartTick int64 `protobuf:"varint,2,opt,name=start_tick,json=startTick,proto3" json:"start_tick,omitempty"`
EndTick int64 `protobuf:"varint,3,opt,name=end_tick,json=endTick,proto3" json:"end_tick,omitempty"`
// contains filtered or unexported fields
}
func (*ReplayRequest) Descriptor
deprecated
func (*ReplayRequest) Descriptor() ([]byte, []int)
Deprecated: Use ReplayRequest.ProtoReflect.Descriptor instead.
func (*ReplayRequest) GetEndTick ¶
func (x *ReplayRequest) GetEndTick() int64
func (*ReplayRequest) GetMatchId ¶
func (x *ReplayRequest) GetMatchId() string
func (*ReplayRequest) GetStartTick ¶
func (x *ReplayRequest) GetStartTick() int64
func (*ReplayRequest) ProtoMessage ¶
func (*ReplayRequest) ProtoMessage()
func (*ReplayRequest) ProtoReflect ¶
func (x *ReplayRequest) ProtoReflect() protoreflect.Message
func (*ReplayRequest) Reset ¶
func (x *ReplayRequest) Reset()
func (*ReplayRequest) String ¶
func (x *ReplayRequest) String() string
type RuntimeServiceClient ¶
type RuntimeServiceClient interface {
// Request to start a bot container/process
StartBot(ctx context.Context, in *StartBotRequest, opts ...grpc.CallOption) (*StartBotResponse, error)
// Request to stop a bot
StopBot(ctx context.Context, in *StopBotRequest, opts ...grpc.CallOption) (*StopBotResponse, error)
// Health check for runtime stats
GetRuntimeStats(ctx context.Context, in *Empty, opts ...grpc.CallOption) (*RuntimeStats, error)
}
RuntimeServiceClient is the client API for RuntimeService service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
Service specific to the Runtime environment (Sandboxing)
func NewRuntimeServiceClient ¶
func NewRuntimeServiceClient(cc grpc.ClientConnInterface) RuntimeServiceClient
type RuntimeServiceServer ¶
type RuntimeServiceServer interface {
// Request to start a bot container/process
StartBot(context.Context, *StartBotRequest) (*StartBotResponse, error)
// Request to stop a bot
StopBot(context.Context, *StopBotRequest) (*StopBotResponse, error)
// Health check for runtime stats
GetRuntimeStats(context.Context, *Empty) (*RuntimeStats, error)
// contains filtered or unexported methods
}
RuntimeServiceServer is the server API for RuntimeService service. All implementations must embed UnimplementedRuntimeServiceServer for forward compatibility.
Service specific to the Runtime environment (Sandboxing)
type RuntimeStats ¶
type RuntimeStats struct {
ActiveContainers int32 `protobuf:"varint,1,opt,name=active_containers,json=activeContainers,proto3" json:"active_containers,omitempty"`
MemoryUsageMb int64 `protobuf:"varint,2,opt,name=memory_usage_mb,json=memoryUsageMb,proto3" json:"memory_usage_mb,omitempty"`
CpuUsagePercent float32 `protobuf:"fixed32,3,opt,name=cpu_usage_percent,json=cpuUsagePercent,proto3" json:"cpu_usage_percent,omitempty"`
// contains filtered or unexported fields
}
func (*RuntimeStats) Descriptor
deprecated
func (*RuntimeStats) Descriptor() ([]byte, []int)
Deprecated: Use RuntimeStats.ProtoReflect.Descriptor instead.
