Documentation
¶
Index ¶
- func ValidateNameAndType(s State) error
- type Catcher
- type Choice
- type ChoiceRule
- type ChoiceState
- func (s *ChoiceState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
- func (s *ChoiceState) GetType() *string
- func (s *ChoiceState) Name() *string
- func (s *ChoiceState) SetName(name *string)
- func (s *ChoiceState) SetType(t *string)
- func (s *ChoiceState) Validate() error
- type Execution
- type FailState
- func (s *FailState) Execute(_ context.Context, input interface{}) (output interface{}, next *string, err error)
- func (s *FailState) GetType() *string
- func (s *FailState) Name() *string
- func (s *FailState) SetName(name *string)
- func (s *FailState) SetType(t *string)
- func (s *FailState) Validate() error
- type ParallelState
- func (s *ParallelState) Execute(_ context.Context, input interface{}) (output interface{}, next *string, err error)
- func (s *ParallelState) GetType() *string
- func (s *ParallelState) Name() *string
- func (s *ParallelState) SetName(name *string)
- func (s *ParallelState) SetType(t *string)
- func (s *ParallelState) Validate() error
- type PassState
- func (s *PassState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
- func (s *PassState) GetType() *string
- func (s *PassState) Name() *string
- func (s *PassState) SetName(name *string)
- func (s *PassState) SetType(t *string)
- func (s *PassState) Validate() error
- type Retrier
- type State
- type SucceedState
- func (s *SucceedState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
- func (s *SucceedState) GetType() *string
- func (s *SucceedState) Name() *string
- func (s *SucceedState) SetName(name *string)
- func (s *SucceedState) SetType(t *string)
- func (s *SucceedState) Validate() error
- type TaskState
- func (s *TaskState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
- func (s *TaskState) GetType() *string
- func (s *TaskState) Name() *string
- func (s *TaskState) SetName(name *string)
- func (s *TaskState) SetTaskHandler(resourcefn interface{})
- func (s *TaskState) SetType(t *string)
- func (s *TaskState) Validate() error
- type WaitState
- func (s *WaitState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
- func (s *WaitState) GetType() *string
- func (s *WaitState) Name() *string
- func (s *WaitState) SetName(name *string)
- func (s *WaitState) SetType(t *string)
- func (s *WaitState) Validate() error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ValidateNameAndType ¶
Types ¶
type Choice ¶
type Choice struct {
ChoiceRule
Next *string `json:",omitempty"`
}
type ChoiceRule ¶
type ChoiceRule struct {
Variable *jsonpath.Path `json:",omitempty"`
StringEquals *string `json:",omitempty"`
StringLessThan *string `json:",omitempty"`
StringGreaterThan *string `json:",omitempty"`
StringLessThanEquals *string `json:",omitempty"`
StringGreaterThanEquals *string `json:",omitempty"`
NumericEquals *float64 `json:",omitempty"`
NumericLessThan *float64 `json:",omitempty"`
NumericGreaterThan *float64 `json:",omitempty"`
NumericLessThanEquals *float64 `json:",omitempty"`
NumericGreaterThanEquals *float64 `json:",omitempty"`
BooleanEquals *bool `json:",omitempty"`
TimestampEquals *time.Time `json:",omitempty"`
TimestampLessThan *time.Time `json:",omitempty"`
TimestampGreaterThan *time.Time `json:",omitempty"`
TimestampLessThanEquals *time.Time `json:",omitempty"`
TimestampGreaterThanEquals *time.Time `json:",omitempty"`
And []*ChoiceRule `json:",omitempty"`
Or []*ChoiceRule `json:",omitempty"`
Not *ChoiceRule `json:",omitempty"`
}
type ChoiceState ¶
type ChoiceState struct {
Type *string
Comment *string `json:",omitempty"`
