Documentation
¶
Index ¶
Constants ¶
View Source
const ( NodeMapData = 2 NodeTileArea = 4 NodeTile = 5 NodeItem = 6 NodeTowns = 12 NodeTown = 13 NodeHouseTile = 14 )
View Source
const ( AttrDescription = 1 AttrTileFlags = 3 AttrItem = 9 AttrSpawnFile = 11 AttrHouseFile = 13 )
Variables ¶
This section is empty.
Functions ¶
Types ¶
type FloorBounds ¶
type FloorBounds struct {
MinX, MinY, MaxX, MaxY uint16
}
type GameMap ¶
type Node ¶
Click to show internal directories.
Click to hide internal directories.