func (*RuntimeStats) GetActiveContainers ¶
func (x *RuntimeStats) GetActiveContainers() int32
func (*RuntimeStats) GetCpuUsagePercent ¶
func (x *RuntimeStats) GetCpuUsagePercent() float32
func (*RuntimeStats) GetMemoryUsageMb ¶
func (x *RuntimeStats) GetMemoryUsageMb() int64
func (*RuntimeStats) ProtoMessage ¶
func (*RuntimeStats) ProtoMessage()
func (*RuntimeStats) ProtoReflect ¶
func (x *RuntimeStats) ProtoReflect() protoreflect.Message
func (*RuntimeStats) Reset ¶
func (x *RuntimeStats) Reset()
func (*RuntimeStats) String ¶
func (x *RuntimeStats) String() string
type SimulationEvent ¶
type SimulationEvent struct {
Tick int64 `protobuf:"varint,1,opt,name=tick,proto3" json:"tick,omitempty"`
// Types that are valid to be assigned to Event:
//
// *SimulationEvent_HitByBullet
// *SimulationEvent_BulletHitTarget
// *SimulationEvent_HitWall
// *SimulationEvent_HitRobot
// *SimulationEvent_ZoneEntered
// *SimulationEvent_Death
// *SimulationEvent_MatchFinished
Event isSimulationEvent_Event `protobuf_oneof:"event"`
// contains filtered or unexported fields
}
Event types emitted by the engine
func (*SimulationEvent) Descriptor
deprecated
func (*SimulationEvent) Descriptor() ([]byte, []int)
Deprecated: Use SimulationEvent.ProtoReflect.Descriptor instead.
func (*SimulationEvent) GetBulletHitTarget ¶
func (x *SimulationEvent) GetBulletHitTarget() *BulletHitTargetEvent
func (*SimulationEvent) GetDeath ¶
func (x *SimulationEvent) GetDeath() *DeathEvent
func (*SimulationEvent) GetEvent ¶
func (x *SimulationEvent) GetEvent() isSimulationEvent_Event
func (*SimulationEvent) GetHitByBullet ¶
func (x *SimulationEvent) GetHitByBullet() *HitByBulletEvent
func (*SimulationEvent) GetHitRobot ¶
func (x *SimulationEvent) GetHitRobot() *HitRobotEvent
func (*SimulationEvent) GetHitWall ¶
func (x *SimulationEvent) GetHitWall() *HitWallEvent
func (*SimulationEvent) GetMatchFinished ¶
func (x *SimulationEvent) GetMatchFinished() *MatchFinishedEvent
func (*SimulationEvent) GetTick ¶
func (x *SimulationEvent) GetTick() int64
func (*SimulationEvent) GetZoneEntered ¶
func (x *SimulationEvent) GetZoneEntered() *ZoneEnteredEvent
func (*SimulationEvent) ProtoMessage ¶
func (*SimulationEvent) ProtoMessage()
func (*SimulationEvent) ProtoReflect ¶
func (x *SimulationEvent) ProtoReflect() protoreflect.Message
func (*SimulationEvent) Reset ¶
func (x *SimulationEvent) Reset()
func (*SimulationEvent) String ¶
func (x *SimulationEvent) String() string
type SimulationEvent_BulletHitTarget ¶
type SimulationEvent_BulletHitTarget struct {
BulletHitTarget *BulletHitTargetEvent `protobuf:"bytes,3,opt,name=bullet_hit_target,json=bulletHitTarget,proto3,oneof"`
}
type SimulationEvent_Death ¶
type SimulationEvent_Death struct {
Death *DeathEvent `protobuf:"bytes,7,opt,name=death,proto3,oneof"`
}
type SimulationEvent_HitByBullet ¶
type SimulationEvent_HitByBullet struct {
HitByBullet *HitByBulletEvent `protobuf:"bytes,2,opt,name=hit_by_bullet,json=hitByBullet,proto3,oneof"`
}
type SimulationEvent_HitRobot ¶
type SimulationEvent_HitRobot struct {
HitRobot *HitRobotEvent `protobuf:"bytes,5,opt,name=hit_robot,json=hitRobot,proto3,oneof"`
}
type SimulationEvent_HitWall ¶
type SimulationEvent_HitWall struct {
HitWall *HitWallEvent `protobuf:"bytes,4,opt,name=hit_wall,json=hitWall,proto3,oneof"`
}
type SimulationEvent_MatchFinished ¶
type SimulationEvent_MatchFinished struct {
MatchFinished *MatchFinishedEvent `protobuf:"bytes,8,opt,name=match_finished,json=matchFinished,proto3,oneof"`
}
type SimulationEvent_ZoneEntered ¶
type SimulationEvent_ZoneEntered struct {
ZoneEntered *ZoneEnteredEvent `protobuf:"bytes,6,opt,name=zone_entered,json=zoneEntered,proto3,oneof"`
}
type SimulationResponse ¶
type SimulationResponse struct {
Status MatchStatus `protobuf:"varint,1,opt,name=status,proto3,enum=codearena.v1.MatchStatus" json:"status,omitempty"`
// contains filtered or unexported fields
}
func (*SimulationResponse) Descriptor
deprecated
func (*SimulationResponse) Descriptor() ([]byte, []int)
Deprecated: Use SimulationResponse.ProtoReflect.Descriptor instead.