InputPath *jsonpath.Path `json:",omitempty"`
OutputPath *jsonpath.Path `json:",omitempty"`
Default *string `json:",omitempty"` // Default State if no choices match
Choices []*Choice `json:",omitempty"`
// contains filtered or unexported fields
}
func (*ChoiceState) Execute ¶
func (s *ChoiceState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
func (*ChoiceState) GetType ¶
func (s *ChoiceState) GetType() *string
func (*ChoiceState) SetType ¶
func (s *ChoiceState) SetType(t *string)
func (*ChoiceState) Validate ¶
func (s *ChoiceState) Validate() error
type FailState ¶
type FailState struct {
Type *string
Comment *string `json:",omitempty"`
Error *string `json:",omitempty"`
Cause *string `json:",omitempty"`
// contains filtered or unexported fields
}
type ParallelState ¶
type ParallelState struct {
Type *string
Comment *string `json:",omitempty"`
// contains filtered or unexported fields
}
func (*ParallelState) Execute ¶
func (s *ParallelState) Execute(_ context.Context, input interface{}) (output interface{}, next *string, err error)
func (*ParallelState) GetType ¶
func (s *ParallelState) GetType() *string
func (*ParallelState) SetType ¶
func (s *ParallelState) SetType(t *string)
func (*ParallelState) Validate ¶
func (s *ParallelState) Validate() error
type PassState ¶
type PassState struct {
Type *string
Comment *string `json:",omitempty"`
InputPath *jsonpath.Path `json:",omitempty"`
OutputPath *jsonpath.Path `json:",omitempty"`
ResultPath *jsonpath.Path `json:",omitempty"`
Result interface{} `json:",omitempty"`
Next *string `json:",omitempty"`
End *bool `json:",omitempty"`
// contains filtered or unexported fields
}
type SucceedState ¶
type SucceedState struct {
Type *string
Comment *string `json:",omitempty"`
InputPath *jsonpath.Path `json:",omitempty"`
OutputPath *jsonpath.Path `json:",omitempty"`
// contains filtered or unexported fields
}
func (*SucceedState) Execute ¶
func (s *SucceedState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
func (*SucceedState) GetType ¶
func (s *SucceedState) GetType() *string
func (*SucceedState) SetType ¶
func (s *SucceedState) SetType(t *string)
func (*SucceedState) Validate ¶
func (s *SucceedState) Validate() error
type TaskState ¶
type TaskState struct {
Type *string
Comment *string `json:",omitempty"`
InputPath *jsonpath.Path `json:",omitempty"`
OutputPath *jsonpath.Path `json:",omitempty"`
ResultPath *jsonpath.Path `json:",omitempty"`
Parameters interface{} `json:",omitempty"`
Resource *string `json:",omitempty"`
Catch []*Catcher `json:",omitempty"`
Retry []*Retrier `json:",omitempty"`
// Maps a Lambda Handler Function
TaskHandler interface{} `json:"-"`
Next *string `json:",omitempty"`
End *bool `json:",omitempty"`
TimeoutSeconds int `json:",omitempty"`
HeartbeatSeconds int `json:",omitempty"`
// contains filtered or unexported fields
}
func (*TaskState) Execute ¶
func (s *TaskState) Execute(ctx context.Context, input interface{}) (output interface{}, next *string, err error)
Input must include the Task name in $.Task
func (*TaskState) SetTaskHandler ¶
func (s *TaskState) SetTaskHandler(resourcefn interface{})
type WaitState ¶
type WaitState struct {
Type *string
Comment *string `json:",omitempty"`
InputPath *jsonpath.Path `json:",omitempty"`
OutputPath *jsonpath.Path `json:",omitempty"`
Seconds *float64 `json:",omitempty"`
SecondsPath *jsonpath.Path `json:",omitempty"`
Timestamp *time.Time `json:",omitempty"`
TimestampPath *jsonpath.Path `json:",omitempty"`
Next *string `json:",omitempty"`
End *bool `json:",omitempty"`
// contains filtered or unexported fields
}
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