gopixel

package module
v0.0.2 Latest Latest
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Published: Nov 2, 2021 License: MIT Imports: 5 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Uuid

func Uuid(name string) (string, error)

Types

type Client

type Client struct {
	Key string
}

func NewClient

func NewClient(key string) *Client

func (*Client) Achievements

func (client *Client) Achievements() (structs.Achievements, error)

func (*Client) Bazaar added in v0.0.2

func (client *Client) Bazaar() (structs.Bazaar, error)

func (*Client) Boosters

func (client *Client) Boosters() (structs.Boosters, error)

func (*Client) Challenges

func (client *Client) Challenges() (structs.Challenges, error)

func (*Client) Friends

func (client *Client) Friends(name string) (structs.Friends, error)

func (*Client) Games

func (client *Client) Games() (structs.Games, error)

func (*Client) GuildAchievements

func (c *Client) GuildAchievements() (structs.GuildAchievements, error)

func (*Client) GuildById

func (client *Client) GuildById(id string) (structs.Guild, error)

func (*Client) GuildByName

func (client *Client) GuildByName(name string) (structs.Guild, error)

func (*Client) GuildByPlayer

func (client *Client) GuildByPlayer(player string) (structs.Guild, error)

func (*Client) GuildPermissions

func (client *Client) GuildPermissions() (structs.GuildPermissions, error)

func (*Client) KeyData added in v0.0.2

func (client *Client) KeyData() (structs.Key, error)

func (*Client) Leaderboards

func (client *Client) Leaderboards() (structs.Leaderboards, error)

func (*Client) PlayerCounts

func (client *Client) PlayerCounts() (structs.PlayerCounts, error)

func (*Client) PlayerData

func (client *Client) PlayerData(name string) (structs.Player, error)

func (*Client) PlayerStatus

func (client *Client) PlayerStatus(name string) (structs.PlayerStatus, error)

func (*Client) PunishmentStats

func (client *Client) PunishmentStats() (structs.PunishmentStats, error)

func (*Client) Quests

func (client *Client) Quests() (structs.Quests, error)

func (*Client) RankedSkywars

func (client *Client) RankedSkywars(name string) (structs.RankedSkywars, error)

func (*Client) RecentGames

func (client *Client) RecentGames(name string) (structs.RecentGames, error)

func (*Client) SkyblockActiveAuctions

func (client *Client) SkyblockActiveAuctions() (structs.SkyblockActiveAuctions, error)

func (*Client) SkyblockAuctionByPlayer

func (client *Client) SkyblockAuctionByPlayer(player string) (structs.SkyblockAuctions, error)

func (*Client) SkyblockAuctionByProfileUuid

func (client *Client) SkyblockAuctionByProfileUuid(uuid string) (structs.SkyblockAuctions, error)

func (*Client) SkyblockAuctionByUuid

func (client *Client) SkyblockAuctionByUuid(uuid string) (structs.SkyblockAuctions, error)

func (*Client) SkyblockCollections

func (client *Client) SkyblockCollections() (structs.SkyblockCollections, error)

func (*Client) SkyblockEndedAuctions

func (client *Client) SkyblockEndedAuctions() (structs.SkyblockEndedAuctions, error)

func (*Client) SkyblockItems

func (client *Client) SkyblockItems() (structs.SkyblockItems, error)

func (*Client) SkyblockNews

func (c *Client) SkyblockNews() (structs.SkyblockNews, error)

func (*Client) SkyblockProfile

func (client *Client) SkyblockProfile(profile string) (structs.SkyblockProfile, error)

func (*Client) SkyblockProfiles

func (client *Client) SkyblockProfiles(name string) (structs.SkyblockProfiles, error)

func (*Client) SkyblockSkills

func (client *Client) SkyblockSkills() (structs.SkyblockSkills, error)

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