func (*SimulationResponse) GetStatus ¶
func (x *SimulationResponse) GetStatus() MatchStatus
func (*SimulationResponse) ProtoMessage ¶
func (*SimulationResponse) ProtoMessage()
func (*SimulationResponse) ProtoReflect ¶
func (x *SimulationResponse) ProtoReflect() protoreflect.Message
func (*SimulationResponse) Reset ¶
func (x *SimulationResponse) Reset()
func (*SimulationResponse) String ¶
func (x *SimulationResponse) String() string
type SimulationServiceClient ¶
type SimulationServiceClient interface {
// External control for starting/stopping the engine
StartSimulation(ctx context.Context, in *ArenaConfig, opts ...grpc.CallOption) (*SimulationResponse, error)
StopSimulation(ctx context.Context, in *StopSimulationRequest, opts ...grpc.CallOption) (*SimulationResponse, error)
}
SimulationServiceClient is the client API for SimulationService service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
func NewSimulationServiceClient ¶
func NewSimulationServiceClient(cc grpc.ClientConnInterface) SimulationServiceClient
type SimulationServiceServer ¶
type SimulationServiceServer interface {
// External control for starting/stopping the engine
StartSimulation(context.Context, *ArenaConfig) (*SimulationResponse, error)
StopSimulation(context.Context, *StopSimulationRequest) (*SimulationResponse, error)
// contains filtered or unexported methods
}
SimulationServiceServer is the server API for SimulationService service. All implementations must embed UnimplementedSimulationServiceServer for forward compatibility.
type StartBotRequest ¶
type StartBotRequest struct {
BotId string `protobuf:"bytes,1,opt,name=bot_id,json=botId,proto3" json:"bot_id,omitempty"`
Image string `protobuf:"bytes,2,opt,name=image,proto3" json:"image,omitempty"` // Docker image or runtime environment identifier
SourceCode string `protobuf:"bytes,3,opt,name=source_code,json=sourceCode,proto3" json:"source_code,omitempty"` // Code to execute (if applicable)
EnvironmentVars string `protobuf:"bytes,4,opt,name=environment_vars,json=environmentVars,proto3" json:"environment_vars,omitempty"` // JSON string of env vars
MatchId string `protobuf:"bytes,5,opt,name=match_id,json=matchId,proto3" json:"match_id,omitempty"`
GameServerUrl string `protobuf:"bytes,6,opt,name=game_server_url,json=gameServerUrl,proto3" json:"game_server_url,omitempty"` // Where the bot should connect to
// contains filtered or unexported fields
}
func (*StartBotRequest) Descriptor
deprecated
func (*StartBotRequest) Descriptor() ([]byte, []int)
Deprecated: Use StartBotRequest.ProtoReflect.Descriptor instead.
