Documentation
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Index ¶
- func ArgToEnvVarMap(input []string) (map[string]string, error)
- func BuildDate() string
- func Commit() string
- func Get(path string) (body []byte, err error)
- func GetRoleName(role int) string
- func SetAuthoriziationHeader(req *http.Request) error
- func ValidateUrl(urlIn string) (string, error)
- func Version() string
- type Browser
- type Build
- type Environment
- type FileSystem
- func (f *FileSystem) CreateDirectory(dirname string) error
- func (f *FileSystem) CreateFile(filename string) (billy.File, error)
- func (f *FileSystem) DirExists(dirname string) bool
- func (f *FileSystem) FileExists(filename string) bool
- func (f *FileSystem) WriteFile(path string, filename string, data []byte) error
- type ReplicaStatus
- type Step
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ArgToEnvVarMap ¶ added in v0.3.0
func GetRoleName ¶
func SetAuthoriziationHeader ¶
func ValidateUrl ¶ added in v0.4.0
Validates a URL is a http/https URL
Types ¶
type Browser ¶ added in v0.3.0
type Browser struct{}
func NewBrowser ¶ added in v0.3.0
func NewBrowser() *Browser
type Environment ¶ added in v0.1.0
type Environment struct {
}
func NewEnv ¶ added in v0.1.0
func NewEnv() *Environment
func (*Environment) GetApiToken ¶ added in v0.1.0
func (e *Environment) GetApiToken() (string, error)
func (*Environment) GetApiUrl ¶ added in v0.1.0
func (e *Environment) GetApiUrl() string
func (*Environment) GetTeamId ¶ added in v0.1.0
func (e *Environment) GetTeamId() (int, error)
func (*Environment) GetWorkspaceId ¶ added in v0.1.0
func (e *Environment) GetWorkspaceId() (int, error)
func (*Environment) ReadNumericEnv ¶ added in v0.1.0
func (e *Environment) ReadNumericEnv(env string) (int, error)
type FileSystem ¶ added in v0.9.0
func NewMemFileSystem ¶ added in v0.9.0
func NewMemFileSystem() *FileSystem
func NewOSFileSystem ¶ added in v0.9.0
func NewOSFileSystem(root string) *FileSystem
func (*FileSystem) CreateDirectory ¶ added in v0.9.0
func (f *FileSystem) CreateDirectory(dirname string) error
func (*FileSystem) CreateFile ¶ added in v0.9.0
func (f *FileSystem) CreateFile(filename string) (billy.File, error)
func (*FileSystem) DirExists ¶ added in v0.9.0
func (f *FileSystem) DirExists(dirname string) bool
func (*FileSystem) FileExists ¶ added in v0.9.0
func (f *FileSystem) FileExists(filename string) bool
func (*FileSystem) WriteFile ¶ added in v0.9.0
func (f *FileSystem) WriteFile(path string, filename string, data []byte) error
WriteFile creates a file at the specified path and writes data to it. If the directory does not exist, it will be created. If the file in the directory already exists, it returns an error.
type ReplicaStatus ¶
type ReplicaStatus struct {
State string `json:"state"`
Steps []Step `json:"steps"`
Replica string `json:"replica"`
Server string `json:"server"`
}
func GetPipelineStatus ¶
func GetPipelineStatus(ws int, stage string) (res []ReplicaStatus, err error)
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