func (*StartBotRequest) GetBotId ¶
func (x *StartBotRequest) GetBotId() string
func (*StartBotRequest) GetEnvironmentVars ¶
func (x *StartBotRequest) GetEnvironmentVars() string
func (*StartBotRequest) GetGameServerUrl ¶
func (x *StartBotRequest) GetGameServerUrl() string
func (*StartBotRequest) GetImage ¶
func (x *StartBotRequest) GetImage() string
func (*StartBotRequest) GetMatchId ¶
func (x *StartBotRequest) GetMatchId() string
func (*StartBotRequest) GetSourceCode ¶
func (x *StartBotRequest) GetSourceCode() string
func (*StartBotRequest) ProtoMessage ¶
func (*StartBotRequest) ProtoMessage()
func (*StartBotRequest) ProtoReflect ¶
func (x *StartBotRequest) ProtoReflect() protoreflect.Message
func (*StartBotRequest) Reset ¶
func (x *StartBotRequest) Reset()
func (*StartBotRequest) String ¶
func (x *StartBotRequest) String() string
type StartBotResponse ¶
type StartBotResponse struct {
ContainerId string `protobuf:"bytes,1,opt,name=container_id,json=containerId,proto3" json:"container_id,omitempty"`
Success bool `protobuf:"varint,2,opt,name=success,proto3" json:"success,omitempty"`
ErrorMessage string `protobuf:"bytes,3,opt,name=error_message,json=errorMessage,proto3" json:"error_message,omitempty"`
Queued bool `protobuf:"varint,4,opt,name=queued,proto3" json:"queued,omitempty"`
QueuePosition int32 `protobuf:"varint,5,opt,name=queue_position,json=queuePosition,proto3" json:"queue_position,omitempty"`
// contains filtered or unexported fields
}
func (*StartBotResponse) Descriptor
deprecated
func (*StartBotResponse) Descriptor() ([]byte, []int)
Deprecated: Use StartBotResponse.ProtoReflect.Descriptor instead.
func (*StartBotResponse) GetContainerId ¶
func (x *StartBotResponse) GetContainerId() string
func (*StartBotResponse) GetErrorMessage ¶
func (x *StartBotResponse) GetErrorMessage() string
func (*StartBotResponse) GetQueuePosition ¶
func (x *StartBotResponse) GetQueuePosition() int32
func (*StartBotResponse) GetQueued ¶
func (x *StartBotResponse) GetQueued() bool
func (*StartBotResponse) GetSuccess ¶
func (x *StartBotResponse) GetSuccess() bool
func (*StartBotResponse) ProtoMessage ¶
func (*StartBotResponse) ProtoMessage()
func (*StartBotResponse) ProtoReflect ¶
func (x *StartBotResponse) ProtoReflect() protoreflect.Message
func (*StartBotResponse) Reset ¶
func (x *StartBotResponse) Reset()
func (*StartBotResponse) String ¶
func (x *StartBotResponse) String() string
type StopBotRequest ¶
type StopBotRequest struct {
BotId string `protobuf:"bytes,1,opt,name=bot_id,json=botId,proto3" json:"bot_id,omitempty"`
ContainerId string `protobuf:"bytes,2,opt,name=container_id,json=containerId,proto3" json:"container_id,omitempty"`
// contains filtered or unexported fields
}
func (*StopBotRequest) Descriptor
deprecated
func (*StopBotRequest) Descriptor() ([]byte, []int)
Deprecated: Use StopBotRequest.ProtoReflect.Descriptor instead.
func (*StopBotRequest) GetBotId ¶
func (x *StopBotRequest) GetBotId() string
func (*StopBotRequest) GetContainerId ¶
func (x *StopBotRequest) GetContainerId() string
func (*StopBotRequest) ProtoMessage ¶
func (*StopBotRequest) ProtoMessage()
func (*StopBotRequest) ProtoReflect ¶
func (x *StopBotRequest) ProtoReflect() protoreflect.Message
func (*StopBotRequest) Reset ¶
func (x *StopBotRequest) Reset()
func (*StopBotRequest) String ¶
func (x *StopBotRequest) String() string
type StopBotResponse ¶
type StopBotResponse struct {
Success bool `protobuf:"varint,1,opt,name=success,proto3" json:"success,omitempty"`
// contains filtered or unexported fields
}
func (*StopBotResponse) Descriptor
deprecated
func (*StopBotResponse) Descriptor() ([]byte, []int)
Deprecated: Use StopBotResponse.ProtoReflect.Descriptor instead.
func (*StopBotResponse) GetSuccess ¶
func (x *StopBotResponse) GetSuccess() bool
func (*StopBotResponse) ProtoMessage ¶
func (*StopBotResponse) ProtoMessage()
func (*StopBotResponse) ProtoReflect ¶
func (x *StopBotResponse) ProtoReflect() protoreflect.Message
func (*StopBotResponse) Reset ¶
func (x *StopBotResponse) Reset()
func (*StopBotResponse) String ¶
func (x *StopBotResponse) String() string
type StopSimulationRequest ¶
type StopSimulationRequest struct {
MatchId string `protobuf:"bytes,1,opt,name=match_id,json=matchId,proto3" json:"match_id,omitempty"`
// contains filtered or unexported fields
}
func (*StopSimulationRequest) Descriptor
deprecated
func (*StopSimulationRequest) Descriptor() ([]byte, []int)
Deprecated: Use StopSimulationRequest.ProtoReflect.Descriptor instead.
func (*StopSimulationRequest) GetMatchId ¶
func (x *StopSimulationRequest) GetMatchId() string
func (*StopSimulationRequest) ProtoMessage ¶
func (*StopSimulationRequest) ProtoMessage()
func (*StopSimulationRequest) ProtoReflect ¶
func (x *StopSimulationRequest) ProtoReflect() protoreflect.Message
func (*StopSimulationRequest) Reset ¶
func (x *StopSimulationRequest) Reset()
func (*StopSimulationRequest) String ¶
func (x *StopSimulationRequest) String() string
type UnimplementedBotServiceServer ¶
type UnimplementedBotServiceServer struct{}
UnimplementedBotServiceServer must be embedded to have forward compatible implementations.
NOTE: this should be embedded by value instead of pointer to avoid a nil pointer dereference when methods are called.
func (UnimplementedBotServiceServer) Connect ¶
func (UnimplementedBotServiceServer) Connect(grpc.BidiStreamingServer[BotIntent, WorldState]) error
type UnimplementedMatchServiceServer ¶
type UnimplementedMatchServiceServer struct{}
UnimplementedMatchServiceServer must be embedded to have forward compatible implementations.
NOTE: this should be embedded by value instead of pointer to avoid a nil pointer dereference when methods are called.
func (UnimplementedMatchServiceServer) CreateMatch ¶
func (UnimplementedMatchServiceServer) CreateMatch(context.Context, *ArenaConfig) (*MatchResponse, error)
func (UnimplementedMatchServiceServer) GetMatchHighlights ¶
func (UnimplementedMatchServiceServer) GetMatchHighlights(context.Context, *ReplayRequest) (*HighlightsData, error)
func (UnimplementedMatchServiceServer) GetMatchReplay ¶
func (UnimplementedMatchServiceServer) GetMatchReplay(context.Context, *ReplayRequest) (*ReplayData, error)
func (UnimplementedMatchServiceServer) ListActiveMatches ¶
func (UnimplementedMatchServiceServer) ListMatches ¶
func (UnimplementedMatchServiceServer) RegisterBot ¶
func (UnimplementedMatchServiceServer) RegisterBot(context.Context, *RegisterBotRequest) (*RegisterBotResponse, error)
func (UnimplementedMatchServiceServer) WatchMatch ¶
func (UnimplementedMatchServiceServer) WatchMatch(*MatchRequest, grpc.ServerStreamingServer[WorldState]) error
type UnimplementedRuntimeServiceServer ¶
type UnimplementedRuntimeServiceServer struct{}
UnimplementedRuntimeServiceServer must be embedded to have forward compatible implementations.
NOTE: this should be embedded by value instead of pointer to avoid a nil pointer dereference when methods are called.
func (UnimplementedRuntimeServiceServer) GetRuntimeStats ¶
func (UnimplementedRuntimeServiceServer) GetRuntimeStats(context.Context, *Empty) (*RuntimeStats, error)
func (UnimplementedRuntimeServiceServer) StartBot ¶
func (UnimplementedRuntimeServiceServer) StartBot(context.Context, *StartBotRequest) (*StartBotResponse, error)
func (UnimplementedRuntimeServiceServer) StopBot ¶
func (UnimplementedRuntimeServiceServer) StopBot(context.Context, *StopBotRequest) (*StopBotResponse, error)
type UnimplementedSimulationServiceServer ¶
type UnimplementedSimulationServiceServer struct{}
UnimplementedSimulationServiceServer must be embedded to have forward compatible implementations.
NOTE: this should be embedded by value instead of pointer to avoid a nil pointer dereference when methods are called.
func (UnimplementedSimulationServiceServer) StartSimulation ¶
func (UnimplementedSimulationServiceServer) StartSimulation(context.Context, *ArenaConfig) (*SimulationResponse, error)
func (UnimplementedSimulationServiceServer) StopSimulation ¶
func (UnimplementedSimulationServiceServer) StopSimulation(context.Context, *StopSimulationRequest) (*SimulationResponse, error)
type UnsafeBotServiceServer ¶
type UnsafeBotServiceServer interface {
// contains filtered or unexported methods
}
UnsafeBotServiceServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to BotServiceServer will result in compilation errors.
type UnsafeMatchServiceServer ¶
type UnsafeMatchServiceServer interface {
// contains filtered or unexported methods
}
UnsafeMatchServiceServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to MatchServiceServer will result in compilation errors.
type UnsafeRuntimeServiceServer ¶
type UnsafeRuntimeServiceServer interface {
// contains filtered or unexported methods
}
UnsafeRuntimeServiceServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to RuntimeServiceServer will result in compilation errors.
type UnsafeSimulationServiceServer ¶
type UnsafeSimulationServiceServer interface {
// contains filtered or unexported methods
}
UnsafeSimulationServiceServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to SimulationServiceServer will result in compilation errors.
type Vector3 ¶
type Vector3 struct {
X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"`
Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"`
Z float32 `protobuf:"fixed32,3,opt,name=z,proto3" json:"z,omitempty"`
// contains filtered or unexported fields
}
Generic vector for 3D coordinates
func (*Vector3) Descriptor
deprecated
func (*Vector3) ProtoMessage ¶
func (*Vector3) ProtoMessage()
func (*Vector3) ProtoReflect ¶
func (x *Vector3) ProtoReflect() protoreflect.Message
type WorldState ¶
type WorldState struct {
Tick int64 `protobuf:"varint,1,opt,name=tick,proto3" json:"tick,omitempty"`
Status MatchStatus `protobuf:"varint,2,opt,name=status,proto3,enum=codearena.v1.MatchStatus" json:"status,omitempty"`
Bots []*BotState `protobuf:"bytes,3,rep,name=bots,proto3" json:"bots,omitempty"`
Events []*SimulationEvent `protobuf:"bytes,4,rep,name=events,proto3" json:"events,omitempty"`
Bullets []*BulletState `protobuf:"bytes,5,rep,name=bullets,proto3" json:"bullets,omitempty"`
Zone *ZoneState `protobuf:"bytes,6,opt,name=zone,proto3" json:"zone,omitempty"`
// contains filtered or unexported fields
}
A single tick of the world
func (*WorldState) Descriptor
deprecated
func (*WorldState) Descriptor() ([]byte, []int)
Deprecated: Use WorldState.ProtoReflect.Descriptor instead.
func (*WorldState) GetBots ¶
func (x *WorldState) GetBots() []*BotState
func (*WorldState) GetBullets ¶
func (x *WorldState) GetBullets() []*BulletState
func (*WorldState) GetEvents ¶
func (x *WorldState) GetEvents() []*SimulationEvent
func (*WorldState) GetStatus ¶
func (x *WorldState) GetStatus() MatchStatus
func (*WorldState) GetTick ¶
func (x *WorldState) GetTick() int64
func (*WorldState) GetZone ¶
func (x *WorldState) GetZone() *ZoneState
func (*WorldState) ProtoMessage ¶
func (*WorldState) ProtoMessage()
func (*WorldState) ProtoReflect ¶
func (x *WorldState) ProtoReflect() protoreflect.Message
func (*WorldState) Reset ¶
func (x *WorldState) Reset()
func (*WorldState) String ¶
func (x *WorldState) String() string
type Zone ¶
type Zone struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
Position *Vector3 `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"`
Radius float32 `protobuf:"fixed32,3,opt,name=radius,proto3" json:"radius,omitempty"`
Type string `protobuf:"bytes,4,opt,name=type,proto3" json:"type,omitempty"` // HEAL, ENERGY, HAZARD
Intensity float32 `protobuf:"fixed32,5,opt,name=intensity,proto3" json:"intensity,omitempty"`
// contains filtered or unexported fields
}
func (*Zone) Descriptor
deprecated
func (*Zone) GetIntensity ¶
func (*Zone) GetPosition ¶
func (*Zone) ProtoMessage ¶
func (*Zone) ProtoMessage()
func (*Zone) ProtoReflect ¶
func (x *Zone) ProtoReflect() protoreflect.Message
type ZoneEnteredEvent ¶
type ZoneEnteredEvent struct {
BotId string `protobuf:"bytes,1,opt,name=bot_id,json=botId,proto3" json:"bot_id,omitempty"`
ZoneId string `protobuf:"bytes,2,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"`
Type string `protobuf:"bytes,3,opt,name=type,proto3" json:"type,omitempty"`
// contains filtered or unexported fields
}
func (*ZoneEnteredEvent) Descriptor
deprecated
func (*ZoneEnteredEvent) Descriptor() ([]byte, []int)
Deprecated: Use ZoneEnteredEvent.ProtoReflect.Descriptor instead.
func (*ZoneEnteredEvent) GetBotId ¶
func (x *ZoneEnteredEvent) GetBotId() string
func (*ZoneEnteredEvent) GetType ¶
func (x *ZoneEnteredEvent) GetType() string
func (*ZoneEnteredEvent) GetZoneId ¶
func (x *ZoneEnteredEvent) GetZoneId() string
func (*ZoneEnteredEvent) ProtoMessage ¶
func (*ZoneEnteredEvent) ProtoMessage()
func (*ZoneEnteredEvent) ProtoReflect ¶
func (x *ZoneEnteredEvent) ProtoReflect() protoreflect.Message
func (*ZoneEnteredEvent) Reset ¶
func (x *ZoneEnteredEvent) Reset()
func (*ZoneEnteredEvent) String ¶
func (x *ZoneEnteredEvent) String() string
type ZoneState ¶
type ZoneState struct {
X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"`
Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"`
Radius float32 `protobuf:"fixed32,3,opt,name=radius,proto3" json:"radius,omitempty"`
// contains filtered or unexported fields
}
func (*ZoneState) Descriptor
deprecated
func (*ZoneState) ProtoMessage ¶
func (*ZoneState) ProtoMessage()
func (*ZoneState) ProtoReflect ¶
func (x *ZoneState) ProtoReflect() protoreflect.Message